Do people honestly have trouble with the Temple of Trials?

Do people honestly have trouble with the Temple of Trials?
unless your SPECIAL is a total wreck you can run past all the enemies, and the ants die in like one hit.
Only mild threat is scorpion poison but scorpions are weak and slow and you don't even need to fight them

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people played it when they were 10 years old probably and didnt know how to build a character properly so they think it was hard

thats my only explanation because it is indeed easy as fuck

I see people complaining even today about it
Its pretty hard to totally fuck your character in fallout anyway

It's a dull and unnecessary slog for most builds.

I just remember it being tedious as fuck and missing a lot. Less hard and more so pointless and time wasting which made me not want to play the game anymore.

It can get a little frustrating if you're playing full gunslinger or charisma. Personally, I just find it tedious to have to replay every time I create a new char, it gets old really fast. And yes, I do suck at making a decent SPECIAL.

It takes like 5 min and most unless you fight every enemy down all the side corridors which is usually a waste unless you really want that xp

Every game has some sort of tutorial, at least this one is fairly unobtrusive and covers many basic aspects of the game like using your skills, and fighting forgiving enemies as well as status effects

how is a compulsory dungeon unobtrusive?

Casual filter and a decent one at that.
Chances are if you cant stomach this short tutorial chances are you wouldn't like rest of the game.

If youre a gunslinger you should have enough agility to just run past everything

If youre a gunslinger with no AP then idk what youre doing

Well, I've created a character that could do absolutely nothing with melee and I could not care less to run through all the stuff.

Because its very short with weak enemies (only ants if you stay in the main corridor) and it explains the game concepts well without straight up telling you

Thats when i stopped playing fucking scorpions

Are they going to get the start right one of these days? They ought to start you up right in the middle of the desert and you can go in any direction *immediately*.

That would be too bewildering honestly
I like starting in a comfy little community of some kind
Arroyo was a nice starting area imo
As was goodsprings

it's not hard so much as it a chore which is something no one wants in their game
Fallout 1 you were given a gun and knife and you just had a couple of rats between you and a exit to the world and the first thing you hit on your way to Vault 15 is a town hub that opens up your choices
Fallout 2 you go in with nothing and have this booby trap temple full of giant ants, radscorpions and your goal is to navigate at the end to beat up/talk down a guy and -then- you get into your games main quest and what you need to do, the Temple of Trails doesn't even serve as a tutorial hub, it's just a shitty idea thrown in

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The problem with Temple of Trials is you'd probably spec for a sniper char just like in 1 because wtf would you want to play melee in a post-apoc game with cool guns. Yet the stupid temple expects you to melee everything. So you only hit like 2 times out of 10 lmao, unless you waste points on melee/unarmed/STR like a retard.

And then you don't get an actual gun until Klamath.

And you don't get an actually decent one all the way until the Den.

Fallout 2's prologue is absolutely messed up.

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>game sells itself as a rpg with guns and grenades
>gives you neither for the first 3 hours
>surprised people have issues with the starting area
gee I don't OP

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It's a poorly designed dungeon with a limited set of interactions that doesn't cover all kinds of character types for stat checks. And even if you make a fighting based character you're forced to use HtH or spears which means that you could have some shitty 20-40% hit chance, which is awful and boring. Fallout 1 at least gives you the option to use melee or a gun right from the get go, and the rat cave is far easier to run through if you're playing as a Charisma character.
In short: It's a dull and unnecessary slog for most builds.

you can literally do 1 hit then run away until they die if you really want to kill them. the same remains true throughout most of the game barring a couple of enemies with lots of AP.
i figured this part of the game out when i was 10. there's no excuse for not getting past it, it's literally a pleb filter
does it suck? a little. does it make the game not worth playing? no. people just wanna bitch about something, they do it with muh pop culture references too.
just ignore the retards, both points are sitcom humor robot parroting points

melee is really powerful and peaks sooner than guns. you can solo all the content with ease and instant OHKO most npc's in the game, meaning you can take on gangs of people almost from the start.
when you get the power fist (not even mentioning super power fist) the game becomes a joke.

