>game has unskippable cutscenes
Game has unskippable cutscenes
>pressing the pause button skips cutscenes
>pressing the pause button pauses the cutscenes
>Yea Forums defends unskippable cutscenes because "you should respect the creator's artistic vision"
>game has sections where walk slow while talking to someone
>want to replay game for the gameplay, already seen all cutscenes
>game only lets you skip cutscene on NG+ >want a fresh playthrough given NG+ carries over stuff including things you can't get rid of
There's no way you're taking Kiaries HERT.
>game's idea of increasing difficulty is positive multipliers to enemy health and negative multipliers to your health and that's literally it
>game has unskippable splash screens
>game has cutscene of MC going 2000% emo after destroying the Earth
>skip it because it's unbearable
>find yourself on another planet with no idea what happen-
>game actually shows a text box with a summary of the cutscene because skipped it
MAX PAYNE IN A ASS
>sequel has an emote that makes fun of that scene where you do the same pose as the MC who was going about having destroyed "everything, everything, EVERYTHING!"
>pressing buttons restarts unskippable cutscenes
name 1 game
>RESTARTS
Ahahaha u serious? Name one lad?
>game let you skip cutscenes
>do so
>shows a "loading..." icon at the bottom that's as long as the cutscene
>Game only has some skippable cutscenes
>Game doesn't have an immediate option to exit game
>Have to exit to the hub
>Then to main menu
>Then to the start screen
>Then log back into a profile
>And then you can exit game
>hit skip
>it doesn't really skip but put the text boxes on fast forward so you don't have to mash
>animations still happen at the same speed
Exiting to homescreen to then exit the game pissed me off in MGSV
i just wanted to join and fit in with you guys, sorry I lied to you.
this is about the only reason why I don't buy shitty Sony games
Classic AssCreed
If I made a game I'd do this just for you.
>Game has a gamebreaking bug after the unskippable cutscene
>You have to try a few things to fix it and have to watch the cutscene completely every single time
thanks user, i would be able to name one game that does that.
>Mashing button to clear text
>Would you like me to repeat all this bullshit
>[X] Yes
>[ ] No
>You have to do a HEX edit to fix a crash due to too many items of a specific value
>game has "cinematic" gameplay
>you're slightly faster than their walking speed
>you're slightly slower than their running speed
What if I made it so that you need to push certain buttons that pop up during the cutscene or it restart- wait a second I'm talking about QTEs... huh, it just donned on me why so many people hate them.They're unironically a worse version of your "pressing buttons restarts unskippable cutscenes" by being "not pressing buttons restarts unskippable cutscene"
>you're faster than both their walking speed and their running speed
At least you're not bored out of mind watching the same cringy shit. Comtemplating a loading screen is already less annoying for the mind
My man. Hated that shit.
>Majority of PS1 games have skippable cutscenes
>PS2 games released 2000-2003 rarely had a skip function
Why?
I really need to watch Supaidaman at some point
>skipping the cut scenes lowers your end game final ranking
>there was some important information about the next level in the skippable cutscene
>ending credits are skippable
>it also skips a very important post-credit scene
>game has scenes where characters are mumbling but obviously saying real words
>subtitles [mumbling]
>cutscene is rendered in realtime with the game's engine
>skipping the cutscene just makes it go 5x the speed
>can smell the videocard burning
What game?
star ocean 4
almost every scenes are hard to watch but it offers those summaries
>game is 80% cutscenes and 20% gameplay
FUCK this.
people paid to do transcripts/translations are trash and get paid like $8 an hour so
the people that did subtitles for Mad Men didn't know the words "coquette" or "blaggard". that's what i mean by retarded
>game has skippable cutscenes
>but 80 percent of the cutscenes are either barrages of text or slowly walking while characters spew exposition at you, which you can't skip
>skipping credits also skips the option to start NG+
Fable: The lost chapters.
>game has no cutscenes at all, everything is just walking slow while someone talks
>game lets you keep running, fighting, and doing stuff as much as you want
>but most things you do have a good chance to interrupt the dialog
>if you care to hear it you have to stand there and do nothing
>the dialog is super slow and you can't advance it, there's often long pauses between sentences too
If I had a PTSD trigger from playing games it would be whenever some AAA trash suddenly makes your character walk slowly while you're following someone doing a monologue.
Bonus points for a very obvious camera change.
>alt+tab to do something else during it
>game mutes itself
>another cut scene appears directly after you skipped
>Alt+tab to do something else during cutscene
>Game pauses while you're tabbed out
>just skipping and going through fade in/out several times in a row still takes like 5 minutes
one thing I like about playing windows games on linux is that I can easily fool them into thinking they're always in focus and fullscreen even if they're actually in a window and alt+tabbed
probably a way to do this on windows too I'd guess but I never checked
It is I, Ansem.
Fucking Final Fantasy X-2.
>listen to a seven minute long rant
>text options pop up on the screen
>if you press any button you get penalized
Most games will let you do that. It's the rare ones that auto-pause on tab out which aggravate me.
Game?
most games I play actually don't without external means
but it's all shit japanese ports
MAX PAYNE IN YOUR ASS*
>your walking speed is faster than theirs so you’re constantly stopping to wait for them
>you need to fail 1 mission to skip the unskippable cutscenes
>you can skip cutscenes by clipping out of bounds and bypassing the cutscene trigger
>skipping the cutscenes is the only way to get the gold rank
>you can skip cutscene by removing the disc from the drive and putting it back in
>skipping cutscenes does not increase the game progress stat
i don't get why Venusaur was guarding panacakes.
