What exactly is the point of the remake when these exist?

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Money money money
guaranteed sales from the aging fanbase who now have their own expendable income
maximize profits by selling each game disc as an individual game

At least the console ports contain the full game

The remake is essentially a new game, not a replacement. At this point not much reasons to even compare to the original, it's just too different.

FF7 didnt run on newer consoles so they had to make it work on them so everyone could play this integral part of video game history.
However the game itself is outdated graphically and technically so a remake will serve to not only modernize the graphics and tech of it but also include more natural and advanced storytelling and story beats and expand on themes like avalance being a de-facto terrorist group that kills innocent people for a seemingly heoric goal of saving the planet. the message of the original is as topical today as it was 22 years ago.
The planet is dying, our planet and politics are doing nothing about it.

this, but gaming boomers are even bigger simpletons than film boomers so here not even a sequel or reboot is """nostalgic""" enough, (Square learned this after seeing the sales of Deus Ex and Tomb Raider), it has to literally be the same fucking thing with good graphics and comtemporary game mechanics

I replayed it a month ago, there’s nothing outdated about it.

You are delusional if you think there's nothing outdated about ff7. It's still a damn good game and still worthwhile to play for what it is as a part of history alone, but it shows its age rather clearly.

That's nostalgia speaking.

What's the point of complaining about the remake when you can just play those instead if you want?

>huurrr who is a remake even for

A remake of a beloved game is not requested by its fans to replace their favorite game. Its requested to give them MORE. And expansion to the idea of the game they loved. REmake 2 was exactly the same. I wasn't about replacing RE2, i was about expanding on its universe and lore in a cool new way. Its an aside.

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if that's what you want, you don't ask for a remake, you ask for a remaster/expansion

a remake is an entirely new game, never a replacement/upgrade

>a remake is an entirely new game, never a replacement/upgrade

Duh. But that is what i want to see, a new take on it. REmake 2 was fantastic and doesn't stop the original from existing

It literally has a more contemporary battle mechanic than DQXI and the graphics are not any worse than any 2d jrpg. The only issue is the blurry environment art.

What did remake 2 expand on, exactly? It literally didn’t even do the things the original did right.

Apologiser detected, still butthurt about the cut content camera? :)

You'd be surprised how many people begged for this

>Implying that there are ANY business decisions by SE that are NOT motivated by money

the quiet man.

Is it boomers who are interested in this? I don't even want this game to happen. The only way I'd be happy is if it were a REmake styled remake. Which it's not. 'Game' looks like typical enix garbage.
t.closeminded boomer

>At least the console ports contain the full game
>at least the console ports didn't take years to produce
>at least the console ports has the combat
>at least the console ports has soul
>at least please don't judge me for fapping to nuTifa models

At least it did something the original forgot. To be a survival horror considering how much ammo you get after the first 30 minutes.

>Is it boomers who are interested in this?
no it's mostly younger people who played late FF games and maybe played the PS4 port recently and probably didn't even finish it

I don't understand it either, I've still got my PS1 hooked up to my original CRT I owned 20 years ago with my original disc I bought for full price back in the day
Why am I gonna buy this game again?

Gamss can't become outdated they stay exactly the same as the day they were made
Do you think Citizen Cane is outdated? Or Casablanca? What about Dickens or Kipling? Are they outdated too?

>outdated they stay exactly the same as the day they were made
Yes, they can. So can movies.
Easiest way to guarantee something becoming outdated in movies is popculture references for its current time. People in 50 years won't get them without looking it up.
Things can be outdated or age like shit.

"outdated" is a brainlet way of saying the production techniques and technology has moved on
"aged poorly" just means the controls are shitty and clunky and they were also when the games was released but most games had clunky controls anyway so it was less annoying

It's not my problem if you were born in 1999 zoomer and don't understand Bill Clinton jokes

Outdated and aged poorly is a zoomers way of saying I can't play a game without checkpoints, auto save and regenerating health

>It's not my problem if you were born in 1999 zoomer and don't understand Bill Clinton jokes
Look at this retard. He thinks the whole world, let alone other peoples are zoomers or americans.
Like if the whole planet cares about Bill Clinton or any American popculture reference they'd have to write it down in history books only to understand outdated american movies.
Nothing of the movies you mentioned and authors are outdated, but you're missing the point that things can be outdated or age like shit. In 20 years no one will get most of the shit in Pick of Destiny with Tenacious D for example.

checkpoints have always been in videogames

>I can't play a game without checkpoints
Checkpoints are fairly old in video games, so you have to be more specific.

