"Elder scrolls 6 is designed for people to play for a decade"

I-I really want to believe

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youtube.com/watch?v=yWutmIaNv-o
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segmentnext.com/2019/06/03/todd-howard-reveals-bethesda-knew-fallout-76/
youtube.com/watch?v=vqQ5V8JeCjM
youtube.com/watch?v=nPttE_fvjZM
youtube.com/watch?v=31vxE2hHfQw
en.wikipedia.org/wiki/Divinity_II
en.wikipedia.org/wiki/Gamebryo
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twitter.com/NSFWRedditVideo

It's just going to be Skyrim's system where there's infinite radiant quests. Maybe slight improvements, but don't expect much.

youtube.com/watch?v=yWutmIaNv-o

I actually believe it. How many times has Skyrim been released over the past 8 years?

if it's still using gamebryo, it's gonna send modders into a raging seethe

>You are of your father the devil, and you want to do the desires of your father. He was a murderer from the beginning, and does not stand in the truth because there is no truth in him. Whenever he speaks a lie, he speaks from his own nature, for he is a liar and the father of lies.
-John 8:44 on Todd Howard

That's his goal, not what is currently developed.
ES6 isn't even half finished.

So this confirms that TES VI comes out in 2021, right?

youtu.be/Wuv4f-AmKE4

Probably because a decade is how long it'll take moders to debug it and make it playable

Why want to believe? Have to believe, Skyrim is still being played for almost a decade.

So it's ready to ship then? Great can't wait

Here comes the lies lol. Oblirym and Fallout Players will farm the games in any case.

They are putting emphasis on quantity over quality like they did with Skyrim. I get the feeling this game will turn out shit.

People are still playing Skyrim, it's about 8 years old anyways.

I have a feeling that I will be disappointed with the outcome.

why

So just like every single one of their post-morrowind games with their shitty dystopian eternal entertainment machine design?
What's there to believe in?

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Okay there's no possible way Bethesda could come back from whatever the hell Skyrim was.

Skyrim was so bare bones that it actually hurt to play it and thats coming from someone that played Oblivion which was borderline bad.

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Wasn't there also some news about it being "always online" or some shit?

because it's a shit outdated engine that requires modders to hack at it for it to be almost usable

Stop being retarded

>infinite quests
>go kill the stranger in the bar

I could play skyrim forever

It is, meaning it's not much of an upgrade from Skyrim. People will keep buying tge special editions and the remasters for another decade, fueling Bethesda retardation and there's nothing any of us can do. Their customer base will not complain about the game being streamlined to a fault or the engine being the same. They will get angry again at them for trying to implement the cash shop and quickly calm down. Nothing will change unless Bethesda royaly fucks up,meaning even bigger than 76.

By that he just means you'll have the repeatable quests like in Fallout 4.

I don't. They'll just add that garbage random generated quests garbage from Skyrim.

because it's a shit engine. Hardcore modders hate it.

>I-I really want to believe
Believe want you want, friendo, but remember: time is finite

They weren't random, they were the same 5 or so quests over and over but in a different order.

Morrowind wasn't, yet people still enjoy it. How about designing games to be fun and not limiting?

>Oblivion has radiant AI!
Turns out it's nothing at all like what was promised

>Skyrim has a living economy that you can affect by your actions!
Turns out to be pure bullshit

>Fallout 3 lets you blow up an entire town!
Turns out to be a quick and boring quest with little setup and very little payoff

>In Fallout 4 you can build your own towns!
Turns out the towns have a very limited usefulness in the game

There's always a fucking gimmick. He's a salesman, he wants the game to look good, so they keep showing or mentioning some feature that never lives up to how it''s presented.

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DONT

He is right you know.

Skyrim was ported and remastered for a fucking decade.

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with mods

Bethesda games are unplayable garbage, why would I waste so much time on them?

Yes, just like how gtav was designed to be played for a decade

So what's it gonna be this time ? What lazily implemented feature will be the thing that keeps people playing 6 for ten years without a complaint?

