Why did they make Sycamore so huge? This early on the avarage party won't have much sustainability and it's filled with dozens of fights. So weird to put something like this into the game during the tutorial stage WITH a timer looming.
Pathfinder : Kingmaker
I'd say they expected you to get good, but seeing as it's D&D, there's hardly any point.
What do you mean there's no point because it's D&D?
>timer looming
Nigger get real, that timer is not even remotely a thing. You literally have MONTHS to do it.
"Oh joy, a spidertrap. Time to AFK for 5 minutes." At least in the tabletop you can burn the webs
I just started yesterd on challanging but Amri is one-shotting normal mobs and two shotting named enemies/bosses. Will it get any harder?
The timers are pretty generous, though. Even the speedrun bonus rewards leave you with some wiggle room, so long as you think carefully about your buffs.
>so long as you think carefully about your buffs.
You don't even need that, just be at least semi-efficient. I got that bonus (sword I remember?) without even knowing there was some in the first place and pretty much exploring everything. Just don't stumble around like a retard.
It does, yes. Barbarians are all about huge, brutal hits, so she's just doing her job.
Because someday Simba: All this will be your's.