Is it really bad for a dev to be TOO ambitious?

Is it really bad for a dev to be TOO ambitious?

Attached: 1544895739270.jpg (300x431, 29K)

Other urls found in this thread:

mixer.com/Halo?vod=65957556
youtu.be/OMahag8wEtc?t=20
youtube.com/watch?v=SAwRp7Il4LY
youtube.com/watch?v=0q69Msy8ttM
youtu.be/GWCgU4GEBdM?t=20
youtube.com/watch?v=iYrBJ7eLtUY
twitter.com/AnonBabble

yes it literally ruins games all the time

Halo 2 wasn't ambitious, they just wasted all their money and took naps until Microsoft noticed, got furious, and they had to slap a game together in 5 minutes.

>forerunner tank NEVER EVER

Attached: D6GzwEBUYAEcEEn.jpg (640x597, 44K)

the entire reason bungie had to scrap their work on 2 and start over was because they bite off more then they can chew in terms of the engine's lighting technology which the OG xbox couldn't handle; as well as having 2 many missions

Attached: Title_Screen_Sonic_3_and_Knuckles.png (320x224, 20K)

we may still get it

a while back 343 did a community stream where they dug out old Halo 2 builds and showed off cut levels and stuff. We got a full walktrhough of the E3 build and they went out of bounds and found out that it's way more stable then they realized; and showed of beta areas of other vcut missions on earth, a prototype delta halo, etc.

mixer.com/Halo?vod=65957556

If they do this sort of thing again they might show off a build with forerunner tank.

Alternatively, with the MCC release on PC, and 343 saying they wanna do mod tools, we may get it that way. Somebody actually restored a cut warthog run at the end of High Charity for example:

youtu.be/OMahag8wEtc?t=20

>Halo 2: Remake
complete with Covenant Ship, Forerunner Tank, flood juggernauts, heretic hunters, and sprint

Attached: 1528928234511.png (645x773, 5K)

was the joke here that sprint was originally supposed to be in 2 also but it got cut?

yeah
youtube.com/watch?v=SAwRp7Il4LY