>In 20 years no one will get most of the shit in Pick of Destiny with Tenacious D for example.
who cares
doesn't affect the value of a movie at all

I'm not a seppo dumb cunt
Super Mario Bros? And don't tell me the cheat go start at the start of the world that doesn't count

No video game company on this planet is motivated by anything other than money

But we aren't talking about value. We're talking about if the movie or a game is dated or not.

>tfw we'll never get a ps2 fidelity ff7 remake with only updated translation and world/models/etc

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>I'm not a seppo dumb cunt
Why even use it as an argument then, American wannabe?

So had Persona 5 came out before the FF7R development started, it would've stay turn-based right?

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You can think of it as an adaptation rather than a remake and feel better about it.

The biggest criticism of the Lunar dub was its Bill Clinton jokes, not that you'd know what that is zoomer

>What exactly is the point of the remake when these exist?

Tifa's high definition 3D tits.

absolutely not

>selling each game disc as an individual game
You wish, they will make at least 2 games for every game disc.

Whatever, I have no idea what you are talking. Don't let me ruin your life. I will still believe that movies and games can be outdated and age like shit.
If it makes you unable to sleep, whatever.

>I have no idea what you are talking
Good job admitting you're a Zoomer LMAOOO

it hurts me so fucking much that SquareEnix thought the game wouldn't sell if it stayed turn-based.

ITS FUCKING FF7

Have they explicitly said that or are you just making up shit?
FF7 had horrible turn based and the only redeeming part was the materia system which had nothing to do with the combat per se.

They should get rid of the ATB system nobody likes it, FFI and FFX have the best combat system because there's no fucking ATB system

it's pretty clear they wanted to broaden the appeal, hence the switch to action rpg

>ff7 combat is bad
enough with this meme. Also they can always improve it, but no, they cowarded and took the easy way out.

I wouldn't mind it with some twist.

I wish sonic adventure had a port on Nintendo switch. I could just skip the big the cat levels because I already had the satisfaction of super sonic on a gamecube blockbuster rental in 2007.

Zoomer here. Because I fucking can't play turn based RPGs because of their outdated systems that were held back due to their hardware limitations?

I need real time. Turn based is shit and too slow.

>enough with this meme.
Call my opinion a meme if you want. I don't care.
>Also they can always improve it
I think so too. But SE probably wanted to get away from it considering how the franchise looks like with 12, 13 and 15. It's not that they pussied out using the old ATB. They've clearly been moving away from it ever since They made FFX.

>No video game company on this planet is motivated by anything other than money
Exactly my point. Even non-profits tend to be about profit in some way or another.

>company
Wow, a company who wants profit. Who would have thought?

>stay turn-based
FFVII is ATB, not turn-based. Know the difference "I change ATB-settings to 'wait' and exploit the shit out of it as pseudo-turn-based that it was never intended to be"-fag.

>The planet is dying, our planet and politics are doing nothing about it.
I'm dying too and nobody cares, so what?

>so here not even a sequel or reboot is """nostalgic""" enough
user, I have enough FF7 nostalgia. I bought the game for like the third time with my purchase of the Switch version.
Instead of faffing about with FF7 for like 2 straight decades, they could actually be making genuinely new FF games. Not "it's so different from FF7 that it might as well be considered a brand new game!" but actually genuinely brand new FF games.
And they could actually bother to improve upon and innovate upon the turn based combat systems instead of turning FF into a damn action game franchise. Fuck that. If you want action RPGs, then invest more into Seiken Densetsu damn it.

Fuck it all. It's hopeless.

FF7 is turn based

They tested the waters, saw one of their most successful games ever created still sold like hot cakes after twenty years and then decided to knuckle down on the Remake they promised a few months later most likely.