You get a load of bonuses for melee right off the bat and you can easily dump your first level into unarmed which is useful into late game as well as for some fun encounters like the boxing match
Also you can make a beeline to the Den ASAP if you want and get a load of guns

>unless your SPECIAL is a total wreck
This is precisely why it’s a really well designed area, games like this can often have a problem where a terribly built character can manage to just inch their way deep into the game before getting fucked, the first time I played Fallout 1, being a zoomer, I built my character without almost any agility as it isn’t important in a real time fps. The temple theoretically prevents this by providing a check to make sure character can at least do something to get through it. Too bad the combat sucks in the rest of the game as they just copy pasted an enemy or two in a room and then moved on.

you can literally walk past the enemies in the temple

H2H is a ton of fun as well and you never even need to put any points into it since there are so many free boosts around
Makes for a good fallback as well for any character

The only difficult section for a full GUNS character in the early game is that stupid king rat
Usually ill recruit Sulik to make it smoother
The toxic caves are a bit of trouble too so usually ill wait until I have some guns

Powerfist is h2h

I think its the problem with the game pace: its very slow until mid game (arround New Reno/ Vault City) then it gets real fast the moment you hit San Francisco

I like it though, feels like shit is getting real and youre not just a dumb tribal anymore

How is a game being slow in the beginning a problem?

I agree but I wasnt a fan how they just dump you the Enclave lore right away unlike the first game when things were secretive arround the Master and the super mutants.
Still New Reno is the best cityv in any Fallout game

>tfw becoming the boxing champion by just punching everyone in the dick

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Its not that hard, Its just long, tedious and its easy to get fucked in the ass by the guy at the end if the RNG screw you over.

it's a temple of trials. if you have a gun guy maybe just run past the enemies instead of trying to hit them for 1 damage 45% cth. if you died you failed the trial end of story. not because your character was shit.

>New Reno is the best city in any Fallout game
New Reno was extremely hated for years after release though because "it's not Fallout" and "wtf why is Avellone horsing around with this awesome post-apoc setting" etc etc

You can still look up those threads on RPG Codex, they're hilarious

How is it rng? I remember killing him in one or two turns with the autoturrets.

>dude it's bad by design
Not an argument.

Mostly because unlike the first game they dont throw you into mobs of enemies without an ok weapon to deal with that shit. I like Fallout 2 but its a little too long thanks to the drag early game, 1 was just what it needed to be and that is great for that.

Nevermind, you were referring to temple of trials, not Horrigan. It's even easier cause you can just talk him out of it.

I'm sure that's the case if you read a guide like you did to min mac and play the game on easy mode

>New Reno was extremely hated for years after release though because "it's not Fallout" and "wtf why is Avellone horsing around with this awesome post-apoc setting" etc etc
>You can still look up those threads on RPG Codex, they're hilarious
case in point of why reading online resources aren't such a great idea. i had no idea about any of that shit and just played to my kid hearts' content.
the idea of a huge degenerate city being run by gangs after an apocalyptic event makes total sense to me.

>not talking your way out

>rpgcodex
Hard pass

>Not an argument.
Not an argument.

>a huge degenerate city being run by gangs after an apocalyptic event makes total sense to me
Why are they cosplaying as 1930's gangsters though? Where did they get the pristine suits? Who's going to watch those porn movies you star in? Does anybody still have a working TV? Also, way too many pop-culture references in that place. This just felt extremely jarring after how serious Fallout 1 tried to be.

>Why are they cosplaying as 1930's gangsters
you mean the CASINO guards? they probably found leftover suits or media depicting them and had them made.
>Who's going to watch those porn movies you star in
degenerate porn addicts
>Does anybody still have a working TV
there's plenty of projectors in the game world
>Also, way too many pop-culture references in that place
in your opinion.
>This just felt extremely jarring after how serious Fallout 1 tried to be.
it was fine. a game doesn't have to be a carbon copy of it's prequel.

It is the ultimate retard filter that is for sure.

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>post apoc tribalist society is savage and puts their people through death gauntlet
wow... shit design...

Oh good, I get to post this again.

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Is Myron secretly the most important character of all Fallout 2?

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Fuck Myron. The minute i got in front of him I flamethrowered his ass.

For anyone who is starting up the game for the first time, I highly reccomend this build.

