This pistol doesn't have a thermal clip

This pistol doesn't have a thermal clip

Attached: 1531600601884.jpg (1280x720, 328K)

Other urls found in this thread:

youtube.com/watch?v=cEnIQWXCgzQ
youtube.com/watch?v=IRsPheErBj8
pcgamer.com/dishonored-clues-hints/
youtube.com/watch?v=ziglw2mXbS8
youtu.be/8NtCESDAw2k
youtube.com/watch?v=Zy-T0VVUcpM
youtu.be/HRyKWF-nuGg
youtu.be/agfzSFzbiD4
youtube.com/watch?v=3Li2MIGxOww
strawpoll.com/43sgxdzc
twitter.com/NSFWRedditGif

>everyone in the galaxy magically switches to thermal clips in two years
>Shepard somehow knows what they are despite being dead in that time
>explanation is that the Geth used the technology and it was superior
>Geth didn't use it
>only superior in very specific circumstances

Literally wtf.

>you are the only one that has to worry about ammo running out

Literal 13 year old me asked
>Wait, why didnt it just cool off without a thermal clip?

They couldve made it so that thermal clips are scarce and allow you to instantly cool your gun down, while normally you'd have to manage heat and rate of fire to not be stuck in a bad position and cant fire.
Fuck Bioware

youtube.com/watch?v=cEnIQWXCgzQ

>clip

>UNIVERSAL AMMO BECAUSE I AM A LAZY GAMER

WHAT WAS that shit about??

Attached: 1554405225707.png (1100x600, 176K)

This is what happened when you take EA's money.

I heard somewhere that was actually the original plan, that you have clips that you can eject but you can also wait until it cools down, but players were too retarded and thought it was too complicated so they changed it

>EA playtesters
>retarded

I'm shocked.

It wasn't the change in gameplay that annoyed people, it was the botched lore mechanism.

ME1 also punished players for wasting ammo in a much more direct sense in that they wouldn't be able to fire in the heat of combat.

Attached: Helmet Picture.jpg (474x634, 65K)

maybe a very isothermic reaction that solidifies the chemicals in the clip causes them to become useless when used up.

still, they couldve just also kept regular guns in addition to this clip system, come up with some other explanation (like zero cardridges) and let gears kiddies use them.

How in the world is that shit complicated? Thats just literally keep ling how the guns worked in ME1. If they are too retarded to understand guns cooling down then they wouldve also been too retarded to play ME1

>clip

Attached: D5HpIehXsAAR-1t.png (232x223, 47K)

UNDERAGE FUC-
>released in 2010
>nearly a decade since 2 came out

Attached: 1526979943864.jpg (945x1500, 154K)

And now you know who ME2 was designed to appeal to.

Thats only an explanation for the clips. It doesnt explain why any military would completely replace their old guns, which is logistics haven, btw, with something that MIGHT do more damage, but requires ammo to fire. It makes no sense. Maybe make some ultra powerful weapon the uses that such as rocket launchers or rail guns, but replacing machine guns and rifles with limited shots is just straight up dumb.

>browse youtube
>some guy reflects on a game he played as a kid
>its a game you thought you played only a year ago or something.

Playtesters are pretty universally retarded. The Dishonored playtesters couldn't understand the party mission so Arkane had to neuter it. Half Life 2 Episode 2 testers made Valve fundamentally change the game too. They get fucking mouthbreathers to test their games and it ruins them every time.

This pistol doesn't have a thermal clip.

Attached: file.png (1920x1080, 1013K)

apparently the thermal clips will dynamically spawn in when you're low so you never actually have to worry about saving ammo

thanks video games

it’s not a magazine that’s for sure. they can call their space magic heat absorber whatever they want

It would probably be called a battery.

After looking into it it would really depend on how the energy is stored.

RIP

Based Conrad.

It's actually due to advancements in shield tech, they needed to fire bigger projectiles at relativistic speeds in order to create enough kinetic energy to break them but contemporary weapons platforms would overheat well before sufficient volume of fire could be achieved.

The geth thermal dampening tech allowed them to overcome this problem and fire the ME1 equivalent of a sniper shot out of a low-end automatic sidearm but the clips get so hot that they can't be passively or actively cooled in a reasonable time-frame any more.

Yes, every map has thermal clips (which refill all your ammo somewhat) littered on the ground that you can walk over and pick up. If you run out they magically return to the ground so you can restock.

This is actually necessary to beat the game on Insanity as some enemies have so much health - like Praetorians - that the game would become unwinnable without that.

I know that room is designed to be visually pleasing but from a practical sense it's retarded. I mean whats the purpose of the lights being bent like that? Why is the floor tiled when it should be laminate flooring so contaminates can be cleaned up instead of settling in the cracks of the tiles. Why is the ceiling so open with loads of pipes above it, that will just attract loads of dirt that can contaminate the room and would be a pain in the ass to clean every week.

Attached: 1515811458423.png (568x433, 122K)

You're not supposed to think while playing ME2. Swallow what TIM tells you and fawn over your teammates.

>guns don't cool down on their own

So they have invented a perfect insulator thus breaking thermodynamics?

What if there's super teflon everywhere that can't accumulate any contaminants or dust? The real reason is that level artists are not experts of literally all fields so they don't know about the practical reasons to design things in specific ways, but you can easily come up with a sci-fi explanation just like that. What you can't explain is why something is more elaborate than it could be, which also makes it less practical and therefore requires elaborate countermeasures to make it work.

bent lights around workstation for optimal coverage and illumination. too bad the work station isn't centered
this is the future with biotics and hardlight shit why do you think it only has 21st century cleaning technology?

youtube.com/watch?v=IRsPheErBj8

It's a space station boi. You'd have to actively bring dust in to compete with a crazy 25th century ventilation system's filters.

>Game HUB show press R to reload
I hate that system.

There's grating on the floor tiles help sweep shit into the holes.

>female shepard

Too bad they failed to maintain their bullshit throughout the entire game and accidentally keep referring to it as ammo because that's what it is.

>level artists are not experts of literally all fields
Google Image Search exists. If you want to design a room a dead body has been put back together in, start with a real life room that commonly contains bodies.

ME1 was also relatively hard sci-fi for being a videogame, so suggesting they just make shit up to justify artist laziness is insulting.

>Tali in ME1
>Hivemind who never refers to herself and only speaks of the community she is a part of

>Tali in ME2
>Generic whore

>Tali in ME3
>Stock photo

Attached: 1525884097906.jpg (250x251, 11K)

>Effortlessly the best girl
>Can't romance her

Fuuuuck you Bioware!

Attached: Samara_Character_Box.png (1231x1035, 1.18M)

You literally just made that all up.

Attached: codex thermal clips.jpg (1598x644, 162K)

But they don't know just from looking at google images whether a ceiling looks like it does just because it's cheap, or because it was made that way on purpose. Someone looking at a perfectly level ceiling with embedded lighting might ignore it entirely because of how bland it is, and decide to design something more elaborate simply because they think that someone with more funds could afford something better, never realizing that the perfectly level ceiling with no details in contour exists precisely so that no dust could accumulate and everything could be cleaned with ease.

The second and third paragraphs are ME2 lore and added to attempt to justify the thermal clip changes.

How expensive are superconductive materials in Mass Effect? You could make a gun that never heats up if it's a railgun accelerating superconductive bullets using superconductive rails.

What's a thermal clip anyway? Is it like magazine but filled with lasers?

