What happened to the great OSTs we used to get?
VIDEOGAME MUSIC IS DEAD
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>I now associate women crying with porn
stop watching porn
Used to?
We "used" to get? Music in games recently have been better than they had been for years. But I also consider recent games to be better period.
NOOOOO STOP! ZOOMER ZOOMER ZOOMER SOULLESS HAVE SEX DILATE COPE ZOOMER AAAAAAAAA SOULLESS SOULLESS
but there's been plenty of great OSTs these last few years?
what are you on about?
I bet you're one of those retards that instantly go into the options to disable the music whenever you start a new game too
Indie games have the best music.
I'm 31. It felt like video games really took a nosedive in the late 00s and early 10s, with only Valve and From making more than one good game. I actually stopped watching E3 and coming to Yea Forums for a few years.
Take a chance that love exists....
and do
a
loving
act
I still listen to Rules of Nature in my car as I psych myself up after hours of stalking my soon to be female play things who are completely unaware that I will have them in my dungeon soon.
plug.dj room when
Nigger back in the day even games like Call of Duty had great soundtracks.
Now you get one japanese game with a decent OST a year and that's it.
Even MGSV had a forgettable OST.
The game sucked, but this mission made me tear up like a bitch.
Play more video games.
Collective Consciousness and A Stranger I Remain blow it out of the water though, even if it is the iconic track
We didn't have that many great OSTs before. Think of great games music, and honestly look up the other games that came out at that time. I mean even StarCraft 2 had to throw in the old SC music because they fucking nailed it originally.
Musicians back in the 90s use a lot more analog gear tho, like the Goldeneye sound track that really hollow sounding that occurs a lot is just a 909 snare slowed down with a analog/digital sampler that you cannot recreate in the computer.
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As a music and sound designer myself, we can EMULATE a lot of those sounds but not recreate it.
Sega alone used the DX7 sound chip that used FM synthesis that is unlike any other style of synthesiser used pretty much till today. It has a really rich harmonics but artificial sounds.
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Final Fantasy VII had so much music but it used midi with some unique soundfonts that worked, but it came down to amazing music writer that had a LONG time to write the songs as the games development was like 4 years and he didn't have to write the music to anything. Just ideas of things.
A lot of games now, like movies, the music is done to score to the action on screen, or set to be a lot more subtle to allow the scene to carry the action. It comes down to what the game designer gives the music guy freedom to do.
They gives less freedom now then ever since most games are not made by 10 guys, but 100 guys.
But ya, what about doom?
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The music only goes with the game, there's no real way to experience it listening to it as an album since it's a series of loops seamless made to rise or fall with the action in game.
Masayoshi Soken absorbed all the creativity on the planet and now he dedicates all of his newly found powers towards FFXIV
koji kondo is making new mario music in the year 2019
feelsgreatman
Came here to say this.
The average age of gamers is in the 30s, but I feel the exact same with this. I think it's just most game devs don't understand music as much, but also to try to get your own distinctive sound AND sound good is hard.
Either way: youtube.com
>persona
>nier
>DMC5
Those are from the top of my head that are still producing top tier soundtracks you fucking overwatch tranny
>or set to be a lot more subtle to allow the scene to carry the action
This is what I resent the most actually, I get the distinct feeling that music in old games used to grab your attention a lot more. Now it's all atmospheric. The last AAA game I can think of that had music that made me go "Wait a moment, this track is actually really good!" was Final Fantasy XV, because Yoko Shimomura in my mind does a lot of great work
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y'all niggas need to play more indies
Videogames "music" is nothing but near-illegal plagiarism of real musicians
Splatoon 2 Octo Expansion
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I love a good piano
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But not as much as I love a great banjo, one of the worlds truly most unique and haunting of all instruments both hollow and tense and empty but rich. So underrated.
you show me one fucking song from the PlayStation/N64 era that even fucking competes. You fucking cannot.
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Okay, maybe one, but this guy made the starting of the game into the music that's never been as better done in history.
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only boring mainstream games have bullshit "atmospheric" soundtracks. mumbling piano and random orchestra swells isn't music. it is background noise
>Call of Duty had great soundtracks
Well, I wouldn't know that, because I don't play garbage, but I don't remember games in the 00s having great soundtracks. I wouldn't say any of Valve's games do. I wouldn't say the Musou games do. I wouldn't say Kingdom Hearts does. What amazing soundtrack am I missing out on?
Mega Man Zero series, ESPECIALLY 2.
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challenge accepted
Post good vidya music released in the 2010's
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Well, when I said games took a nosedive, I meant in everything, not just music. Video games became this billion dollar industry and was pandering to a dumber and dumber audience with every generation.
Fighting games still have good OSTs. Tekken 7 and SFV still have excellent original arrangements as well as good recreations.
I swear to god, if you knew what I would sacrifice to do music for video games again. I've never had more motivation to do better music. Something that will be listen to over and over but also affects how someone listens.
You record a normal song that someone will listen and you just expect the audience to sit there, expressionless, with their iPod and air pods waiting to be bored so they can just skip your song anyways.
