Valve are the good guys

>valve are the good guys
Is this still true?
Was it ever true?

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Other urls found in this thread:

knowyourmeme.com/photos/955011-steam-workshop-paid-modding
web.archive.org/web/20111205010446/http://steamcommunity.com/workshop/workshoplegalagreement
reddit.com/r/gaming/comments/33uplp/mods_and_steam/cqol9re/
pcgamer.com/valve-modders-absolutely-need-to-be-paid/
twitter.com/NSFWRedditImage

you either die a he

or you let it be

Always and forever true.

Tim Sweeney is a pedo. China should be incinerated.

they're the lesser evil

>literally started this hell of needing launchers for games on pc
>good guys

I can't wait until this board explodes when their new games are VR exclusive.

Valve stopped being the good guys when mannconomy got introduced, putting a cancer on the entire video game industry

reminder that they popularized lootboxes and MTXs

they are bad guy. epic is good guy. download epic.

ni hao

>Monopolizes the market with shitty DRM platform with awful cut for developers (although I don't care about this as much because game devs are all faggots)
They were never good, but they used to make good games at least

Half life 3 vr exclusive would be great.

Valve makes pc gaming great

>"b-b-but I want rehashed sequels like left 4 dead 3 and portal 3"
^these posters are faggots

gaben is a fat fuck who invented this store bullshit at the first place (dont forget the lootbox bullshit)

Valve changed to this lazy ass middleman we now know them as when they introduced item trading shit and economy for TF2.
Prove me wrong.

I just want new good games from them and at least an actual conclusion to HL

new games are coming from them, they're still game developers. We're just gonna see a vr focus for a minute. We already have confirmation they're first full fledge vr game is coming out this year. It'll be a defining moment for vr

traditional games are being developed too.

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I see them as more like gaming engineers then actually developers.

>Is this still true?
They had the idea of paid mods since the introduction of Workshop. knowyourmeme.com/photos/955011-steam-workshop-paid-modding
I kinda hate they don't release a DRM-free version of their pre-CSGO backlog, specially since they dropped XP and Vista support.
I don't blame them for the popularization of account-based DRM, despite the fact that I would love to have Blu-ray physical releases for PC that aren't tied to an account.
I do hate that they pozzed Team Fortress 2 with lootboxes.

No.
Yes.

It's pretty funny how you can tell the age bracket of people who hate on Valve or Steam. It's actually surprising how evident it is they didn't live through the 2000s PC market.

this

they're still making games but have turned to focusing on Steam and trying to innovate VR these days

>They had the idea of paid mods since the introduction of Workshop
no they didn't, it was a Bethesda idea that Gaben was reluctant about and pulled out of 2 days later. Notice how only one of these companies moved on with the paid mods idea. Hint: it wasn't Valve

At least the Chinks are fighting back against their government now.

>Valve may choose to distribute Your Contribution for free and/or for a fee. If Valve chooses to distribute Your Contribution for a fee, then Valve may set the price for such distribution in its sole discretion, and Valve will pay You as follows, conditioned on Your compliance with the obligations contained in this Agreement.
web.archive.org/web/20111205010446/http://steamcommunity.com/workshop/workshoplegalagreement
December 5, 2011.

Is it going to be any good? That's the question. How many games were a success that wasn't initially someone else's idea? Half-Life and...

>when drm was just a fancy word for rootkit
ah,the bad old days

Valve has basically been doing nothing but sitting with their thumbs up their arse for years now.

>At least the Chinks are fighting back against their government now.
so where are next protests at tiananmen square?

Yes, so? EULAs are as broad as possible and encompass all kinds of situations, most of them never materialize.
And what I said in that post is literal info from TES modding scene.

What about Artifact or when they sided with Hatred?

Not bad guys or good guys, they were sitting on the top with an undisputed monopoly for years now, competition will force them to stick their thumbs out of their ass and maybe give a more fair share to developers

>At least the army worms are fighting back against the Chinese government now.
Fix it for you.