Everything makes sense if you buy into the idea that Shepard dies on the Normandy right at the start of ME2 and the rest is just a feverish dream as he embraces the cold nothingness of space.

Attached: 1295510240897.jpg (1680x1050, 158K)

at least ME3 wasnt on steam so i didnt bother playing it

That's a long ass dream

>same thermal clip is used for all weapons from pistols to anti-materiel rifles
>despite that you have a separate pool for every weapon
>you can stock up ten sinks for the SMG but only two for the shoutgun
>Vanguard shep spends half the game shooting a faggoty machine pistol because he keeps running out of ammo for the shotty and is too afraid to reach into the ammo pouch labeled "universal heat sinks for the faggy PDW do not put into anything else"

>you only eject thermal sinks, never load them

>top tier rifle in ME fired a hundred rounds and cooled down in like 2 seconds
>not good enough, let's replace it with a 30-round mag out of a weaker gun

Bravo, that's some Bioware-quality writing there.

my headcanon is that ME3 ends as the Prothean mcguffin fires up and Shepard and Anderson look at Earth one last time

Indoctrination theory is still the only way to make sense out of the shitty third game, especially its ending. Change my mind.

Attached: 1544430258028.png (880x699, 515K)

>coping redditor theory

take your clothes off, human male

slowly

Attached: 1554590375171.png (494x1018, 484K)

>guard said "no"
God I hate dishonored testers

Attached: 1550204543064.jpg (640x532, 32K)

don't fucking remind me

>terms 'thermal clip' and 'heat sink' are both used
>implied that a thermal clip is placed in a gun and holds multiple heat sinks which are ejected as needed
>actually kinda makes sense
>nope, they're just interchangeable terms for the exact same thing

Attached: confuse.jpg (900x900, 77K)

JRPG fans
>Oh wow, that girl is a cutie!
>Time to save the world with friendship! Yay!
>Ah, this game was satisfying. I'll add it to my 'annual replay' list.

WRPG fans
>Wow, look at this floor. The devs are so incompetent for making a fantasy version of a medical bay instead of something realistic in this game with big stupid jellyfish and mechanical space monsters
>Ummmm, ackshulleee the reason why thermal clips don't won't are [Insert 2,000 word essay that has more effort put into it than any of their schoolwork]
>I've scientifically determined what Tali's sweat smells and tastes like
>Wow, it's so improbable that Archangel just happened to be Garrus. The writers are such hacks.
>[Overly long multi-post essay on the ethics of the genophage and whether it should be cured or not]
>Cerberus looks one hundred percent trustworthy. Yep. There's nothing creepy about human extremists that want to subjugate the galaxy. There's no way they'll stab me in the back in the next game
>This game I've sunk hundreds of hours into is complete shit!

Why are WRPG fans so shamelessly fucking autistic?

Attached: Bunnicula come on.png (665x473, 250K)

>Jacob's father crash landed before the magical thermal clip transition. '
>The guns on his island use thermal clips during the loyalty mission

Attached: chrome_2018-03-06_11-40-19.png (892x244, 25K)

Furious autism unites far better than erection does.

It's not a magazine because it doesn't actually hold ammo.

>t, haven't followed any JRPGs communities at all

You mean WRPG actually THINK?

Man, that's like, the very definition of autism!

It doesn't store energy, it removes heat from the weapon by being ejected.

>Mass Effect 2
Build a team for a suicide mission, bond with them, earn their complete trust and loyalty.

>Mass Effect 3
90% of that same team: "Whatever Shepard, I've got my own problems now. You'll just have to save the galaxy without me"

Fuck right off.

Gameplaywise, I literally don't even understand why they switched to thermal clips. You never ran out of ammo in ME2 unless you intentionally shooting at the floor. I don't see how adding "ammo" to the game made it any better.

that was something i also considered, that maybe you only eject the used up part of the clip, like with a box cutter's blade

What did they change in dishonored?

overheating was tedious. reloading is less tedious

Because it made the combat more "realistic" and more likely to appeal to the average Xbox playing retard.

>Miranda whines about her and her sister being hunted by Cerberus
>literally the safest place in the galaxy for them would be on the Normandy and she could also re-join the squad
>also won't tell Shepard where Cerberus HQ is for literally no reason

Fucking retarded.

Wait, what happened with Dishonored?

They should have let the gun function without a clip (reverting to overheating mode) and made clips a bit rarer.

>EA: Let's make it Gears of War in space but you move like a brick in molasses

Could have just sped up the cooldown times to be equivalent to reloading.

might as well just remove overheating completely at that point

pcgamer.com/dishonored-clues-hints/
>what happened
stupidity

Attached: 1550557638202.jpg (692x960, 207K)

I'd take ME1 shooting over ME2's movement any day. You're basically playing a turret simulator if you're not a vanguard.

Well, they wanted the Call of Duty audience. You know how they are with thermodynamics.

Why does my retarded lizard brain enjoy 3's multiplayer so much what is this shit
Love letter pve game with a real progression system instead of boxes when

youtube.com/watch?v=ziglw2mXbS8

archive that shit

didn't they already break physics with the ability to manipulate mass at a sub atomic level?
you know..the mass effect which makes it so spaceships can actually travel the stars and shields to work and all the bionic magic shit

>Game is all about freedom of movement, non-linear tackling of objectives
>Oh, I didn't do that because the guard said I couldn't

Fucking retards, how do people get paid for this?

It is simple but well executed. Shows how well the ME3 gameplay could have worked if everything else wasn't shit.

The testing is usually about finding the biggest retards you can to make sure even they can figure it out.

ME 3's and Max Payne 3's multipllayer are still among my favorites. I just love stuff that's different from the latest fad, and still works well.

Why would you ever make your game for the demographic that is most likely to buy it anyway?

Video games aren't meant for people who play video games. Since people who play video games already buy video games. But people who don't play video games don't buy video games so it would be much more lucrative to make your game for them and not someone who already plays video games.

See; any major video game release in the last 10 years.

Jesus fucking christ, HOW. The very first thing a guard of the ENEMY told you NOT to do, should fucking be the first thing you do regardless.
HOW FUCKING DUMB ARE THESE PEOPLE
HOW?

Join Cerberus

Attached: 1512476633939.jpg (1920x1080, 338K)

I think it's more like unexplained and not broken.

>Mass Effect 2
>Mordin's entire character arc is about his doubts about his role in the perpetuation of the genophage
>Second guesses himself constantly
>At the end he realizes that Krogan are dumb barbarians and all their tragedies lay at their own feet
>The tragedy of Wrex is that his people don't agree with his methods and sooner or later he's going to be assassinated so that the Krogan can go right back to shooting everything and everyone that moves
>Mordin concludes that the genophage was the right decision and no longer has any guilt about that

>Mass Effect 3
>WAAAAAH SHEPARD I MADE A MISTAKE
>THE KROGAN DIDN'T DO ANYTHING WRONG
>WE HAVE TO GIVE THEM THE CHANCE TO THREATEN THE GALAXY SHEPARD
>SURELY A SINGLE WARLORD AND A NO NAME CUNT WILL STOP THE REST OF THE KROGAN FROM DESTROYING THE GALAXY, EVEN THOUSANDS OF GENERATIONS INTO THE FUTURE
>The only way to to stop a raving madman and save the galaxy from the Krogan threat is a fucking Renegade interrupt

Attached: Shepard kills mordin.webm (1920x1080, 2.9M)

Should've let him die in second game.