>What is the point of the remake when the original exists
Well, you see user, the remake will be a remade version of the original.

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I'm looking forward to the Remake as its own thing independent from the original FF7. Combat looks neat and a far cry from the shittiness of FFXV.

>A remake of a beloved game is not requested by its fans to replace their favorite game. Its requested to give them MORE

It's both actually. RE1R is a prime example of a remake completely replacing the original while RE2R still does things inferior to the original like the music.

The remake is essentially a new game telling an old story. Like how that Resident Evil 2 remake plays nothing like the original but reimagines the plot and setting.

Since the announcement I've been likening it to how DBZ has full games based solely around a single saga in various genres ranging from turn based RPGS to action games to MMOs

That's actually pretty close to what it is.

ATB is still turn-based. They just changed the "turn" into individual timer instead of a fixed overall group. ATB is very much sub-type of turn based game.

12 had an identity crisis, not saying the combat system was bad, but SE just came off from 11 which was an mmo. They dev team clearly was in the mindset and they chose to make a hybrid of classic ff combat with the 11's mmo. 13 was the product of time when Japan don't know what the fuck to do with HD development and as western games starts to corner the market, they chose to make the battle system more active instead of a traditional turn based. That was the first sign, more apparently by the time Lightning Returns came out. and for 15, the pill was easier to swallow as Versus 13 had always supposed to be a spin-off with Kingdom Hearts inspired combat. But with FF7 Remake, they pretty much admit that the modern gamers was right that turn-based game is outdated and not for mainstream market anymore. Which fucking sucks because pokemon proves that the brand recognition power means it could've afford to stay turn-based.

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Remakes of perfectly fine games, especially ones that virtually have nothing to do with the original in terms of gameplay, are for absolute retards.

Sick of these remakes that play nothing like the original. Insult to the source material and the fans who waited a long time for a real remake.

This

Is this worth buying on he switch or is it a shit port? I’ve never played ff7 before

I think I'll probably get the remake when it comes out and I've never played a single player FF before.

>Sick of these remakes that play nothing like the original
Well, that's why they usually call it a remake. To take the original and make them a little bit different.

A little bit? have you played FF7?

>pokemon proves that the brand recognition
It also proves that Gamefreak are lazy pieces of shit. And Let's be honest, FF, while a big name, isn't $90 billion big.

Yes. I even replayed the game recently.

You know if square just fucking sucked it up and did the remake 10 years ago like everyone wanted, it would have been alot easier on them. They could of gave us something like the FF8 remaster and i would have been fine with that.

I am pretty sure its the fans who constantly cried to square about remaking FFVII.
Square is just doing supply for demand.

>ATB is still turn-based. They just changed the "turn" into individual timer
Hence it's no longer "turn-based" but "individual timer-based".

It's a good port.

>Tomb Raider
Are you implying that nuRaider has even a 5% in common with the real TR games and the real main character?
Because that shit has no business calling himself TR (and that mutt is not Lara Croft)

the structure of the combat is still turn-based. if you wanna follow that logic of categorization, how many strategy games are actually still strategy games?

>the lab is better
>the sewers are better
>Mr.X is better
>the spiders are remplaced by something actually dangerous

hmmmmmmmm

But if they did it 10 years ago, it wouldn't look as pretty as it does now.

Don't most of the ports have music issues? Why didn't they fix that

then stick to new IPs, created to have boring action in the first place

So you can pay to play a worse version of the game with shittier gameplay, worse story, bastardized characters and censored to hell and back, but that looks prettier I guess.

I had the game lock when I went to the inn, repeating the jingle over a black screen. Otherwise it is pretty good.

Well it's probably here to make an objectively superior version to a classic game.

Like RE2R.

Anyone who disagrees needs to have sex.

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The XIII trilogy look graphically fine. I would of been happy wigh that.

This posts sums up perfectly who the target audience for this remake is.

Just started it recently, it’s very good. It was weird at first to see the character models in 1080p but I like it. The background does look a bit blurrier in higher res though

>WAAAAAAAAHHH REMAKE BOOHOOOO

Play the original.
The point of the remake is for people who like fun and not dogshit turn-based combat, and for old fans to be happily pandered to and see what they love in a whole new way. If you have a problem with that, go plug in your PS1, fuckasses.

