This game is going to be made on a 25 year old engine and people will pay 60 dollars for it

This game is going to be made on a 25 year old engine and people will pay 60 dollars for it
>But creation engine is new
Even then it's nearly 10 years old at this point and based on a 25uear old engine

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>Donations
>Excellent with money
Got a cost you could easily cut there buddy

>100000 a year comes out to over 8000 a month
>He spend just under 3000
Where is the rest of the money going?

taxes

Basedmilk cases

Taxes isn't going to equal that much either

funneled out of the country to shitholes like mexico and romania

It shows right in the breakdown he does 600 dollars worth of that already

New baddie's name is Throat of the World
>yfw

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I'm pirating it, fuck Todd

>donations

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>Bethesda uses a modified Quake engine to make TES VI
>it comes out better than any game made with Unreal engine because it was made by John Carmack

You mean idtech 7 ? That's what they should do but not what they are going to do

>milkdrinker

>This game is going to be made on a 25 year old engine
OP proved he's a dumbass that doesn't know how engines work

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gamebryo seems pretty fuckin versatile.
Shame bethesda hires friends, not programmers.

Bethesda being unable to make non left handed guns AND being unable to make a functional pump action shotgun in FO4 has me absolutely convinced that it doesn't matter what fucking engine they use, they'll make it sub standard. I'll buy the latest Elder Scrolls, but I'm gonna be a cynical.

>Bethesda being unable to make non left handed guns
I just thought some retard that has never handled or seen guns made those animations

Hammerfell for sure. Finna boutta dab on the thalmor and rebuild the empire.

yes and it just works.name some engines that haven't been based on absolutely anything? you can't. I fucking hate everything that bethesda makes but fuck you about talking about engines like you know anything. Kill yourself shitposter. an hero now on livestream. that's the only way to redeem yourself from your faggot ways.

well it was a mix of them not knowing a gun from their asshole. And also they said that having the bolt/bullet flying out TOWARDS the player rather than away makes the player feels involved and like it's more action.

>how engines work
The one used by BGS mostly doesn't.
And it's still snowballing zombie code from all previous games all the way back to the fucking Morrowind and at this point's it's effectively just a total clusterfuck that makes the devs spend more time figuring out how to make something barely work than actually making an enjoyable game.

It can't even support modern graphics features like raytracing

youtube.com/watch?v=Rongzo4ivyU&t=116s

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problem is that Bethesda will never implement that. It will be some sad sap who works for free making shit for Bethesda.

>Bethesda will never implement that.
Yes they will. They're going to need a selling point for the game. Only way this won't happen is if next consoles don't have ray tracing.

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Calling Creation a 25 year old engine is an insult to 25 year old engines which are superior to it.