They've already saw a future when they could offer paid mods. Otherwise they wouldn't even bothered to do it. And I remind you that Gabe Newell himself shilled for it.
>Actually money is how the community steers work.
reddit.com/r/gaming/comments/33uplp/mods_and_steam/cqol9re/
>And [modders] create a lot of value, and we think that … absolutely they need to be compensated, they're creating value and the degree to which they're not being accurately compensated is a bug in the system, right? It's just inserting noise into it
pcgamer.com/valve-modders-absolutely-need-to-be-paid/

thanks for the lootboxes good guys

Yes, when Steam was mandatory with Half-Life 2, it was met with great fanfare.

It's not like he's wrong.

That doesn't contradict any of what I said. Gaben and anyone older than 15 recognizes that modders should see some compensation, but Gaben heavily disagreed with Bethesda's system and way of doing it, that's why he pulled out of it.

How does GabeN's cum taste?

in an ideal world, why shouldn't modders be paid for their work and value they add?

Are you telling me that he didn't knew how Bethesda's system worked until it was released to the general public?

enjoy your realistic horse anus mod

Salty milk and coins

no I'm telling you he was very reluctant but decided to go with it anyway but regretted it almost immediately.

>he was very reluctant but decided to go with it anyway
Hmm... poor Gabe. Bethesda surely had put a gun on his head to do it. He dindu nuffin.
>but regretted it almost immediately.
Once it was clearly critiziced by the community.

>Once it was clearly critiziced by the community.
Obviously, how else do you gauge your customer base's thoughts on something?

But I thought he hated Bethesda's system since the very go?

How does that preclude the release of the system? especially when it's already agreed on?
he also hated a lot of shit about half life 2, still released it.

Made some great games
Their platform and client is decent
seem pretty based to me

Take a look at all the "content" creators. It's nothing but like,share,comment,subscribe,click the bell icon and donate to my patreon. Take a look at the indie devs reaching the funding goals several times over, then still getting a publisher who then tends to fuck the people who originally funded the game. Take a look at all the big studios releasing multiple season passes, endless dlc and lootboxes. Then try and say it's not all about money on all levels.

>especially when it's already agreed on?
He hated it but agreed to do it anyways because?
>he also hated a lot of shit about half life 2, still released it.
Because it was late as fuck and he had publishing deals to comply with.

Nope, just another bloated waste of space corporation.

>onto a winner with CS1.6
>make mad bank off CSS even though its inferior to 1.6
>leave vacuum in the market
>get BTFO by CoD4
>reluctantly release CSGO to cash in on consoles and lootboxes because you'd never be able to get micro transactions into CSS without gamers rising up

>make mad bank of TF2
>leave vacuum in the market
>get BTFO by Overwatch porn
>fuck it add more money sinks

>Then try and say it's not all about money on all levels.
I agree with you.

>He hated it but agreed to do it anyways because?
because maybe he was wrong and bethesda was right so might as well test it? how is this hard to understand

Valve didn't even make CSGO dumbass.

They are true neutral

Oh yeah, you have to try things first to know if they're bad ideas or not, common sense it's overrated anyways. By the way, that he opened Workshop with a fucking Portal mod for Skyrim.

Half life fags have become a meme. A game that 3 people played is now shilled on Yea Forumseddit nonstop as if it was good in the first place

>Oh yeah, you have to try things first to know if they're bad ideas or not, common sense it's overrated anyways.
yes, testing is usually the sure-fire way to get an answer. if gabe had any common sense, he would have never stopped half life.
>By the way, that he opened Workshop with a fucking Portal mod for Skyrim
what does this have to do with anything? was that the first time you saw Valve doing cross-promotions? 'cause they've done a couple throughout the years.

He's based. Steam is the best place to buy and play games

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>he would have never stopped half life
For what reason would he make another Half-Life? It would only tarnish the legacy of the company and he already makes ton of money.
>what does this have to do with anything?
He obviously had no problems at all with Bethesda nor with their partnership for paid mods thru the Workshop, something he has already foreseen in 2011.

They're shit and have been for a while, but epic is still worse

>For what reason would he make another Half-Life?
At that point in time, circa 2007, it's easy money by riding the wave of the biggest FPS franchsie since Doom. Easy boost to the Steam platform too, because it was one of the most hyped games ever.
>He obviously had no problems at all with Bethesda
I never said he had any problems with Bethesda though.