How many people is that? Four or five?

so what do you suggest instead?

skyrim was better than witcher 3

I think with added competition though, bethesda will finally be forced to re-add some of the depth instead of removing it

I ask one thing: A proper and complex enemy AI

enemies in skyrim hide behind objects if you take potshots at them and that's as good as it's ever going to get

that wont happen but they might add some more complex dungeons and re-introduce removed skills this time around
I once tried to snipe a deathclaw in fo4 from a vantage point and it hid behind a building. 10/10 masterful game design todd da best

>another game where you spend 300 hours swinging a sword like a retard despite having max one-handed skill

>Skyrim sells a fuckton
>rerelease it on new platforms
>keeps selling a fuckton
>keep doing it for a decade
>don't have to make a new game
>announce you're going to do the same with TES VI
>people think it's a good thing and hope it's true

Why the fuck would you WANT that in any sense of the word? In what ways is one game that lasts a decade superior to three games that last 3 years?

Bethesda should just let Arkane handle the gameplay Dark Messiah-style while the New Vegas alumni do the writing and quests. Bethesda themselves are utterly incompetent. That Emil guy can't write to save his life, their worlds are shallow and soulless, and the actual stealth and combat is incredibly boring.

i mean people already do did that with skyrim so what just skyrim again?

So it has lootboxes
Gotcha

Are you familiar with Bethesda games? That's like 75% of the fanbase.

I actually think you're right (on your second point, not the first). There's not really anything more they can strip down without serious backlash and more in depth RPG systems are back in fashion again. Maybe that's just wishful thinking though.

>without complaint

citation needed

sure there is, look at fallout 4

deep down you know I'm right on the first point too, skyshit has modability and some modicum of roleplaying depth, shitter 3 has better animations and production values but less modability and 0 roleplaying depth

Most AAA devs don't even care about gameplay so I don't know what the fuck that means. Play their shit games for an hour and you've seen everything, there's no depth

75% of the fanbase dont even leave nexus, thats not hardcore modders in the slightest.

No, they don't.

Have you played a game that you thought was fun?

much better game than fallout 3

in some aspects, but the point is that it threw any kind of roleplay element out of the window

well, idk what you mean by roleplay element, but if you mean fallout 3's shitty horrible dialogue, then that was a good choice, I played the main game and that BoS expansion, and there wasn't a single line of dialogue that was endearing or well written

otherwise fo3 had 0 roleplaying, it was just a shooter with quests just like fo4

>get raiders dlc
>pull them in the commonwealth
>enjoy my gang(s) vs the world gameplay
The only correct way to play Fo4

Can't wait to pirate it.

>threw any kind of roleplay element out of the window
FO4 had actual faction choice and more detailed followers that responded to your actions.
In FO3 it was almost non-existent.

>streams Skyrim: The Elder Scrolls 6 gameplay in his cellar

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Very likely.
It's going to be another buggy piece of shit that modders will have to fix for 10 years first.

This thing is a long way off and Bethesda is slipping who knows how it'll turn out

Wow how bold of you to crawl out of your fucking hole, Trainwiz.

You should be locked up for bullying your fellow modder, the SMM guy to literal suicide.
All he wanted to do was add more monsters to Skyrim and every single time you couldn't help yourself but sick your pathetic virgins on him.

>*cough cough*
>if only i had... *COUGH*
>if only i had 2 more years to finish the elder scrolls 6...
>*COUGH COUGH*
>i'm sorry, todd...
>*BEEEEEEEEEEEEEEEEEEP*

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>makes a shitty train mod and considers himself a hardcore modder

kek

I legit could not stand playing skyrim after witcher 3.

>Fallout 4
>Can be a faction leader
>Can be the closest thing to a central government authority in the region
>Can't engage in diplomacy at any level

why? they're nothing alike, and witcher 3 plays just as horribly, but with less variety

ok, keep enjoying your recycled oblivion animations for the next decade while the rest of the gaming world moves towards cyberpunk

>muh animations
roflmao

k

>Current year
>Still believing anything that comes out of Todd's mouth.

You faggots are still buying another 16 TIMES THE DETAIL shit here

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Translate to "TES 6 is some assets that modders can use for 10 years to make a good game out of because we sure wont do it ourselves"

>skyshit on steam 10,935/14,845 + 8,677/11,931
>shitter 3 on steam 11,335/12,393
keep crying bitch nigga

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Has someome told Todd that no one liked the radiant quests in FO4?

fallout 76 failure didn't faze him, he believes his own lies.

Is this Ron Perlman’s fursona?

