>BTFO of Epic >BTFO of Smelee players >Improved the graphics tremendously since KoFXIV >Cute and Funny pilled >Doing a free season pass No reason to pass up on SamSho
Yeah I know it's just I don't understand why they're releasing it so late when there actually seems to be some hype surrounding this game. Don't know if people are gonna wait to play it on PC, especially if it costs full price
Ian Turner
I'm glad to see that, but the lag was really egregious. It shouldn't have been as bad as it was to begin with, not that it matters much now. I'm still going to get the game in all likelihood anyway, and it was just a demo where the lag was really bad.
Dominic Lewis
I like Jubei, but I'm shit with counters and I've never really figured out how to use his DP well
David Wood
>No reason to pass up on SamSho gook netcode
Tremendously is strong word also
Jordan Torres
Pre ordered a few days ago on PS4. A demo would have been nice but never mind.
Luke Baker
I hate how the game looks There is something ugly about it
Cooper Collins
Must look like you then.
Luis Gomez
didn't sfv and tekken take years to get this fixed?
Brayden Johnson
not years but it sure took them a long ass time
Andrew Foster
It was linked to a glitch in UE4 that they only fixed because of Fortnite
Nicholas Martin
They don't have enough people to work on four platforms at the same time user.
Didn’t they make back their budget on pre orders alone?
Dylan Brown
>Everything about this game is going right, basically every new story about it is a good thing >Can't bring myself to get it Day 1 because it doesn't seem to have enough content to warrant $60 I was hoping the Season Pass would be the kicker but Rimururu was just about the most boring pick they could've used to bring me in. If it was Seiger, Gaira, or Yoshimitsu as a guest character, I'd have already pre-ordered.
If SNK got a rep into Smash but it was Nakoruru of all characters I'd be pissed. Terry, Iori, Kyo, Geese, or Haohmaru would all be better, with Terry being the ideal.
I'm just as annoyed with the idea that one of the DoA girls would get in over Hayabusa for a Tecmo-Koei rep.
They weren't initially, but people bitched and moaned for them to use it.
Alexander Allen
>only have one friend who plays fightans >ask him if he is getting samsho >gives some poorfag response about "why would I pay $60 just for a fighting game I already played" Yeah it's doomed.
Brody White
I think this will save the game on pc desu. I know i am sick as fuck of emulating the old Sam Sho games.
Jace Smith
The problem is that not only is it a fighting game, which is already problematic enough when you're not trekken or street fighter but it's fucking samsho, and even among fightan enthousiast not a lot of them have played a samsho game before. And on top of that samsho is a really special fighting game in the sense that it almost purely revolves around footsies with slow big damaging moves.
This particular friend has played Samsho before (he's a fucking spic). He just happens to be a poorfag who is throwing out dumb excuses. But I'm sure he's going to get vanilla wow because, again, he's a fucking spic.
Hudson Cook
when's Iroha
Ryan Evans
>BTFO melee
Fuck you, I'm gonna enjoy both and you can't stop me.
I'm far more worried that reviewers/people that have never played SamSho will shit on this game hard
is that SG number for consoles or something? I recall SG having 2.04f of input lag
Leo Sanders
Kek Its a risky move. I think that being a game whitout heavy combos could help a lot with the casuals, and there is not really other game like Sqam Sho in the market, so it doesnt compete directly with SF, MK, Tekken or DBFZ. At least, if it bombs or not, we SNK fags will have a new game, so i am happy.
Wyatt Bailey
This is PS4, right? I've heard Xrd on PC is 1F, which is why pros playing on pc usually set 3f training delay so playing on ps4 at tournaments doesn't throw them off
Aaron Parker
I think everything is tested on PS4, so it is a comparable chart.
>there is not really other game like Sqam Sho in the market Granblue is apparently super footsie-heavy with very short combos. It's definitely not the same but a game with way more money behind it is coming to take the "Neutral-focused cel-shaded anime-artstyle" spot from SamSho at EVO, when it already had little chance of coming back given KOFXV is around the corner.
Ayden Torres
>no PC release on launch Ooof, thats a big yikes
Jayden Parker
Tired of buying fighting games with shit netcode, I'll buy it iff it's netcode isnt shit.
Thomas Kelly
How much are you getting paid to shill this shovelware? Be honest.
I don't think they really crossover. Granblue is trying to be SF, and honestly I think that game has way stronger pressure than people realise. Samsho is a unique beast, the flow of a match is very different from most games and how many things work are unconventional. I doubt it will get another main slot at evo though, too many games come out these days
Ayden Jackson
>Worst lag ever recorded Holy shit cancel you preorder >2 weeks later better than SFV and T7 on ps4 .......
