Hearthstone

Why does no one talk about this game? Is it dead? I just started playing and its pretty fun

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>Why does no one talk about this game? Is it dead? I just started playing and its pretty fun
Old, dead,costs a million dollars to play, and entirely luckbased.

Nobody:

Absolutely nobody:

Not a single soul:

OP: WhY IsNt ThErE a ThReaD ABouT ThIs OlD aSs GamE

Go to /hsg/ on /vg/ no one gives a rats ass about HS here for the most part
Work towards making Midrange Hunter, its cheap and tier 1

>horrible balance, economy, and playerbase
>just recently started to actually do events, nerfs and buffs to cards, five fucking years too late
I'm glad this shithive of a game is dying.

>entirely luckbased
t. rank 15

>twitter meme
Dilate

I didn't know Yea Forums liked youtube comments

Back to instagram.

This isn't even bait at this point user, you are just filling the board with shitty twitter tier memes, I get it everyone does it ironically and you are just trying to be cool but stop

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It's a solid game that has outlived it's development space, there are numerous better options if you want to play card games.

I liked it. But I came in a bit too late I feel. Hit a wall that I felt I could not go over. Real fun to win though.

I always got legend when I played. As long as you play the top decks and don't things that ate blatantly retarded, it's luck based.

you forgot to post a picture of the funny meme frog

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>costs a million dollars to play
I never got this criticism. Even when you buy packs there is no guarantee of getting legendary cards. Much cheaper to just craft them. Also you can rank up with basic and cheap decks if you play smart. I love playing whizbang decks
>entirely luckbased
Luck is a factor but you have to play smart too

Luck based and skill intensive are not mututally exclusive, aggo metas in hearthstone were always a bit of a shitfest but control matchups offer plenty of room to outplay your opponent.

Obviously that doesnt mean you never get shafted by luck, thats the nature of a card game.

i'm into the S T O N E but i'm on daily only mode because the meta is kind of boring right now. it's not as aggressively bad as it was in the past, or even right before this, but it's just not that fun right now.
the identity of warrior needs to be rebuilt from the ground up to not be "cancer when good the worst class in the game when bad." the same could be said of priest but at least it isn't good right now.
also i miss warlock bros...

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It's mtg arena for zoomer: more colorful but with almost 0 depth in game mechanics. Also it's expensive as fuck and repetitive.

Cards dust for 1/4th their worth, expansions cycle in and out requiring constant money.
They aren't. But in hearthstone case it's barely a step up from rock paper scissors.

It's a fun game, but it's grindy as fuck.

You'll be fine if you've been playing casually every day, but good luck if you missed a set or two.

is shadowverse good?

>that card game you were in to but no one else was

whats her name?

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Play wild, it's cheaper in the long run.

MMDoC. It was pretty dope. Maybe it still exists somewhere in China in gacha form.

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Mediocre RNG garbage that requires you to cash out at least $1000 every time they put out new expansion if you want to play it competitively.

Spellweaver
I'm surprised it's still alive

Hearthstone unironically requires more skill than most card games.

fun used to be allowed

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All you have to do is craft Whizbang the Wonderful and you get access to 18 legendary decks

I only play single player cos its more fun than the stale tryhard multiplayer.

It's literally 90% luck

Hearthstone for weebs
Mechanically only a bit better

thishave sex

Show me the math behind that number.

Card draw RNG plus card effect RNG
All you do is play shit on the mana curve and hope for a high roll and a good draw
t: played this heap of shit garbage game since the release up until Karazhan

Whizbang decks are pretty terrible, also whizbang is still going to rotate. If you haven't been playing religiously for years with a good base of classic cards/keeping up with every set then the only way to play is dumping a ton of money into the game or playing some boring aggro deck.
The only card game I've played semi-competitively(top-8'd a few opens) was magic and you'd have to be a moron to think hearthstone has less variance or more depth than magic.

Why would anyone play this when shadowverse exists

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>playing shadowverse after ToG

>don't draw land
>can't use cards
rip

Because shadowverse has cute anime girls on it and that offends my sensibilities, who cares if it's objectively the way better game in almost every respect. Have heard people say this unironically.

dilate

9gag

Was going to until I saw it was p2w. I get that's life in general, but not in the vidya

>Leave 1 mech alive
>Lose

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card games will always be cancer because the rng aspect of which cards you get being so decisive, i can never truly enjoy a card game because when i win it feels like it was because he got shit draws and when i lose its because i got shit draws.

>opponent wasted nine mana for 6 attack on a targetable minion
>lose

you deserve worse

Even if I conceded that hearthstone had a similar level of variance to magic(which it certainly does not, especially with the new mulligan rules), the big issue with hearthstone is how low the skill ceiling is.

I played MTG semi-competitively, but the gap between someone like me and someone like Finkel or PVDDR is astronomical. The difference between the average semi-competitive hearthstone player and the best player is comparatively small. It's a lot easier to play a "perfect" game of hearthstone and most people who play in tournaments are pretty close to that level. When both players are playing "perfectly", the only real deciding factor left is variance.

