Star wars

Why don't more star wars games have jedi knight combat? Freedom in gameplay is great. You can have long-drawn out battle or it can end literally in a few seconds. Combat feels very rewarding and fun.

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because normies don't play games for fun, they play them as another form of media they consume so they can talk about it in their social media, and as such, publishers only want to develop pretentious movie games with easy to learn and no need to master play system to pander to a wider audience, the wider audience mainly being these filthy fat normies.
fuck you and fuck journies and fuck jannies reeeeeeeee

>tfw there hasn't been a game that truly captured the Star Wars feeling since 2002
>17 fucking years
>A whole generation grew up with no good Star Wars game

Gmod Star wars rp has better star wars feel than most star wars games.

Kotor games?

GMOD anything rp is a shit fest

But it's fun.

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The designer of the combat system himself said he doesn't know why anyone hasn't outdone it, and that it would be fairly easy to do so.
My only guess is that mouse+kb controls is absolutely essential for this combat and so wouldn't be able to sell well on consoles.

Here's the interview
youtube.com/watch?v=oKVyDqFFPNw

too difficult for normies and zoomers, they just want to press x for awesome

because people don't want innovation and interesting and well designed fluid combat like movie battles 2, they want shit like arkham asylum where you press a button over and over to kill stuff automatically, sometimes you press another button to auto counter and feel like you're pro

>ya we've thrown together the best star wars game in 10 months lol
>also made academy easily moddable on purpose cuz it made sense
>btw star wars games are shit due to EA holding the licence
god bless this nigga

But these games were kino on gamecube and xbox

>My only guess is that mouse+kb controls is absolutely essential for this combat
Ding ding ding! But it's also because games are safer now, way more casual. In the early 90s games were like arcade hard. Later in the 90s there were more casual games but games Brood War was still a thing. In the early 2000s casual became the norm. Around 2010s cinematic games became common. Most developers don't take any risks. Look at all the dark souls inspired games. It was a proven formula so everyone jumped at it, suddenly developers realized people enjoy difficult games like the 80s and 90s never happened. But it's the safe shit, dark souls is difficult so they make safe dark souls clones.

>still humble from start to finish
Someone hire this man to make a new game or even a spiritual successor

Modern game devs too focused on making their game "an experience" without realizing that making cool-ass gameplay would be THE experience.

Nobody does better because everyone's aiming at the wrong goal.

Ah, dueling on FFA no force servers... Home.

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whoever wrote the jedi knight games was also key to their success.

Don't plenty of people still play Movie battles 2?

How's Movie Battles 2?

Shit, I was just gonna ask about it too
Is it alive?
How welcoming is the community towards newfags?

JK3.

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I'm just gonna leave this here. youtube.com/watch?v=r6JFXd6qvII

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>critics were harsh on the game
I looked it up and apparently Call of Duty came out the same year. It all makes sense now

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Not really, especially not for Academy.

well yeah, if you look at them they're all a continuation of the same idea.

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youtube.com/watch?v=1OyI2k1zf3c

if you dont use single saber strong style then youre not my nigga

every jedi game does not have to be this game, let go.

reminder that this is the last game lucasarts ever published..

youtube.com/watch?v=lg_FoEy8T_A

fun games, but the characters move like retards even the hands of skilled players

but that doesn't make sense if your adversary is also using he same stance..

IM SOLO

i don't think i've ever found enemies flanking me so annoying as in that game.

Staff and dual feels like cheating
Thing is that every star wars game is subpar compared to these series.Exception would be battlefront because saber combat is not the focus.

I'M LOVIN CLOUD CITY
MY HEAD'S IN THE SKY

>Dueling
More like laming.
Imagine making it illegal from the community side to kill people in a video game. What do you expect me to do other than doing it for the very reason that the made up server rules forbid it just to piss people off? This shit was so fun and can never be recreated ever again

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>Why don't more star wars games have jedi knight combat? Freedom in gameplay is great. You can have long-drawn out battle or it can end literally in a few seconds. Combat feels very rewarding and fun.
'The Surge' is great if you like that type of game-play.

Huh, I've played j2k easily 1000+ hours and can't say I remember there being any rules, well not on the servers I played on anyways.

but duel servers were literally one on one while everyone else spectated and took turns fighting the winner

On many no force FFA servers it was basically just a chatroom where they would sit around and do nothing but fair duels or have a dedicated area for FFA fights but killing people everywhere else would get you punished. In JKA like every other server was that way. It was super fun to go on a murder spree while looking out that no admin sees it personally

Chaotic Neutral

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I can't get Movie battles to run. It says to run as admin but it doesn't work.I have discord nitro version.

Whats the "lore" explanation for why these cunts don't just use the force to TK niggas to death instead of flailing their glowsticks around?

Play EA Battlefront 2 hero vs villains mode for similar experience

Two equally strong force users just seem to lead to mutually assured destruction whenever they bang heads together. Lightsabers are a cleaner and more skill based way of settling things.

SHUT UP YOU CIS SCUM!
Games have to be inclusive these days!
That means designed around gamepads, and so watered down mechanically and gameplay wise that somebody can play the game with their feet.

For any depth to exist, your controls have to be precise(mouse) and varied(shitton of keyboard buttons).
For any exhilarating gameplay to exist, the game itself must have challenge, freedom to fail and freedom to excel.

But thats not what 99.8% of games are today. Games today about being safe and easy to consume.