>Easy boost to the Steam platform too, because it was one of the most hyped games ever.
The boost was given instead by the sales.

They are good it’s just that Valve is basically an anarchy in the form of a company.

Are you retarded? The boost is releasing the most hyped videogame of all time on your platform, effectively drawing even more attention to it and having it gain insane traction, which at the time (2007) Steam did not have yet.
They didn't achieve the same by not releasing it and instead selling other people's games. If anything, they delayed Steam's market affirmation by a couple of years.

>valve didnt even make any game they just paid off the modders
whatever helps you sleep at night broski. their name on the cover.

>If anything, they delayed Steam's market affirmation by a couple of years.
X.

Valve are unironically a bunch of boomer developers, who are seniors at the company and believe in the "old ways" of building online communities, in conflict with a new wave of employees who want to establish safe zones.

they're the most pro-consumer by far
forums, reviews, ratings, suggestions, etc.
allowing tons of content even some adult content because people wanted it
game devs seething because they have to pay a fee just like all the consoles do too
game devs can literally distribute their own game if they don't like it *dabs*

No

They actually contracted it to a third-party developer, no modders were involved this time.

>Has more DRM on their store than GOG
>Only updates its launcher in response to another e.g chat update because of discord, library update because of gog galaxy
>Sales have been getting objectively worse, very few free give aways.
>Store is filled with literal mountains of garbage, they have zero quality control, they give zero shits
>They don't release video games anymore unless they can monitize it via card, item or mod shop on steam
>The company is in shambles, nothing gets done, top people just sit and let the money roll in
>Big old cut out of everything they sell, a % that hasn't changed since the release of steam, when it really should have been lowered when steam became as big as did
>People defend them because they made Half Life an eon ago.
Only difference between Valve and Epic are Valve are wide eyed jews and epic slanty eyed.

The only based and redpilled storefront is GOG.

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>Has more DRM on their store than GOG
That applies to most stores, even itch.io.
>They don't release video games anymore unless they can monitize it via card, item or mod shop on steam
>Only updates its launcher in response to another e.g chat update because of discord, library update because of gog galaxy
This is very true.
>Big old cut out of everything they sell, a % that hasn't changed since the release of steam, when it really should have been lowered when steam became as big as did
Why?

Gabe Newell himself has said if steam goes under while he is alive everyone can keep anything they bought.

How long is the epic store going to last when it sells games at -$10 and pisses off it partners by discounting pre orders?

1998-2007, Valve were apex top tier good guys. They were one of several highly respected, transparent, open, and fun developers. Post-2011 is the downfall of Valve, where they obviously just funnel billions of dollars in revenue to themselves, have no quality control. Their last game was a card game for a Warcraft 3 mod. Not only do they play it safe by not creating any video games with their mountains of resources and money, but they actively snub their customers and long time 'fans.' Go back a few years, to the VGA's, when Valve and Gabe were given the 'game of the decade award' for Half Life 2. A lot of the people who worked on that game were no longer there- a few on stage had nothing to do with that game's development. Gabe accepts the award with a frown, he is downtrodden, he keeps the award below his waistline not wanting to show it off. He knows this is like the Pope giving the title of "Emperor of the Romans" to Charlemagne- a call to action instead of a real reward. But Gabe and Valve didn't take that call to action. They took money instead.

I hope he has some kind of failsafe Incase this happens.

It stopped being true circa 2007

Except that for removing the DRM you can't do it without asking the holders of distribution rights.

tru

>hong kongers are chinese
top bantz m8

>Gabe said it
>implying his word has any value anymore
Lol, fanboys are hilarious.

>Why?
You don't understand the concept of scale? Have you literally never done a business studies class? Valve hasn't grown in size drastically in years, while the steam store has ballooned. The amount of money they are making on that original cut is outlandish. Originally, the cut wasn't that stupid as the store was far smaller.

A normal business would have lowered the cut, as costs have not raised in perfect level with intake. Lowering the cut is the right thing to do. Unless. UNLESS you are a massive turbo jew company who gives absolutely zero fucks. Like valve.
Misdirection is the pcbros weapons, don't be a pcbro. Nobody is defending epic, my post was about shitting on steam and calling the company out for being jewish. Attacking steam is not defending epic, they've got a whole load of issues themselves, which I don't care about because I don't use epic. Misdirecting arguments however is shit tier "steam bad? but epic bad!".