>in previous game the gun just cooled down
>somehow thermal clips can't cool down
>so you just throw them away

very economically viable and environmentally friendly. if the clips could cool down why bother collecting those anyway, you could just wait till they cool down and then replace which would be almost the same as in me1 so basically unlimited ammo. They wanted limited ammo but never provided even a tacky explanation.

pump and coolant would eliminate this and geths could fire indefinitely. Totally assed explanation.

How do they find these people?

But user, we have to have major choices for our final game! Every possible conflict in the galaxy has to be resolved NAO - the genophage, Geth/Quarians etc, don't you feel the stakes of this amazing conclusion?!
I hate that shit, especially with the genophage, as the krogans don't give us a single reason to doubt the necessity of it by behaving like barbarian apes with guns.
Also, isn't there a way to make Mordin survive and still save the genophage? I think you have to kill Wrex and then convince Mordin that the notWrex warlord would lead the species to more fights and wars, so the genophage is necessary.

Attached: 1558066988452.gif (500x339, 143K)

>GIANT MIRANDA

Attached: 1548892139677.gif (900x500, 274K)

True, vanguard's charge was the only gameplay improvement I appreciate in 2.

whatever explanation they gave regarding shield technology, I'm pretty sure my portable artillery canon of a sniper rifle from 1 would have blasted right through it

The worst part is Miranda's snarky reply

>This pistol doesn't have a thermal clip
>It's a medbay...

Like you just found a suit of military grade armour and a weapon but expecting to find ammo is unreasonable

Lucky the armor just happened to be your size

Why would they even keep the armor they were intending to give to Shepard so close? Were they expecting him to wake up in a situation like that? If so, why did they keep only the shittiest pistol in the galaxy in there?

Oh, yeah and there's also the completely new powerset that you can use just fine without prior training

If Wrex and whatsherface are dead there's an option in the dialogue you can take that makes he realize he can always cure the genophage LATER. If I remember correctly you still have to have a high enough reputation to be able to take that option so you still might have to shoot him anyway to save the galaxy.

this is why having stories in videogames is bad, you make a change in a game mechanic you have to at least write an essay on why it makes sense and all the ramifications.

Hey guys! Let's all jump in the shuttle and fuck off somewhere. Nothing could go wrong.

Attached: shep.png (104x125, 17K)

So i literally one shot everything barring like, actual harvesters with my shotgun
My vanguard charge makes me literally unkillable
How do i have fun with the other 50% Of the game i have left

it was just an excuse to switch the ammo mechanics

Attached: This takes me back.jpg (1440x900, 334K)

It's amazing how openly hostile to their fans Bioware has been.

Wow, it's almost as if the point of my post was that excuse was shit.

And a poor one

Who /cryo infiltrator build/ here

by the later half of the game even insanity is trivial, just strip enemies of their shields with team mates/other powers then freeze them in one or two shots, makes the less guns like the starting pistol, rapid fire sniper and shurriken really shine and shattering frozen enemies with melee is really satisfying, use flash bang grenades (stuns even when enemies are still shielded) as your alt power for even more insane crowd control

>The real reason is that level artists are not experts of literally all fields
I remember when artists actually consulted people when designing something, instead of just shitting into their palm and reading the intestines of sacrificed animals.

But Shepard literally dies in open space

I don't think it crossed their mind to consult people regarding the concept of ceilings.

Wouldn't this entire problem be solved by simply carrying a second gun?

Yes, but that's too hard for the big-brain writers at Bioware to understand.

I always run infiltrator and bring Garrus for shooting competition.

It's fucking stupid to have ammo in a game where you have infinite amounts of it, that being said it was obvious they switched to Ammo in 2-3 because of power weapons and needed an excuse for them to have ammo.

Why the fuck didn't they just make power weapons have ammo and not explain shit, what the fuck Bioware.

All though after Andromeda I don't question them anymore.

i always had a fantasy about getting her to pledge her loyalty to me, and then ordering her to do sex stuff.

>Space suits use heat conduits to distribute excess heat into the ground via the soles of the boots
Why didn't the weapons just have a cooling hose attached to the suit?

is andromeda at least fun if I'm desperate for a space exploration game with tps combat?

no, aside from the really nice aesthetics, the game has nothing going for it. the combat would be one of the best if not for letting you only equip 3 abilities at a time and make you switch profiles for them, atrocious suicidal AI and enemies that keep spawning out of thin air, and no enemy diversity at all

I stand by the fact that Mass Effect 2 is a terrible video game with terrible animations, terrible mission design, terrible shooting, terrible RPG mechanics, and even a terrible story. Mass Effect 1 is superior in every single way except graphics.

Especially music

>is andromeda at least fun if I'm desperate for a space exploration game with tps combat?
Yes it actually is quite fun for just that
I have over 100 hours in it

Attached: 2019.05.30 - 02.47.14.65.jpg (2560x1440, 947K)

Based

Mass effect 1 is magical and has amazing atmosphere, the other games just can't compare

Attached: 1519798460269.png (566x347, 439K)

>Legion in ME2
>acknowledge itself as an gestalt existence defined by thousands of programs and thus a nation upon itself.

>Legion in ME3
>Do "I" have a soul?, btw organic mind pattern are superior

JRPG fans
>Oh wow, that girl is a cutie!
>I want smell her farts
>>Not being into feet
>best girl best girl best girl
>Rise-chan a cute! CUTE!
>ain't nothing gay about sucking a trap's dick
>why don't we just have cartoons instead of reality guys?

Why are JRPG fans such pathetic weeb shitters?

Or just doesn't have enough ability to sink heat for even a single shot without the thermal clip.
And the thermal clip may be irreversibly damaged by heating, like by undergoing a chemical change.

It's retarded from logistic standpoint, but the physics could work for it.

this

Then they're shit design artists

Do you know what dust is made of, idiot? It's mostly flakes of dead skin, and there's going to be plenty of that around.

>Commander, what can I do for you?

Attached: 1482833363877.jpg (990x1600, 615K)

I honestly really liked the 'feel' of all three Mass Effect games.
Shit ending and weak war-simulator in 3 aside, they all honestly felt really good in terms of world design and atmosphere.

>weak war-simulator in 3
"Captain, we've just found a while bunch of missile launchers on this planet. They amount to about fifteen times the strength of our entire galactic military force, so you don't need to play the fucking multiplayer afterall"

You know a singleplayer campaign sucks when you have to cheat to beat it.

Why the harrier so great?

Attached: MassEffect3 2015-12-12 21-20-10-64.jpg (2560x1440, 891K)

>firearm without the need for ammunition and extra magazines
>logistical dream, as you don't need to fund, make, pay for, move, etc. shitloads of extra materials and peripherals for your firearms
>soldiers would also like it because they don't have to carry extra weight in ammunition
>makes military expenditures overall less expensive, leaving money for other things
>LOL NO CASUALS NEED AN AMMO SYSTEM NOW
I'm still mad

Attached: image.jpg (300x444, 97K)

You could actually get one of the old rifles from the first game in the third game and it used the old system.

Attached: 4Coqmne.jpg (1280x1024, 264K)

Except they go out of their way to tell you repeatedly in the codex entry for it that it's a super special one of a kind collector's item and you literally pick it up from the inside of a highly secure Citadel bank vault when originally it was just the standard issue rifle that every mouthbreathing marine in the Alliance had.

>create a gun specifically for Cerberus
>don't update the game so they actually use it
Why even?