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fpbp

Fair enough but what about non force users? Im asking because I saw footage of that new stars game and it reminded me that force users are too powerful to make for compelling gameplay

>My only guess is that mouse+kb controls is absolutely essential for this combat
>For any depth to exist, your controls have to be precise(mouse) and varied(shitton of keyboard buttons).
not at all? it's not different from a third person shooter, and there's tons of fast paced console TPS. Vanquish for example is far more demanding than Jedi Academy precision wise. as far as buttons go, there's definitely enough for all the force powers if you use shortcuts with the L1 and L2 shoulder buttons like with Kingdom Hearts' quick shortcuts.

I mean look at this shit.
youtube.com/watch?v=0vvxlr3NHiM

Now compare it with the average normie/game journalist and other brain dead retards who think games are supposed to be movies that play itself with press X TO AWESOME and batman vision and auto homing everything.
youtube.com/watch?v=848Y1Uu5Htk
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and to top it all off we have absolute faggots defending all of it
youtube.com/watch?v=UFQGsQtZLhc

Game is FUCKED and only rare indie games can offer anything close to games in terms of gameplay form the old days.

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This game had confusing level design compared to Jedi Academy.

>that webm
Crouch + M1. Or better yet, choke + deposit over a pit.

>epic slow mo 360 degree jump
Very cinematic
>whiffs twice by a large margin
This is the power of mouse and keyboard

>dark rage
That ability is OP. You can trivilize whole game with that ability alone. Dark powers are much more powerful than light ones. Lightning can clear whole room in seconds, especially useful against those pesky cultist wihtout sabers. Grip- you can throw them around for extra damage. Drain is more potent heal.

I played on gamecube back in the day and it was one of my favourite games ever. force powers are a bit annoying if you're swapping between a lot of them but everything else worked nicely.

Because games need to come out on consoles too so controls must be simplified. Pads are garbage for this kind of games.

You can change slow-mo in game options.

Xbox one gave jedi academy away for free with gold i played splitscreen duels with my brother and its fucking impossible to enjoy the game with a controller, we were just hacking in the air not even facing eachother its shit

JK games are designed on PC in mind if you try to design the game for consoles you will strip away all the freedom of movement you have and just make another Arkham asylum game

I guess despite how it looks it's less taxing to jump around and chop people than use the force. Gameplay-wise you're kinda spent on force all the time, force lightning blows your entire bar in 2 seconds.

Consoles

>Vanquish for example is far more demanding than Jedi Academy precision wise.
TOP KEK you do know that people played it like a cover shooter, right? Because thats what console players could muster with their gamepads.
youtube.com/watch?v=_bFT9QREtyU

lets not pretend that there is a limited way to do things here, you have a shit ton of options and all are fun.

Try a playthrough with only light powers and you'll learn their strengths.

>Cheating your force powers above the level the game actually allows has secret effects
These devs just loved fun. Abnormally high mind trick even let you take direct control of people

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Git gud. You have to learn. Plus those 6th gen shooters and especially the third person ones tend to have wonky aiming so that might be the case with that one.

People were doing this on console back in 2010, newfriend.

>People were doing this on console back in 2010, newfriend
console tards literally though it was a gears of war style cover shooter.

Heal will save your ass in platforming sections though and force protection/absorption are way more versatile than dark rage.

really? any vids?

SWKOTOR is the best Star Wars game, cope if you say otherwise.

the game plays with the light/dark power dichotomy. the force is just a means to an end, to the game's completion, the dark side powers are superfluous but the game can just as easily be completed with only light side powers, which seem more given to necessity, but in the end any power you use is seen as merely a means to an end.

it sort of casts out the idea of being a jedi, hence the title. the nar shadaa mission deliberately negates your ability to use the lightsaber by filling the level with snipers that you can't block with your lightsabre. katarn is not really a jedi, the force is no more powerful than your weapons, much like the prequels it presents the idea of being a jedi and wielding the force as something of an illusion, everything you have is just a means to progress in the game.

Are you familiar with the concept of a skill ceiling and a skill floor? Are you going to call football and chess casual games too just because the average random kid playing it isn't playing at its full potential?

>Try a playthrough with only light powers and you'll learn their strengths.
I have tried all kinds of playstyles except of dual saber. Protection and absorb are only worthwhile.Mindtrick is fun but situational. Heal can heal without presence of people but it doesn't heal that much and you won't find yourself in need of it very often.
You can unlock unarmed fighting too. It's fun to try to beat game without lightsaber. I don't remeber the cheat code, do you know it?

only the baddies who also play DMC by mashing triangle. what do you care? they're not forcing you to play like a dullard.

No i will not git gud with inferior controllers on an inferior console i just play it on PC as its intended git fucked consolefag

youtube.com/watch?v=BjljZ9uF9kY
You could do that with pretty much every enemy, as you see here their weapons would go kinda crazy with their fire rate, only makes them more powerful tho

You tell me, when your platform has to include autoaim to make up for the inherent lack of precision with a gamepad aiming.
Even then still it's limited in speed.

You can also unlock additional saber stances which are exclusive to Tavion and Dessan.

Is there some level pack for JA? Maybe a port of JO?
I want to play something other than the same story levels again.

Because if they make up the majority, then games get desigened around brain dead tards.
Which is why we have waypoints on literally everything now, aiming is a thing of the past and just X to awesome gameplay in most games.
Games today don't dare to challange you to think, don't dare to challenge you to aim.
Don't dare to challenge you to anything, period.
Which leads to limited gameplay, and ultimately shallow gameplay.

whaaaaat

Play the way you want. That's fine. Your way is a tad easier, but go for it.

