Is anyone actually hyped for this game? I know its being developed by Respawn but these guys have never made a third person action game before at all, its being published by EA and it looks dated both graphically and gameplay wise. Where is the excitement for this? Or in this game for that matter?
I watched the E3 reveal gameplay and nothing about it looks interesting. Is it the worst shit ever? No but it seems out of date, bland, uninspired, conventional, and so on. And onto the gameplay mechanics:
>no one gives a shit about WALL RUNNING in a fucking Star Wars game >why is there slow mo force power shit? >why is every regular enemy killed with one hit >why is the combat and animations so clunky? >why for a supposedly "open world" game did they focus on a gameplay video with a level that's entirely liner, filled with corridors and singular path progression? >why is the saber combat so bad? >why the dark souls style targeting?
I don't know what you're bitching so much about. It looks good and like a great new Jedi game for the new generation. Titanfall 1 and 2 are great games so I don't doubt this will be cool.
Xavier Green
>It looks good and like a great new Jedi game for the new generation. Ayyy
Its that mixed with really shit uncharted cinematic "gameplay" and bad one hit kill combat with a glowing bat. I don't think they even looked at TFU II's improvements over TFU I. This looks completely watered down from the TFU series for onions-eating Nu-Wars fans.
Luke Reyes
>Jedi slaughtering stormtroopers I don't see the problem. Some of the combat animations in the demo for example with the staff wielding enemy were cool too.
Wyatt Bennett
Tell me what Jedi Knight, Jedi Outcast, and Jedi Academy or RoTS game were rip-offs from. There are Star Wars vidya games from 10+ years ago that have better gameplay then this steaming pile of shit.
>one hit kills >clunky and slow as fuck animation and action >"cinematic" kills Okay Mr. EA.
Jeremiah Lee
There's something off with the movement. For the relatively small size of the environments it seems like the player character moves too slow. Also it's EA shit and I don't want to give them any cash whatsoever. And the lightsaber colour is too light. Cyan is reserved for good star wars games only. They should've stuck to dark blue/green.
Matthew Jones
>I don't see the problem probably cause you have shill cock in your eyes
Aiden Jackson
The animations are definitely problematic but the core gameplay seems really bad as well. A mini-boss was done in basically three hits.
>durrr this one part of the trailer where the guy played like ass means the game is bad Okay you hipster goon.
Adam Hall
He probably gets faster and more experienced as time goes on. The story said the reason he came back is because he wants to finish his Jedi training and it's already confirmed he goes from Padawan to Jedi. Even though, that sort of implies a lot of stuff like he found a master.
Benjamin Taylor
>tfw the player force pulled the guy into him twice and gets staff swiped Kek, got me every single time. Like dude just stop doing that. Although combat is probably really difficult, so it makes sense to take a breather with force pull.
Asher Foster
He is more like a higher tier enemy than a mini boss.
Gabriel Adams
> A mini-boss was done in basically three hits. Because he posture broke him and dealt critical damage, Sekiro operates on the same principal, most bosses in that game can be killed in 2 hits.
Carter Rivera
>No shit Its boring from a gameplay perspective, you mongoloid. >He's using a lightsaber. So what? >played like ass How does the dev playing like shit have to do with the animations and gameplay being bad? The overt focus on cinematic "gameplay" or the fact even the action is slowed down to dilute it to more people to make more money? The blaster shots go at the speed of slow.
looks identical to god of war i.e. boring. hard pass from me.
Aiden Martinez
>posture broke him I don't play souls shit so I have no idea what this means
Wyatt Hill
Their supposed to be bosses. Not like the Shadowguards in the Force Unleashed games who are elite enemies, these Inquisitor dude are supposed to be actual bosses.
Oliver Edwards
if you hit someone with a lightsaber they are supposed to die just like in the old games
Ian Walker
For being made by the same guys who made Titanfall the movement sure looks like shit.
>you can wallrun but only on these walls we've made very obvious you can interact with >same for climbing >oh force jump? no fuck that hang on to this scripted ass rope
What a fucking letdown holy shit
Adrian Bell
>Its boring from a gameplay Only if easy to kill stormtroopers are the only threats in the game. Otherwise, no, I want to slaughter some cannon fodder with my saber.
>So what? Have you watched a Star Wars movie? Do you realize what a lightsaber is?
I don't see how it plays bad and I don't see what's wrong with having nice visuals and maybe a slower paced combat system.
Ayden Ross
it looks like a really bad forced unleashed as in worse than force unleashed 2
Logan Turner
>I'm retarded and have no idea what I'm talking about Out EA cuck, you have been outted.
Thomas Butler
The bar at the top is his health, the bar at the bottom is his posture/stamina, by wailing on him repeatedly he drains the enemy's stamina, eventually opening him up to a critical attack for massive damage when the stamina is completely gone.
However (in sekiro) you risk getting parried and countered by the enemy if you keep beating down on them, but if you stop their stamina quickly regens, so you need to carefully manage your level of aggression to dispatch foes efficiently.
