>boss music changes into main theme when final boss gets to a certain amount of health
Boss music changes into main theme when final boss gets to a certain amount of health
>rules of nature
Most final fantasy 14 primal fight songs
Oblivion and wayward daughter specifically
>SNAKE EATER
Bravely default final boss theme is by far the best of all time
It only makes you get that feel if there is a
>home
in the game, and that home music is good.
In my experience only a handful of games actually do the things talked about in these threads
ok name 1 (one) western game that does this.
>final boss theme is the main theme but remixed to sound more intense
Child of Light
fuck off frogfaggot
>game writing/story telling actually makes you emotionally invested in a character (not the playable character) without having to sit through hours of cutscenes
witcher 3 was just plain unplayable do to the cutscenes.
This image is dated
And while it doesn't use the main theme, I do like that it uses the character's themes
>using the dragonator or an equivalent on an endgame monster changes the music to proof of a hero
MHXX's was the most kino though with ahtal-ka
It does use the main theme, as a matter of fact, it uses every single musical motif built up throughout the whole game which is why it is the best
Fuck, I must be forgetting where the main theme is. Sorry
>boss starts out with kino main music, then transitions into regular mundane music at the last phase
Listen to it again, its actually a really good orchestral rock ballad
Dungeon Defenders
One of the persona 4 final boss themes is a remix of the victory screen music
>boss music goes away and leaves you fighting in silence if you take too long
thats what salvaged the otherwise boring lao shan lung fight for me