Only the bad games force auto aim. Most shooters have an option to turn it off.

that's not anything new though, 90% of releases are and have been trash.

Oh yeah forgot about that. It's that one handed saber style

Shooters don't belong on the console.

>Only the bad games force auto aim. Most shooters have an option to turn it off.
And that leaves you with shit precision because of a gamepad.
Sure there is some games that are 100% fine on gamepad, which don't require aiming, don't require a lot of buttons.
But on the other end of the specturm most games would benefit from KB+M controls as it lets players choose buttons do so things quickly with a huge variety and most importantly you don't have the issue of one button doing 5 different things and then fucking up doing that.
And you can aim with precision and speed, so more advanced things can be asked from a player and thus the gameplay is expanded.

Just so you understand, imagine if all games had to be designed with 6 buttons in mind.
It's not quite that bad with gamepads, but the limitatons are felt quite acutely.

you're right
people forget that the medium can be the experience, that things can be good without having to be theatrical, or even story driven, if people can make their own narratives through play.

>And that leaves you with shit precision because of a gamepad.
You're leading yourself in circles here, see . There's a learning curve. I know it's hard, but I know you can do it if you try.

battlefront kicked ass
if a game isn't going to be good like the JK series they should focus on the 'soldier' side of things instead of the jedi, or focus on the space battles, those are cool

>n-no it's not that gamepads inherently limit you due to lack of buttons and precision in aiming
>y-you just need to get good
How about I chop off your arms and tell you to play using your feet.
And then tell you, no using hands it's superior, legs area better just need to learn how to play with them.
Your cope is annoying.

What was the first 'press x to awesome' game? I can't recall. Borderlands maybe?

>using your lightsaber or your force powers

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Define 'press x to awesome'. If you're referring to the quote from a Dragon Age 2 developer, it's, "Every time you press a button, something awesome has to happen." which is very vague and speaks more to juiciness and polish than anything mechanical. I would say that pressing buttons in Bayonetta and Mario Odyssey is awesome.
You mentioned Borderlands which has cooldown ultimate moves. If you take that, then do old MOBAs like Aeon of Strife count? Is pressing Q really different from inputting a hadouken input twice to get a super art in Super Street Fighter 2?

Resident evil 4 popularized press x to dodge trend.
Shame you can't kick without staff or cheats.

There's no press X to awesome in borderlands. Games with little to no gameplay have existed forever. You can go back to at least FMV games then the expansion of QTEs during the ps2 era.

I always felt like a huge game with lots of freedom using this combat system + KOTOR RPG elements + competent space combat would the greatest game ever. Instead we get some boring generic movie game

Cause not every game is built with that design philosophy in mind

>console-kiddies will never know how it's like to play community servers
I pity you.
youtube.com/watch?v=mOT5J45vHIA
youtube.com/watch?v=vb_9vxXyqdU

console controllers don't have enough buttons for force powers, weapon switching, light saber combat stances

WTF this is a comment from the last video.

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Yes, angry retards are everywhere.

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how's about a ruby bliels?

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a corellian ale..in a clean glass..

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>Combat feels very rewarding and fun
Nice buzzwords, faggot

Is movie battles 2 still alive?

I've never played this game. People keep bring up how great the lightsaber combat system is.
To me it looks like random, uncoordinated swings with the result being luck.
Is there skill in the combat, or is it just fun?

no, there is skill, trust me. you cannot just run in and swing your lightsaber. believe me, there's nothing more demeaning than running into a group of stormtroopers swinging your lightsabre only for the stormtroopers to daintily sidestep or take a few steps back while you're stuck in the middle as they stand around you fire at you while you've hit none of them. the game has room for failure, unlike modern games that are more geared towards player cinematic action.

Then go play the game and form your own opinion instead of spitballing about shit you dont know you spiritual nigger

i mean you can just miss if a stormtrooper happens to be just an inch out of range from your swings, the game forces you to use everything at your disposal to progress and get things right and try different things.

Game plays great on GC/Xbox if you learn the controls.

whereas other games focus on trying to make you feel empowered as the character, outcast puts it all in the hands of the player and katarn really is just as he looks, a bantha herder, if the player sucks. it presents power int he game as an illusion except as the player, hence jedi outcast, hence why you can be defeated by snipers hence using weapons. that's the mistake the jedi order made in the prequels in thinking they wielded the force, and how they were manipulated, the force is just the force, you can't give someone the force with a machine..

>Borderlands
What the fuck are you talking about retard

You losers still care about Star wars? This franchise is fucking dogshit, was a poor sci fi ripoff of Chinese Wuxia and Samurai films, and Rey literally ruined whatever was left. If you even play SW games still, you're fucking retarded.

fight me online then talk shit fgt

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Don't forget that having access to force jump and force speed means that you couldn't so easily force players to walk down hallways where you can put cutscenes every five steps.

play dark messiah

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oh look it's another dickhead going on about cutscenes. also i see no reason for that to stop cutscenes. like you can force speed to a cutscene in jedi outcast, it doesn't stop the cutscene if you do.

its not a buzzword when its true you turbofag

you're thinking of cutscenes the way they were back then instead of modern cutscenes where something as basic as pushing a button requires a five second long unskippable cutscene

What I mean is that modern AAA companies don't want you to have so much freedom that you could bypass such things or alternatively to arrive to such things in silly and unimmersive ways that don't fit the script. They've spent days animating a cinematic that should start and end in a very specific way and they don't want you to jump into it or run 100mph into it because that shouldn't happen in the movie. The game I mean. You're in control, I swear.

yeah, if this is supposed to be an impressive webm isn't not working.