Asher Lewis
Yeah, Jedi Knight and academy were so boring with those one hit lightsabers kills, too. Probably the worst star wars games. Fuck off.
John Cook
But TFU II at least had good gamepaly, this has none of that. Oh yeah cause fighting Jerec or Maw or Seriss were one hit kills in JK right?
Samuel Bailey
Wow you totally don't have an agenda or anything. What a shit thread.
Xavier Kelly
>first level is scripted Color me surprised.
Lincoln Ortiz
obviously bosses will take more hits
Justin Phillips
>agenda >EA marketing shill accusing anyone of this Ironic.
Right because that happens with KoTOR I, II, TFU, and so on right?
Joseph Brooks
The gameplay demo bored me to tears. Looked like a slower, clunkier version of Force Unleashed.
Caleb Williams
The enemy's health bar went down the same time as his stamina did, not after it was drained though. How is that posture breaking?
Grayson Morales
Yeah no. If free movement was possible they would have showed it.
Ryan Russell
>It's about 3 hours in Get the fuck out faggot
Nicholas Flores
well yeah that's why I said worse TFU 2 was downgraded in variation from the first game but kept the fluidity at least, just was way too short and underwhelming one hits being good or not depends on the game also half the grunts type enemies in TFU could be one hit, pretty sure somethings would be downed in one hit in the KoTOR games as well, haven't played them in a while
Luke Mitchell
>bug dies in two hits or three hits as well >and it was supposed to be a mini boss lmao
Hunter Clark
I don't normally notice this shit, but damn these animation transitions are ass
Dylan Parker
>no shit he's using a lightsaber Sith boss fights should be fun
TFU II mechanically and gameplay wise was a big improvement over its predecessor because the big change with the sequel was how bad and boring the lightsaber/melee combat in the first game was. TFU II added a ton of dynamic combos and dismemberment to the game.
Jaxon Morgan
Game would be alot better if there was more dismemberment at least on humanoid characters.
Aaron Price
The lightsaber leaves marks that look like it should completely dismember this guy, same with the stormtroopers. Looks pretty fucking bad without them actually losing limbs
Carson Richardson
But in Force Unleashed II, they added even more "grunt" type enemies who could only be one-shotted with Force powers instantly or super combo attacks. The troopers with staffs, the Jettroopers, the EVO/Hazmat style Stormtroopers, the Purge Troopers, the game had tons of regular enemies who off-set or countered different powers to make it more difficult.
So far we have seen nothing of that. The elite mook guy just resists Force pushes and still is liable to dying in a handful of hits, while the only other enemies were giant spiders on the wookiee planet and scout troopers who die in one hit if their guard is overcome and regular troopers who just instantly die if simply tapped by the player.
The game does not look fun. Stormtroopers are going to be boring when they shoot very slow and a single reflected shot kills them.
Hudson Perry
It's not obvious to these retards that there will be much harder fights than the limited showing revealed.
Noah Ramirez
(You) are dumb user.
Jayden Adams
The first level of The Force Unleashed looks far more entertaining than about a 1/3rd of the way through this
Robert Fisher
No, watch the miniboss webm again, it only goes down after the posture break, you even see the healthbar do a special flashing animation indicating a critical attack.
Jack Turner
>Stormtroopers are going to be boring when they shoot very slow and a single reflected shot kills them. But user, Stormtroopers are basically Nazi foot-soldiers and as Wolfenstein showed us, killing Nazi filth (fucking hate Nazis, fucking god dammit I want to kill every single one those scum) is as American as Tacos!
David Gonzalez
Yeah its really painfully bad. Also why is the dude's lightsaber such a weird color? And what's up with the hilt being so big?
Elijah Clark
The color is fine, it's that it way too fucking wide. It's like they don't know how to properly make the lightsaber's light fade. It's just a solid instead of being translucent
Thomas Foster
>Also why is the dude's lightsaber such a weird color? Apparently in new Disney lore blade colors start at yellow or whatever the neutral is and than change color based on users personality.
Ayden Morgan
Being a on gigantic space station/weapons factory while tons of stormtroopers and rebels are fighting and shit is blowing up around you with the bonus of a few different environmental kills like tking a window to watch people get sucked into space or a tie fighter falling on a squad of stormies has that advantage.
Thomas Barnes
I don't disagree with you on the new jedi game or whatever it's supposed to be. I hope they aren't raping the jedi knight ip with this thing secretly, fuck off EA. I still prefer combat in TFU 1 because I remembered it having a lot more combos, I was annoyed by the having to unlock combos rather than learn them from in game but whatever...
Ayden Martinez
>color is fine Nope, its a weird shade of off-blue and also there's no white-light in the inside of the blade like standard lightsabers have.
Kayden Foster
Go replay that game then. There will be people who will appreciate this one's more cinematic, Souls-inspired formula.
Robert Watson
>Excuses I'm not talking about it's explosiveness, I'm talking pure fucking variety
Jack Ward
Yes? TFU I and II's first levels both have that on this as well. What's your point? They started this game on Kashykk because their monkeying and copying TFU I which also had its start on Kashykk as well.