>Why?

Basis of Capitalism with at least some semblance of morals is that if you have a massive demand for your product or service, you can lower the percentiles you would charge developers/lower the prices slightly for the customer base in order to get your product/service into markets that it was previously priced out of, due to the initial cost of your business/service's start up. Once you begin to generate large amounts of profit, diversifying your market by modifying prices lower to meet the demand, especially on a product that is theoretically unlimited (we are not dealing with scarcity of natural resources with this product/service, only man hours and infrastructure costs) makes a lot of sense. Valve could theoretically have made more money, innovated quicker, enticed more developers to use their services, and allowed emerging third world countries to also get in on the services too. Holding your percentages at the exact same rate as when you initially took the investment risk, despite generating billions in revenue already, is a seedy and arguably immoral capitalist practice that has lead to Steam's own stagnation.

private company, gaben can do literally anything he wants and while rights holders could complain and sue him they couldnt stop him from removing the DRM if he wanted to do so.

Absolutely based reply.

>Originally, the cut wasn't that stupid as the store was far smaller.
I know, but if the developer or publisher doesn't likes the cut, they can sell anywhere else. Mojang did it and it achieved a moderate level of sucess.

>and allowed emerging third world countries to also get in on the services too
Except that Steam does invest in getting local payment methods from third world countries. I know because I live in one.
>inb4 I meant about publishing
Literally everyone from any country can submit games to Steam.
>Steam's own stagnation.
Steam invest a lot on hardware and Linux support. If anything, it's Valve who is stagnated.

>they couldnt stop him from removing the DRM if he wanted to do so.
>because Gabe Newell is a kamikaze now
Okay, this is Steam. Thanks based GabeN.

Steam are leaning into tech company territory and leaning heavily into VR, other hardware and Linux.

They've done great things for linux and i totally expect a second gen steam controller to roll around. Though i think their next move will be into home servers.

Valve in 2019 is a shit company that has only been forced to do good things via legal action. See refunds. That was something even EA had before steam. Look at their recent attempt at a game release, the most exploitative shitty card game the market has ever seen.

The only reason people (read: plebbitors) are up in a tizzy about epic is because they've invested so heavily into the steam platform and derive a large part of their digital identity from their account. It's kind of pathetic really, but these are the people society in 2019 creates- people that build identities based on the products they consume.

valve saved PC gaming when microsoft and retail abandoned it

To be honest, gamers should be giving epic all their money, finally we have an ally against the Steam machine and their anti-developer and anti-consumer ways.

Don’t forget Tim Sweeney abandoning it too

This is ironic right?

>library update because of gog galaxy
wut? libary update has been in the works since 2016. beta was supposed to happen 2017
>>Store is filled with literal mountains of garbage, they have zero quality control, they give zero shits
that's why there's sno many filters for you to configure! i literally never see any trash I filtered out
>>Big old cut out of everything they sell, a % that hasn't changed since the release of steam, when it really should have been lowered when steam became as big as did
Why? Steam does far more for developers than Epic or other retailers. Their Steamworks Developer page is incredibly useful as a market analysis tool, and they have very useful documentation with advice for developers. The SteamWorks API also has tons of features for developers to take advantage of that helps a lot building their communities.
if anything, Steam is the ONLY retailer that actually deserves 30% cut.

Yeah based lets not call them out for being terrible nowadays because they started stuff.

>high cut meme
You mongos out yourself as degenerate plebs all the time. The 30% cut is totally justified with all the benefits and features the store has to offer to developers.

No, why should it be ironic? every other store is a lame duck, GOG has literally no content, uplay sucks, i mean origin is okay if you like EA stuff, but really, the only strong competitor and monopoly breaker is Epic,

Yeah, this is bait.

>valve are the good guys
>Is this still true?
Unironically yes. As much fun as it is to joke about all the hentai shit getting put on Steam, do you think any other distributor would allow it? They've had enormous pressure to start censoring what is allowed on their store, and in response they actually doubled down on letting devs do what they want.