Shut the fuck up sith spit!

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>everything has to be perfect
It's just some random webm of cool gameplay my dude, shill.

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chill*
Fuck I need some sleep

>Not going into the 360 spin uppercut from left to right after the butterfly move

That ruined the webm for me user such a shame

I wanted to do the deadly adad staff spam but I haven't played the game in a decade so I fucked up.

Wanna print a prop Bryar? I made this model but printing is pretty expensive here.

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All good fren i appreciate your posts and to be honest that spinning move is not even that great because its too slow but it looks good and it flows so well after the butterfly i end up using it all the time

Wow that looks awesome

here's another angle of the assembled prop

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The fuck is that white dude?

Enemy with cloaking technology

autistic, but surprisingly correct

I literally only care about this game. I don't watch the movies. I watched them once as a kid.Clone wars cartoon was good

Star Wars isn't cool anymore, hasn't been since the first new one

I actually had to look it up, couldn't even remember it's name: The Force Awakens.

So mediocre

Your spoilered part is the correct opinion and I'm glad at least someone at Disney agrees.

A whole generation hasn’t grown up with good Star Wars

>staff
>100hp
user. It's time to step up your game.

What a nice guy, very humble

in US maybe, it was praised as holy grail in europe
and cod only as meh clone of MoH allied assault

The new movies are more than just bad, they are raping decades of legacy for no reason. Best part is the wokeness pushing while at the same time being worse at it than the original trilogy was because Leia was feminism done right 41 years ago

can someone post the video of the solo trailer with this song please

>Why don't more star wars games have jedi knight combat?
Because it's shit. Gunplay was terrible compared to any decent shooter of the time and while lightsaber combat was unique the enemies were either a joke (enemies with ranged weapons) or samey as fuck(enemies with lightsabers). The combat was also an unbalanced mess online and you had to cripple it for it to work, removing half of the options with most servers being lightsabers duels only.

FPBP

Online games are more popular among normies than movieshit games, as always faggots who use the term normie know nothing about them.

Meh, it's not bad but the combat is shit when the level design doesn't allow you to be creative enough. Also half of the builds work like shit.

That's mostly due to bad design, since the enemies walk backwards at the same speed in which you move forward so melee is a crapshoot at the start. This issue is "solved" once you receive force powers but it ends up being the obvious answer to most fights against storm troopers or you can just deflect everything they throw at you with your lightsaber.

I always found hilarious how hard Narshada was compared to the rest of the game, it's almost as if the difficulty progression was backwards or something.

That the pixelhunt snoipah level with non obvious platforming instakill segments right
Fuck that level in particular

I think everyone has agreed since time immemorial that Jedi Outcast has the worst level design in the series.

No, Academy does. Very simple and straightforward levels.
While Outcast doesn't quite reach JK1 or MotS level design where you'd get stuck for hours, it has a few interesting ones.

magic and sword are completely viable even if magic is op. stealth is very niche but you can make it work.

>that part in JA where you fight two sith on a narrow walkway
>choke and flick mouse to one side
It was cheap as fuck but it never failed to make me smile

So, what's your opinion on SW:FO so far? I was "hyped" when they announced it but now it's just meh game for me.

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Academy has nowhere near the amount of precarious platforming with dire consequences, abundance of two-hit-kill snipers, or mandatory secrets you need to find to proceed. JK1 and MotS don't have levels that get you stuck because the detail is so sparse that you basically can't miss the one way you need to go in order to proceed. And correct me if I'm wrong, Academy doesn't make you escort incredibly slow-walking vulnerable NPCs to open doors while enemies spawn in to try to kill him instead of you.

Looks like Force Unleashed minus the force.

JKA's swoop race map was fun as fuck online. Sometimes the server would crash during singleplayer maps but when it worked it was fun as fuck to have swoop or x-wing/-tie fighter races with random people without anyone having to download anything additionally because it's all part of the base game

All dead

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Publishers

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I remember playing JK:JO2 demo back in the day
and there was this one hangar fight vs another sith.
and every single time i replayed that fight it would go in a completely different way, from AI not doing the same moves, not falling for same moves, doing smth different.
good times
this no longer exists in modern games

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youtube.com/watch?v=_Kb7B6y7m2g
youtube.com/watch?v=9wTdMOhrZgY
remember

>KOTOR 2
>Battlefront (Classic)
>Battlefront 2 (Classic)
>Empire at War
>not good Star Wars games
objectively shit opinion, kys

>MSN messenger
This just makes me sad

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you're a retarded pseudo-intellectual

I love the battle system of The Force Unleashed. The grip choke felt so nice and brutal when throwing someone at someone.

Looks like something I'd enjoy enough for 1 playthrough and that's about it
For modern SW standards that is pretty good

because blocking in Jedi Knight is RNG influenced by your progress in the game or the points you have in it. No one likes RNG. Also, there are almost no reasons to use specific moves- meaning lightsaber combat is just exchanging near one hit kills filtered via RNG based blocking system until one of you breaks through.