Nathaniel Sanders
>I'm not talking about it's explosiveness, I'm talking pure fucking variety But they'd still win comparison? The space station level in TFU I didn't exist solely as corridors as far as environmental design goes and level layout. You had closed off and open areas, environmental puzzles, and stuff like that with several sub-boss fights. My point was that enviromental destruction and kills was an added bonus in every stage/level of the Force Unleashed games; sending a guy flying off a ledge, or into a super charged wire or energy, or vaporzing them against a shield, or pulling down a wall on them or whatever.
>why is there slow mo force power shit? Because Kylo did it in TFA
Ryder Martinez
>no character creation toss it in the fucking trash
Caleb Taylor
I have a hard time believing an adult could look at the gameplay they showed and believe this game is going to be good. It looks super mediocre. It does absolutely nothing interesting as far as I can see.
Caleb Robinson
Shilling destroys the soul, they know SW is dead, it probably hurts them on a visceral level
Ryan Butler
If this succeeds though, then EA will be proven wrong about their whole 'nobody is interested in a single player story driven game anymore' shtick
I'm interested because of Stig + Respawn. There's also apparently a lot more to the game than the demo let on. It's not a strictly linear game, it's more like a Metroidvania.
I hope they show more soon and actually bring up the map.
Dominic Miller
EA dont care, they just want money
Hunter Campbell
Saving wookies So this is the power of EA writing Very compelling, I cannot wit to do this for the hundredth time in Star Wars history. Saving wookies is iconic!
You know its a nice way of saying the game is shit.
Jayden Wilson
i'm pretty sure he just stopped the shot and not time itself. also >strong enough to stop a blaster mid shot >not strong enough to beat literally anyone in a fight lol
Jason Brooks
By that logic you should be able to beat anyone with Force Push. Obviously Jedi can resist that shit.
Joshua Baker
They can't. Fights would just be considerably shorter if they used their abilities properly.
Liam Cruz
>game fails because it sucks >EA takes this to mean people don't want single player games
William Cox
Nah. The stormtrooper is literally basically frozen in the spot like everything around him except for the player, its baically a bullet-time mode for the player.
Wyatt Morgan
You're a moron
Even the traversal looks really boring. And most of the game seems to be traversal.
In combat, you lock on and strafe like a shooter. It looks really awkward. There's not much weight to the attacks. Lightsaber attacks look like Battlefront.
Absolutely
Jaxson Foster
it's so fucking unoriginal, I really don't get how people could get excited about playing the same game for the billionth time but with a star wars skin this time
Josiah Ramirez
I can't put my finger on as to why but the lightsaber blade in this game looks like one of those shitty plastic lightsaber toys that light up with batteries that you can buy at walmart.
Pretty much this. The traversal combat looks weightless and has no gravitas or power to it, the animations (both movement and combat wise) look stiff, very clunky, the enemy AI seems bad, the cinematic/stylized kills and exploring is just ugh, seems like they really want Uncharted fans to go after this too. Its like if they took the worst ideas that didn't make it past the drawing board for Force Unleashed and recycled that for this game.
But the thing that bothers me the most besides how easy mode this game looks to be, is the droid sidekick that rides the player's back, just like they had with the mini-probe droid from BF EA 2 with Iden and is just there to be the cute robot mascot.
Ian Young
They didn't make the center of the blade white/translucent, so it looks like glowing bat/pipe instead. Also, the hilt being ungainly long relative to the character's hand and general size doesn't help things.
Matthew Ramirez
>why is there slow mo force power shit? That's force stasis. Really powerful ones like the Jedi in KoTOR 2 can freeze people with it. In the recent garbage films, the vader wanna-be can freeze laser beams.
>why is every regular enemy killed with one hit That's how sabers work but I think they demoed the game on the easiest setting.
>why is the combat and animations so clunky? >why the dark souls style targeting? They want the Dark Souls audience.
>why for a supposedly "open world" game did they focus on a gameplay video with a level that's entirely liner, filled with corridors and singular path progression? It's probably what's currently polished enough for public consumption.
>why is the saber combat so bad? Because it's not Jedi Knight.
>This game legitimately looks mediocre. Yeah, but If it's open-world with lots of enemies to stab and there's dismemberment then I'll probably give it a try. I'm kinda tired of playing Jedi Knight Ladder Mods.
So far as I can the only thing this game has going for it is the same writer behind KOTOR 2, but can't guarantee the story will be as good based on that alone.
Daniel Jones
Is Avellone writing this? Because the only reason that game was even remembered was because of him.
Kayden Ward
i'm reposnding to the user that said kylo stopped time in TFA, which he didn't. he just stopped the blaster shot force push has never killed anyone, and there are numerous instances where jedi and sith use them in fight to create an opening, which is what they're actually for. but like said, they barely ever use their powers in fights to begin with
Joshua Foster
This, it's so obvious they glossed over TFU and dismissed it as too gamey
Gabriel Peterson
>off-brand assassin's creed knockoff the force unleashed was released years ago
Ayden Morgan
You’re not even transparent. You glow in the fucking dark.