You want to put le hard boss in your game fine, but put a nearby checkpoint. No fun in walking the same path over and over again.
Loved this game but I'm about to unninstal. I died many and many times during the first hornet encounter but that was ok since the checkpoint was so close. Now why this knight I need to kill a mob, walk 2 maps, take 3 elevators and kill the soul that gets stuck with the boss. Already performed so many time that I probably can reach the fucker with my eyes closed.
lmao how the fuck do you have trouble with Hornet and Soul Warrior?
Owen Sanchez
Soul Warrior is pretty busy but after you figure out how to manage enemies spawning in he's piss easy. Hornet... I don't even understand how Hornet is hard
Owen Reed
The trek back to bosses is like the Soul reduction, something they copied from Souls without thinking about why they did it and why its more tedious in their game.
Hudson Cruz
>character moves worse than a 60 yo granny >boss teleports behind, above, away from you >keep spamming magical orbs that follow you >has a dash that covers half the screen >can deal damage by simply touching you >my soul from previously death always start in a spot that forces me to lose a life to kill it
Hornet had that needle trow over the entire screen but was funny because her noises and the nearby checkpoint.
Cooper Morgan
He has literally 3 moves, all of which require 1 button to evade, and all of which are punishable. Stop moving like a spaz, and stop trying to heal, you pathetic faggot.
my problem was trying to play instead of spamming the same move forever.
Should I keep playing or the bosses get more bullshit than this? I'm gonna try this miniboss for 1 h and if I can't kill him I'm uninstalling and going back to spelunky (which I never finished, playing since 2013).
Anthony Hernandez
Man Silksong is going to be something else. How many people will get bodied by the very first Lace fight?