Top

>top
>combat is brainlessly holding O
>cannot die due to the fact you can use essentially limitless items at all times with no cooldown
>magic consists of nukes that don't take any strategy to use, limited but can easily be made back around frequent campsites
>side quests involve boring fetch quests
>considered a huge disappointment, one of the worst in its series

>bottom
>combat consist of a braindead single click on an enemy
>cannot die due to the fact you can use essentially limitless items at all times with no cooldown
>magic consists of nukes that don't take any strategy to use, limited but can easily be made back around frequent rest sites
>side quests involve boring fetch quests
>considered one of the greatest wRPGs of all time

are standards for wRPGs really that much lower?

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I like both but c'mon planescape takes at least 5 more IQ to play than XV

>t. brainlet

>planescapes combat takes brainpower
lmfao

Where did my post say planescape combat takes brainpower? If you need me to elaborate because you're a fucking moron - planescape doesn't tell you exactly where you need to go like XV does with everything in the game, therefore it requires at least 5 more IQ to play. Fuck off now brainlet

and this excuses what I said because?

Doesn't excuse what you said at all. Planescape combat is pretty brain dead, but really planescape is just an interactive book. The combat is definitely just there to supplement the story.

Only storyfags like the bottom

this is a video GAME, something with terrible gameplay shouldn't consistently be making top ten lists for wRPGs

>comparing the combat of an action RPG to that of a real RPG

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how does genre suddenly change gameplay from being bad? You're only supporting my viewpoint that the standards for wRPGs are lower.

People consider visual novels video games too. At least planescape has combat. It doesn't make top 10 because of the combat, but because it's "the best role playing experience ever"

Depends on how you look at it. PS:T's combat is pretty bad, yes, but it ultimately doesn't take up a huge amount of your time in the game, especially if you don't want it to. If you count the rest of the experience, that being roleplaying via quest-choices and through the dialogue system, as well as solving puzzles on occasion, then I think there's an argument for PS:T to still have pretty good gameplay despite its glaring faults.

your comments support scientists theory that you're retarded

smoothbrains rise up

>People consider visual novels video games too
then they're morons

>at least planescape has combat
trash combat

>It doesn't make top 10 because of the combat, but because it's "the best role playing experience ever"
>best role playing experience ever
>cannot dedicate combat roles of party members
>TNO pidgeonholed into being a mage

combat aside the gameplay consists of shitty quests (a lot involving the garbage combat as well). If I have to actively avoid the GAMEPLAY in a video game, it's shit

you really swayed my opinion

>combat aside the gameplay consists of shitty quests
I fundamentally disagree with you on this one. I think a large amount of the quest design allows for some great role-playing experiences - certainly some of, if not the best, on offer from RPGs even today.

don't forget to add TW3 too since it has a shitty combat system

TW3's combat isn't good, but it's nowhere near as bad as PT. The quests that don't utilize toucan sam vision are also cool, too bad there's so much of it

there's more to gameplay than combat

yeah, I covered the shitty gameplay of side quests and the lack of party building. clicking text for a choose your scare goosebumps system isn't gameplay.

Hey man I'm not saying it's the best rpg even hence the quotation marks. You seem to think an RPG is only about the combat though so I feel kinda bad for you, hope you get some better taste in the future.

>You seem to think an RPG is only about the combat
it's not just the combat, it's the gameplay aspects of everything. Gameplay is first and foremost in any video game, something with shit gameplay (P:T) should not dominate top ten lists.

Planescape Torment is a visual novel that has combat just because it had to not because it wanted to.

What crpg has even half way decent combat besides PF:KM?

then why does it top lists for video games if the gameplay is something tacked on and shit?

Why do people bitch about planescape combat when it’s no worse than Baldurs gate, NWN or Icewind?

all of those have poor gameplay too, but at least they have more party building. They also don't make nearly as many top ten lists

TW3 does the same and i hate it for that yet i don't cry about it

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t. barry
take your meds

like I said as shallow as TW3's gameplay is, it's still far better than P:T.

ffxv-fag? I'm trashing XV in the OP

Because those have functional party building, a better UI, and better encounter design. They also simply play better.

So yes, it is actually worse.

>a breadth-first search requires brainpower
you're funny

>planescapefag argumentative skills

Because its an RPG where choice actually matters with a strange world and good writing. Morrowinds a horrible fucking RPG with no choice and even worse combat but people still consider it great because of its world, lore and breaking it.
An RPGs gameplay isn't in the combat, but in its dialog.

>choice actually matters
hol up, what? the only meaningful choice are trias living or dying (and that barely changes anything) or what you say around vailor. Morrowind is fun to break, and that's good gameplay. shame it's held back by the same D20 shit as P:T