The games are good, but they are not 90s SNK tier yet.
Ethan Jackson
I don't know how they did it, but Darli has blown the fuck out of almost every newcomer in established fighting game entries from the past decade. She's perfect, and I don't just mean her design.
>Rimururu trailer is titled "Season 1" on the official channel It's happening isn't it
Hudson Powell
I believe when you use a camera to record screen for lag tests it actually increases the count by one since it doesnt capture response until the "reaction frame." Theres an explanation in this thread. The graphs being posted look like the ones this guy makes so they should all be accounted for an additional reaction frame. twitter.com/wydd/status/1054151440212652033
To show a comparison. SG is an indie project just like fantasy strike. I dont know why you'd ever be mad about people demanding lower input lag.
Gabriel Nguyen
press release also said "first" season pass when they added it to the pre-orders
Logan Barnes
I really like Darli. I hope she stays longer in the franchise
Austin Roberts
season pass is free if you buy it before the release.
Brandon Mitchell
so glad to see the series coming back
Sebastian Butler
yeah its cool. I never played much samsho but this game looks excellent. I'm more excited for when they finally reveal kof15, i loved 13 and 14 and they said 15 is going to look even better than samsho.
Eli Perry
rather play Guilty Gear for a weapons based anime fighter
Nathaniel Wright
benis
Ethan Nelson
>I dont know why you'd ever be mad about people demanding lower input lag. Ok? I never said anything about that. I'm complaining about MikeZ constantly jerking himself off over ever single thing he did in SkullGirls. That man's ego is bigger than the entire FGC.
Logan Foster
how is he jerking himself off? He gave his games frame delay as comparison to a similar project. Fuck games having high input lag how are you taking offense to this
Jacob Richardson
I played enough Guilty Gear to wait for the next one. Also, I want to play my boy.
4 frames huh? That's literally the fastest fighting game of the current generation. It's even faster than SFV that took like 3 years to reduce its 8 frames lag to 5.
Parker Adams
Very different kind of games user. I love guilty gear, but the weapons in that game are basically all sticks
Ethan Harris
claim down woolie
Evan Reed
there's only one set of bird legs I care about in this picture
Jonathan Russell
hopefully they add the samsho team they considered for kof 95 in xv
Adam Bailey
>>Cute and Funny pilled Please can you kys?
Gabriel Jones
More interested about kof 15
James Cooper
>That's literally the fastest fighting game of the current generation Tied with GG, but UNI is lower. I guess those both released last gen so it wins for lowest game only released this gen.
>fireball immune mid-swing >punishes said fireballs for 25% If you told me a year ago the character I was most looking forward to playing in a SS reboot was a black girl pirate wielding an oversized saw, I'd have called you a damn nutter
Im a weeb for Japan culture and swords, but I cant stand anime characters
Gavin Cooper
>punishes said fireballs for 25% It is weird that for such a neutral focused game, zoning has never been super strong and focused aspect. It exists but you never get any Sagat level fireball wars, Mina can try but she is also mad shit. Wu is kind of a zoner, but she seems more focused on traps and set ups
Jason Edwards
without cross play this game is DOA on PC and Switch it's pretty obvious that they don't give a single fuck about those versions when they release them half a year later, weird that they didn't accept Epic money
I'm really excited for this game. I've gotten kind of worn out from playing dbfz and GG so much, even Tekken can be kinda frantic. Slow paced games will be a nice change, never played samsho before
Michael Martinez
My only real worry about the game is the secret supers seem really strong despite no cost. Issen I'm fine with doing a load cause there are so many drawbacks and factors to if you do a load of damage. But the other super seems like a free round if you get a throw
Nathan Clark
> 4 frames of input lag is still unacceptable So do you just not play any games at all, or what? Because the vast majority of them have 4+ frames of input lag.
Gavin Perez
budget of $1000
Hudson Barnes
Not that guy but I mostly play fighting games from the 90s. There's hundreds of fighting games with less than 4 frames of lag.
John Thomas
Reminder even raster images have an 8ms lag
Ryan Moore
I thought the secret supers could only be done with full rage? Which you can only get from blocking or getting hit
Jackson Gomez
SSMs cost nothing but they are just one try per match and aside from Shiki they are unsafe as fuck
Jordan Kelly
You have the secret super at any time, normal super in rage and issen in rage explosion
Hudson Howard
I see, that clears up what I wasn't understanding. Isnt there a shit ton of scaling from throw though? And are the SSMs the ones that make you drop your weapon? In that case I could see why that would be game defining
Wyatt Sanchez
>Isnt there a shit ton of scaling from throw though? The SSM aren't scaled all that much. But only the WFT which is the normal super makes you drop your weapon. Both can be dodged after a throw with rage explosion though, but it is a high price to pay. Personally I think SSM should of 25% less and scale a lot of throws
Christian Rogers
I don't think you can connect the SSM from throws.