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Maybe people give up because they quickly realize the "game" is garbage

I've made a reasonable character and then completed the game when I was 11 and with only basic understanding of English. And I consider myself to be pretty damn clueless. If you can't do it as an adult, sorry, but you must be suffering from some mental impairment

>not lockpick and speech
Into the trash it goes.

>IN 1, AG 1
lolwut

>he doesn't get it

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all it takes is low agility and your character is useless forever

You are suggesting a low int build, I do get it, but it's shit for new players.

no, you don't get it

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>ever going with low AG in a classic Fallout
literally why? the game's turn-based and your amount of action points is directly tied to your AG. I know it's a poor design choice, but you're basically soft locking your char if you go with low AG, by far the worst way to gimp your build

Doesn't look as bad as you could possibly make it

>I am just pretending!
kys

I honestly tried to make a build as awful as possible. If you have any suggestions I can explain why they're wrong.

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Yes I will kiss your sister.
French
alallalalalalaa

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even if you have low AP you can run past everything, and even with low charisma and speech cant you still get the gate guard to stand down without fighting?

yes that's exactly my point

>first time playing fallout 2
>died in a fight with plants
>all level points spent stealing
>robbed all npc
>first money spent on prostitutes
>became a slaver
>accidentally killed a child in a shootout
>hooked on mentates
>at night began to kill drug addicts and homeless people for the sake of experience and jet
>in the dream comes the shaman and reminds that the village is dying
>oh yeah I'm the chosen one
The hero of which this world deserves

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I always enjoy the FREEDOM interplay fallout gives you

with 3ap you can't even open the inventory in combat to heal or use the dynamite and blow up the door, and you're always in combat because you have 3ap

Thats why you become a Jet addict

>original fallouts
>junkie addict slaver child killer dooms his village
>nu-fallouts
>b-but where is my son Sean....
fuck bethesda and fuck Todd

Honestly the only thing I've heard more people bitch about in terms of intro areas is Arcanum, using crying about the encounter when you try to leave the Crash Zone or attempting to do the Thieves quests. Usually because they wanted to go gunslinger from the getgo with the absolute shit pistol you start with.

For me its Nuka Cola addiction

What the fuck was his problem?

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That reinforces how shitty it was

>Walking to distant town I may never reach if my heading is off by a single degree
>You know what sounds good? A nice refreshing Coka- I mean Nuka Cola!

It took me awhile to figure out a way out of this softlock that didn't require all the plants eating themselves to death.

My damage resistance was soo high that their max damage was rounded down to 0.

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These random encounters where you are surrounded by plants are a bit silly
Like how did you even end up in the centre of them?

random number jesus.

I was coming down from some drugs so my AP was low and I got RNJ'd while backtracking. I had to take a couple hoots of jet to even have the energy to do a palm strike.

>missing a lot
its fkn DnD. at the start you miss alot especially if you have a shit build. but in mid/lategame your crits evaporate evrything.

probably a skill related to that, outdoorsman?

You were resting/sleeping and they were under ground, the sprung up to eat you.

melee is the highest dps build

>it’s based off of shit so you should be ok with that

If it's shit then why did you do it irl

it's not dnd at all, why are you acting like you played these games zoomzoom

its a bigger pattern.
all of gaming is low T and soulless nowadays. especially when it pretends to be high T like with bathesda fallout

That’s not how dnd works

It's just retards getting hung up on some small detail of a great game. Same thing with Deus Ex tutorial island. Yes both could be better. Do they matter in the long matter? Absolutely not.

what the fuck is high T gaming you memelord

to crush your enemies, see them driven before you, and hear the lamentations of their women

>hear the lamentations of their women
a feature woefully underpresent in video games sadly

>muh wish fulfilment
That shit is cringe now. Go play a JRPG or watch a shounen anime. They're still doing those cliches.

1679$ worth of garbage is still garbage

you are the zoomer here buddy.
the core system is based on DnD

its something you will never know about.

no you groid. what you currently have is wish fullfilment a la jewthesda im a big vaulty boi

>not allowed to role play
>not allowed to fulfill wishes
I forgot Nu-gaming is all about teaching people lessons about social justice and lecturing them rather than having fun

People like you are why the Elder Scroll and Fallout series started the slow slide into Skyrim and Fallout 76.