Yes, I'd too would have been happy, but it wouldn't have been as pretty. I like it as it is at the moment.
It's kind of hard to argue the changes because I'm like:
>I don't want the same gameplay as the old one, if I do I'd just play the original
But at the same time I'm fine with them retelling the story in a similar fashion. I think this is one of those games most people will be hypocritical about.

The combat is literally hold to attack and has a ton of mechanics xv has, are you blind?

Why do you want to play FF7 as a zoomer?
Nerd cred?

Dont get me wrong, im going to play the loving shot out of it. Been waiting a long time. But i think they should of done it sooner.

Also theres a fuck ton of dialog. If its all voiced it going to be more movie cutscenes than anything else. Im kinda worried about that.

you're the one who's blind, the only same thing it's got going on with 15 is that you can hold x to attack.

which is something totally stupid to bitch about anyway, of all the things that is wrong with 15's combat. holding x is optional, you can tap x if you don't like it.

Fact

The only weird thing is why they haven't added 'Part 1' or 'Chapter Midgar' at least in the title. Isn't it false advertising to just let it be 'Final Fantasy 7 Remake' when it's not even remaking the whole game yet? Not every casual gamers know this is only Part 1.

>The combat is literally hold to attack
I know FF7 didn't have it built in, but spamming the same attack for 90% of the game isn't that much better.

Appeal to normies.

What's outdated about Final Fantasy VII that would make it unplayable?

no remaking is making it again. It results differente when you are doing it wrong

>Also theres a fuck ton of dialog. If its all voiced it going to be more movie cutscenes than anything else. Im kinda worried about that.
I mean, if you're a fast reader it makes a difference. But I think cinematics will make certain scenes better and others more explained than they need to.

>So you can pay to play a worse version of the game with shittier gameplay, worse story, bastardized characters and censored to hell and back, but that looks prettier I guess.
aka aimed at lowest common denominator normies

>It results differente when you are doing it wrong
According to you, but apparently you don't know what remake means so it doesn't surprise me.

You can HOLD square to attack automatically with Cloud and Barret in FF7R. Just like in FFXV you can either hold or tap to attack and if you tap you get slightly different attacks the same way you do in FFXV with its different finisher attacks and directional attacks.

There is an auto soft lock in 7R and you hard lock with R3 just like in XV, and cycle targets when hardlocked with R stick just like in FFXV.

If Cloud is on Punisher mode he'll automatically attack an enemy if he gets hit, while in Operator mode he'll get knocked back if hit. These are not actual stances, its like the difference between using Grearswords and Broadswords in XV.

You CANNOT manually jump in FF7R, there is no jump button just like in FF Type-0. If you attack an enemy in the air Cloud will automatically jump and attack them, this is similar to Aerial Attacks in XV or Aerial Sweep in KH2.

With Barret you can ONLY hold Square to Attack, his ATB fills up faster than Clouds because he attacks at a much faster rate.

When you switch characters it instantly switches to them just like in FF Type-0 or XV, though in XV there is split second animation when switching, like Ignis adjusting his glove.

You can use Phoenix Downs when on 0HP, just like in FFXV.

When you complete a battle it will always automatically switch back to Cloud so you can only run around outside of battle as Cloud, this is just like FFXV where it'll go back to Noctis after a battle is over.

The ATB functions exactly the same as the Technique bar in FFXV which itself is an ATB bar, though 7R only has 2 bars while XV has 3 bars, and in 7R you can cue 2 different commands at once just like in XV on the Technique commands. For example you can open the 7R menu and tell Cloud to do Braver and Barret to do Cure then they'll both happen, just like in XV where if you open the Technique menu and tell Prompto to do Piercer, Ignis to Regroup to heal everyone and Gladio to Tempest attack then they'll all happen.