Matthew Brown
WFT are the ones you do with a full rage bar and make the opponent drop the weapon SSM are the cost free ones where there's a sound cue and the background turns golden
vast majority of fighting games have around 2 frames of input lag, its only really the shitty modern day nu-fighters that have input delay higher than that, and those games generally aren't worth playing to begin with.
Brody Myers
I like this chink with big milkers
Jackson Reyes
You sound like a God friend
Robert Collins
Like I'm sure this is partly a PR stunt and the launch version was always going to have less. But it is kind of pathetic that SNK have achieved things that much more prominent games haven't on launch.
>No brand power like SF, Tekken or DBZ >No cult following like Guilty Gear >No meme long combos or big e-celebs that normies can follow and understand >Not even a many customization options for the waifufags to spend money on
What exactly are they hoping to accomplish by releasing this and how do they plan to sustain it?
Alexander Butler
>No cult following like Guilty Gear Are you sure about that?
Dylan Phillips
>No cult following like Guilty Gear This is false, samsho has a cult following
Justin Peterson
>>No cult following like Guilty Gear How fucking young are you?
Adam Howard
>>No meme long combos Doesn't need them. Samsho is amazing for clips, from the million ways for stupid damage, blade grabs and all the weird interactions you get. SNK in general has a cult following, and they are doing everything they can on the pr side to get people on board. EVO numbers speak for themselves.
And SamSho numbers are.....oh wait it's so dead it didnt even have a true modern entry lol
Blake Roberts
LMAO arcsoy cucks on suicide watch
Nicholas Clark
When will you steamfags learn no one plays fighting games on pc?
Leo Jones
Cope
Jack Clark
>Galford approaches >EQ guards >does his shadowclone spin move >kills Galford >shifts to victory screen portraying EQ decapitating him because he confirmed a special as a kill move At least I figure that's what happened, it looms like the Destructive Finishes from DBFZ
Daniel Russell
No face it people just dont play fighters on PC the switch probably pulls in higher numbers than pc
Cooper Gutierrez
Well looks like /fgg/ is here regurgitating their normal shitpost on each other. Guess they got mad that SNK destroyed their shitposting material
Theres no decaps in this game, the best you'll get is bisects at the waist.
William Brooks
Did you not watch this webm of Galford getting his head popped off like a bottlecap? Look again, he gets Kill Bill'd at the end
Mason Brown
Not true. Even street fighter 2 had 5 frames of lag. Actually something like 4.4, but there is no such thing as 4.4 it just comes out on the 5th frame. Unreal4 usually has 8f of input lag
Oliver Jackson
Wait nvm he just tilts his head way back, still looks similar though
Jacob Martinez
I just hope the characters are kinda balanced. If I see the same few fag characters at every tournament like in SF5 I will not even bother with it.
Sorry its a short clip and that's a lot of bloodspurt from his neck. Eh, brutal enough for me
James Lewis
She's cute.
Luis Rodriguez
Do you even go to tournaments? Can you even win a tournament? Why do you care? You're just gonna be at home playing single player all comfy like
Michael Wilson
SC6 is also pretty neutral heavy. I don't think either of those have combos as shirt as samsho though
Jonathan Sanchez
>I just hope the characters are kinda balanced You're probably playing the wrong genre if you expect the first iteration of a fighter not to be unbalanced. Actually extend that to competitive games in general, part of their nature will be strong stuff being fond and eventually countered or patched. There will always be something that is strongest and people lean towards.
>Melee has less input lag than this, Melee has around 4 frames as well
Adrian Wilson
Rimururu is garbage, who on earth aside from anime degenerates thinks a little anime girl is cool, they should've included gaira and/or sieger among others, its like they want to sabotage themselves
right before the webm the earthquake player did a rage burst, which gives him access to higher damage, a normal super and an anime dash super(issen) at the cost of everything being tied to that timer in the bottom right. once that timer runs out he can't use those abilities for the rest of the match (all future rounds.) think of it as giving yourself a free street fighter super but very costly.
galford player didn't respect that option and immediately got eaten by the anime slash super.(issen)
John Ross
I really hope they also release the DLC for free on PC for a limited. It would be extremely shitty to wait all this time and still have to buy the DLC
Carter Russell
we'll probably have a season 2 by then and no one will care about the season 1 characters
>now has half the lag of Smush nice. This is how game devs should handle fighting games. Also nice mentioning melee when melee's input lag is still lower than this game lmao
James Ramirez
>BTFO of Smelee players Except Melee has lower input lag and will most certainly outlast Samsho
Brody Baker
>Also nice mentioning melee when melee's input lag is still lower than this game lmao No it isn't crab boy. In fact melee can fluctuate to 5 frames
>outside of its bubble kek, most fighting games have no players left. Stay mad faggot.
