Fromsoftware making the same game every time is totally fine

>Fromsoftware making the same game every time is totally fine
>any other franchise is not
explain

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>elderscrolls making the same game everytime is totally fine
>mgs making the same game everytime is totally fine
>Mario making the same game everytime is totally fine
>Zelda making the same game everytime is totally fine
>Assassins Creed making the same game everytime is totally fine
>Halo making the same game everytime is totally fine
>Sports games making the same game everytime is totally fine
>Total war making the same game everytime is totally fine

Its called a series, retard.

the one game they make is actually good

You listed a bunch of series though. A series from Fromsoftware is
>Demon's Souls
>Dark Souls
>Dark Souls 2
>Dark Souls 3
But you're missing the point that Bloodborne, Sekiro, and Elden Ring are each their own "series" yet are the same game/genre as the souls series and each other. It's indicative that the studio is incapable of doing anything else or is afraid of straying outside of their comfort zone, so they keep making the same shit over and over again.

Sekiro was quite different from a regular soulsborne game

Nintendo is literally the epitome of this though, so your post falls apart instantly

>the studio is incapable of doing anything else or is afraid of straying outside of their comfort zone
Does this look like a studio that is afraid of anything?

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>Mario making the same game everytime is totally fine
>Zelda making the same game everytime is totally fine
they don't

OP I don't have to explain shit now tickle my toes

It's really not, only Bloodborne was good but it was carried entirely by it's worldbuilding and art design. Actual gameplay was just enough to set it apart from soulsshit but wasnt a big departure

>It's really not
It really is
Millions of people agree that it's good and they want more.

>they are the exact same games
>exact same story
>exact same features
>except now its 3D instead of 2D
Yes, what innovation.
BotW 2 sure is such a big leap! and that overhead one is certainly something unique never done before!
Oh, don't forgot mario odyssey, such unique gameplay that we haven't seen at all in the past 15 years!

>Elden Ring
You haven't even seen gameplay

Millions of people also agree Avengers is good and want more.

And millions of people are contrarians.

>Sekiro
>The same game

Nigger you need to shut the fuck up because you are making your self look stupid.

Only for the past 10 years From has been making the same game. I guess you haven't played King's Field, Armored Core, Shadow Tower, Echno Night, Eternal Ring, Lost Kingdoms, Otogi, Kuon, Metal Wolf Chaos, Enchanted Arms, Chromehounds or Ninja Blade.

Can anyone here name the last significant came to come out
with a NEW gameplay mechanic?


If you can't name any, then what is gained by having new IP in the first place?

That would be Deracine, a PSVR game that is a first person adventure/puzzle game. Which came out less than a year ago.

describe in one sentence that game's MECHANIC without describing its thematics

Float around frozen moments in time scenes solving puzzles and interacting with the environment while also having the ability to manipulate time flow in slight circumstances.

Removing, storing, and redistributing time from living creatures.

Official Fromsoftware timeline of some games:
1994,95, 96, 2001 - King's Field 1, 2, 3, 4
2000 - Eternal ring
2002 - Otogi
2009 - King's Field: Demon's souls
2011 - King's Field: Dark souls
2014 - King's Field: Dark souls 2
2015 - Bloodborne
2016 - King's Field: Dark Souls 3
2019 - Otogi: Sekiro: Shadows die twice (or "Otogi: Tenchu: Sekiro:Shadows die twice")
TBA - Eternal Ring: Elden ring

Imagine what a hacks develop same games for decades lmao

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