More people will probably have played the remake in 20 years compared to the original. How does that make you feel?

no, you fuck off to some other IP, one made for you.
At a certain point you normie zoomers will HAVE TO create something new

>the structure of the combat is still turn-based.
No it isn't there aren't any turns. Being sequential with "only one action happens at a time until full completion of said action" doesn't make it turn-based. To be turn-base you need actual "turns" to justify the term, i.e. how in FFX when it was your turn, it absolute and cannot be prevented by anything. In FFVII however you send commands for the characters in real time into a queue that gets automatically executed in the order they were sent into the queue. There are exceptions like immobilization status effects or being KO affecting the queue, but aside from Limits can also change the queue once set.
Regardless of that, the fact that the moments you choose the actions are (supposed to be) in real time (unless you use the "Wait" exploit for limited pseudo-turn-based) means that Active Time Battle is not turn-based, because, again, there are no "turns".

The Stagger bar is exactly the same thing as the Stagger bar in FF13, even with the % threshold, this Stagger system was also in XV known as Break/Vulnerable however it had no UI display to track the stagger of an enemy, instead you manually had to track it.

Tactical Mode is essentially the Wait Mode from FFXV where time slows down to a crawl and you can easily target whoever you want and direct attacks towards them in this state, this includes other party member ATB commands in 7R/Technique commands in XV.

Basically FF7R combat is a mix of FFXV, FF Type-0 more grounded action real time mechanics, the shortcut menu from KH2 and the stagger bar from FF13, and certain things from FF7 itself translated through those.

Tifa Combat based on the trailer also heavily looks to be akin to Eight's Monk combat from FF Type-0, even down to the same uppercut attack.
youtu.be/Bq8-7R8pfMQ

What are you trying to tell me by posting this copy paste?
What I meant was FF7 was also piss easy. Just because they blatantly tell you what to do in FF7:R, doesn't change that fact.

Of course it's a RE styled remake? How is it not?

>You can use Phoenix Downs when on 0HP, just like in FFXV.
source: your ass

words have meaning, despite what you want them to mean
Even if common to make bad remakes, it doesn't mean that remaking = whatever, but same name

RM is dumbed piece of shit that retcons everything from AC and CC, made for the retarded zoomer audience who never played the original game.

Also SE needed to completely change the original game in order to validate those horrid FF7 gaidens.

I'm not sure if you tried to quote or me. But it feels like you were aiming for the prior.

>retcons everything from AC and CC
Like what?

Nope. It's clearly a product designed for old fans, this is a game made to appeal to you, to pander to you, your problem and your fault, stupid fucking retard.

>in 2040 most people will have read "Moby Dick without the whale" than the Melville one
it will make me feel a fan of the real deal

yes there are turns, it's just not dictated by a universal linear turns. You just get your turn as the same time with your opponent. Your party queue are literally "turns". "only one action happens at a time until full completion of said action" is absolutely a structure that makes it turn-based.

Yeah, the levels are better, at the cost of the original game's story, but that's not too bad.
Mr. X may look better but they ruined it by making it worthless to try and fight him.
The spiders, and the moth, and the plants, and any of the other lab experiments...

As long as you're happy, then it is fine.

>Mr. X may look better but they ruined it by making it worthless to try and fight him.
I think they made it better by having a unkillable stalker following you like in Haunting Grounds.
Gave the game a bit more suspense the first couple of runs.

>Nope. It's clearly a product designed for old fans, this is a game made to appeal to you, to pander to you
no because I have stadards. A remake done right would cater to me. Otherwise a new IP.
>your problem and your fault, stupid fucking retard.
STOP QUESTIONING, BUY NEW PRODUCT

The original Tyrant respawns though, how else would you get all the parts from him?

>I DECIDE WHAT PEOPLE CAN DO TO THEIR OWN IP
Do you hear yourself how dumb you sound?

Im listing facts about ff7r's system
what does being copypasta have to do with it when it was info we just learned and its all true?

He respawns, but only at certain points. If you kill him once, you know you won't face him for a while.
At least to my memory.

That's kinda the point of the remake. It's going to condense the entirety of the old and new into a new game. You can see right from the outset that the characters are all closer to their AC versions and the buster sword is the new one from CC. We haven't seen them yet but you can bet all those wacky new anime Turks from BC and CC will be present as well.