>the SMM guy
who

fallout 76 is a shitty fo4 mod they worked on for 3 months and it still managed to sell moderately well

Todd is /ourguy/ but Pete Hines and Rob Altman are pulling the shit strings.

So what else will they downgrade/cut in TES 6?

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So it's always online then, how is that a good thing?

It's impossible to downgrade gamebryo abortions.

to be fair, Oblivion's original Radiant AI was canned because it was too prone to bugs and unpredictable events occurring. So they released the game with a seriously toned down version of it, which was also pure ass.

anyone else actually excited for fo4 base building in elder scrolls? I wanna build my own /comfy/ fort, even if the building will be massively disappointing before mods
they'll probably massively remove cities in favour of building your own

Buggy multiplayer mode needs online, you dummy

PREORDER IT NOW

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is there a way/mod to restore the original one?

They're just gonna tweak the multiplayer from Fallout 76 and shove it into TES6 along with town building garbage from FO4. We all know this will be the case.

>fallout 76 failure didn't faze him, he believes his own lies.
Todd knew FO76 was going to be garbage from the very beginning. He even admits this.

>Howard went on further to say that Bethesda never expected Fallout 76 to be well received at all. And that really says something. A game developer not being confident in its own creation.
>“Even from the beginning, [we thought], ‘This is not going to be a high Metacritic game; that’s not what this is, given what it is,'” Howard said.
segmentnext.com/2019/06/03/todd-howard-reveals-bethesda-knew-fallout-76/

I remember the first video presentation of Oblivion.

Starting in the cell, incredible dynamic shadow, parallax mapping on the wall, crazy smoke effect when the door open. Outdoor beautiful forest with amazing bloom effect, combat diid look bad already so they didn't lie about that.

City full of people, radiant AI doing it's stuff.

Boy the magic.

Not a single thing they put focus on made it into the final game. Not a SINGLE one.

just mod it

What would Skyrim be like if New-Vegas-era Oblivion had made it instead?

There was some sort of attempt, but it led to unfinishable quests and straight up broken game.
It was simply way too much for the engine, the game can barely handle 30 actors at the same time. Let alone them all doing that radiant stuff dynamically.

Jesus, I hope the next ES bans not paid mods so you lot can stop with this excuse

Getting back the kind of shadow/parallax mapping the video displayed didn't happen until like 4 years ago. And it's not even close to be as good.

Radiant AI is pretty much impossible, period.

No amount of effort will bring the forest back to that level of quality either, but we had mods adding variety and that's a lot better.

>They're just gonna tweak the multiplayer from Fallout 76 and shove it into TES6 along with town building garbage from FO4. We all know this will be the case.
This. You can basically play TES6 already, just try out TES:Blades on mobile. Add some shit from TES:O and there you have it, TES6.

I know you want to believe user, but it's all lies repeat after me:
I must not be hyped. Todd is the mind-killer. Todd is the little-death that brings total obliteration (to my wallet). I will face my hype. I will permit it to pass over me and through me. And when it has gone past I will turn the inner eye to see its path. Where the hype has gone there will be nothing. Only I will remain.

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It would be Oblivion but with more features added to it, so better than Oblivion by default.

No Todd i'll pick it up a year later when its on special with all the DLC and the porn mods are perfected

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Why are you pretending to be trainwiz

What a joke. The game is powered by a garbage engine.

As long as it has compatible sex mods it'll be played for 15 years just look at oblivion and skyrim

This is one of the few promises that will come true regardless of how much Bethesda fuck up

ayy buy it or you racist.

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I've been playing Skyrim relentlessly since 2012 and STILL play without mods... so I can believe it.

You are not Trainwiz

are you retarded?

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why? oblivion starts out as a shitty experience but you can mod to tailor your needs. w3 starts out as a shitty experience and stays that way
yea, nothing will make w3 or watch_dogs like pre-downgrade either, but at least with oblivion you can massively improve it by mods

>Add some shit from TES:O
I actually wouldn't mind if they took some things from ESO. House furnishing in ESO for example is infinitely better than anything Bethesda has done with Oblivion, Skyrim, and Fallout 4.

Or it’s costuming system

Yeah but you have to be realistic about these things, they never add the good stuff. Everything Bethesda shits out is mediocre, what makes you think they will add good things to their new mediocre product?