WHERE DO THEY FIND THESE PEOPLE? DO THEY JUST GO OUT ONTO THE STREET AND PICK UP ANYONE WHO'S LICKING WINDOWS OR LITERALLY SHITTING IN THEIR PANTS?

Attached: 1559795575722.jpg (770x435, 51K)

No the real crime is that anyone who doesn’t in 2 gets their story important pieces replaced with someone else, thus making no real consequences of their deaths in terms of the story

>make an absolutely gorgeous squadmate
>haha, sorry you need to choose one of these two vanilla boring love interests
Bravo.

All they had to do was mix the two ammo systems together. Once you're out of heatsinks the weapon uses the heat managment system. But no, that makes sense.

youtu.be/8NtCESDAw2k

>give you the choice to switch her out for her hotter, crazier daughteru who's totally down for anything
>boning her literally kills you though

truly the hardest moral choice in the series

Attached: fast and the furious.gif (395x512, 478K)

>hotter
Yeah, no

Attached: 1559997368616.png (525x700, 608K)

It’s the reason I uninstalled ME2. So it’s a shit excuse

Goddamn i am fucking old

Attached: 72f.jpg (601x508, 55K)

They handwaved the changes post-hoc.
Finding a reason for a mechanical change after the fact in such an obvious matter is a huge fucking extended middle-finger to whoever liked the original system (which was better if only for the fact almost no other games did it before).
Playtesters are a fucking plague and I'm beginning to think they are picked out of the same demographic pool as game journalists. For ME2, they actually went and tested an hybrid system between what we got and the original game. Ejectable heat sinks for instant cooling, but keeping the normal cooldown effect present. Unfortunately, this 'confused' playtesters too much and EA told Bioware to get rid of cooldowns partly because of it.

The ONLY reason I actually put up with how much of a retcon shitshow was is because EA fucked up and made all the DLC freely available for grab even before the game was out. They quickly fixed their fuckup but anyone who was able to 'download' the additional content got to keep it. I liked the Dragon-Age themed armor suit, I guess. Everything else was shit visually. The extra weapons were boring.

This is always the stupid cop out 'fan theory' whenever someone fucks up a story. "They were dead the whole time so we can change whatever fucking rules we want because its all the imaginationnnnn of the protagonist". Get the fuck out of here with that bullshit

The second I started ME2, I knew the series was going to shit. 3 at least had some good set pieces. 2 was the beginning of the end.

Jesus fucking christ

Attached: orangutan_square.jpg (600x600, 42K)

biyt

>clip

Attached: mariocdi.jpg (480x360, 14K)

miss u kitty :(

just fuck your mom already dude

...

And why are you suggesting that?

Attached: freud.jpg (294x400, 8K)

JIGGLE FASTER BILLY !

Attached: sweat.png (219x230, 9K)

it was barely noticeable, although the main red flag was killing shepard at the beginning for literally no reason other than to reset your stats (which they could have just hand waved anyway but, bioware is retarded after all)

it wasn't until mass effect 3's bipolar writing quality and of course the ending when they pulled the rug out from under you. fuck bioware forever after that shit. I'm glad anthem bombed felt soo satisfying seeing those arrogant fuckwads get a fat elephant dick in their mouths. with any luck EA has them closed down by the end of the year.

>tfw never played ME so it's not inconsistent

What was particularly retarded about the change was that you could upgrade your assault rifle in the first game so that it could fire indefinitely without overheating, have pinpoint accuracy, and do fucking insane damage. Fuck you bioware.

Attached: D42O1f0WAAUX_uq.jpg (511x355, 50K)

>Play ME1 as a male
>Load save into ME2
>Cerberus rebuilds me as a female

Attached: 1423347536823.jpg (1436x988, 356K)

That makes it even worse

How to turn your kinda generic TPS into a even more generic one.

Hmm

Attached: 1554975566365.jpg (600x900, 137K)

HIS NAME
WAS

Attached: marauder-shields-4067167[1].png (500x593, 161K)

IT'S MA'AM

Wait, you could do that?

No.

>Mass Effect 1
>High end gear exists that makes it possible to fire Spectre-tier weaponry for eternity without ever overheating
>Gone in the sequel, apparently didn't exist

Attached: 1555279039632.png (1228x1150, 191K)

Doujins where!

>They couldve made it so that thermal clips are scarce and allow you to instantly cool your gun down, while normally you'd have to manage heat and rate of fire to not be stuck in a bad position and cant fire.
>Fuck Bioware
this

Am I the only one that really liked the space Jews?

Attached: ME3_Volus_Mercenary.png (512x1024, 166K)

youtube.com/watch?v=Zy-T0VVUcpM

Sup.

not even ironic or just plain stupid

Marauder Shields

rip

Of all the things to bitch about in ME2 this isn't one of them. Does it make a lot of sense in the lore? No, but the lore is there to fluff up the gameplay and give it context. Giving guns ammo in ME2 was done because it made for a better gameplay experience. So who cares? The guns in ME1 were mostly lame and ammunition adds a bit more depth and complexity to combat and weapon design.

Attached: 1526791-Mass_Effect-TaliZorah_nar_Rayya-quarian - Copy.jpg (1500x983, 206K)

seriouly what a nicest way to go, fuck the galaxy

>tfw you only needed one million credits to access Spectre-tier gear
ME1's economy was so easy to break. The amount of money you could make by selling endgame gear was ludicrous.

Attached: 17460_screenshots_20170522012527_1.jpg (1920x1080, 211K)

I need to get around to making some pics of femquars seducing human men into turning against their human female spouses and then the femquars look the human women in cages and give them water but no food and just let them whither away and starve to death while they fuck their human husbands in front of them

Attached: 1339637335340.png (942x1293, 935K)

>Reddit
I should have fucking known.

Attached: Guy-Eating-Cereal.jpg (1000x577, 144K)

I wish we had a Volus squad member. Being able to play as them in MP was cool though. Give him a passive squad ability that lets you get better deals from vendors.

Why are you so desperate to defend me2?

>Could make assault rifles in Mass Effect 1 that could fire forever without overheating
>Somehow being able to fire only 30 rounds before having to reload is an improvement

I'm not. I am and have been a big critic of it, but the issues with ME2 are the writing for its main story and to a lesser extent, some of its visual design and logic. See pic.

The thermal clips are something that make sense from a design standpoint. They run counter to what was established in ME1 so there was no good way to work them into the lore. However they are pretty minor in the grand scheme of things so I don't think they are worth bitch about.

Attached: quarianfacesit.png (627x997, 493K)

>I can reload in a second to save me 1.5 seconds waiting for my gun to cool or just burst firing so my gun doesn't overheat
>but the tradeoff is I go from unlimited ammo (and thus unlimited suppressive fire and unlimited time allowed in engagements) to less ammo than modern soldiers can carry
wow what a great tradeoff

>WRPG fans
>look at this floor
maybe they should switch sides

Attached: zx1.jpg (1920x1080, 466K)

>(which was better if only for the fact almost no other games did it before).
Didn't star wars battlefront do exactly that? I think the second game used regular ammo though

Those infinite fire assault rifles were pretty boring to PLAY with. Having to shoot more carefully balance accuracy and power vs ammo capacity is a FAR BETTER game PLAY experience.