Actually based on GURPS

which dnd edition has SPECIAL again?
>b-but there are dicerolls

you just kick the ants do death you stupid

You are one dumb fucker you know that?

One kick kills every ant and they do one damage at most if they even can hit you
They are so slow anyway you can easily walk around them
Only difficulty comes from exploring the side chambers and trying to kill every single enemy which is not very hard either since you get enough healing powder and antidote in the dungeon
Scorpions are slow as well and die in 1-2 kicks

If Fallout 3 start was like that don’t act like you be shitting on it nonstop

Since when did you start defending Interplay Fallout, Todd?

>and unnecessary
It's there to make sure you didn't build a pure non-combat character and completely dump str, end, agl, and per

Fallout 3 start WAS like this except worse and mind numbing

I like the IDEA of the place. An abandoned building overrun with giant insects that the tribe uses as a proving ground. It pulls double duty of showing how much more comfortable the tribals are with coexisting with the post-war world compared to Fallout 1 and the more civilized parts of Fallout 2, while also showing how much more disconnected they are from the pre-war world. To the point they can't even fathom tbe original purpose of a building so large and just assume it's some kind of temple. Even as a late, corporate mandated addition to the game it's a good idea that makes sense in the game world and the giant faces on the entrance to the building make a very striking first impression. I just wish it wasn't so obviously a forced tutorial, given that after you finish it you are put into Arroyo which is ALSO a tutorial section but far more naturally integrated.

But it was Todd, it was but worse. And we shit on it all the same.

The problem with Temple of Trials (and Fallout 2's early game on the whole) is the same as with Dead Money, it forces you into a specific build, otherwise you'd have to run away from encounters or save scum through them, and both options aren't fun at all.

tl;dr Chris Avellone is a fucking hack game design wise, he should just stick to writing edgy characters and never touch anything gameplay related

How does it force you into a specific build?
It forces you to make a viable character but thats it really, and running away from enemies IS a viable tactic that you should use in some situations

No, people have a problem with being born after 2000.

I never thought it was hard, just tedious.

>first time playing F2 finally reach new reno or wathever the big city name was
>having fun running around the streets until i enter into a casino
>my autism clicks in and i run to the second floor once i saw no guards on the stairs
>first thing that greets me is some young girl saying stuff like "want to shoot up some jet?"
>click yes not expecting anything to happen
>end up in unprotected sex and jet addiction and an open safe full of stuff to steal
>and a knockedout girl
>made the mistake of saving right after i see this scene and notice the only exit is next to 2 odd looking fellows who instantly start a chat with me
>mfw local tribal kills 59 in casino shootout

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>1 Agility
lol I bet someone will actually fall for this too.

>How does it [force you to make a specific character]?
>All it does is [force you to make a specific character].

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Fend off a giant drilled army of peasants with spears in Total War Shogun 2 archer units and no general by getting a lucky shot killing their Diamyo, routing all the troops and then going home to fuck your subservient hostage wife.

>hurr why cant i play a shit character and have an easy time??!!

>if i can't beat the game by dumping all of my skill points into outdoorsman and gambling then the game is bad

>put points into gambling
>like really put points into gambling
>clean out casinos
>buy all the guns you need for all your followers along with max ammo and weapon upgrades in New Reno

No imagination.

This only proves that it IS viable, just very difficult

It's just annoying to have to play through it every time you start a new playthrough, but it's actually really good for leveling early game
>go into temple and kill everything
>heal yourself with first aid for extra xp
>use your trap skill on the pressure plates in the second area for 25xp each, there's something like 16 pressure plates in that area, so it adds up
>kill ALL the optional creatures
>use doctor to heal up and get even more xp
>pickpocket the key from that one nigger
>leave

youtube.com/watch?v=WFx7kfHnKg8

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EASY GAME GOOD, HARD GAME BAD

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>in the dream comes the shaman and reminds that the village is dying
Fuck Hakunin and his spooky ghost for spooking me as a kid after hours of adventuring in the game.

That just gives you the option to avoid encounters. I don't think it changes them at all. It's a garbage skill because the game shits you with a million skillbooks for it and it a beta fuck diplomat skill for basedboys who complain they can't go through the game without getting letting people fuck their wives to avoid killing any one.