Because he refuses to use a trip

You mean Obsidian?
The radiant shit would be gone, there's no way Obsidian would be able to debug that stuff. The writing would obviously see some pretty big quality improvements. I think Chris Avellone would have a field day with the weirder aspects of the lore.
Melee combat would be more fun. New Vegas at least had special moves and everything. Skyrim as we got it didn't even have that, there was little functional difference between power attacks.
The house-building and marriage aspects wouldn't be as well thought-out, but there would probably be actual companions with actual questlines.
They'd probably also bring skill checks back. Speech would suddenly become one of the most important skills in the game.

Imposters are easy to spot

>Radiant AI is pretty much impossible, period.

no its not

what todd howard sold us back in 2006 is impossible, because there is no functional reason to model an npc's wants and desires if it doesn't apply to a gameplay system. it was pure smoke and mirrors. the radiant ai system actually implemented is just character scripting, so its not what people are led to believe it is at all

stalker shadow of chernobyl has a radiant AI system and so do the other games in the series that is actually unscripted and applies to every character in the game, not just quest npcs, because the game tracks their reputation against every other character and also their inventory, so they all have abstract goals and locations they are heading to that are entirely dynamic and aren't scripted like 'show up at this location at 2am every night if this quest is active'

>Or it’s costuming system
Especially with the variety of styles in ESO. It's not just the same "iron, steel, dwarven, ebony, daedric" like in every other TES game. In addition to all of those every race has it's own style, numerous non playable races also have styles, and there's a shitload of other miscellaneous styles as well. Styles aren't split into "Light/Heavy" equipment like in other TES games so you can have Light armor Daedric style equipment if you want. The variety is amazing compared to TES.

this was mostly a problem because the last gen consoles had a pathetic amount of ram which made things like that exceptionally difficult. how the fuck are you gonna fit in 30 characters radiant AI when you have a hard limit of 512mb of ram thats also running your game engine

STALKER barely manages 50 actors at a time in each level and 500 running in the background and maxes out at 2 gigabytes. its definitely possible now.

I meant impossible to bring back in Oblivion dummy.

Or how it gives light medium and heavy armors their own distinct roles

are you trying to handwave away the animations in bethesda games as if they aren't just copy pasted

youtube.com/watch?v=vqQ5V8JeCjM

no? still doesn't mean good animations = good game. both skyrim and witcher 3 are quite mediocre but at least skyrim has mods you can fuck around with

Who gives a fuck about the mining animation?

Not gonna happen, since the reason why people still play Skyrim is because of mods, and they are actively trying to kill the free modding community.
Creation Club paid mods, fallout 4 breaks mods every time they add the smallest update like new paid mods to the creation club store, Skyrim SE has the same problem.
Now there's Fallout 76, online only, no mods, modders can't fix their half finished and completely broken game for them anymore.
I have no hope.

I don't know, because at the same time Oblivion is easier to mod than Morrowind, and Skyrim is even easier than Oblivion. So, maybe.

SKSE breaks because the SKSE authors hate piracy. The version check that stops it from launching is a single line that they put in.

never understood why the modding and emulation scenes are so butthurt about piracy

>Elder scrolls 6 is designed for people to play for a decade
Reads as: "We will not make another ES game for a decade after ES6"

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I'd be perfectly fine with Bethesda rotating Elder Scrolls and Fallout on five-year development cycles if they actually used that time to make the game not shit.

Literally anything else is better than gamebryo at this point.

unreal engine is way better while being still good for modding

yea, then give me an example where the modding community can keep flourishing?

also protip: gamebryo is actually pretty good, bethesda are just shit period.
>inb4 hurr a durr
gamebryo did civ4, epic mickey, div2, bully scholarship edition etc, you are a retard if you claim it's not good
rofl

>t. codelet

Modding will be restricted this time, guaranteed.

the bethesda shills come out to play

saying gamebryo is bad because bethesda games are jank is like saying CDs are bad because nickelback puts music on them

when it comes down to it, bethesda wouldn't make a functional game even if they got a new engine. their programming team just isn't skilled or manned enough to pull it off. more than likely, their first game with a new engine would probably be even more broken with even less content. the only way to pull bethesda out of their shitty jank pit would be to do some crazy shit like completely rebuild their programming team AND take 2+ years to build all that shit they need to make a bethesda game on a new engine like unreal engine 4 or something.

Todd is already lying about gameplay. What this actually means is that they won't make another TES game for 10 years.