Attached: liabegging.png (304x718, 244K)

Where are the fucking remasters we were promised. All 3 games, all dlc, one bundle, better textures. Available on all platforms

Attached: 1545433154573.jpg (430x650, 41K)

Not in an RPG. Getting rewarded for exploration and customization with your guns going from "fire in short bursts or your gun will melt" to "you can literally fire your gun inifnitely" is far better than Cowadooty but you have a couple of space magic spells you can use every minute or two

Indoctrination theory is autistic low iq babies thinking that the ending would be improved by "it was all a dream" and trying to convince themselves that its not a "it was all a dream" ending.

>there will never be floors this good in video games, ever

modders could make it happen

>ending so bad your entire fanbase thinks it was a bad dream
casey is a lying shit eater on the level of todd howard except without the likeability.

also that ending DLC and citadel DLC was the most backpedaling, pandering and downright pathetic thing I've ever seen from a AAA developer. the sooner biowaste goes under the better

>Not in an RPG.

RPG is more than just combat shit. I'm satisfied as long as I am getting lots of dialog options and a heavy focus on conversation in the game. I do think that ME1's mechanics should have been refined rather than switched out but at least they switched out to something that made for a better third-person shooter.

Ideally, Mass Effect should have been turn based combat.

Attached: 1407095377.wolf-ram_1406498491.wolframkyo_streamcom111.png (600x590, 165K)

END
OF
RINE

> I do think that ME1's mechanics should have been refined rather than switched out but at least they switched out to something that made for a better third-person shooter.
But it wasn't better. It was less fun. The only things about it that were truly "better" was that it was more polished (less buggy, smoother controls, etc). Every single change to the actual mechanics was, objectively, for the worse with the sole exception of the heavy weapons concept and the class design (which in of itself was ruined by the dumbing down of leveling mechanics and the retarded choice to turn 90% of skills into braindead ammo buffs). The combat itself was far more tedious due to the constant disruption of combat to scrounge up ammo on the higher difficulties. Playing ME2 as anything but a vanguard makes for the least fun shooting experience I've ever had from a AAA game.

Go back to Asteroids, mouthbreather.

Original Mass Effect is technically remastered on PS3 because it runs on the ME3 engine and has way less pop-in and blur.

>But it wasn't better. It was less fun.

Well that's subjective. I think ME2's combat had way better design in terms of abilities and weapons. Some things missing from ME1, sure (like the mobility and big open maps). Overall I think it was better though my preference would have been for a refined ME1 vision of combat.

Attached: 1503705185.mrtalin_kvariankit2.png - Copy.jpg (681x960, 117K)

Still the best game ever. And the one I've played the most, like 15 times (9 times 1st and 13 times 3rd) considering I rarely play games more than one time

I played ME1 the most

Attached: 1335977529901.gif (300x180, 919K)

But infinite ammo is spawned for you anyways.

In terms of abilities? Sure, the abilities were better, but the global cooldown is a poor idea. It forces you to just spam whatever your best ability is and makes utility skills virtually unusable a majority of the time. It also was ruined by shitty ability design; all of the ammo buff abilities are superfluous and useless and don't need to exist. They're Just skills you HAVE to level but require absolutely no thought to use (you just use whatever ammo type is good against whatever you're currently fighting due to the retarded way health bars were handled in this game). Maybe if there were more real skills and less "use this skill when you're fighting enemies with energy shields" skills you would have a point.

Well over all yes, but when you are pinned by cover and can't reach it... I mean... in... theory. Besides, there is still the factor of reloading which never becomes broken like the heat-system.

Though they could have done some really interesting things with the heat system and omnigel. Like, imagine if you could overheat a gun to the point that it would melt and be destroyed, but you could replace it between missions by having enough omnigel and spending some money.

Might be strategic value in sacrificing a weapon entirely at a certain point on a mission.

Attached: tumblr_p3y0r5FmOu1qme0g5o1_r1_1280.jpg (1000x667, 156K)

ME2 was the best in the series

Attached: 1559221917814.png (816x990, 1.31M)

Huuur

Tasteless swine.

ME1 is the only good Mass Effect game.

Attached: 1522252784094.jpg (333x500, 40K)

>That conversation in 2 when they have to try and explain why they went from heat based weapons back to clip weapons
Why??????

>The guns in ME1 were mostly lame and ammunition adds a bit more depth and complexity to combat and weapon design.
wew
Yeah i'm certain adding a manual reload makes the combat so much more complex.
Douchebags who care about the shitty combat more than the setting is are worse than romance mouthbreathers.

ME2 is a more competent shooter, but worse in everything else.

Attached: 1522252846391.jpg (236x306, 29K)

I stopped after ME2, are 3 or Andromeda worth looking at? I own Andromeda but I haven't touched the single player stuff.

>the global cooldown is a poor idea.
I agree. I'm glad we got flashbangs, cloak, charge, and drones, however.

The big sin is in having biotic and tech abilities not work against shields or barriers. It makes biotics very boring to use and not that useful. In ME1 you could at any time temporarily neutralize (or if you were in the right environment, even kill) a deadly, strong enemy with a push or a throw or a lift at the time time.

I agree that ammo powers in ME2 are mostly shit, though you are underestimating cryo ammo in ME2. The right weapon with cryo ammo can open up new possibilities by allowing you to neutralize enemies faster and without killing them. Use the viper sniper rifle, for example, and each shot will freeze an enemy but not kill them. So you can quickly tag every enemy and end the fight then casually walk around executing them while they are helpless and harmless like a total sociopath.

Attached: bigquariangal.jpg (1400x830, 244K)

It's not even a "competent shooter", though it may be "more" competent.

this is the image I meant to post by the way. Note how nothing in Cerberus design in ME2 makes any sense or is ever justified in the plot. I understand why, from a visual standpoint, you'd want Cerberus to stand out, but you could still work that into the universe and have it make sense. It would require about three minutes of forethought to achieve and maybe one line of dialogue.

Attached: Cerberus Comparison2.jpg (1689x993, 504K)

Thermal clips?

youtu.be/HRyKWF-nuGg

Attached: VqEj1Pl.gif (450x252, 888K)

>The big sin is in having biotic and tech abilities not work against shields or barriers. It makes biotics very boring to use and not that useful. In ME1 you could at any time temporarily neutralize (or if you were in the right environment, even kill) a deadly, strong enemy with a push or a throw or a lift at the time time.
Agreed, ultimately the stupid barrier/shield/armor system is my biggest gripe with ME2 and all my other complaints about the game stem from it (like the ammo types which all basically just exist to hit a different color of HP bar). It makes the combat boring and makes enemies HP sponges. It's also the reason Vanguard is the only fun class because it's the only one that doesn't give a shit about what color the enemy's HP is and just does its thing regardless.
>I agree that ammo powers in ME2 are mostly shit, though you are underestimating cryo ammo in ME2
Didn't cryo ammo not work against enemies that had shields or barriers or am I remembering wrong? I do remember cryo ammo being one of my most used but I still remember having to get down one of the enemy's health bars before it actually did anything in the first place.

>Marauder Shields and the three Husketeers will be forgotten soon
I'm not angry anymore, just sad

>that conversation with your doppelganger where he points out explicitly that thermal clips ARE like ammunition and there's no reason to use those over heat based weapons
>'sheppard' just goes 'no its not ammunition'
>doppelganger insists on calling out the bullshit
>'it's NOT like ammunition'

Attached: tenor.gif (350x300, 1.99M)

Missed opportunity to have a cool mission with low ammo and maybe using their pre thermal clip guns for some nostalgia of the endless *BANGBANGBANGBANGBANG* of ME1's guns.

