Halo 5 on XCloud tested, 67ms of latency (Halo 5 locally - 63ms)

arstechnica.com/gaming/2019/06/project-xcloud-demo-of-halo-5-nearly-indistinguishable-from-local-play/

Oof. Stadia btfo.

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>Halo 5 locally - 63ms
get a tv not from 2006

>Alphabet actually thought they could take on a wealthier company who actually has a gaming division and win

>Retards will actually believe this

Dumb retard cunt.
Overall input lag is several things combined, not just the TV. A 60fps console game with v-sync will have 40-50ms of input lag even with the lowest input lag display in existence.

>4-5 frames of input lag
>this is better than some fighting games
Holy fuck what was capcom doing in sf5 at launch

where are the servers hosted?

without that info, this whole article is useless

you dont actually believe yourself right?

Huh that's funny usually Peter handles the Microsoft stuff...

worst fp ever

That's genuinely pretty cool

Shut up retard. You don't even know what v sync is. Why are you replying to him.

That's genuinely pretty cool
This too.
But I'd trust Microsoft with streaming tech more than Google if only cause Microsoft has actually dealt with the gaming audience before

And an utterly ruined image of a game you don't own and can't modify

One of the advantages of Microsoft's implementation is that you can also stream from your own system rather than from the cloud. Which is probably why they got results so good. They're streaming from an xbone 5 feet away.

Well that's not at all a disingenuous article

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So literally the same as steam link? Or whatever playstation's thing is that lets you stream to your phone on a local network?

Yeah.

Stadia requires you to stream from the cloud only.

This.

What exactly are the differences between this, what already exists, and the one Bethesda announced?

Yeah, but just also having the cloud option bundled into the same service. None of this streaming shit is really new, it's just a matter of who can make it convenient enough (and perform well enough) for people to actually want to use it on a daily basis.

Here is a video explaining some the tech behind it

youtu.be/ocWTSq7IaLI

>SIXTY FUCKING SEVEN milliseconds ping
Is this what consolecucks find acceptable?

That's not even remotely true

60 ms in an ideal environment is horrible. Imagine trying this with the collapsing/non-existent infrastructure most of North America is using.

>MS wrecking Sony, Google and Epic all at once
>Yea Forums will still hate them while sucking off the other 3

Fighting games tested to have nearly 3 frames of lag are considered the absolute best of the best, and that's nearly 50ms. Most AAA garbage (and SFV) is around 100ms, and the average consumer doesn't notice. When you get up to Stadia's 120+ms, even plebs start to notice though.

>60 on top of input lag.

Anything besides menu based games is fucking unplayable. And still shit for menu based games due lack of fast response.

Wow, thats actually impressive.

Wonder when someone will fix the size of the actually packet since most of it is redundant.
I know Google was working on something called QuickPacket, but not sure what they did with that.

>Most AAA garbage (and SFV) is around 100ms
130+ is often the norm for 30fps games
60fps games can't have 100+ms unless they're doing something very wrong

Doesn't matter, people will eat garbage, soon nobody will remember what quality is and think "It's always been like this" and then buy a lifetime subscription to Stadia.

>stadia announced, nobody in the right mind cares
>already being surpassed in the same year before launch
ouch

Why do incels seethe at the digital only streaming future?

mommy won't give them a credit card

the fact that we wont have 5G in the west within atleast 3-5years makes streaming much less attractive.
also most providers will charge you a premium for unlimited data so not only do you have to pay for your home internet but you also have to pay for stadia+origin-pass+ea-pass+the 20 other game passes
its just not worth it at the moment, maybe 5years it will but for now i wouldnt invest in it

>consolefags complaining about latency when they play at 24fps with a wireless controller on a TV

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