>the game will be so broken it will take 10 years for modders to fix it
I can believe it

Gtfo trainwis

I can't wait for people to speedrun it in 20 minutes.

Hey lil doggie

Wondering how it will last at least a decade user?

Ever seen Log Horizon or even SAO?

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>tfw learning to code and the more you learn the more you realize trainwiz was right

>played Oblivion and loved the fuck out of it
>played Skyrim and loved the fuck out of it before realizing it wasn't as good but still fun

I'll be playing it as long as I can buy it on Steam.

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doesn't New Vegas have tons of bugs as well?

what did trainwiz say that's similar to my post? never heard of the dude

That Yea Forums doesn’t know shit about game engines

Less so. Those people got used to the current engine so they would only be pissed off if there's a new one. Some people are actually making decent bank over Skyrim mods

what he means is that the game will be ported for a decade.

yes, because obsidian was using bethesda's shitty bullshit to make it. gamebryo in itself is fine, but the additions and changes bethesda have done to it are not

>I-I really want to believe

What's there to believe? It only needs to be as good as Skyrim for his statement to be true. I'm playing it on the Switch right now

His points have always boiled down to
>the things you think are engine issues aren’t
>getting a new engine would not solve any problems you have because
>if you don’t know anything about game engine development and can’t code you don’t deserve to have an opinion

I started taking classes on coding and I’m starting to see the point

21 million downloads for SkyUI. You're just here to pretend you're retarded anyways.

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TES VI will be a live service

Reminder to everyone that when Bethesda claims anything about their games, expect 1/2 of the end result. Also, they can get away with making this claim because if it is anything like their previous Elder Scrolls titles, then it probably will be played for a long time.

What’s the most downloaded Xbox mod? What’s the numbers on that?

>resist
>resist
>DAMN IT RESIST
AAAAAAAAA

FUCK I CANT BELIEVE IT

Well, if you play 2 hours every weekend, that'll add up to 1000 hours, which is in line with other games.

>gamebryo did: games that are over a decade old

Nine million

you underestimate my power, player.

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Why are they still using gamebryo, can't they just develop OpenMW further themselves? it's not like it's going to cost that much

Spending money is seen as a bad thing in the videogames industry.

so it's a """"game"""" as a service confirmed

>Reminder to everyone that when Bethesda claims anything about their games, expect 1/2 of the end result
After Skyrim I expect nothing unless whatever they claim is clearly show in trailers leading up to launch. I'll never not be mad at 'be able to destroy the mill and ruin the towns economy', 'if you kill a shopkeeper someone from their family will take over the store', and "dungeons and their puzzles will have a lot of variety'

Because they are massive homosexuals who suck lots of cock.

OpenMW took over a decade to make with a team of dedicated people most of whom were professionally coders, and that was to make the most technologically simple TES game

OpenMW isn't a recreation or Morrowind, retard, its a recreation of gamebryos engine. It can already run oblivion, fallout 3, NV and skyrim.

main parts are already made, it's open-source so they can build on it and use it, no?

I've never read so much shit in a single sentence before.

The videos you saw of that were it loading the basics of the Skyrim, Fallout, etc models. Not actually running the games proper. Even vanilla morrowind can run those models if you know how

You have no idea what you’re talking about do you? If you really think even Morrowind and Oblivion have that much in common beyond how they handle forms/records and the whole cell system, you don’t know shit.

pls be true todd.

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They already reached the level of the best Elder Scrolls, Why would they need go any farther.

It’s gonna be the same fucking engine

Complete lies. Even with all its flaws, Bethesda's engine is best for modding since all the other devs are faggots who keep theirs closed.

>Reminder to everyone that when Bethesda claims anything about their games, expect 1/2 of the end result.
Is that you, Doug? Keep fighting the good fight.

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The engine isn't the problem, infact if Bethesda jumped to another engine like Unreal or idtech it'd be even worse.
No, the problem is Bethesda and their laziness/incompetence. They just don't give a fuck.

whut? how is morrowind and oblivion having in common even relevant. it's seems like you don't know what you are talking about yourself.

Based Bible user.

Correct, it was pretty sad watching that Bethesda doc and them proudly saying how they have a lot of people who've been there for 20 years. That's 20 years of skillset stagnation - they have been way too comfortable since the games basically sold themselves. They should fear for their jobs and suffer the crunch like every other dev out there. And of course fire those has-beens and hire some new animators and writers at the very least.

