Ubisoft Exec Talks About Why The Company's Games Don't Want To Take Political Stances

>The company has in the past stated its games aren't political, a statement Yves Guillemot recently clarified by saying they want players to come to their own conclusions about whatever topics their games depict. Today the company released an interview VP of editorial Tommy Francois diving a bit deeper on this topic, outlining why the company doesn't want to take hardline stances.

>"We believe that games should offer a 360-degree view of life, should let people interact with all points of view," Francois said. "If my game was set during the Vietnam conflict, for example, we would want the Viet Minh, the Viet Cong ... basically everyone's point of view. And that relates back to people making up their own opinions and our ability to create more mature games that are nuanced, versus being black or white."

>The goal is to open players up to different viewpoints, but also let them take away from their games what they want. "If people want to have fun and don't want to engage with some of these systems, I'm cool with it, too," Francois says. "People who just want to have fun, and not be exposed to these points of view, or experience it on a deeper level should be able to do what they want."

>However, Francois does acknowledge that this attempted objectivity could lead to players walking away sympathetic to certain negative aspects of the scenarios in Ubisoft games, or enticed by them. If someone were to become infatuated with the idea of joining a cult after playing Far Cry 5, for example, Francois says he'd hate to have that happen. "I seriously hope we never have this impact, and that we don't make someone think a cult is a great place to go," he says.

gameinformer.com/2019/06/07/ubisoft-exec-talks-about-why-the-companys-game-dont-take-political-stances

That's certainly a wordy way of saying Nazi money spends just as well as anyone else's.

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>If my game was set during the Vietnam conflict, for example, we would want the Viet Minh, the Viet Cong ... basically everyone's point of view
They literally had a Far Cry 5 dlc set in Vietnam during the war and I don't remember this "everyone's point of view" talk applying to that.

>saying they want players to come to their own conclusions about whatever topics their games depict
AHAHAHA

why lie?

Ubi being based again

>Nazi money
nazis havent been a thing since 1945

>"If my game was set during the Vietnam conflict, for example, we would want the Viet Minh, the Viet Cong ... basically everyone's point of view.”
And how would that make it unpolitical? It’s not political only if you take stances, it’s political if it covers themes that are political in a nature. Also, it’s not that covering political themes is inherently bad, it should just be done in a way that doesn’t feel like the game is just soapboxing the devs views.

>nazis havent been a thing since 1945
Then why does America have a nazi as president?

>Rehash game
>We dont want to make game with political stance
Ubitard, since , 2010

I remember when Ubisoft was based and princepilled.

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>push feminism and gay shit in every game
>lie about history
>we are totally not political guys
why lie?

It’s because of this annoying thing where people think that ”political” is a dirty word, leading to people acting all politically while also going ”oh, I hate politics, this is non-political”. It’s such annoying faggotry, I’d much prefer that people are honest about their intentions than this two-faced bullshit.

Why do they lie? AC origin is proud of making revisionism for the sake of feminism.
The division has a giant LGBT flag.
etc.

>big american city has LGBT flag
oh no

They're not saying they aren't doing this, they're saying they also include a counterpoint that shows the opposing position. They're trying to walk the line inbetween taking either stance, while including them both.

It's a crummy video game, not a history lesson

why care about crummy video games when there are pails of water to be fetched?

They say one thing and do another,
>We don't want our games to Take Political Stances
>But let's included women in school during ancient Greece when it's known that women weren't allowed in schools back then

but they aren´t offering a counterpoint.
you can´t switch to a version which has zero female charactters in ac nor can you put a huge cross on your base in division

Anyone right of extreme left communists is a Nazi.

its almost like they have no ethics or standards and just push out press releases that might get articles published about them in the hopes of misdirecting people's attention

whoa, when did trump announce his membership of the NSDAP? thats based af

I fucking wish that kike cock-sucker was a Nazi.

death and taxes. don't talk about politics or religion. ignoring social issues makes our society better. its enemy propaganda - rolling down the picket line.