Or give us back the fucking overheating system. Could've been refined and in the lore in ME1 I loved how a gun's magazine was basically just a block of metal that should shoot basically forever.

Attached: 1547668720959.jpg (801x500, 90K)

>it made for a better gameplay experience
>ammunition adds a bit more depth and complexity to combat and weapon design
Dumbest post itt

Well he failed in his mission to save us from the ending. Can't say it isn't a deserved fate.

Yeah but Miranda wasn't as funny. FUCK people who don't entertain me.

Joker joining Cerberus also makes zero sense
Why the fuck would he get grounded after the Normandy was destroyed?

Normandy crew disobeyed orders.

Maybe he felt guilty about sheploo.

nvm i'm retarded

What orders?

>It's also the reason Vanguard is the only fun class because it's the only one that doesn't give a shit about what color the enemy's HP is and just does its thing regardless.

Infiltrator is good too because the damage bonus from cloak is always useful and it also lets you be more mobile. Another big flaw in ME2 is that it is so cover-based. I

ME2 has no equivalent of a Krogan Battlemaster activating shielboost or immunity and charging you.

>Didn't cryo ammo not work against enemies that had shields or barriers or am I remembering wrong?

You do need to strip the barriers but with the right weapon and abilities that is easily achieved, even on Hardcore (don't play on Insane, that is just tedious). Veteran or hardcore were the right level of difficulty and enemy strength in ME2.

I will stand by this to the day I die. Weapons in ME2 are better than the ones in the first game. They are more fun to use. Predator has light damage but high ammo capacity, accurate, and a high fire rate. The Carnifex is fast but less accurate, has less ammo, but does a lot more damage. The Phantom has moderate ammo, very powerful, very accurate, but very slow.

The shuriken has very fast and high damage output, but only at very short range. The Tempest has slightly lower damage output, but higher range, and also very high ammo capacity. The Locust has lower damage output but it has the most versatile range.

Avenger is average in all respects.
Vindicator is slower in its firing rate but higher damage and higher precision.
Mattock is only as fast and accurate as you are.

Mantis is slow, low ammo, but accurate and powerful.
Viper is fast, high ammo, but requires a lot of precision from the player who needs to be fast and accurate at the same time to get the most out of it. It's not for patient sniping because the damage is greatly reduced.

See where I am going with this?

Attached: xenponder34axb .png (536x608, 376K)

Cerberus kind of makes no sense. If they're so racist why are they okay with Shepard filling up probably their best cruiser with aliens? Because the Reapers are the bigger threat? Okay, that's decent, but in 3 they're actively helping the Reapers by being another combatant against the Alliance and Citadel.

Infiltratior is God tier in ME2 once you get that sniper semi auto sniper rifle with zero recoil and 20 shots

>You do need to strip the barriers but with the right weapon and abilities that is easily achieved, even on Hardcore (don't play on Insane, that is just tedious). Veteran or hardcore were the right level of difficulty and enemy strength in ME2.
Yeah, I think the issue I had with this was that by the time you'd depleted shields, armor, and barriers, enemies usually had barely any actual HP. Like the majority of their total health pool was maybe 10% actual read health, and 90% shields/armor/barriers. So stuff like cryo ammo was a lot less useful than it should have been. I think I eventually ended up just using biotic ammo because it was a flat damage bonus and I was tired of spending 90% of my time in combat switching ammo types..

Cerberus is not really racist but is all about humanity must come first.

Joker even being in the military makes zero sense. Cripples aren't generally allowed into armed forces because whatever their talents, they are ultimately a burden on those around them and that's dangerous. IE: Joker is too slow to save himself from the Normandy which gets Shepard killed and later he is too slow to reach the drive core which gets the crew killed/abducted. It's dumb.

It's also foolish that in ME3 the idea of bringing Joker, Gabby, Ken, and Chakwas up on charges of high treason (like with Shepard) isn't at least discussed. Mind you, I can see how circumstances could totally lead to the Alliance being forced to let it go, but it should have been established that these folks were all in prison or under house arrest awaiting trial like Shepard or at the very least facing the prospect of having their military pensions and other benefits suspended. It'd be a nice bit of world building. Similarly, Anderson should have been out of a pension and outcast from the military culture for his stunt in the Retribution novel in which he aided the turians, without Alliance consent, in a raid against Cerberus that involved arresting Alliance personnel and citizenry, embarrassed the Alliance, and was in part carried out in Alliance space. It was a huge political debacle and it is silly and bad world building that Anderson faces no backlash for it (even if he was justified after the fact)

Attached: xenexecution3ddd.jpg (2100x2268, 1.23M)

Viper?

Anyway, Infiltrator got butchered in ME3. Even fully upgraded the slow down is almost useless without additional concentration addons for the sniper.

You never played ME1 Infiltrator if you think ME2 even holds a candle to it

youtu.be/agfzSFzbiD4

The music in ME2 was so fucking good. Why did thry replace Jack Wall with that hack Clint Mansell when he only did like 3 tracks in ME3?

Attached: thumb-1920-304304.jpg (1920x1080, 673K)

>Yeah, I think the issue I had with this was that by the time you'd depleted shields, armor, and barriers, enemies usually had barely any actual HP.

Well that might be a playstyle and/or class/difficulty issue. I played on hardcore as infiltrator. So I'd open battles with a flashbang (bonus power or Kasumi) and overload. It depends a bit on the map, too, mind you. It's not a useful strategy in certain circumstances where you are fighting only a few enemies in a confined space. I'm talking mainly about some of those bigger arenas where you have about a dozen enemies spread out, especially if they BEGIN clustered and then spread out. What you do is hit them at the start with the Arc Projector to deplete shields most of or all of the way. Then you tag each of them.

Use this in Lair of the Shadow Broker when the real combat begins after you are chasing Vasir, when those troops land on those floating platforms, or at the start of the combat in Stolen Memory, and other places. You hit all of them with an Arc shot and then you tag each enemy one by one with a single viper or phantom shot.

Attached: 1546711581710.jpg (1199x1080, 303K)

that's not how thermodynamics work, you little shit.

In Mass Effect 1 Shepard and his crew are ordered to stand down and stop pursing Saren and the Reaper threat on Ilos. Udina even has the Normandy locked down in the Citadel. Shepard and his crew steal the Normandy and go rogue to pursue Saren.

As a Spectre Shepard enjoys a certain number of privileges that come with his supralegal powers. As a Spectre he's part of Council law enforcement but he retains his membership within the Alliance. His Specrte powers can override his Alliance orders or at least bury them in red tape and this protection extends to his crew. When Shepard dies at the beginning of Mass Effect 2 his crewmates are retroactively charged with disobeying orders and stealing the Normandy.

Kaiden/Ash are spared the worst of it because Udina and Hackett are obviously grooming them to be Shepard's replacement as humanity's Spectre.

There's something very unsettling about that armor

Mass Effect was always an RPG first and a shooter second. Mass Effect 2 and 3 quickly slid into shooter first, RPG second.

ME1 infiltrator is pretty bland. It has no cloak. It's a more versatile soldier, that's for sure. It can be satisfying to snipe from insane ranges as ME1 lets you do (like firing across entire valleys), but it doesn't hold a candle to ME2 infiltrator. I just wish we had ME2 infiltrator with ME1 map design.