>You just get your turn as the same time with your opponent.
That's like saying a quizshow where the participants need to press the buzzer first is "turn-based" too. You can't have "a turn at the same time". If you allow that then it becomes an endless slippery slope where every free action in an action game, every shot of the gun in a shooter, etc. are all considered "turns" as well.

I think I misunderstood what you meant. I thought you meant the game retconned AC and CC when we hadn't seen anything pointing towards it.
I'd be pleasantly surprised if they keep the turks as the calm and cool special ops agents doing the dirty work no one else want to do.
AC ruined Rude and Reno. I don't remember them ever being so "comical and cartoonish" as they were in AC. The others in the Turks were pretty much the same.

I don't see what's wrong with being rewarded for giving up your ammo to get peace of mind from a single enemy for a short time, on top of the feeling of accomplishment not being bowled over trying it

I never said that was bad. I just said I enjoy the modern X for making it feel more stressful. Nothing wrong in enjoying the older one.

Might also add, the gameplay and story are so different from each others I just see both of them as alternate versions of their counterparts.

You don't even know. The Turks in BC and CC were pure anime cringe. It's like the worst underage fanfic written by the fattest weeb you can imagine.

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>the buster sword is the new one from CC
CROSSGUARD PLATES. Yes there are "curcuits", but the remake got the crossguard plates from the original that are missing in CC.

True that, at least Nemesis is the still the King

Just stopped playing FF9 10 mins ago, I got fed up of reading fucking guides on how to get blue magic and stealing rare drops from bosses.. got too tiresome.

But I do know. I even agreed with you?

> You can HOLD square to attack automatically with Cloud and Barret in FF7R. Just like in FFXV you can either hold or tap to attack and if you tap you get slightly different attacks the same way you do in FFXV with its different finisher attacks and directional attacks.

this is literally what all action games do, it's not exclusive to FFXV.

>There is an auto soft lock in 7R and you hard lock with R3 just like in XV, and cycle targets when hardlocked with R stick just like in FFXV.

again, a lot of action games do this.

>If Cloud is on Punisher mode he'll automatically attack an enemy if he gets hit, while in Operator mode he'll get knocked back if hit. These are not actual stances, its like the difference between using Grearswords and Broadswords in XV.

lol "it's not actual stances because I say so despite lacking any actual infromations how they actually work"

>You CANNOT manually jump in FF7R

yeah, they don't want to make it air combat oriented which already separates from how bad it was in FFXV.

>You can use Phoenix Downs when on 0HP, just like in FFXV.

it's not, you can't revive yourself. Only alive party members can use phoenix down and it costs ATB.

>When you complete a battle it will always automatically switch back to Cloud so you can only run around outside of battle as Cloud, this is just like FFXV where it'll go back to Noctis after a battle is over.

Not a bad thing, you always control main character outside of battles.except for those specific story moments.

>The ATB functions exactly the same as the Technique bar in FFXV

It's not, the ATB seems to be actually well thought out mechanic that give a whole lot of strategizing and game balance. FFXV is limited to few selected skills, no magic, no items. and no, you can't stack commands in FFXV like that, you have to wait for each one to finish before giving another commands.

also the combat itself is different. Cloud animates fast and snappy, like a proper action game with juggling.

My mistake.

>RE1R is a prime example of a remake completely replacing the original
Except that's wrong. They have completely different atmospheres and your enjoyment of Remake is actually enhanced by playing the original first because they changed certain things to play with your expectations

it's not a slippery slope. Like I said, ATB is a sub-type of turn-based. The structure is there, ATB is just a new gimmick/sub-system of a turn-based game.

The point is each character must wait their turn if someone else is performing an action...aka turn-based. All ATB does is rush the player to make a decision quickly or else the enemy will jump ahead of that character in the turn queue.

Wait mode is exactly what you want but you dismiss for some reason as a "exploit for limited pseudo-turn-based" which makes no god damn sense.

it's more like
>I DECIDE IF SOMETHING IS DONE RIGHT OR NOT, COMPARING IT TO THE SOURCE MATERIAL
btw, supporting PRODUCT!!! no matter what isn't the epitome of high IQ

No, ATB is a hybrid of real-time and turn-based, not a sub-type of turn-based.
The commend selection is purely in real time. The queue is being executed sequentially. If you actually fully seperate them, you can see it much better:
input: real-time
output: sequential/turn-based

It's a "hybrid" because you can claim the opposite stance too: "It's a sub-type of command-based real-time combat that incorporates turn-based elements".