>it's kind of pathetic that people care about the products that they've spent their hard earned money on
Very true fellow comrade! If only everyone would give in already and just download based Tencent's botnet so that we can stick it to evil Gaben!

>he

What I'd love is for HL3 to be VR exclusive, and people trying to hack in ways to play it on a regular desktop setup.

>Store is filled with literal mountains of garbage, they have zero quality control, they give zero shits
Yes, if only we had the Chinese (((curating))) what games we could purchase, everything would be perfect.

This thread isn't about epic yet you still bring it up.
>rent free

They used to be back when they made games and free SDK's instead of DLC markets and wasted physical products.

Then they became the lesser bad guys when Epic showed us how much worse they could be.

or turn into a she (male).

>Bait
I pity you, for we must guide the blind, for they cannot see.

this

>First game they released in nearly a decade hiatus
>Its a shitty fucking cardgame
lol go fuck yourself gabe

Told you so! Told you hats would lead somewhere bad!

>curation now is a Jewish and Chinese
Kill yourself.

>he doesn't believe in gaben
Just fucking neck yourself newfag nigger and get a life.

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Valve were never the good guys, they did exactly what Epic is doing now, frankly im glad to see them die.

lowering the prices for the customer is a dumb meme, because at the end of the day you're lowering the value of a game in the eyes of the customers, which should not be done without the publisher's opinion (they are the ones who decide about the price tag after all). also, no amount of theorycrafting or suggestions of features can predict whether it'll be sustainable in the future or not. I'm willing to bet, for instance, that Epic won't be able to keep their 88/12 ratio for a long time, or at least once Fortnite's popularity starts waning for good

If the retarded Tencent memes are true, they could keep the 88/12 ratio until the end of the store.

You are fucking braindead if you need Tencent choosing what you can or can not buy for you.

Gaben is BASED nand if you dont like that you can go back to C HN I NA if a game aint not steam I DONT CARE ABOUT IT because Gaben is BASED and cares unlik TIM SOONY

>People actually parroting the moronic 'unfair 30%' bullshit

Goddamn Epic has you idiots right where they want you

>if you need Tencent choosing what you can or can not buy for you.
Except that if something it's not in X store but it is in Y store, I will just buy it in Y store. Curation is just another way of doing things. Valve had curation in the past and I'm sure they aren't either Jewish nor Chinese. Neither are CD Projekt Red.

I've never had a single issue while using Steam.
Meanwhile, every other platform fucks me over or makes me do needless work to get what I want.

Steam offers the most services, the most fluid refunding system, the best sales, the best UI / sorting, the best everything.

It's a DRM, yes, but it's a GOOD DRM.
It doesn't affect the performance of the games, it doesn't crash, it doesn't go down often and it can always be used offline. It even has cloudsaving, controller support and it's own anti-cheat.

Meanwhile, Epic sends you chinese login attempt emails weekly and doesn't even have a fucking shopping cart.

Of course I'd use a non-drm option, but as it stands, there's literally NO bad reason for Steam - all they do is offer services

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What would possess you to actually post this embarrassing shit, Randy? Are you still asspained that no one believed your retarded riverboat story?

SHUT up I dont take that from you

Is Tim's cock so firmly stuck up your ass that you genuinely think otherwise?

...

This
GOG are the "good guys"

>It's a DRM, yes, but it's a GOOD DRM.

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What kind of company leaves the fanbase of your main franchise in cliffhanger forever and keep quiet about it. It is just inconceivable. Because lets be honest: Episode 1 and 2 were not breathtaking, but they are parts of a story we were promised when purchasing.
Fuck you Gaben and the other pussies at Valve.

No they arent, epic is good since they want competition in the market space

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>imagine caring about the plot of a video game
.

no
no
people were brainwashed by gaben

This year has been shit for valve.

>no blue checkmark
Don't even bother.

Yeah, dunno how to feel about it. Before Epic came along, everyone and their mother complained about Valve not making enough games, shitty sales, or introducing garbage shit that was thankfully removed (paid mods and CSGO gambling shit). There are no good guys in the vidya industry, just ones who are the least shit.