Red Offensive Stance is preferred in online multiplayer purely because it has the highest chance of breaking the RNG guard.

youtube.com/watch?v=qeflZKDlhxo&t=1m27s
youtube.com/watch?v=Ju6trNRHqOQ
It's directional combat with 7 directions multiplied by 3 styles (fast, medium, strong) and 2 more in Jedi Academy (Double-edged staff and dual sabers). Moves also vary depending not only on direction but also whether you are standing, crouching or running. There are also force powers (you better bind those to keys you prefer) and acrobatics.
Since full source code was given to community by Raven (developers) modders made even more styles and are doing literally everything they want with this game

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Kino

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>durr im so hardcore
shut up faggot, jedi knight was not a hard game.

Or you know,stop being a newfag and learn to how to fucking move like a normal person and then try other moves

>HATEFACTS REEEEEEEEEE

what a joke. Blocking is RNG. Red Offense style is dominant online because it has the greatest change of breaking guards online. The only reason to do chains is to give you more successive hits so you have more chances to break their guard RNG barrier. Their is almost no strategy. You take turns doing your chains, or you take turns backpedaling away.

>SW game bundles being made all the time
>never include Demolition since it never had a PC port
it really fucking hurts

Every time I watch that video I can't retain to laugh at the fatso dancing

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I love to turn on dismemberment it's the best shit

see that would be an easy way to fix it, start the cutscenes at points where the player has to push a button, so they aren't going to be in the middle of a jump or force speeding somewehre

>not a scratch
P R O P H E T I C

What about Mikami Fromsoftware Star Wars combat?

Blocking is RNG, this is a fact. The source code has been released for a while, the truth is right there in the code.

I'm sorry, but to me deep combat IS NOT

>Backpedal away and then swing
or
>advance forward and swing

That is it. The entirety of the combat system. It is extremely simple and shallow. Good combat in melee focused games revolve around how you overcome an opponents defenses and how you use your defensive options to stop and reverse an assault by an opponent. In the Jedi Knight games, both the offensive and defensive sides of this combat system are extremely shallow and bland.

The Star Wars Episode 3 video game is unironically vastly superior in every way. The Jedi Knight games are more memorable solely because they had better level design and more freedom of movement.

I'm so glad this exists

I genuinely don't understand how people can like this game. I mean, the character interactions and movie story-tie ins are great, but how can you ignore such atrocious gameplay? Friendly AI that almost never attacks and when they do they miss with their infinite ammo. Enemies that are all bullet sponges and killing one takes all of your non-infinite ammo. Breaching and hacking that are button-hold waiting minigames that always happen under fire from infinitely respawning enemies. Enemy spawners that you need to destroy by standing in front of them for 20 seconds as the infinitely spawning enemies are grinding your ass to dust. Friendly AI that needs to be ordered to heal themselves. Time limits that are impossible to beat on anything other than the easiest difficulty by simply speedrunning past enemies and tanking their damage. And the absolute worst mouse control that a PC port has ever had. Gameplay-wise it is without a doubt the very worst Star Wars game ever made.

>because normies don't play games for fun
Are you implying that Yea Forums plays games for fun?

FO already looks slow and boring compared to JK but at least it seems to have some verticality, don't need to make it even more sluggish.

gib
I'll print it.

>more freedom of movement
which is why it's one of the best melee combat games ever made and has never been beaten in that aspect.

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It could be if the offensive and defensive systems where better. But when offense and defense is both so shallow what you end up with is something with more platforming than fighting.

What format? I can export to plenty. I'll include a 1cm x 1cm x 1cm cube as well that can be used to re-scale it in case there's some scaling errors in the export or import.

Completly disapointed, I was expeting a fast paced game since is being made by fucking Respawn, instead it is cinematic shit with DS type combat and awful animations, also shit lightsaber that looks like a bat rather than a fucking sword

your defense is not getting hit, git gud.

>because normies don't play games for fun, they play them as another form of media they consume so they can talk about it in their social media

imagine being this much of a fucking cyber hermit.

Absolutely based

stl. is the preferred format, always.

Just admit you don’t know how to play. You can defend against saber strikes.

I just played Republic Commando

Got it was so boring

Demolition is fucking great

Wrong!

>Blocking is rng
jk2.info/viewtopic.php?f=44&t=129
No, that's gross oversimplification, you just have to know what to do. You will block attacks from front unless someone uses stronger style, "rng" only applies to rear attacks and depends on your character skill in saber defense.
jk2.info/viewtopic.php?f=44&t=129
jk2.info/viewtopic.php?f=44&t=606&sid=79c6747129cd4d12f511e86d03ff7c24

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All that and it’s still the funnest blade combat system ever made

good sw game when? WHEN? I WANT TO PLAY JEDI OUTCAST ON STEROIDS OR FUCK IT, SOMETHING JUST AS CLOSE AS JEDI KNIGHT II JUST FUCKIGN KILL ME AAAAAAAAAAAAAAAAA

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at least they play them faggot

No, Yea Forums just doesn't play games.

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I played it on hard and almost everything was a bullet sponge, the AI squadmates were retarded if they were running free and most weapons were absolute dogshit

meant to link this as well jk2saberguide.fandom.com/wiki/Basic_defence instead of twice this same

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Based. Owned that fucking tard

what mods are you using in this weebm?

I saved it into STL but when I open it, there's just one mesh with all geometry frozen together. Is that normal? How do you extract all the different distinct parts from that?
Should all the different parts be exported as separate STL files instead?

Because Raven Software is a god tier developer and there aren't many of those left.