>The point is each character must wait their turn if someone else is performing an action...aka turn-based. All ATB does is rush the player to make a decision quickly or else the enemy will jump ahead of that character in the turn queue.
"You must take actions quickly or your enemy will be in queue first". That's just a window of opporunity, not a "turn". You description fits a shooter perfectly if you consider reloading as "waiting for your turn". You stretch that definition far too much there.

And people don't agree with you.

I think they should go fuck themselves, you specifically

Cry some more.

Be ready for the Honeybee Inn's removal and that entire sequence being re-changed. Be ready for Tifa and Scarlet's slap fight to be gone. Be ready for Gold Saucer as a background element only, and as DLC to be accessed.

>square is pouring all their money into Nomuras projects that never pick up the slack
>meanwhile Yoshida is carrying the entire company on his back since ARR launched

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you know what, I agree with your input and output explanation. but i don't see how that makes it not a sub-type. it's still rooted in turn-based, and plays a lot like one too.

no all action games dont
and no again
they aren't stances like in nioh, its no different than weapon switching in xv between broadsword which has light but fast attacks than to grearsword which has slower but strong attacks

ff7r literally has aerial combat yet you cant manually jump, if you attack an aerial enemy as cloud it automatically jumps and attacks them which is far worse

You can revive party members, Phoenix downs are confirmed, the player is the fucking party you idiot

The ATB in 7r is literally the same thing as the technique bar in XV

both fill up over time
both fill up faster by dealing damage
both are used for named commands like clouds braver or promptos piercer which cost 1 bar slot, and it incorporates magic and healing into those skills like regroup for heals or ignis sagefire or even more when you switch to them

cloud animates slower than noct or ignis or even ardyn and prompto and he isn't anymore snappy than anything in XV, and ardyn can launch enemies in the air and juggle too

No Cissnei
No Price of Freedom
No The Promised Land

>Enemy Skill material removed from FF7R
NOOOOOOOOOO PURCHASE REVOKED BRAVE FENCER MUSASHI FOREVER UNGA BUNGA

dude shut the fuck up already

>Part 1, Escape From Midgar: $60
>Part 2, Temple of The Ancients: $60
>DLC - Nibelheim Flashback (not included in the actual game except as a 10-second cutscene): $20
>Part 3, A Death in the Family: $60
>Part 4, The Northern Crater: $60
>Part 5, WEAPONS: $60
>DLC - Crisis Core: $40. Zack is a shameless Cloud-reskin and the cutscenes look like they were coded on an etch-a-sketch.
>Part 6, Fall of Shinra: $60
>DLC - Dirge of Cerberus: $40
>Part 7, The Finale: $75
>The Afteryears: Advent Children: $40
>Shinra: Origins DLC where we shamelessly grind copypasted dungeon rooms with stupidly unbalanced enemies for 30 hours so that we can have a thirty-second cutscene with Yuna's force-ghost: $30
>DLC costume packs: $79
>A shitty resin sculpture of Cloud and his motorcycle mass-produced in some Chinese sweatshop with lead-based paint: $320
>Artbook: $120
>A pin-up poster of Alisaie looking at you in disgust for not playing her more soulful, better written game instead: $180
>An autographed photocopy of Tetsuya Nomura's shaved nutsack: $400
>Doing all this Deluxe Ultimate Collector's Uranium Edition: $13000

The point is that SE wants to start signing your paychecks over to them.

>Dirge of Cerberus
If they turn Vincent and Yuffie into canonical party members, this won't work without retconning.
Beginning of Dirge of Cerberus happens during Cloud and the others fight Sephiroth if I remember correctly.

fuck off yourself

Of course, I am only purely talking about the gameplay mechanics. In terms of aesthetics, it certainly resembled turn-based gameplay more than real-time gameplay.