All corporations are your friends, user.

If you have never cared about the lore and mysteries of Half Life you are dead inside, user.

I don't know, even a giant such as Tencent would probably consider dropping an unprofitable studio if it keeps underperforming. If Epic proves to be a liability for Tencent's profits, they might lose a major investor for good. Let's not forget that Epic Game's products have been either moderately popular or barely known, and Fortnite battle royale was probably their first taste ever of the mainstream spotlight. The Epic Store feels like a desperate attempt to cement their popularity in the gaming community before they become literally whos again

>named after the archangel Gabriel
>one of the original creators of Microsoft
>went to harvard but left because it full of idiots
>left Microsoft to form Valve because he knows he's no underling
>pro gamer and pro developer
>vehemently anti censorship
>anti monopoly
>anti exclusivity
>builds everything he does on transparency and openness
>keeps his company private so shareholders can never control it
>someone got really sick when working on a project with him and he halted the entire thing, telling the guy that his employee's health is more important than any video game and he told him to go get healthy and not to worry about work until he is
>once had a birthday party with Yea Forums
>allows for controversial paid mods but says "we're scrapping the whole thing if the gamers have a problem with it." as opposed to forcing everyone to get fucked
>gives no-strings-attached funding to developers of VR software no matter what platform they want to sell on just so it can continue to grow
>created the tightest knit VR community of the broest of talented bros through the Vive and SteamVR
>implements regional pricing so people stop getting unfairly screwed in shit countries
>implements a means for poor people to make money by playing free games so they can be part of the legit community
>supports piracy, as it serves to highlight service issues that need to be addressed
>allows a game rating system so players know what they're buying into and to force devs to make good games
>puts in community streaming so you don't have to deal Twitch and its advertisements and shitty community of level black redditors
>steam sales like a motherfucker with discounts that are often godsent
>gets incessantly bullied by instigating epic and he just ignores them

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I'm not a good guy!
I'm not a bad guy!
I'm THE guy!

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don't forget they add lootboxe and looting in everygame because money
adn even on steam alone you can buy some useless shit to level up your steam level

>If Epic proves to be a liability for Tencent's profits, they might lose a major investor for good.
No way will that ever happen when Fortnite is still popular.

Unreal Engine it's quite mainstream in the development scene.

Yea Forums actually got him back for that one year. There was a Yea Forums meetup at Valve HQ on Gabe's 50th where they brought him gifts that were locked in chains and padlocks and then charged him $2.50 each for the keys to open them. The boxes contained hats.

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>Fortnite is still popular.
Fortnite is the latest zoomer fad, people 'like' it because its got skinnerbox design and streamers all over it. Few years and the kids will have moved on.

ahahah great all is forgiv..yeah no
fuck him

you're not fooling anyone, poser.

>Corporations should never budge on pricing their products, god forbid the consumers dictate the market and not us, a private limited license group beholden to no one but our own personal bank accounts

This is why General Motors is closing a dozen factories and despite Ubisoft shoving 1200 developers into their Toronto office, they still can't produce a game people want to talk about for more than a week.

Valve has ALWAYS tried to push the limit on how they can screw over the consumers, they have been in trouble over and over again for breaking basic consumer rights law.

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Valve is and always will be my favorite gaming company. They have the best communties and best software on the market. I just really hope that they do well with their new VR game. Id love to see them really knock it out of the park and make VR a geniune choice for more triple A developers to invest in

this this this this! this SO much! Valve are based, Valve are the best. They are community focused, they love gamers and understand us, they are, unironically, like friends.

nice argument, frognigger

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Please stop

>was it ever true
yes
>is it still true
no

as much as I'd like it to be how the video games market actually works, if you decide to lower the price of a game without asking for the opinion of the IP owner, they might as well pull their product off of your store and sell it somewhere where the middle man won't devalue their game arbitrarily. It's not up to Valve to decide if they should lower the prices or not, it's up to the publishers. Again, you're making theories where everything is perfect but you never take into account the human factor which is a highly unpredictable variable

Yeah pretty much. People just don't like to acknowledge how much they've been doing aside from actual games, eg. Linux (SteamOS&Proton), various open standards projects (most notably Vulkan), all their VR work, etc., all of which they've been doing genuinely for the sake of industry and then giving away free. modern NintendoGAF Yea Forums doesn't appreciate anything but bing bing wahoo and unironic virtue signalling shit.