Imagine evading enemy gun-ships with smart use of your cloaks, sneaking about on the rims of canyons, and then ambushing enemy convoys with your Widow, shooting the drives of APC's right through their armor and shields, shooting gunships out of the air, watching the enemy soldiers scramble out of their now disabled vehicle and attempt to take cover on a barren, rocky field. You cloak again, you move, you pick another one off... then you give the signal to the rest of your team that you positioned on the far side of the combat zone ahead of time, allowing them to flank the enemy squad....

God... what could have been.

Attached: me___planetary_exploration_by_apneicmonkey_d2i5lwp-fullview.jpg (1024x495, 71K)

>focusing on the armor and not Admiral Xen's ass

Then maybe they should just fucking ask someone who knows.

IT'S STARING BACK. INTO MY SOUL.

Is it just me or is recaptcha extra-douchy today?

Dreams feel far longer than they are. Most dreams only last a few seconds but you'll wake up remembering that it lasted for hours or days.

I haven't had trouble with it

Attached: liavaellickylicky1.jpg (860x1080, 273K)

>ME1 first playthrough as solider
>unlock assault rifle proficiency for every class
>second play through as Adept with an assault rifle

Fucking hhhhhnnnngggg

>ME1
>give everyone explosive ammo in their sniper rifles
>tell everyone to use their sniper rifles regardless of proficiency
>enemies literally flying around like ragdolls constantly as teammates fire off their inaccurate rocket launchers every 2 seconds

We could've had so much cool shit but Bioware is lazy and incompetent and cannot dev. I remember one of the supposed "leaks" (ie, fake shit some faggot on Yea Forums made up) for either ME3 or Andromeda was like, an Elcor party member with guns mounted on their back, who was basically a mobile fortress/gun implacement. BUT NO, EVERYTHING HAS TO HAVE THE SAME SKELETON

thats exactly how they do it

Soldier is so boring in ME1. It can't do anything. At least you get to wear pretty cool armor.

Attached: CaptainVentralis3.png (669x641, 439K)

the guardian? I don't remember this part

Fun fact: originally Captain Ventralis was written to be a female turian. However later in development he was made into a human man when female turians were never implemented.

Attached: 089.jpg (680x1024, 137K)

Join the Alliance

Attached: 1537130789835.png (1029x777, 777K)

It's the part just before you find the Antlion royal jelly where you have to sprint between tiny crawlspaces while a big glowing Antlion Guard tries to run you down.

You are going to need to post something more tasteful to get me to join that cucked, pozzed-out organization.

Attached: timxenco.jpg (1626x1018, 452K)

user, Join the Alliance

Attached: 1531389010261.jpg (591x606, 28K)

Joining the alliance military literally gets you free gene mods that make you super human. Even more if you get a combat detail, and even more if you make N7

It's boring but you kind of learn the mechanics and next playthrough you can get the assault rifles for any class so it's worth it. My first playthrough was soldier and was like 15 hours, after that I played adept and that playthrough was like 55

(((gene mods)))
not thanks, Im content with my autism

Okay, I'll join. Definitely won't defect to Cerberus after I get those gene mods. Definitely won't do that. No, sir, not me.

Attached: cerberus_phantom__parrot_edition_by_caramitten-d52opbr.jpg (550x573, 128K)

Attached: 1556455224107.jpg (1620x1009, 1.19M)

Oh I don't dispute that. Generally I find that pistols are just as good as the assault rifle though. If I add any weapon to another class it is useful the shotgun or sniper.

Attached: 1345590921926.jpg (900x900, 70K)

Attached: loyalty6x.jpg (1191x846, 293K)

Well, no, obviously not. Cerberus is staffed almost exclusively by nameless mooks and cartoon mad scientists, and the handful of named characters who aren't are desperate to assure you that the NEXT time you find a Cerberus operation it won't be a """rogue cell""" lead by a cartoon mad scientist and his army of nameless mooks.

No, the clips would have to get so hot you physically can't hold the gun anymore or it would melt your bones. And you're saying that you can hold the gun while its so unbelievably hot that you cant fire it, but you can safely run around with the thing forever until you find some ammo pickups.

Just admit it was some classic bioware pant-on-head, instead of defending some 50 year old gender issues blogwriter or whatever all the bioware staff are doing to put food on the table these days

Would’ve been better if they made thermal clips an optional way to cool down the older overheating weapons
>fire a weapon until it overheats, like in ME1
>you can either wait for it to cool down, or use a thermal clip to cool it down instantly
There. It’s a new game mechanic that’s both unique and lore-friendly

Attached: 8BCB8447-124F-4C06-908B-8FD7E5A579A8.jpg (1024x901, 81K)

Does femshep always talk down to people like a total bitch like that?

>Well, no, obviously not. Cerberus is staffed almost exclusively by nameless mooks and cartoon mad scientists

I could write an entire dissertation on how poorly Cerberus has handled as a concept in the Mass Effect setting.

Attached: obviously.jpg (550x431, 31K)

No, just Conrad.

There is a built-in option in the game that allows ammo to regenerate overtime as the thermal clip cools down. However it is disabled unless you are playing on PC and turn it on through the .ini file

Attached: 025.png (619x1018, 599K)

Like most any woman with any official power granted to her by the state she overcompensates and abuses it, at least in small ways.

Attached: facesedit.jpg (1024x901, 179K)

Why are Tali fags so fucking autistic

Attached: 1537813516504.jpg (300x354, 21K)

Tali best waifu

Attached: tali_stomp_opt.gif (320x240, 2.71M)

This series of posts made me chuckle.

I like ME2 the most because most quests and storylines are just hanging out in the great universe Bioware somehow created. Illium is probably the best hub world of the series.

only autists would be attracted to *ngineers

Well he's not wrong

Attached: tali_stroll_opt.gif (320x240, 2.24M)

Excuse me?

Attached: 1554590495240.jpg (888x1440, 822K)

The good things in ME2 are the side stories. The visual design is good over all, but they took some liberties they shouldn't have. Visual diversity is good, but all the armor in the game should still look functional (no high heels and no exposed skin or eyes in hostile environments)

Attached: dance_opt.gif (287x258, 2.87M)

Surely you don't deny him

We have barely scratched the surface of my autism

Attached: 1428494080434.png (500x500, 258K)

Better version. Not so fast.

Attached: tali_stomp_opt2.gif (320x240, 3.34M)

Quarians are interesting. Therefore in ME1, Tali was interesting because she was the only Quarian. In ME2, Quarians were still interesting, but there were also tons of them throughout the game. And since Tali never had much personality beyond being "The Quarian," she was no longer interesting. It's the opposite of how Wrex is "The Krogan," but instantly contrasts with other Krogans by being an old veteran that is trying to drag his short-sighted barbarian race into a new age following a near-extinction. Or how Garrus is "The Turian," but is a brash lone wolf with little regard for the bureaucratic hierarchy of his own government. Tali didn't stand out when put next to other Quarians beyond being the one with the great ass.

Well that's the Star Trek TOS vibe I love about ME. Why the fuck is this hot piece of ass super soldier wearing fucking lingerie? I don't know and I don't care, it's science fantasy.

Again, not silly fast.

Attached: tali_stroll_opt2.gif (320x240, 3.32M)

Immunity and heavy armour does make it rather OP though

1 was terrible, so that was a good move.