You think that taking openmw and building upon is viable and an effective use of time, or that an AAA studio would make their flagship game open source? Are you ESL or just actually retarded?

it will take a decade of patches and mods to make it playable

We're 6 years in and it's still in the best-seller charts each week. Like it or not, GTA V actually lives up to that.

Bethesda's new lead programmer.

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>Dungeons are randomly generated
>Map is randomly generated since "magical desert"
>There are 10 different environmental assets and 10 unique enemies
>We are going to use in every dungeon

I just want Bethesda, Zenimax, Todd, Emil and Pete to die.

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they are lazy pieces of shits, they are not going to make their own engine, so what the problem here? it's already better than trashbyom and their fake creation engine in not having as much unfixable bugs. who said anything about making games themselves open-source.
fuck off Toddshill

I think he's saying that GTA5 is centered around selling shark cards and the online portion, while single player is left to rot on the vine.

Right, ESL then.

>Playing games for fun

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>trashbyom
What?

No it wouldnt. One of the reasons they stated why they stil use gamebryo is because the modding community knows very well how it works

Oh, then absolutely agreed. I too remember the single player being billed as this never-ending RPG sandbox.

Either create a completely new engine from scratch or just use Unreal like everybody else is already doing. But do NOT ever use Gamebryo for anything again. Gamebryo is absolute trash.

gamebryo

Bring back fucking spears, Todd

Gamebryo is not "that" bad, Bethesda Gamebryo is shit, countless games were made with Gamebryo and had working stairs.

>people keeping their jobs is bad
sounds nice for them desu

>refuses to leave comfort zone of a game engine from the 90s

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>NPC's check to see if player has quest items every single frame as soon as you make a character

Nice spin. He means the next game won't be coming out for at least a decade

Good for them, bad for us.
You couldn't make a game like Skyrim in UE, it just wouldn't work.

He did. In Fallout 76.

The problem is not the engine, Bethesda is the problem, they are pathetic when comes to programming, fuck, most AAA engines are still using quake source code, Bethesda is pathetic.

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>they are pathetic when comes to programming
How do you think an engine gets made? If they are shitty programmers, then the engine is a problem

This.
How do people not realize this? FO76 was just a test to see if the concept works.
TESVI will be their "true" live service game they bet all their money on.

Disrespect the Todd, and you disrespect me

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They purchase a license for gamebryo's source code, and rather than hiring an actual programmers who write engines for fun, they probably hired some code monkeys fresh from colleges and said, implement X technology, if the source code originally worked fine, but someone decide to shit on it, is not the engine fault.

Don't think they have the balls to do that, seeing how badly FO76 turned out. TES is their flagship series after all, they've never cared about Fallout as much.

Maybe they'll do a 76 style of sidequel dealio, but then again TESO already exists so why bother.

they didn't make the engine, they just added bullshit on top of it which made it all fucked up. again, telling bethesda to get a new engine is completely fucking pointless because they'd just have to add all that bullshit that broke the last one on top of it, again. gamebryo would be fine if bethesda wasn't just barely competent at game dev in general

It worked with Skyrim. There is no reason to not believe him.

hes a liar and has been multiple times. why the fuck would you believe anything he says anymore?

Reminder that Todd never said that. What he actually said was something along the lines of 'what we learned from Skyrim's continued success today (referring to playtime stats and high sales on Switch etc.) is that people love to play these for at least a decade. So that tells us we need to design TES 6 knowing people will play that long as well.'
It comes from IGN's recent 80 minute interview with Todd, can't be assed to find the timestamp but it was in the second half somewhere.
youtube.com/watch?v=nPttE_fvjZM

Any headlines you see trying to make it seem like Todd was bragging about how long you'll play TES 6 are lying to you. Todd will surely start lying about the game himself eventually, but this one isn't it.

>is not the engine fault.
It is, it's shit. My point being, even if you got the worlds best crack team of programmers into Bethesda today, you would still end up with a shitty product if they were forced to use Gamebryo and keep frankensteining new features onto it without an understanding of a code base that has already been frankensteined for 20+ years. I guarantee it's a disaster for ANYONE working on it.