The irony is the ps motion controls would've been an excellent substitute for the mouse/kb but nobody cared

I agree completely. The characters were complete stereotypes too.

You can do both, .stl is for slicing software to work with. If it's all in one file, it might not fit in my printer though, so splitting is better.

they are dead. activision ate them and left no bones.

Found the shitter. If you knew how to actually play the game you could get past the rng blocks.

I found an option to export to separate files. Stand by.

Here ya go. As long as you open it with settings where the 1cm cube shows up as actually 1cm in size, it should be the correct scale.
mega.nz/#!mHBBDQYK!-u9rO2BB8bqhx8ty2d8onaA4VYs5e1kNGenuLspwPpw

>trooper being electrocuted
>copy and scale model × 1.1
>change texture to animated lighting
>100% emission, additive blending
>looks 10/10
Fucking hell I love these old simple 3d effects, they look so good compared to the hyper-realistic-wannabe crap we have today. And that game isn't even that old.

Pic related - comfiest 3d

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this got destroyed in later patches and academy which is why high IQ saberists stuck to JK2 1.02 forever

You can hit your enemy while they are attacking, bypassing rng. Of course shitter like you wouldn't know.

>looks 10/10
No

>choke + deposit over a pit.
>against a high-level force user
Have you played Jedi Academy? They block choke.

That's new Kotf (not old one, which was made by Turk and infested with trojan and modder drama, but that's a long story) It's basically mod with sandbox feel and model compilation so you have all stuff community created in one place. It's kinda like spawning enemies with cheats but you have tons of them. The problem is that since there is no path set up for them they will mostly just stand in place, unless they are jedi/dark jedi. They are also making missions though. There is Revan vs Malak, Exile vs Kreia, Sheev vs Maul and Savage, Duel of Fates and Throne room duel. You can play as various characters in them.

Though in that case it was mission from vanilla Jedi Academy but I simply used Chiss character model from Kotf.

youtube.com/watch?v=MxWkJ326oW8
jkhub.org/topic/9508-developer-thread-linken/
moddb.com/mods/knights-of-the-force-21/

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Lol look at this nigga playing on Easy/normal mode

Object scale is all over the place. I'll see if I can work with it later on. Thanks.

>Gameplay-wise it is without a doubt the very worst Star Wars game ever made.
The late 70s, the 80s, and the 90s had many worse star wars games, user.

Man I've been dying to play a game like Rogue Squadron but set up like Elite Dangerous or Star Shilltizen but I know EA and Didney would never bother with that kind of shit.

Why is it so much of a crime to want to fly around in muh x-wing or muh tie interceptor and shoot at the enemy. You don't even need to give people the ability to fly nebulons or whatever respective capital-class, just let us recapture some of that SWBF2 space battle magic

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>Yea Forums has nostalgia for jedi knight outcast now
what happened?

Well, if the scale is not consistent it's nothing in my end because I zeroed and reset everything before exporting. The only unorthodox property is that the object pivots are not in their centers, but actually in the origin of the scene so when you import all the meshes to one scene without transforms, the gun is assembled.

Got any examples? Because you know, when you try to do less, you can do fewer mistakes. Just because the 2600 Death Star Battle only has one crudely programmed feature doesn't mean it's a bad game. At least it works. Republic Commando consists entirely out of bad game design.

There is far more shit Star Wars stuff than good Star Wars stuff.

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based as fuck

Outcast chads plays CS 1.5 LAN FFA and duels.
Good old days.

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Well, maybe not all over the place. Just somehow downscaled by something like 300% or something close. So much that the slicer tried to upscale the 1cm cube by 1000% because it thought something was wrong with it. I'm not complaining in any way. If the rescale is consistent over all the pieces (I didn't check them all, but it seems so), then it's an easy fix.
I do almost zero 3D modeling myself, and only used Sketchup when I need to make small prototype parts/brackets for other projects.

This got patched out literally over a decade ago. Only in earlier, unpatched versions of Jedi Knight 2 is this true. In a patched and updated Jedi Knight 2 and any version of Jedi Academy, this is blatantly false.

Speaking of star wars I recently tried Galactic Battlegrounds and it's pretty fun, I enjoy it more than AoE2.
youtube.com/watch?v=i00s--GdIzE

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republic commando needs a part 2 , it was fucking awesome.

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That happened to me too when I reopened one mesh "in millimeters". It seems that Modo doesn't give a shit how it exports the data and assumes that you can decide the units upon opening the exported data.

>map ladder
>helpusobi 1
>g_saberrealisticcombat 2
>g_dismemberment 5

youtu.be/iIMVbL1rq5c

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I still play cs 1.6 to this day. Still 12k players on steam not counting tons of non-steam players. This is just not nostalgia. Games were better back then.

Is this empire at war with better graphics?

it's Empire at War, probably Tharwn's Revenge. It's surprising how active this game modding community is. Thrawn's team is doing both further updates to Revenge and Clone Wars mod as well, and there are numerous other mods.

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dont bother mb2 is broken trash full of elitest clan fag autists

jedi acad was mediocre aids anyway

>some generic wannabe speech about normies
is that really all it takes to be based around here?