And they're still the ones doing it right with cosmetic-only dlc on top of truly free games. Valve introduced this with the example of how to do it ethically, that the rest of the kikes ignored.

This simply isn't true. Valve has been advancing the monetization of UGC as long as Steam has existed. It's what Steam is really all about. Paid mods was a clusterfuck because of Bethesdas hobbling Valves responsiveness and rollout strategy, and it WILL come back in some form with future Valve-made games (as Gaben explicitly said as recently as 2017).

Next gen steam controller is patented. it's a question of if it's worth doing alongside their VR stuff, if there is an inherent contradiction/self-competition there. VR is going to continue to dominate their hardware concerns for the foreseeable future, there's a lot more to do (a dedicated non-PC 'SteamVR Hub' device, gaze tracking and wireless add-ons for Index).

Haha ain't gonna stop, dumb epic shill. Valve is the savior of PC gaming (the best kind of gaming) and you're just gonna have to DEAL WITH IT.

>This simply isn't true. Valve has been advancing the monetization of UGC as long as Steam has existed. It's what Steam is really all about. Paid mods was a clusterfuck because of Bethesdas hobbling Valves responsiveness and rollout strategy, and it WILL come back in some form with future Valve-made games (as Gaben explicitly said as recently as 2017).
sorry but you're wrong. again, as I said, it's literally TES modding scene information that has been published in youtube videos around the time the shitstorm happened. it's also why bethesda was the only one to immediately pursue it. they were the only party hell bent on doing it.

I will never understand people that say they are community based, Valve if any company is the single one company that has the least communication.The support is non existence and they refuse to ever speak to their community or give them any hints or ideas what's in the future of their games.

How the fuck can people claim they care about the community when they outright ignore them?

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Thanks for actually speaking with reason instead of crying ignorance like the spergs in this thread. Valve are doing good work behind the scenes.

>but you never take into account the human factor which is a highly unpredictable variable

Yes, I haven't been carefully watching the trends of Valve since 1998, when I purchased Half Life 1 and beta-tested Counter Strike and Team Fortress Classic. I forgot we are best of friends, and that you know me so damn well to realize I never once consider the 'human' element- as if corporations and consumers are entirely separate from humanity. What a total non-sequitur statement, utter fucking nonce. Valve is a publisher as well, by the way.

Valve communities allow the most freedom for the players. Community servers, websites, organized events, tools to mod, create, innovate etc. The reason so many of their games are still alive despite Valve's non interraction is because they have given the fans the tools to continue their work. Meanwhile most other modern triple A studios just say a big Fuck you to any form of content creation.

You're sad

Haha, and you're living in comunnist hell, got enough social credit for bread, Xan?

I'm sure you think you're being funny. But I'll give you the benefit of the doubt that you don't realize that we're all pretty jaded to the joke and what you're doing, this polar opposite of meta-contrarianism, isn't actually funny.

Really man, serious talk, it's not a cool joke. What you're doing is not what we do here. And if you think what you're doing is what we do here, then this place becomes worse overall. Your joke, much like the meta-contrarianism, is what will destroy this place. So just stop because it's only purpose is to make this place worse.

Cringe and chinkpilled.

get the fuck out you pseud

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That's because they are lazy, they have right now abandoned most of their games and just let their "community" do all the actual work.
And even then they fuck it up so much, so many good people has given up doing their own maps in Dota 2 because Valve keeps fucking up their maps every single update, making them unplayable.
People has tried to reach out them on this and get any kind of response or information, but as usual are just totally ignored.

Nice historical revisionism.

>Valve is a publisher as well, by the way.
I'm going to assume you were not putting this on the table seriously, because Valve being a publisher has nothing to do with publishers of OTHER GAMES (the ones we are talking about right now). The publishers of said games hold the right to define the price tag, not Valve, not anyone else. Even though Valve has published other games, they do not have the right to change the price tag of games they have not published themselves. They can lower the price of Half-life if they want, they developped and published the game, but they can't forcefully lower prices of games such as Dark Souls, Shovel Knight, or MGSV, because they did not publish these games. I can't believe I had to clarify on this

I havent kept up to date on Dota 2 since I stopped playing it a while back. Is Valve hurting the custom maps community with updates? What kind of things are happening these days there?