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post the mutant one

>dump stats in gambling for your meme build
>clean out casinos to buy guns
>can't use them because you dumped all your skills into gambling
>party is gimped because you dumped your special into luck
>can't beat the final boss
if you rolled luck/cha that would be viable, going purely into gambling would fuck you over later. the game letting you do something does not mean that thing is a good idea.

No outdoorsman also gives you better placement in an encounter
So you might start near the border and far away from enemies allowing you to engage as you like

Outdoorsman is a pretty useful skill to dump some points into, also buy up the Scouts Guides when you see them so you dont need to invest many points

Vendors stock gun skillbooks in San Fancisco you mung.

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Are RPGs the most braindless type of video games?
How are you supposed to guess which stats/items/weapons/combination will matter the most?

Outdoorsman is useful but you shouldn't tag it or put a lot of points into it (if any at all since the books are everywhere and you can get cheap training for it)

Same with H2H, its very useful but you barely need to invest in it and certainly dont need to tag it

niggas either dont max agility or overspend in strength because of this, which bites them in the ass later.

>Character has 1 Agility so he can't kung-fu the boss
>Character didn't tag speech (charisma score makes no difference, if speech isn't tagged the speech check auto fails)
You can STILL just save scum the steal skill on the boss to get out

Even with 3 actions points (1 agility + bruiser trait) and the unarmed skill not tagged you can still beat the ants and scorps by punching them
It's impossible to make a character that can't beat the temple

Have fun waiting on those restocks.

>hrmmm look at all these skills.... Guns? No that cant be useful, Speech? Talking is for nerds lol, now Traps, thats the skill for me!

On a side note I always felt that outdoorsman should have been more like its NV counterpart, and perhaps traps would have also been related to trapping since there are trappers everywhere

I'll have fun waiting for the new issue of how to use guns while I'm banging your wife.

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Because you spend more than 5 seconds actually thinking about the type of game it is and inferring which stats will actually be useful.
Or.
You make the kind of character you want to play and just deal with the fact that there will be parts of the game that will he harder or easier based on your build.
It's not that hard zoomer.

I'll be banging Horrigan with my superior unarmed chad build while you're idling around frisco waiting on your skill books to restock.

Horrigan? That pussy?

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Ok, I'll bite, why it isn't a "better" choice to go for first aid + outdoorsman?

First aid lets you heal yourself and others for free, saving you a shitload of money and certain quests are timed in game, so its possible to fail them if you are a guide using munchkin who thinks his character should run around like a retard to heal.

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Are you the one who posted their build earlier? The "bad" build with 10 ch, one of the most viable stats in the game?

I had 2 charisma when I played silly willy. That is my bait troll build to beguile 4channelers.

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I hated Skyrim and all of the new fallouts though.

Yes, that was my point.

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>unless your SPECIAL is a total wreck
I did my first playthrough exactly because of that (went full face)

but that bad build had 1 int, that character will never get any dialogue options that use charisma, all you can do with it is have 5 companions (assuming your low int lets you recruit them)

the temple of trials was publisher pressure because brainlets dont understand how to play games no matter how simple they actually are to play. i'd say the temple of trials was well made all things considered.

Not quite sure I'm following your logic here because nothing you said makes a cohesive argument or statement.

It's virtually a worse version of doctor, besides the shitty build already has END at 10, your natural regen will do more healing than wasting hours for a 3 x 2-5 hp gain.

>playing with a widescreen mod
>not on a 4:3 CRT
soulless

Oh man is this jinxed kung-fu master playthough? Looks fun as fuck. How did it look like during fights with rocket launcher opponents?

There's no excuse for a CRPG whose main gameplay supports any kind of character build to have a mandatory tutorial that exclusively tests combat builds with a single speech check at the end.
>Here, make your character
>Done
>Too bad, you didn't make a combat character so you can't continue
I bet the Very Easy difficulty in this game exists precisely so that characters could tank through the temple

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first aid and outdoorsman are terrible skills to invest in because they're almost worthless, and you can just read books to boost them to an acceptable level. you'll have enough money to buy stimpaks and loot tons of them anyway.