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hey gyts remember Assassins Creed?
yep, that was not political at all

>Ubishit
>apolitical
Is this a fucking joke? They're the biggest virtue signaling faggots in the video game industry.

And worst of all, you can see this fucking everywhere
>someone like Ubi makes a game that makes clear social commentary about something or constantly dances around political themes, yet they still insist that it’s not political
>Yea Forums keeps complaining about how ”politics” must be taken out of games, but in reality they count only things they don’t like as ”political”

>you can´t switch to a version which has zero female charactters in ac
have sex incel

>Ubisoft Exec Talks About Why The Company's Games Don't Want To Take Political Stances
>LGBT flags everywhere in The Gayvision 2

They are liars, every game they make is overtly political and they say it's not to make you buy it.

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Propaganda only works if they don't know it's propaganda.

I miss the times when studios and publishers releases game for fun and no one gave a fuck about "political implications" because people knew they were playing a FICTIONAL video game and weren't fucking retarded back then.
Why can't people into context anymore, especially Americans?

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are you saying that the unrealistic and masculine-centric female image that these video games project onto their players is neutral and does not have an ulterior motive behind it?

I love when leftists use "it's just a game bro" argument destroying their own arguments

desu Lara Croft is the worst offender
especially the older games, pure feminist propaganda

Because gaming became big enough to be used as a propaganda pushing brainwashing mechanism. The same thing happened with books and movies

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>LGBT flags everywhere in The Gayvision 2
There's one in a hidden sidequest
Even then, are LGBT flags more political than pirate flags, or american flags?
Oh wait this faggot thinks american flags are political too.

At least put some effort in your falseflagging

The older Croft games struck the perfect balance.
>girls played it because muh stronk women meme
>guys played it because she had big boobs and a nice ass
They were also fun adventure games.

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>are LGBT flags more political than pirate flags, or american flags?
Yes.

>are LGBT flags more political than pirate flags, or american flags?
Uh yeah?

this is because most extant ideologies that fall under the umbrella of 'liberalism' operate entirely on motte and baileys. they always destroy their own arguments because the only way they know how to argue is pivoting on the difference between what you think their opinion is and what their opinion actually is

i say "extant liberalism" because its not a problem with liberalism at its core, it's a problem with postmodernism, critical theory, dialectical materialism, and the entire rhetorical toolkit the left has been using ever since Marx wrote the communist manifesto. its commie shit

They are reminding me that gays exsist and that i should treat them as humans so yes it is political.

big brain over here

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>are LGBT flags more political than pirate flags, or american flags?
Yes

Why are LGBT people segregating themselves into a group with their own flag? Are they seriously so fucking dumb that they don't understand what this does sociologically? That this actively hurts their chances of being accepted?

semiotics 101

a sign signifies something to the reader. if the sign is in a place where you expect the sign to be, such as the national or state flag on a flag pole or attached to the front of a building, it doesn't symbolize much. An lgbt flag in front of a gay bar signifies that its a gay bar. neither are political statements

however, putting those symbols and signifiers in places where they are not expected, such as on your car, or on your person, or as decoration for an unrelated event, is explicitly a political statement

if you can't understand that context affects how people interpret symbols and language then you are either not thinking very deeply about the world around you, or you are being disingenuous

because you're an uneducated subhuman that's why

good

odd as a lot of ubisoft devs are pretty rabid about politics

because
their victimhood is inversely proportional to how much visibility they have in the public eye. despite the conversation being about the acceptability of political symbolism in non-political topics, the conversation moved into the territory of victimhood. because that is the goal of making it a high visibility topic

Ms. Paglia please

Every "group" in american society is segregating themselves from the rest for attention which is why mutts all hate each other.

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This

So why is Watch_Dogs 3 about Brexit then?

>Ms. Paglia

while i don't agree with a lot of what she says she has her targets set on post-modernism and post-structuralism which are probably the two most culturally and socially damaging ideological movements currently active in society

not for their criticism of society, but for their willingness to throw away existing social structures in the name of the greater good without replacing them with anything comprable

this

wash your penis