I don't mean this as an insult but did you happen to play it 14 years ago the last time and on Xbox without having had access to any decent shooters prior to it? Because I played it for the first time two years ago and it's one of the worst shooters I've ever had the misfortune to experience.

it is the only activity in this game

the community consists of about three mb2 servers with 10 players each, a tdm server that has players every other day, a few ffa chatrooms, a duel server with 5 players, and an oldfag ctf server that only fills up on weekends

Say what you want of how corny this shit is, but it's better than anything Disney has made since the adquisition

bind q +button12

these games did not come out on gc and xb.

you are right, it wasn't a hard game, it was a "challenging" game, which gaves you freedom and challenges.
Even my g.f who is a giga casual completed both games and enjoyed them greatly.
Yet most gamers today would find jedi outcast to be hard and frustrasting in any sections where it doesn't hold your hand.

new respawn star wars game is gunna be top notch i think

Jedi Fallen Order got people talking about the series, and Worth a Buy did a review of it.
youtube.com/watch?v=OEp4vOBdMWQ

Even if you are right about that Kyle analogy I still this that Nar Shadaa level can go fuck itself

I thought the development of this was forgotten
Fuck Tim btw he came off as a dramaqueen

Jedi Outcast is overrated garbage, Jedi Knight is far better.

I agree. Outcast added a ton of cool stuff but the level design gets in the way of enjoying any of it.

get sniping then.

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It's completely different team and mod made from scratch. There is only one menu they used from tim's version. It shares this same name because aside from having this same idea leader of this project is autistic and wanted to "cleanse kotf's name".

>wait why am I shot even before I could see the enemy?
>Ok why the hell doesnt my new and shiny loightsaybah block these specific guns?
>does that alien have the arm strength of hercules with those nades?
>why's that guy with the wookie gun spasming around?
>who is fucking shooting at me and where?
>jesus christ this is a damn lazer with a clear line, why can't I see who's shooting at me?
>GOD DAMN HE WAS THERE
>GOD DAMN THERE WERE 5 MORE OF THEM LIKE THAT
>GOD DAMN WHERE AM I SUPPOSED TO GO
>FUCK THAT WASNT WHERE I WAS SUPPOSED TO GO NOW I JUMPED TO MY DEATH
>I JUST WANNA USE MY NEW LIGHTSABER WHY DO I EVEN HAVE TO USE A SNIPER RIFLE JUST WHEN I GET MY FUCKING LIGHTSABER
Agreedo

jkhub.org/topic/8041-kotf-21/

all jedi knight games are garbage, you have to be a zoomer to enjoy them.

So that's basically "Movie battles" but singleplayer? Thats just I want, most of the scenes and fighting bots.

Imagine using shitty memewords like zoomer and not thinking you are a newfag yourself
Imagine spouting shit opinions at the same time

it was an elegant game from a more civilized time. now star wars has been rebranded and is for womyn, niggers and faggots

It looks almost like proper CGI

In short, yes. Only problem is that custom maps lack waypoints for normal troop so they stand still and are kinda dumb. Maybe they will bypass this somehow one day. This doesn't apply to scripted missions they made though. They are making Knightfall mission now.

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Hush now, Zoom-Zoom.

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Did they make the editor themselves?

Nice, thx user

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>brute forcing your way in a Jedi Knight game
No user, if you don't style on your enemies in this game, you're simply not playing it right.

You are simply loading empty map and spawning enemies in it. It expands on thing a lot of players did while playing Jk games, that is cheating in additional enemies to murder

There is editor that allows to create custom missions but it requires more autism to properly made mission in it and sometimes you just want to dismember some guys for few minutes.
moddb.com/games/star-wars-jedi-academy/downloads/star-wars-jkja-sdk-for-jack-editor

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unironically soul

>not adding in scaled down tusken raider models
he had one job

They did indeed...

even R2D2 getting his jam on.

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lolwhat your bait is shit

Wrong and retarded

>you can watch the guy dancing in the top left

>Game is FUCKED and only rare indie games can offer anything close to games in terms of gameplay form the old days.
only valid for western devs

That's retarded. If one is more skilled in lightsaber combat and is sure to win, why wouldn't the other just kill them both with the force?

Slutty twilek

Because the force can defend against force as long as the user can concentrate?

Because Star Wars in general has a huge air of suspension of disbelief. There's a chart somewhere with foolproof lightsaber tricks that you never see anywhere including turning off and on your saber mid parry.

The original idea was that force users like Yoda and Sheev were beyond petty sabers and just used the force as seen in the first trilogy

>linking me to a Sargoy video
Great, now google put me on the FEMA camp list

If enemy uses Grip on you, you just need to use Push to get free. You can counter force Lighting and Drain by using Absorb.
t. Katarn student

Hey Jaden, I'm stuck. Can you help?

I never noticed, amazing.

The Force Unleashed is the best

I just realized that Jedi Academy's "representation" was much better than with Disney's new movies. My first playthrough was with a character who I casually customized into being a woman of color without even thinking, and it fit the character perfectly well.

We were so spoiled then to think that this was the lowest star wars could fall.

Star Wars generally did presentation better from day 1 and knew how to make strong women without making them feel forced because Leia didn't try to emulate a man

>just let us recapture some of that SWBF2 space battle magic
>magic
Jesus christ user, BF2's space battles were awful. Do yourself a favor and play the X-Wing/Tie Fighter games. And if you can't hack that try Starfighter and Jedi Starfighter.

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the actual space dogfighting wasn't great, but the idea of landing on the enemy ship's hangar to destroy/sabotage the ship from the inside was awesome.

what mod for those pretty particles?