Zachary Nelson
Samsho looks sick but there's no reasonable way to call melee "dead", it will most likely continue to get more entrants than almost every other fighter, including samsho.
I haven't seen anything like that which significantly reduces the input lag or helps stability. And especially not anything saying it is now sub 4 frames.
Easton Campbell
On FM Dolphin you can have around 3 frames of input lag with pretty good consistency.
Angel Cruz
nice filename
Nolan Barnes
Just checked, it's about 2 frames
Jeremiah Gray
>FM Dolphin So not console which is the tournament standard. I'd also like some sources cause meleefags sure do like to just throw out claims
Benjamin Taylor
>Every comment I see on YouTube is people complaining about no combos.
So. It's their own fault they can't adapt to the idea that fighting games can exist without combos.
On console it is on average 3.5 frames, on FM it's on average 2 frames. And yea usually it is still played on consoles, but there have been a few tournaments played on PCs.
Ryder Ramirez
The average youtube comment creator is an esl spic who has only ever played SFIV/V or Tekken
>average 3.5 frames What you posted shows it goes from 42 to 66 ms. This data really says it goes between 3 and 4 while my link says 3 to 5. So at best it is slightly better than Samsho some of the time but more unstable. 3.5 frames would usually be rounded up cause you will regularly be dealing with the higher end. PC is by far not the standard, even just normal emulation never mind mods. At best locals and really small events these days.
Christian Hill
Youtube comments and twitch chat are even worse than Yea Forums when it comes to fightan. Still, I can't wait for the inevitable salt when newcomers to the series experience samsho damage.
Jackson Moore
>SonicFox got an early copy
Bentley Thompson
With Dan's polling fix, which can be applied to consoles, the average delay is 43.9ms which is about 2.7 frames.
Owen Collins
>which can be But isn't tournament standard. That isn't the version most people are playing in general, but tournament are what matters and this will not be at anything but at best a random ass local. This is even worse than someone claiming stuff like well the PC version of a game has lower lag, at least that is occasional used for some games. We're actually comparing worse case scenario for Samsho (PS4 is always bad for lag, even vs xbone) to a mod that is not used in any setting which matters.
The Melee that is played competitively has unstable 3-5 frames of lag
Parker Peterson
That's not true, a lot of Melee tournaments use mods, this year most probably did.
But even on vanilla the graph clearly says 55.7 ms.
Cooper Johnson
Actually most tournaments do run mods these days
Gabriel Myers
>anime fighter >SamSho pick one
Nolan Sullivan
It says vanilla console has a max delay of 66.8ms.
the chinks don't want to invest their mega bux into hiring more employees and training them in order to get the pc release out on time when it will die anyway cause playing fighting games on pc is a joke.
Parker Williams
>BTFO of Smelee players
You mean Ultimate players; Smash ultimate has a bad Netcode, Melee doesn't even have online without emulation.
Joseph Jenkins
It's irrelevant what a random jabroni says, Kadano is the Melee tech guy that people listen to.
Isaac Wright
gaijin are infiltrating snk to make galnako a thing in main canon, the print was just the start
>giving their most popular waifu a canon love interest nwf
Kayden Baker
The input lag stuff isn't about online. Also lol evo
Luke Reyes
Gonna be fun to watch him try and adapt honestly. Great execution and rushdown, but he's still an 80IQ driver behind the stick in a neutral heavy game
I wonder how much SNK/Nintendo had to pay McRib to do it. No other game has as many stubborn players refusing to move on, other than maybe Melty Blood but they actually have Soul
I wouldnt say she's my main, but i will say 'thank god people are trying different things for their waifus'.
Adrian Harris
Nako is still jealous she doesnt have an aidoru song, it seems.
Was Rimu really that popular?
Jeremiah Walker
Don't go looking under those shorts, you might find a surprise and if you try hard enough, a cream filling.
Sebastian Wright
>no Saigado anymore to make ShizumaruxDarli and Wu
Christian Martin
She was sixth place on the DLC character poll. Kinda surprised they're leading with her since Iroha and Basara were higher, but they both make for a great EVO reveal
well, i meant overall, throught all the series, she must have been quite popular in the Samsho3 days if SNK bothered to give her an aidoru-like theme song as an extra for the NeoCD version of Samsho3, wasnt she?