And while other devs fuck around with DLC rosters and remakes, Kojima created a new genre

And while other devs fuck around with DLC rosters and remakes, Kojima created a new genre.
But he's a hack, right? fucking idiots

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Genres:
Cinematic
Adventure

Yes, he's a fucking hack you dumb cunt.
He's full of shit as always, that's how he sells himself.

Wanna know how many games will be made under "strand" genre, if we count Death Stranding (and we shouldn't)? 1

THESE are the genres this game will have.

yea

once you pray his awfrul game, you wont be abur to strand games anymore

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>acording to Kojima
Not how those things works.

Yeah he's a hack and makes shit games than I'll never buy.

hehehe nice

I can create a walking sim and call it philothink genre and say I invented it

what is a strand game

based peep

Im making a game that has the player fill the role of a character (or toon as i like to call them) in a fantasy setting with many other players living in the same dynamic world.
I shall call it "Fantasy Adventure Game - Groups Of Travelers". The game is nothing like anything else we've experienced, therefore you cannot compare it to other games that arent within the umbrella of the FAGGOT genre.

20 minute cutscenes stranded between shit ass action sequences

Dark Souls messages 2.0

kek

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It's a new genre. As of now it only has one (in-development) members so it's not really possible to say anything general about the genre itself.

Wait a few years when there's more strand games and I can start explaining what similarities they have that define the genre.

Dark Souls.

It's the community who decides to create and apply new labels, not the devs.

>It's a new genre

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It just looks like a third person shooter to me. Maybe it actually is revolutionary as fuck but none of the stuff we’ve seen so far prove it.

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why is kojimbo the only megalomaniac that gets away with it

Based Kojambo actually pushing boundaries of gaming

The only thing this game does that sounds new is that when you die you get sent to another world and you have to return to your own through some bullshit. And i wouldn't be surprised if there was already at least one game out there that did this.

Stranded between a video game and a movie

>it's so amazing and mysterious I just can't tell you

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Weebs

Kojima catching up to the ps1 over here.

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Lads can you help me? I need to find the thread about MGSV this user is talking about.

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Brainlets will scramble and do absolutely anything they can to shitpost regardless. Game has a release date, it's coming out. We will see.

Hey OP, remember the FREE genre?

Of course you don't.

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Should have said groups of toons since you already threw that bit in

I honestly cant tell if Nintendo fans or Sony fans are worse shitposters nowadays?

>it's all konami's fault! daddy kojima dindu nuffin

>MGS4
>it's too much like a movie
>MGSV
>i-it's not enough of a movie
>Death Stranding
>i-it's too much like a movie
You retards can never make up your mind.

Persona?

i for one welcome a return to the glory days of 90s fmv cd-rom games

underrated

Also original Prey.

And WoW.

I don't know why I fucking preordered this.

>the (former) fanbase is one person
You retards need to learn that not everyone is hive mind group that unanimously votes on shit.

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Isnt shenmue just an Immersive sim which basically means the exact thing as a FREE genre?

I have no interest in this title. I'm not sure why but I never got into metal gear or the games Kojima has worked on. I know they have a huge following but it's just not for me.

Group Of Toons

Good stuff man

Kojima likes the smell of his farts way too much.

Oh wow big world bump into another person every 10 minutes.

WoW did this in 2004 with 1000s of players in a server

Probably because the setting is completely retarded.

MGSV is bad because it's unfinished, the cutscenes are the least of it's problems. MGS4 only has 2 good missions.

he's gay

It's literally too deep for the average person

Interestingly enough, the original concept for death in WoW was that you'd be transported into Emerald Dream, which would be its own realm with NPCs and quests, and you'd have an option to ask a spirit healer to resurrect you back to Azeroth or stay there and do content. But it was deemed to be too annoying to go through it each time you die and want to resume your adventure. So Kojima is going to give life to the concept vanilla WoW designers considered an annoying waste of time.

>playing tag with badguys like literal children on a playground with 80 minute cutscenes is a genre now

The average person is precisely the one that can't stop sucking Kojima because they are too ape brained to understand the setting and they think it's "deep and smart".

I like Kojimas games, he makes som damn good ones. Shame he has his head up his ass, I doubt anyone will make "strand" games, but I would like to be proven wrong when it comes out.