Can you even recruit followers or use CHA-related dialogue options with 1 int? If you aren't playing with a huge party CHA is a total dump stat, Speech can completely replace it and with high INT you'll have more skill points then you'll know what to do with.

Doctor sucks. I dumped it. It lets you set bones and heal limbs for free, but if you get free healthcare at Vault City (thanks Obama) then you absolutely don't need it. Also doctor bags exist.

What I did was stand at the edge of their range so their AI thinks to shoot instead of run towards me. This is usually around 20-30 hexes depending on their perception stat. For example: I managed to defeat those autoturrets by standing at the edge of their range, letting my AC dodge everything, and either letting them run out of ammo, hurt their friends, or let jinxed make their ammo spools roll off. Jinxed is procced on misses too so it synergizes quite well.

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Can't you just run through it? Or sneak? You don't HAVE to fight anything and the ants there are so weak they die in one hit and can be indefinitely kited anyway. I pretty much exclusively make talky/shooty builds in this game and I've still always cleared out the Temple with no issues.

>How did it look like during fights with rocket launcher opponents?
Not that user but I've done that exact kind of playthrough recently. What it looks like is an endless barrage of several minutes of fun combat always abruptly ended by an armor-ignoring random critical hit that deal four times the amount of damage as the max health any character is able to ever get in the game. Basically 50 turns of of fun and very funny combat that eventually takes you nowhere because by sheer probability, at some point your game will just randomly end and there's nothing you can do about it because it's a diceroll instakill. And no savescumming because you can't save during combat.

If you don't have sneak or good agility you can't just run through it. I mean, I know anyone who knows anything about Fallout's mechanics always has high agility, but it is still theoretically possible to make a low agility character.
Man, Fallout's mechanics could really use some work. Though we already worked that out two decades ago so I'm not saying anything new.

>162 replies
fuck me im so happy nu-Yea Forums is still discussing this old masterpiece. Thanks fags, I love you all.

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What about Big guns being tagged? With Power Armor, Jet and buffout your strength will be 10 allowing you to use all big guns without accuracy penalty, the +2 agility from buffout and +2 AP from jet will give you a total of 6 action points, just enough to use a minigun burst. Surely something like gambling, first aid or outdoors man would be worse than BG

Damn, I regret not making more screenshots during my recent playthough of F2. Some of the dialogues were golden.

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If you go in blind you can fuck up your build. But the whole idea of these games is to go to gamefaqs and read up.

gamefaqs.gamespot.com/pc/63576-fallout-2/faqs/14705

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>that resolution
My primary complaint when I played Fallout 2 for the first time in 1998 was the excruciating walking and scrolling to see wtf is going on around you. Thank god for high resolution patches.

>$12409
jesus christ dude spend some money and have sex

I didn't even patch it, it comes prepatched on the Steam version.

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You can get all the free pussy you want when you become a mafia member.

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if your build is good (ie. high intelligence) you will have more than enough skill points invested into big guns to the point that you don't ever need to actually tag it, same with skills other than your main damage dealer from the start of the game. big guns are late game.
if you want a burst build you just make a burst build, no drugs necessary.
youtube.com/watch?v=fOIG5tVIlJ8
gambling is also worthless, you should only do it for roleplay purposes.
it's worth trying the restoration patch, it restores a lot of content that was cut and fixes various things. other than that you don't need to try anything else

iirc at that time I had no skillpoints to go balls deep into energy weapons, and my sniper rifle 1-shotted most of enemies at max range with a crit in the eyes, so I was just hogging $$$ up for later turbo plasma rifle.

"dump stat" term exists for a reason. There are skills that are practically useless in every old RPG. And you will never guess which are those except the few obvious useful ones (like guns and speech) if you have never played this game.

I've always wanted to do a restored run just to go to that overgrown lab that has cannabis in it.

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Free healthcare doesnt exist. Its a common misconception. You are paying for it through taxes.

American tourists cant just travel to Canada or Germany and get free meds. Only emergency care will be provided- and you will get a bill.

You're damn right you didn't patch it, your game is running at vanilla resolution upscaled.

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The problem isn't the difficulty I imagine. Just the start of the game is a boring slog, especially if you don't intend to use unarmed or melee later on.

No, in the future we have autodocs.