I would say she is a better written character in ME1. If you pay attention to all she says she tells you a lot about her, her outlook, and what her life is like. Tali is brave, cynical while also naive (it is contextual). She is skilled but inexperienced and driven to perform and achieve. She is also a fish out of water character. Her most telling comment is about how quiet the Normandy is and how it bothers her.

In ME2 I'm not sure what Tali's personality is beyond being generally a kind and having a huge crush on Shepard. We do get some insight into her relationship with her father and how she feels neglected on some level, but is still clearly devote to him and his memory. Thus it is so interesting if you tarnish his memory for her good; she lashes out at you and Shala and blames you. Curses you. She's very vindictive about it but in that behavior we are reminded of her youth and we realize that deep down she isn't quite as mature as others assume she is. It would have been nice in ME3 to have her apologize for Shepard if you got her father exiled. Have her recognize that it was for the greater good, that is was just, and that her outburst at Shepard was unjustified and cruel.

Furthermore, how interesting might her character have been if in ME3 we learned that she HAD smuggled Alliance tech to her people? She'd feel guilty about it and it would cause conflict between her and Shepard and its revelation could even threaten the mission. However it would be a conflict that could be resolved if the right choices are made. It might even be that Tali didn't steal it; but that when she refused to betray Shepard to her father that her father hacked the data out of her omnitool, causing the rift between them that they never had a chance to heal before Rael's death. So she'd feel she had betrayed both Shepard and her father and her people. That she'd failed everyone out of her naivety.

Attached: 1335868891594.png (1086x978, 916K)

The heavy armor is redundant. Medium armor with immunity and shield boost is all you need.

Attached: Feros_ArceliaSilvaMartinez.png (733x566, 464K)

youtube.com/watch?v=3Li2MIGxOww
>That ash voice

What was her problem?

based Zaeed

She's in over her head, stressed out, feels abandoned by her government and employer, and she's afraid of dying.

Attached: 1427543167787.jpg (528x604, 45K)

Shepard had a tumbler nose

Attached: butts2.png (1119x1018, 972K)

Right away, Morrigan.

strawpoll.com/43sgxdzc I knew I was forgetting something

Attached: 1523986399556.png (1920x1080, 1.81M)

The combined thermal clip / cooldown system is in the PC version of Mass Effect 2. I don't remember how anymore but there was a way to enable it that I used when I played it years ago. All EA did was remove the cool-down bar and timer.

God, this. They completely mangled Tali after ME1. As Tali got steadily worse, Liara steadily got better.

And HOW

Attached: Tit Affect.jpg (1648x3092, 682K)

Tali is winning

Liara is a very inconsistent character, about as bad as Cerberus, but at least she remains entertaining and likable in each iteration.

Attached: butts3.png (1516x984, 1.33M)

Do they seriously get bigger in each game?

Attached: quarian sweat.jpg (1436x1390, 376K)

i doubtt he's actually defending it

The evidence is right there

Do you think there is an in-universe explanation?

>Liara
>likable
she was insufferable and annoying in ME1, all of Tali's naivette with none of the competency (except her incredibly niche academic expertise which comes to 0 use since you wind up shooting everything)

In ME2 she also suffers from Shepherd Derangement Syndrome like Tali, but unlike Tali is driven to become an intergalactic crime lord to help you because ???

But suddenly in ME3 she's mature, cool headed, competent, capable - and almost kind of milfy even though she's only aged like 2 years as a species that lives for centuries.

Whereas Tali regresses with each game - in ME1 she's young and naive but capable, cynical, and dedicated. In ME2 they frontload her with daddy issues and schoolgirl crush, and by ME3 she's singing along to shitty soap opera's about fucking turian dicks. Induction Port was cute though.

Liara was best girl in ME1, no one even came close. Didn't like her as the Shadow Broker, though. Obviously, they wanted to develop her character and shit, but I'd rather they turn her into a grizzled soldier a-la-Ashley, but with space magic. I didn't really care for her renegade super spy who knows everything arc.

Asari breasts get bigger with age and keep growing. And in her case it could also be genetic because his "dad" described Benezia really already impressively stacked to begin with.

Attached: 1550683207854.jpg (1024x1022, 92K)

>Liara was best girl in ME1, no one even came close.
where does this nonsense even come from? She was super clingy and insipid in ME1. I think you people just get excited for whatever throws itself at your digital dick

>she was insufferable and annoying in ME1

Really? I found her likable. She's a dunce, sure, but well meaning and pleasant. Her character also makes sense in ME1 given her background. In ME2 she is reinvented and it makes no sense at all.

>by ME3 she's singing along to shitty soap opera's about fucking turian dicks.

Tali also gets a tramp stamp in ME3 and is open to a threesome with Garrus and Femshep. She becomes a total degenerate. Basic bitch, the kind you'd find at Applebees and posting on Instagram. Drunk all the time. Not fit to marry. Totally ruined.

Attached: fc,550x550,grass_green.u2.jpg (550x550, 34K)

Man, I don't know. Looking back at it now, I guess I was just really drawn to her because she was the person who had the most to lose by joining up with Shepard. You literally kill her mom.

I never really liked Tali, mostly because of her neverending stories of victimhood. Which I kind of get, sure, but at the end of the day, maybe your people shouldn't have used the Geth as slaves and tried to put them down when they gained sentience?

Also, as for ME 2, I was way too in love with Legion, so Tali was just plain frustrating.

As for Ashley, she was just... meh. The most you could get out of her is racist rants that only allowed replies of "you're right, humans are based" or "no, Ashley, that's very wrong."

Garrus was the best character in the whole series, but I could never bring myself to romance him as FemShep even just to see what happens because he was the ultimate friend.

>Totally ruined.
On this we agree. Like I said, they went through a weird inversion of stats. Tali starts as best girl and ends as worst. Liara starts as worst girl and ends as best.

None of the other romance interests are relevant because they only exist in 1.5 games (2, and in a very limited capacity in 3 because your lucky if you get a 5 second cameo).

With the exception of Ashley who just becomes fucking ugly as dogshit for some reason and (even more) bitchy, and Kaiden (honestly who even romanced Kaiden?) who becomes gay and clingy.

the only furry I ever respected

>As for Ashley, she was just... meh. The most you could get out of her is racist rants that only allowed replies of "you're right, humans are based" or "no, Ashley, that's very wrong."

I never saw her rants as racist, them trying to portray her (or her being seen as) the racist was very early regressive left nonsense. She had nothing against other races she was just suspicious due to bad experiences and a general feeling they were only trying to manipulate and exploit humanity - something very probable and even true if you look at the Council's history re: the Krogan and Turians. Shepherd even calls this out - "You recruited the Krogan to beat the Rachni and the Turians to beat the Krogan, what next?"

She was just very much aware that the Asari were high-handed and arrogant, and the Salarians operated completely based off self interest and manipulation, and the Turians were looking for any excuse to preen and wave their military culture dick in peoples faces. And we're shown this, repeatedly, in the antics of the council that Shepherd has to deal with.

By the same token, if/when she serves with the Salarian troops on Virmire, she learns to respect them and admire their capability, skill, and determination. And it's not like she ever actually does/says anything human supremacist - she's vehemently against Cerberus, and she's not even on the same level as the gangers Shepherd used to run with if you choose the Earth Born background.

I shot Mordin, felt bad man, he was my favorite from 2.

It was for his own good. He was going senile.

>I never saw her rants as racist

People who think she is racist are shitlib lefties who probably vote for shitlib lefty shit.

Attached: 1335263950400.png (1920x1080, 483K)

F to my nigga