>Kojima is going to give life to the concept vanilla WoW designers considered an annoying waste of time

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It could be interesting if the game focuses on the journey experience over the task-based experience but to avoid being boring they would have to make sure that there is something interesting enough happening every time the player goes there and doesn't just end up as a glorified spawn room.

The weakest part of MGS was always the writing.
The good bits like TECHNOLOGY and gameplay were not done by Kojimbo

MGS1 handled both just fine.

>that's what we need right now
>not to stand apart but to come together
To be fair, you have to have a very high IQ to understand Kojima

Kojima is just at the right level of depth for the average person. The Christopher Nolan of video games.

He didn't create shit. It's a ripoff of the souls games mechanic.

This guy gets it

and 3.

So what's going to separate it from, for example, Journey?

Homo demons

Is Kojima becoming the Japanese Peter Molyneux?

>it is developers, not audiences nor marketeers, that decides what a genre is and when it is born
sure, kojima, that's exactly how it works

>Kojima given full control on MGSV
>can't shoot out radios
>can't starve guards
>can't throw snakes at people
It's staggering how little TECHNOLOGY is in MGSV

My guess is this strand bullshit just means different realities or something and depending on what reality you're in the genre will be different. So at times it will be a survival horror while at other times it's a stealth 3rd person shooter. That's why he's being so weird with the genre because it's not exclusively any one of them and is all of them depending on where you are in the game.

God no. Project Ego turning into Fable was a bigger lie than no man's sky

Genre: walking simulator, ladder simulator

>tfw preordered the collectors
I'm getting that fucking pod baby

That menu when he picked the ladder looked so fake to me

All my normalfag friends either don't know metal gear or won't give it a chance, so I beg to differ. In video games, MGS is one of the more deeper experiences for sure.

You know what's amazing is that nobody would be acting this skeptical and jaded about his game if he wasn't so elusive about it while simultaneously sucking himself off about it whenever it comes up.

If kojima just came out and said something like "I want to take another crack at the open world action adventure genre and do a better job, and I want to make an open world game with some more esoteric metaphysical elements, and have a lot of famous people in it", people would find that very direct and even exciting.The fact that he has to make up new terminology for what he's doing speaks to a sort of insecurity in what he is making, and it opens him open to additional flack that wouldn't even happen if he didn't sound like such a bullshit artist all the time.

>kojima being a pretentious piece of shit after spinning his wheels for several years
>shitty game journalist eating it up
Seems about right.

>Kojima created a new genre
I gonna laugh my ass of when Kojima is gonna become just like Tood and Peter.
Tell me lies, tell me sweet sweet lies.

So it's like that Zelda game from like the SNES where you can go to the dark realm and everything is spooky?

Maybe it’s not all their fault but definitely they’re the bad guys in this story.
Also MGSV is trash but I’m interested in reading that thread

That is so pretentious and cringy, Jesus. How embarrassing.

How is the setting retarded? Infiltrating top secret locations and uncovering top secret doomsday weapons/blowing them up? That's cool as fuck. You have to be onions as fuck to not enjoy the tech, political, and philosophical talk along with the kino drama. Seriously get some taste I'm tired of this. It's a little campy sometimes but mostly it's just great.

>strand games

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Give some good strandcore Yea Forums

Saying your game is a new genre of games is like typing /Thread on your own post.

>it's a little campy
>A LITTLE

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Kojima is the Kanye of videogames.

Well he's right about one thing, that won't be the name marketers roll with if he indeed is pioneering some new game type. Because that sounds fucking silly.

kek

>kojima created the walking simulator
Idiot.

faggot is full of himself that he wants to create a new genre of games like Dark Souls has despite being hard to accomplish such feat in a market with already defined genres.
His game is just a 3rd person shooter, its not a new genre.

He wants his share of "its a souls like game" to be like "its a Strand like game"

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This nigga

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>created new genre
>according to him
yeah the gook didnt do shit.

You don't just get to declare your game is a new genre. That's something the zeitgeist decides after your game (and others like it) are released.

my ass. its just going to be a third person game with some wacky gameplay mechanics, that isn't a new genre. he's been doing the same shit for a long time.

Here, here!

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genre:
>delivery guy
>new

Or like the Skyward Sword’s Twilight Realm thing?

haha why do japs have troubLe pronouncing the Letter L?

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what is rove?