>75% your damage and health
>125% the enemies damage and health
>Have to cheat the game hard as fuck just to kill things without either spending half a year killing it or being killed instantly
Even better
>You have to cheat the game to begin with because of how bullshit the enemies can be, so even with the multipliers, you still have to break the game unless you're on a difficulty where they were absolutely neutered in damage and health
>you have to watch cutscenes and skip them at a certain point if you want to do the mission faster and unlock new modes
THERE'S NO WAY YOU'RE TAKING KAIRI'S HEART
Fucking Assassin’s Creed.
>unskippable cutscenes in the middle of massive battles
>Their running speed suddenly goes faster than yours when attacking an enemy
>Will run back to where they originally were when the enemy's dead and continue walking slower than your walk speed
>battle continue happening during the cutscene
>some enemy is beating on you while you can't move
>game has unskippable hour long credits and a post-credits cutscene
>Game has skippable cutscenes
>The credits and the post-credits cutscene are treated as a single cutscene so skipping the credits means also skipping the post-credits cutscene
>go back to the event viewer to see the scene again
>actually have to watch the credits again because it's part of it
>it reveals that your characters are all fucking dead
>select some single player
>5 minutes off loading
>it loaded my girlfriend’s save file without giving me the option
>all other controls not active until I tell the character to walk
>go into options to load my file
>still can’t call my horse over until I walk a step first
100%. Fucking hate when I want to go somewhere or savour the cutscene but then just fucking skips it.
That's a big one for me
>game has skippable cutscenes
>except entering rooms with a large battle
>character runs in and takes cover, then waits several seconds to get surrounded before control is returned to the player
>every fucking time
The cutscenes were hidden loading screens so they were less noticable.
I was scrolling to see if any sap would tell us how awful the speeds of npcs to characters...... are
>you can pickup the npc you're supposed to escort and carry them at your leisure
>can also throw them around as needed
>Only way to get specific item is to reach the final room in less than 12 hours
>Due to a hardware bug the ingame clock runs slightly faster than the actual game, meaning you have to do it in less than 10 hours
>cutscenes are unskippable and take up 35 minutes, in which the ingame clock still runs.
>game times how long it takes you to finish a level
>it counts the time spent in cut scenes
>skipping a cutscene causes the game to load for the same amount of time
>you now have to sit in darkness for 30 seconds regretting your decisions
>know that wolfenstein new colossus is sjw trash
>b-but the gameplay is still good
>download and play from xbox pass
>game starts with unskippable cutscenes
>and they don't fucking stop
alt + f4 that shit, should just have made it window and run along in the background but still retarded with all that story in my nazi killing game
>game auto saves at the beginning of the cutscene before the boss fight
>everytime you die it just auto loads to the beginning of the cutscene
Never in my life I was this desperate to git gud within minutes
>you literally need to use glitches to skip cutscenes and/or use other shortcuts and precise stuff to have a decent shot at complaining a in-game timed challenge that isn't self-imposed
*completing
AC comes to mind
ugh Ocarina did it like once 20 years ago, get over it you child
>game has sections where walk slow while talking to someone
>it's a plane game
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
Wonderful 101 is so fucking bad about this. There are seriously a few points where you have to skip like 5 times to skip a cutscene.
also
>skip cutscene
>QTE
>cutscene resumes
I can't even remember another game doing this
I think there may have been 2 or 3 nes/snes games I played that did it, but can't remember which
>Game forces you to fail a combat situation, no matter how hard you try
>Cutscene starts where your character is captured/surrenders
>win battle you were supposed to lose
>bad end plays
>game over
>win fight you’re supposed to lose
>game crashes
>credits aren't skippable
>no after credits scene
>win battle you were supposed to flee from
>the game pretends it never happened but you get an advantage early on, thanks to the drops
>win battle you're supposed to lose
>your reward is just a black screen with text and the credits play
>want to do NG+ so waiting for the post-credits save prompt (game doesn't autosave)
>credits aren't skipable
>wait
>it starts showing the names of every kickstarter backers one by one and very slowly
>go to do something else because it's taking forever
>2 hours later come back after watching a movie
>it's still going, it's showing the names alphabetically and currently at the letter M
>go to sleep
>wake up 8 hours later
>it's actually over
>there is absolutely nothing, not even a save prompt, just a The End
>turns out you just needed a save from before the final boss to start NG+
>game starts with a cutscene
>press esc to add subtitles
>esc skips the cutscene
>Still have to go through the tutorial in NG+
>game has skippable cutscenes
>pressing any button skips instantly
>game doesn't have cutscenes gallery
>game came about before youtube
>volume buttons skip the cutscenes
>sound effects isn’t mapped to the sound option in the menu
>game starts immediately after launch without you could change the settings
>subtitles are small or have not proper outline and they are invisible on white background
>Game has small ending images while the credits play, meaning you have to see all credits every time to see characters ending
>gameplay has you absolutely raping shitty mooks and grunts to death while you take little to no damage
>cutscene shows you getting punched once and falling to the ground with the wind knocked out of your lungs, then you surrender
LEAD ME TO EVERLASTING DARKNESS
>Text in subtitles is different from actual speech
>constantly get bitten by zombies during gameplay and are completely safe
>get bitten in a cutscene and start dying
>Gameplay has you beating a character
>After battle said character states was heavily helding back and you remark that the opponent could have easily killed you
>mid to late 2000's HD game with microscopic UI text