Reddit is more your speed faggot

>rule of cool
jedi knights were supposed to invoke actual knighthood and nobility. so the movies let call back with actual sword fighting.
>autism and tradition
the jedi order are extremely picky about what you can believe, feel, do, etc. any change is haram and key keep to the ancient ways even as the millennia passes evolves. light sabers were the cutting edge in military tech back then and they never changed.
>force user vs force user battles were rare
for all the whining about the sith, jedi rarely encountered them. most of their fighting was versus untrained plebs who they could kill however they wanted, and due to autism they chose the light saber. we do see jedi killing people with the force, just less often
>the realities of force user combat
when fighting another force user, typically you need to put 100% of your focus all of the time. this might mean you get into autistic pushing matches, ie use the force to stop them from force flinging a massive object at you. during a close swordfight, you'd need to use 100% of your force to read and predict their moves before they made them.

I'm sorry user

>mfw I've been waiting since 1994 for another good star wars game
Jedi are for normalfags.

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better

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>will never get a remake
This game has like a hundred fully voice acted and story-relevant missions, all of which are based on sensible military strategy conducted by professional soldiers and none of it comments on the binary conflict between good and evil in the galaxy. In every way that matters it's too good to ever be remade. Physically too much work, and morally incompatible with Disney because it doesn't portray imperial admirals and pilots as pure evil.

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Maybe one day user, maybe one day

closest youll get is freespace 2 open
youtube.com/watch?v=oCfYLGBkzZI

Is there a Jedi Academy mod that lets me play as a cute togruta?

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Yes

Normalfags hate actual video games. Especially the ones that "play" video "games."

They play games that are IN right now. Witcher 3, Dark souls, etc

Pretty difficult to find these days it seems. The longer it has been since mods for older games have been developed, the harder it is to find any of them.

>turn ai off
>noclip around the map spawning new enemies in advance everywhere to create your own jedi fighting scenarios
>safety save since the game could crash
>turn ai on
>have 9001 levels of fun battling 50+ enemies at once

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fpbp

>that thread's been going for 12 hours

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just realized that I also made a 3d-printing compatible TIE Fighter Combat Sim medal

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jkhub.org/files/file/750-ahsoka-tano/

Shaak Ti TFU model is better than Ahsoka

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Thanks! shame that her best outfit isn't supported

Academy played great on console, and if I remember right it had more moves in combat than the Katarn games.

>not even the best fight
youtube.com/watch?v=84YXPw4htnQ

I don't know when or why this happened but games aren't about gameplay anymore.

Then you choke them again. You can usually grab them fast enough to build up a momentum so they fall into the pit anyway.

Nigger, nothing is more stylish than luring your enemy under an elevator

truth hurts

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/thread

Exactly

>that cutscene when you get into the inner circle

.

youtube.com/watch?v=2WeX41WfOsY
>99% of game was complete
Why would you cancel game at such state. Isn't it better to release it to at least regain some money that were put into it?

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It still hurts like a motherfucker till this day
I just wanted a new battlefront that runs on a newer engine and can be modded better this looked like the one

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I have never beaten this game in 15 years

I don't think there is anything added in Kotf related to particles. I thought those are vanilla ones.

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>role play Star Wars gmod
> want to role play as a rouge stormtrooper
>steal ship from hangar
>manage to fly out of the command ship
>start flying around and shit
>admin/mod uses the blue gravity gun and pulls my ship back in the hangar and teleports me in a cage.
>asks me why I took the ship and why I break rules
>keeps my in time out for 5 minutes
>role play
>fun

??

did the exact same thing except with pendelum instead of prodigy

Ah, when those fuckers decided to patch jk2 and make it so your camera was frozen when you did dfa/dbs, thus splitting the fanbase.

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/Thread again

And why can't the regular characters pick up the lightsabers when the Jedi die / drop them?

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>Why
dont question EA goy

Some analytics were probably flashing the red light, showing that if you sell all of the assets of the studio right now, you have a 100% chance of getting 0.1% more money than the projected release window sales that might not happen at all. So they shut it all down and leeched all the life out of the studio rather than risking possibly not being able to leech as much.

I think i have actually played more of the demo than the actual game. I would spawn random npc's to fight with or against. They didn't have all the models because it was demo so they were given default stormtrooper model. I didn't know how to pirate games at the time so i played what i could.Fun times.

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Fuck saber stances, kungfu jedi was fucking GOAT

classic

I think there was something about lightsabers being night impossible to wield for non force users but who knows what is happening anymore since the mouse took over

nigh*

Lightsabers have some kind crystal in them which reacts to force.

the force is in every living being.

vr asoka feet licking when?

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The old reason (which may or may not be "canon" now with Disney) was that the concentration needed to actually swing them around and swordfight with them was beyond normal creatures. Something about the complete lack of weight causing most scrubs to maim or kill themselves trying to fight other lightsaber wielders. I'd imagine it would be possible for someone with Jedi-like reflexes and training to wield one effectively even without the force, Grievous doesn't have any force powers but he's a machine with dedicated software to keep his helicopter arms from dismembering each other.

The real question is, where are all the Jedi-exterminating assassin bots? Immune to half of the common force powers and capable of wielding lightsabers effectively thanks to computer brains.

There really wasn't. The single reason a lighsaber was even viable as a weapon in the age of blasters was because there was a force user holding it.
I'm sure there's been some official reason concocted though.

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Nothing. But w/o force reflexes and sensitivity you're just going to get shot and laughed at.

The whole reason a jedi is dangerous is cause of that fuckin spider-sense that lets them essentially block bullets.