Most 'music' listeners now just want entertainment and is why ICP STILL HAS A FUCKING MUSIC CAREER.
909 and ANY sampler are always digital. There's no such thing as an "analog sampler."
Ya, no one released a game to be patched later. Everygame was playable front to end day one.
Same thing that happened with art in games. Higher fidelity has led to a lack of creativity. Games are just full of soulless orchestral scores and ambiance.
The limitations of weak soundcards led to composers relying on strong melodies, interesting sounds and samples, and overall just more soulful music.
Niggas will hate on Bengus SFV art but I think it's amazing
It has soul, if I dare use the word
There are still some great osts coming out. Full on symphonies, and whatnot. Some really talented shit is out there. There is a lot more crap out there as well, but even worse is that there is a TON of bland alright stuff.
The reason the really old shit was generally so much better is that they were extremely limited in what they could actually make, so they would have to get creative with it. The less you have to work with, the more effort you have to put into something to make it stand out, but when it stood out, it really stood out. The more tools you have, the less effort you have to put forth to make something halfway decent.
Now, when you create something great, it doesn't stand out as much because of how much decent stuff there is. Back then great stuff really stood out.
but ace combat 7 has the best OST of the past decade, just came out this year
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Hold my beer
>tfw no dnb soundtracks in video games anymore
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There's still some good stuff out there. Unironically, one of the current best OST's comes from a Mobage. Granblue keeps releasing really good soundtracks.
Gust and Omega Force also keep producing good shit, so it's all good.
Falcom on the other hand has gone to shit. The Sen no Kiseki IV soundtrack was a fucking disgrace.
no shit, this is awesome! Is that muthafuckin Abe Lincoln, in the bottom right??
I THINK IT'S EASY TO SAY, IN THIS DAY AND AGE THERE'S NO EXCUSE TO HAVE BAD MUSIC IN VIDEO GAMES.
IT'S A DESIGN CHOICE AT THIS POINT.
It's G, a newcomer to SFV. He, too, has a badass theme. Got that jazz going on.
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Honestly, people will shit on SFV, and I know that it had a mediocre launch, but it's my favorite fighting game. Lots of fun. Great music and aesthetic (to me).
This
I really like this one, so wispy, like I am sitting alongside a stream in a shadowy forest
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good osts still exist in jap games
Street Fighter has always has great music, and say what you will about the game, the music is still good.
OH SHIT SON!
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SF4's OST was hit-or-miss for me. A lot of it was just sorta generic techno (I'm not musically literate, so that might not be the right word). SFV has a lot more variety overall, and reminds me of the Alpha series.
You guys speak like you're agreeing with me, but what you're actually saying is the opposite of what I'm saying. The late 00s and early 10s was a terrible time for video games, and the early 00s weren't great either. This was the era of mainstream MMOs, character action games, brown-and-bloom shooters and "open world" being slapped onto a shit game to trick people into thinking it had merits. Rare was dead, Square got tired of making good games, Nintendo couldn't keep up anymore, the best-selling game on the PS2 was a fucking racing game - the lowest IQ shit there is.
I don't know man. I'm still jammin to P5 and XC2's soundtracks cause they're some of the best in the industry.
exclusive to japanese games only
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there was dnb in Undertales ... I was happy too.
lol @ delusional 14fags and their weak music
>I now associate women crying with sex
My nigga have you heard the Pikuniku or Little Big Planet soundtrack
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personally, I don't think any decade has been bad for gaming. there were a lot of shit trends, like the brown cover-shooters, but there was still a ton of good stuff to play. the PS2 had an unstoppable library. no matter how much shit got shoveled onto it, there was still some diamonds. Jet Set Future, Okami, Final Fantasy 12, immediately jump to mind. I know people shit on Halo, but those games were fun as hell.
I would have to go downstairs, to look at my collection, but I don't think I ever complained about not having anything good to play
Technology made it so that they were no longer force to compose actual melodies in order for their grating triangle wave and cheap MIDI horn soundtracks to be palatable to the masses so now they can just fall asleep on a synthesizer instead.
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Far and few between
I'm not really agreeing, or disagreeing with you. What I'm more or less saying is that there has always been good, and always been bad music. Honestly, my post was more just a reply to the OP, but it felt more appropriate as a reply to yours than his.
Offhand, I think I'll have to agree with you, because during those years you are talking about, I adamantly believed that videogame music was much better in the past. I don't know if that's true, but it at least feels that way. Maybe there was just a lull in music.
I'll give you that. I tend to listen to the same handful of songs which are great, and just forget about the rest.
Is XIV music actually good? I played for only a couple weeks.
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MW2 and Arkham Asylum and Borderlands and L4D2 and were good, but for each of them you had an infamous and prototype and killzone 2 re 5 and uncharted 2
Like minecraft came out the same year as brutal legend.
So... let's just say it was mixed. Fuck Demon's Souls came out in 2009 also. wow what a weird year.
