Yea Forums has brainwashed you into thinking this game is good
>No indication of where roads lead >No hint to what enemies are weak to >No hint of when enemies are alone or in groups >No warning to avoid status effects >No clue to which items are masterworks
Don't forget the lack of information as to how wolves hunt
Oliver Johnson
>have top pay attention means it's trash How's it hanging, zoom zoom?
Alexander Nelson
get good zoomer
Angel Ross
>>No indication of where roads lead The map is linear as fuck, you have to be brain-dead not to know where to go >>No hint to what enemies are weak to Wow experimentation and hiring good pawns is hard >>No hint of when enemies are alone or in groups Use eyes and wolves hunt in packs >>No warning to avoid status effects The game tells you multiple times and to stock up on curatives >>No clue to which items are masterworks They're masterworks all, you can't go wrong
Daniel Lewis
go play Dragon's Dogma newfags You should know better
>Why are you attacking me in my stupid fucking complaining thread stop God shut the fuck up zoomers
Adam Ortiz
Fucking zoomers, I'm screencapping this and compiling it with posts just like it that show how your generation has failed
Colton Foster
>Not getting the joke New here, zoomer?
Ayden Flores
I feel like anyone who gets mad at this pasta doesn't read the whole thing, or is just fucking stupid as hell
Julian Allen
People are falling for this bait on purpose, right?
Levi Howard
> not hint to the fire weaknesses of enemies
Dominic James
I ne'er e'en play'd this game and I can see this is a falseflagging thread.
Cameron Reed
yes, of course Yea Forums is a collection of autists spewing old memes at each other and calling your taste shit, which it is and you should be ashamed.
Jose Russell
>no indication of where roads lead All roads lead to Gran Soren
I honestly wish they had made the game easier. It's not right to be fighting those tough as fuck bandits in the beginning of the game. Like I spent 4 hours trying to beat them to no avail so I had to fucking uninstall. Heard so many good things from you channers about making epic Loli pawns and I really wanted to get to experience it
John Peterson
Dilate
Eli Foster
cope sex
Angel Butler
>see tree >no audio cue telling you it's large
Parker Brown
THE WIND IS PUSHING ME!
Julian Mitchell
Have seethe.
Jose Scott
>No indication of where roads lead All roads lead to Gran Soren >No hint to what enemies are weak to Goblins ill like fire >No hint of when enemies are alone or in groups Wolves hunt in packs arisen >No warning to avoid status effects Take care you aren't soaked in water >No clue to which items are masterworks They're masterworks all you cant go wrong
There are people on Yea Forums that actually took OP seriously haha wow.
Gavin Morales
>No hint to what enemies are weak to
GOBLINS ILL LIKE FIRE
Daniel Young
Goblins, OP! Their kind hates thinking and shitposts both!
Luke Hughes
SOAKED TO THE BONE
Cameron James
>he still doesnt get it Zoom zoom
Jeremiah Perez
Explain the ending of Dragon's Dogma without looking it up
Stereotypical cyclical Jap shit where you kill God at the end
Grayson Diaz
Dragon's Dogma is a shit game but for entirely different reasons. The open world is dead and boring. Bitterblack is such a vast imrpovement over it exactly because it's a big fucking dungeon with some secrets instead. The damage threshold system is universally TRASH. It creates most of the balance problems starting with virtually invulnerable bandit in the beginning (who is only i think suseptible to throwblasts but the game gives you no indication about it) to becoming instantly overpowered after a single gear change. There's no feeling of organic difficulty in any way. Endgame means just stacking periapts and spammin the same 1-2 skills. RNG-based loot is shit. BBI purification is doubly so. Healing design is awful. Literally BOTW tier except here you can just buy dirt cheap restoratives and spam them forever. Class balance is shit. Pure reds are worthless and warrior is the worst designed class in the game, pure blues are mind-numbingly boring awesome buttons, hybrids are better but mystic knight is still lame as shit and blatantly poorly designed because of the constant need to re-buff and over-reliance on magic cannon. Pacing is fucked. Intro is among the worst designed ARPG intros i've ever seen, especially the horrible slog that is the road to Gran Soren. I won't even say a word about the quest design because it has some of the worst quest archetypes imaginable like the fucking escort missions.
Overall the game is a clunky unfinished piece of garbage. I really wish Itsuno to either never touch this concept again or actually spend some time desiging the sequel so it won't end up being the same giant piece of a turd.
hows dragons dogma online? I tried it on ps4 but I can't read moon, pc has an english patch if anything that'd be a better indication of a sequel than the original as its been continually developed since its release
Grayson Jenkins
Do you feel stupid yet?
Kevin Collins
>No indication of where roads lead So? >No hint to what enemies are weak to >No hint of when enemies are alone or in groups >No warning to avoid status effects That's just good design. >No clue to which items are masterworks Uh??
>There's no feeling of organic difficulty i don't get it, what is "organic" difficulty? and is there an inorganic difficulty to oppose it?
Ryder Lewis
The prologue is literally straight line to Gran Soren and from there it branches out to like two or three other areas.
Matthew Brown
>i don't get it, what is "organic" difficulty It's when the game has a smooth difficulty curve that provides you with a steady challenge instead of throwing impossible foes on your way in first 20 minutes or making you an invulnerable one punch man later on.
Jaxson Powell
I tried the game 2x now, and this time made twice the effort to get as far as I could, fight as much as I could. I could see how people like this game, it's just not for me. I have 3 issues with it, but really only 2. 1. enemies spawn in the same places, which makes the game monotonous, but that's just me. Maybe other anons don't mind it. 2. the UI is not for PC. Organizing shit is a bit frustrating because I'm using the keyboard like a controller. I'd rather organize my stuff using the mouse 3. minor: It would've been really nice if the other offline pawns levelled up too.
Daniel Morris
aught
Gavin Moore
really? No one mentioned how convoluted it is to minmax a vocation?
Connor Carter
it's not that hard
Connor Edwards
theres almost 0 benefit to minmaxing as all the stats are in the weapons and armor you get
Dominic Long
Minmaxing is honestly never needed because the game throws overpowered equipment at you later. Some of the classes have a hilariously awful stat growth though.
Lincoln Price
I pity you, I like all of the thing you mentioned. Only the healing system could be better, like having a cooldown after consuming a restorative.
Leo Kelly
>I like all of the thing you mentioned No, i pity YOU user.
I guess your first games were played on a ps3? That's when games became so easy I stopped playing. What you described sounds like an actual video game. Maybe I'll give it a go.
Lincoln Hall
No you don't, also I have 400h in Dragon's Dogma PC alone, best game of my life.