>blaming modern steam for a falseflag 15 year old gif of an endless loop cycle which may or may not be even real, not to mention caused by the user's internet themselves

woow steam is bad guiz!

It has been like that since they released the custom map editor pretty much, with every big update they do to the game it breaks nearly every single custom map people have done. So they need to pretty much redo the whole map from the beginning.
Of course people got tired of having to deal with that shit over and over again and there has been zero communication from Valve about this so most people just gave up and stopped updating or even making new maps.

Valve is just so far up their assess, if they would just put a little effort into their games and communication they would have been a great company.

>Is this still true?
no
>Was it ever true?
no
Like the vast majority of companies, their primary motivation is making money. They occasionally do good things, but they don't do good things because they're good guys, they do it because it helps them make money. Not that there's anything wrong with wanting to make money, but they'd gladly fuck everyone over if it were the more profitable option.

yeah, steam crashing pc's, getting stuck during the update process or not working on dial-up back in 2004 (when you weren't born yet) is historical revisionism, kill yourself
he mentioned the pc marked during the 2000's like steam was some kind of godsend when it was released, take and go play in traffic together you faggots

They were always bad, I'm just glad people are getting sick of tired them finally.

Remember the 2000s golden age of PC gaming? The era when
>Westwood went under
>Troika went under
>Interplay went under
>BioWare shifted to console development
>Bullfrog went under
>Origin went under
>DICE shifted to console development
>Mythic went under
>Maxis lost relevance
>Ion Storm went under
>Rockstar dropped PC development in favor of consoles
>Bethesda shifted towards consoles
>id Software almost went under
>Ubisoft dropped PC market and shifted to consoles
>Remedy dropped PC market and shifted to consoles
>Obsidian almost went under twice failing to adapt
>Epic Games dropped the PC market
I remember. Truly a healthy ecosystem.
Ironically, the only ones who managed to survive were Blizzard and Valve, coincidentally, both companies had their own distribution client.

Yeah they need to work on fixing those things for sure. They shouldn't be stopping the community from creating things for their games. Its a shame but valve has always adopted a policy of silently listening and working to satisfy their fans. Dota 2 is a bit old now so maybe they are focusing more on the future at this point. Lets hope they leave dota with the fixed tools to continue custom maps properly when they decide to switch their efforts to other titles completely

it was a godsend. It literally offered things that didn't exist yet.
The only downside was going near fully digital.
It's not steams fault that nigger devs stopped making physical copies or started releasing subpar sequels.

SOMEONE would've done this type of DRM sooner or later, and I'm glad it's Valve because they've been pioneering PC gaming since before steam was even a thing.

There's simply no reason to use epic instead of gog or steam.

Just you wait until all the companies shift to mobiles

yeah just like how they take a 75% cut from the workshop including the ones when paid mods were pulled

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I like that not even Reddit and the most fanatic fanboys could eat that up.

How is providing a monetary insentive to fan devs possibly a bad thing? I never understood this Paid mods bad meme

How's that koolaid treating you, drone

>still obsessed about a thing that was rightfully abolished before it even became a thing
cope, anti-steam fags

Paying modders isn't necessarily a bad thing. The bad things are:
>locking mods behind a paywall
>a lot of mods are below amateur level
>there's no guarantees of updates to mods
>mods get forked all the fucking time
You might say
>but if they get paid they'll put in the effort
Not really. Monetary compensation has never translated directly to amount of effort put in (as can be seen in Valve, ironically)

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Well first of all it's fucked up to introduce it to a game that's already been out for quite a while. A lot of people bought Skyrim with the expectation that mods would be free. I would've demanded a refund if I actually owned skyrim when this was announced.
It also encourage devs/publishers to be lazy. Imagine the outrage if Bethesda tried charging for bugfixes. But with paid mods, they can let the modders charge for fanmade bugfixes, and bethesda/zenimax still gets a cut.