They can still have them fuck off though

I think people would be more angry if two party members they've used the most all of a sudden just fucks off.

Having turn based combat

>Having turn based combat
It doesn't. It's a hybrid with turn-based aesthetics, but it's still "ATB" not "turn-based". FFX is turn-based.

I thought DoC took place after AC.

who unironically uses Vincent and Yuffie

Memes aside, you're right. You could instead just rewrite dirge for it to not do that.

Based developers want to revisit their work and far surpass it.

Coward developers hide behind "re-imaginings" and "the original will always exist" so that they don't have to live up to any expectations.

The modern console ports of FF7 blow ass
They're based off the shitty Steam port but don't have the ability to fix some of its issues via modding
The only way to properly play FF7 is on the PS1

Honestly I bought the VII port to PS4, got myself the remake-themed Aerith background, and then barely played it once I realized it was literally the 2012 PC port but upscaled, so the backgrounds were fuck ugly pixelated, characters were too high-res despite being the original models, all the cool gourad shading was long gone, battle shadows were still flat, and numerous glitches and audio issues were still abound. The Switch version is the same goddamn thing with a couple additional trainers added on top. They're playable but awful ports, and i'd rather just play the original PS1 version of VII unless I want to mod the PC version once everyone figures out AI upscaling for good without being shitty.

Shout out to ancient productions, not outdated at all. Old pointy stick used to hunt fish? Definitely not outdated because technology can’t advance and show the faults of its previous iterations. Shout out to iOS 8, 100% not outdated

They mention sometime in the game that Vincent and Yuffie left to evacuate people as far away as they could from the meteor impact. But the events of the game itself happens like three years after the OG.
I never finished the game.

>You could instead just rewrite dirge for it to not do that.
Or just forget it exists since the story isn't all that consistent and pointless.
But the game itself was pretty fun but I also didn't finish it.

>They mention sometime in the game that Vincent and Yuffie left to evacuate people as far away as they could from the meteor impact.
Or maybe not even in the game. But SE said this is the reason why they aren't in the FMVs.

>Based developers want to revisit their work and far surpass it.
>Coward developers hide behind "re-imaginings" and "the original will always exist" so that they don't have to live up to any expectations.
This, this, and so much THIS.

Basically Dirge of Cerberus starts off with "during meteorfall", while everyone else ran off to the crater Vincent and Yuffie stayed back in Midgar to evacuate people and saw Hojo's body get struck by lightning to upload himself to the internet through the Sister Ray. Because the plot's fucking dumb. Then it timeskips to after Advent Children and all the DEEPGROUND shit happens.

>DLC - Nibelheim Flashback (not included in the actual game except as a 10-second cutscene)
>implying every flashback won't be an 'option' add-on DLC
Fort Condor, Gold Saucer minigames, the possibilities are endless. SE will wind up making you spend thousands to complete the game they made back when they still had a soul.

>Remake too faithful
>"What's the point? The original still exists"
>Remake changes anything
>"What the fuck, how dare they replace the original"

they could be in the FMVs and you just don't see them
maybe Vincent's fifth limit break is the invisible man

SE themselves has stated they aren't there.
But AC also says otherwise.
I don't think SE really cares about the FF7 lore anymore.

you are retarded

To be frank, Advent Children was 2005, and compilation material dried up before we even hit 2010. It's been so long that it's entirely plausible that Square's had multiple shifts and undergone multiple several-year-long game developments that have torn up the company like nothing else. It's plausible that everyone outside of Remake's team simply stopped tracking the Compilation shit by now. Also DoC contradicted AC in that regard, so meh.

It would be neat to hear about the Before Crisis Turks, or see people acknowledge the original pre-Barret AVALANCHE, but simultaneously I don't want to see hide nor hair of Genesis or Angeal, among other things.

Look at pictures from both of them. It answers your question.

You know we're getting a whole new compilation that gets started before the remake is even finished, right?

Reach a new audience by remaking Square's most popular game.

>What exactly is the point of the remake

Fans wouldn't shut the fuck up about it after that PS3 tech demo.
That being said, it's looking like the best thing Squeenix has ever made.

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