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is 10 AGI 10 Luck viable with the perk that makes enemies crit fail? or was that just a meme

Restoration Patch was a total blast - it added so much quality content that I had no idea what was changed (had it on my 1st playthorugh). What I know for sure is that it added a secret early encounter with the Enclave - right after you talk shit with them in Gecko Reactor, they will apprehend you as soon as you leave the city and you have an option to bullshit your way by talking or trying to savescum defeat them and get early energy weapons.

It's not that it's hard, it's tedious. Especially when you're like me and want to get the maximum exp from that shithole so you waste time disarming traps, killing all the scorpions etc

>American tourists cant just travel to Canada or Germany and get free meds. Only emergency care will be provided- and you will get a bill.
Canadian tourists can also receive emergency care and get billed when they travel to the US. A couple of years ago there was a big story that a Canadian mother had to give birth on US soil, they received proper emergency medical care, and then got a nice $1,000,000+ bill for it.

i dont think you're missing out by playing your first game with restoration patch, on the contrary. and yeah with pissing off the enclave guy from the gecko terminal, i remember being scared that he was going to come kill me, but nothing ever happened (this was in the late 90's).

>rpg
>spending money

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It's a really fun build but the only weapons that are viable are unarmed because Jinxed causes you to frequently drop your weapons. Unarmed weapons can't be dropped. So maximizing your agility and luck, and getting a lot of strength too makes you a punchy bastard who tears people's heads off, except that you hardly have the time as everyone around you mysteriously happens to injure themselves or kill their own friends trying to hit you.
My most recent playthrough of Fallout 1 that way got me all the way to The Master but no further because of the armor ignoring critical hit "feature".

is where you typically go to discuss retro games. fallout threads on Yea Forums are usually taken over by oblivion-with-guns zoomershitters.

Your crits work the same way, don't mope.

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So what do you classic FO fans think of Atom RPG? Anyone played the newly released update yet?

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i got to the part where you get robbed and then reach a small village, haven't felt like continuing after that. the main quest seems really derivative and we're given no reason to give a shit about it.

I bet I could kill The Master in melee with neither the player or the enemies having access to armor-ignoring crits. With those crits though, I'd probably have to hope that Master gets zero AICs and restart 200 times with one fight that succeeds.

I loved doing this on my old pc, I dont know why it happened but it was fun dragging a window around baking the black go away

what about cock?
i only know that one dude in the den,west side.
Obviously the porn studio lets me get fucked too and metzger gives me a discount if i want to get on all fours and receive his gift

Armor-ignoring crits are pretty dumb and feel like they do nothing other than to occasionally force you to reload because some cunt got a 200 damage crit.

The game is perfectly beatable with a completely balanced build or a premade one user, and by the time you've gotten far enough into the game to recognize which stats are weak or strong you are experienced enough that you can overcome any shortcomings with your own knowledge or just file it away to optimize better for later. Nobody made a perfectly min maxed 10 Int/10 Agi build back when they first played it unless they had played FO1 or looked up a guide beforehand, but we all got through ok.

Yeah you can get a cock in your ass, I've gotten a cock in my ass many times just to get that power fist (you have to beat a super mutant in an arm wrestling contest in Jamestown, if you lose you are his sex slave for a day).

Also those twin brothers that wander near the start of the game will offer to fuck you in the ass in exchange for some gecko skins. I used those skins to get a trader visa in Vault City (and also got poisoned).

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Admittedly, the main quest sucks.
But there are some sidequests that are pretty good imo.

wait, is that as a male or female character? also regular fo2 or does it require modding?

>He doesn't get the pistol off the corpse near the rat king
>Thinks Klamath only has pipe rifles
Sad

vanilla

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The only people having trouble are those playing Fallout 1+2 for the first time.

>go down into the level with the rat kang
>come back up without having looted the body
>when you go back down again there's just a blood splotch and you can't pick up the gun
REEEEEEEEEEEEEEEEEEEEEEEEEEEEEE

i tried to play the Wasteland 2 but low luck fucked my ass
with 4 luck id have 80% accuracy and still miss most of the time

and can a male character get fucked too or just females?
asking for a friend ofcourse

Yes. It gets lonely in the wastes. I ain't gay, but $20 is $20.

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