I think it was mostly the game console wars going on then that caused a lot more havok than help.
that is fucking Abraham Lincoln
It's like live action midi... ugh.
Do you not know about the lore?
He's the President of the World.
that's cool actually, love a good brass.
That's what happens when an entire industry says "fuck it, we'll just make the soundtrack some generic orchestral shit and call it a day".
Orchestral stuff can be done well, but rarely is. And that's the standard go-to for 90% of games in the industry now. Because it's easy to write some horns and strings into something that sounds ambient and throw it behind some gameplay. It's rare to find a team with real musical creativity and direction.
Katana Zero came out this year and has an OST that mood the floor with 95% of any other videogames’.
>Cawadooty
>Bamham
>Borderlands
>Autismcraft
I guess I'll just agree to disagree, then.
I love it. Where's XIV's good music?
>what is the doom OST
*mops.
If you like that, you might like this.
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>1:22
SFV music is honestly some of the best in any fighting game ever. It's so damn good.
I like the Code Vein OST so far
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Mick Gordon is a god and the best western composer in vidya to surface/make a name for himself this decade. KI2013, DOOM, Prey, etc. are all masterful stuff.
Oh shit; I posted the trial version of the song.
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Here's the full one with all the brass at 1:22.
nothing
That's an extremely bold claim but it's also one of the worst soundtracks youtu.be
>I know that it had a mediocre launch, but it's my favorite fighting game
finally someone fucking gets it. good taste, both the theme and game.
I love Juri's SFV theme, to be honest. I have a big subwoofer for my PC sound system and the bass in that song makes me feel like I'm in some club. I know it's not to everyone's tastes, but I love it. I also like Ed's theme, and that one's very divisive - but Ed is my main, so I'm slightly biased.
Best of both worlds: classic soundtrack played by a symphony.
Warning, this is the full album(?) since I'm too lazy to just find one song, and is an hour and a half. It's an hour and a half of fantastic music, but I just figured I'd give a heads up for the people only looking to listen to a single song.
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I have a Steel series pro headset so it sounds even more beautiful
Almost entirely ripped off of real music, and by no means original. Don't get me wrong, I love doom's music, and am a fan of most of the source material, but let's not pretend they really wrote something original with that.
>clears throat
>breathes in
TODAY I WOKE AND LOOKED OUTSIDE AGAIN
BUT THE SKY LOOKED THE SAME TO ME
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Theres something like 50 riffs per song that are interchangeable depending on what the player is doing
this i s my jam
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that's better
Soul
Soulless
wow... this is nice
XIV has some incredible music.
Really excited to see what Soken has in store in ShB.
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I really REALLY like Octopath's music
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Oh, you're talking nudoom. I can't say anything one way or the other about that one.
okay... so they don't suit your rarified tastes. if you call them bad, then you just have shit tastes
>What happened to the great OSTs we used to get?
FFXIV exists and shits out a few god tier tracks once every three months or so.
I dont play XIV but I really like how simple yet epic the music sounds
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>nu doom ost
>hollow knight ost
>dark souls ost
>shadow of mordor ost
I'm a sucker for boss fights getting lyrics in their themes and this game has so much good shit like that.
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We're still getting them.
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My african american compatriot, I pretty much have all t he XIV boss fight themes and environmental themes in my playlist, boss fight themes give me hype Bayonetta vibes.
It's not you dumb cunt
>I now associate women with sex
League of Legends has sleeper good music once in a blue moon.
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MW2 was one of the most controversial games with you shooting up an airport in a terrorist attack...
I guess if you don't like Batman that's your thing, Borderlands is a cell shaded shooter game, I guess there's too many of them, but ya, minecraft is for autistics.
So either it's too much action, not enough action, or just too unrealistics, or not realistic enough. All of those games sure get the pants beat off by DIG DUG. That game really ran the gamut of tension, story, replayability, graphics, and ofcourse music.
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Why can't they just make games like that anymore they do it's mobile gaming. Like the game cycles of the 90s was much slower, the time between zelda titles was 4 years to each other.
This isn't the fault of game dev companies trying to really milk the cow on pumping out more and more titles, but the advancement of technology. It's growing faster and faster.
The peak in games for me was Fallout 1 and StarCraft. That was back on pc. Ocarina of Time and Metal Gear Solid were great games, but they remastered them and they're just as good, and still a thing. But I have no interest in playing them ever again.
The real limitation of most games now is they're gear more towards quick reflexes which older guys just don't have, and it does make the games harder to enjoy.
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I love that flute.
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If this isn't fantastic then I have no idea what is
You're just old, looking for excuses to complain about medium to which you didn't catch up to and in all honestly sound like a complete casual. The dip in reflexes is minimal until you reach 40.
also
>implying Starcraft doesn't require rapid fast reflexes
Lemme say, any dip is not minimal. I know it gets worse, but I 6 years from 40...
StarCraft and AOE2 was more fun when I was a teen, lemme say.
>praises MW2, bamham and borderlands while dissing RE5 and Prototype
This fucking guy