...

Playerbase constantly shrinking and unless they change the way it works to be more accessible its run its course.

It requires a significant buy-in to play and keep up with the meta and people that have been playing are getting burned out or bored with the formula. New players can't get into it because none of them want to pay the cost to start.

that sounds cool wonder if its around somewhere.

How in the fuck are you supposed to catch up in this game when it has 50 expansions and all the vanilla cards are buttcheeks?

pay up goyim

Shadowverse has a shit aesthetic
Hearthstone's artstyle and overall atmosphere is way cooler
Shadowverse: Generic fantasy anime shit
Hearthstone: Mages, dragons, goblins, murlocs, mechs, beasts, knights, demons, elementals

Just play Whizbang the Wonderful

t. forgets the strongest card at one time was literally "cast random spells at random targets"

I think hearthstone has the best presentation of any digital card game, but hate the art. Something about the style just really bugs me. It doesn't help that it's so scrunched down/cropped, but I can't think of a single hearthstone card art that I genuinely love. Meanwhile there are hundreds of magic card arts I would legit hang on my wall.

Hearthstone's aesthetic is shit
It was great in classic/naxxramas (claddic WoW art) but with each expansion it got worse and worse
SW got a good artstyle, it's not great but it's pretty good anyway

I like it but only play hunter in ranked
Other than that I play a lot of tavern brawls and dungeon runs
Arena is ok too

More like
Shadowverse: Generic anime shit
Hearthstone: Generic fantasy shit
You know WoW stole the majority of its "races" from tolkien right?

come join us on /veegee/
just kidding we're dead as fuck and only getting deader, come watch us die if you like that sort of thing

>Is it dead?
Well, not exactly. It's just that a lot has happened.

Hearthstone peaked during the 2015~2016 era where:
>only competitors were either clones (TES Legends) or had full on gimmicky gamplay (Gwent, Faeria, Duelyst)
>the whole standard/wild situation wasn't a thing
>blizzard wasn't that deep in the shit as they are now

Today we have Shadowverse for the weebs, Magic Arena for older/more serious/not blizzard affiliated audience and until very recently Auto Chess was viewed as a "card" game because a lot of card game streamers/content creators were playing it and promoting it.

Hearthstone's constructed scene is also very unstable. Standard still have the "we will not rotate the classic set even though we want deck diversity to be a thing so we'll slowly nerf/remove cards until we get there" problem, Wild has the "who the fuck plays this shit? We're not gonna waste time balancing a format no one plays" problem but they finally decided to buff underperforming cards instead of nerfing the outliners and that's probably just a step in the right direction, it won't solve all the other problems.

TL;DR
There is real competition now: Shadowverse, Magic Arena, Auto Chess and clones.
They still can't balance Standard because of the classic set, they are finally trying buffing cards but it will take a while for the positive effects to appear, they don't give a fuck about Wild and are more or less open about it so players that don't want to deal with rotation are heavily alienated.

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Leeroy moved to Hall of Fame fucking when?
Also all the instant win combos and alternative win conditions are killing the game

I wish i got to play WoW TCG when people played it.

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It was a shit game absolutely fucking no one played and were only bought for in-game items

>I just started playing and it's pretty fun
Yes.
Shortly after you exit your "just starting" phase you will begin to experience rapidly depreciating amounts of fun.
When the only answer to your inexorable problem can be found in applying your wallet to "netdecking", you will understand why talk has diminished.
Also every expansion bloats it with more and more fucking gay shit and it's practically a nuisance-management simulator while you try to pull off your singleplayer combos.

Yogg wasn't nerfed for being too random, he was nerfed for being too consistent/overpowered. Whenever you played him you could pretty much count of him to clear the board, draw you some cards, and summon some tokens.
Duelyst was cool, I wonder if it's still around.

I also thought solforge had pretty interesting mechanics but I wasn't a huge fan of it.

will Magic ever be on mobile?

>Whenever you played him you could pretty much count of him to clear the board, draw you some cards, and summon some tokens.
and also to kill yourself 20% of the time
nuyogg just does nothing ever, he's almost hardcoded to cast polymorph or hex on himself

Being luck based is fine, but the card economics are outrageous!

The killing yourself some % of the time was pretty irrelevant since you only played him while behind, and you had an even higher chance of just outright winning because of all the stuff that casts on enemies only so it balanced out in your favor.

New yogg is actually a high variance card, just not a very good one.

Not in the foreseeable future as far as I'm aware the UI being the reason, there is too much to cramp in a tiny screen.

>tons of porn "game" generals
>actual games don't get generals
sad

im mad at how overtuned some of the bosses in dalaran heist are
you literally cannot win against boommaster
and just GETTING to khadgar requires 0.1% luck

>>>/reddit/