>youtube.com/watch?v=31vxE2hHfQw
>en.wikipedia.org/wiki/Divinity_II
>en.wikipedia.org/wiki/Gamebryo
Bethesda is just incompetent.

bugs and glitches are half of the experience in a Bethesda Game

And yet no one ever suggests a viable, realistic alternative in these threads. No other commercial games engines can do what Creation Engine does, and writing a new engine from scratch clearly isn't an option since Bethesda devs are dumb.

Absolutely agreed! Bethesda's engine has worked well for decades now, if it ain't broke, why fix it? As they say.

INFINITE QUESTS

The problem with Bethesda's games, outside of the obviously shit engine, is that they can't decide if they want to make an actual RPG, an open-world game like GTA/RDR, or a dungeon-crawler so they just sort of mash them all together without doing any of them particularly well.

That's your opinion, user. I think Bethesda have done a lot of innovation for the industry by merging so many different styles of gameplay. Imagine if the next ES had online multiplayer too

when publishers or developers talk about how you can play a game "forever" that normally means, lootboxes and a shit load of mircotransactions.

More like
>High Rock+Hammerfell
>Invasion events which open portals at random locations with procedurally generated dungeons
>infinite levels and scaling
>random legendary items ala FO4
>DLC Summerset
>radiant quest chains
>BASE BUILDING like in FO4 but maybe less useless
>cosmetics from creation club
>200 different sets of collectibles which have literally no impact on the gameplay but are going to have long lasting health impact on completionists
>"This settlement needs your help, I'll mark it on your map."

All they have to do is not ruin modding. They designed elder scrolls 5 like a dog shit turd, but the modding community was interesting enough to keep people playing for almost a decade. Looking at how greedily they handle modding on consoles, I would expect less freedom with that feature, not more.

If it has actually good gameplay for once and everything else can be fixed, then I believe it.

>and writing a new engine from scratch clearly isn't an option since Bethesda devs are dumb.

realistically the best chance of a non-broken bethesda game is rapidly approaching 0. at this point, it seems more likely that the company's success would eventually peter out when even normies can't handle the jank anymore, and then bethesda would either stick to making mobileshit or go bankrupt. then microsoft would buy the ip and would proceed do nothing with it

Why do people still think Bethesda deserve any sort of respect after the trainwreck of FO76 and the interview showing that Todd doesn't even understand why people hated it? Bethesdrones will still lap their shit up regardless so why should they even put effort in new game releases when the fans will do all the work for them?

>purchase the source code of a working engine
>Fox Engine
>Decima Engine
>Red Engine
>Adapt it for mods
or
>Stop making open world games for until half of the next gen
>work on a scalable engine for 5+ years

The most "realistic" solution, Bethesda/Zenimax have enough money to purchase any engine in the market.

Wasn't Fox Engine designed to be moddable at first until they backtrack on that like crazy probably because of the online part?
Maybe getting that and working on it to be as moddable as it should've been... that would be great.

That’s a bad thing, rpgs are shit when they expect you to play a single save file for 400hours instead of putting 30 or so hours into a full run of the game with a variety of different play styles and decisions. This is one of the things Bethesda misunderstood about the original Fallout games and why they need to bring back the time limit, and also good writers and designers instead of f-tier novel writers who have never played any video games beside madden or fifa

They don’t deserve any respect after Fallout 3, at least when they were shitting up TES it was their own franchise

Zenimax just should make another company dedicated to making game engines

And none of those engines could handle the persistent nature of a Bethesda game world - I mean shit, you can't even drop items in Witcher 3 without turning them into generic lootbags.

People have come to expect a certain style from Bethesda, if they used any of those other engines the result would be a generic open world game just like everyone else is doing, and then they'd have to compete against those games directly instead of filling their own niche.

Why bother and waste all that money when the games already sell as is. :^)

I really hope he's talking about powerful mod support (that allowed Skyrim to be actually played for a decade) instead of radiant guest/generated content bullshit.

They are a scumbag-tier company and yet people buy their shit in droves. They genuinely don't care about the fans, FO76, The Creation Club, etc, all that shit shows they see their consumers as nothing more than fanboys who're willing to shell out money for anything with the TES/Fallout name. I genuinely can't understand why people defend them

> you can't even drop items in Witcher 3 without turning them into generic lootbags.
Because Witcher 3 items are 3D renders and not just sprites.

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>TES6 will have infinite DLC

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why is anyone at all making engines? do you think nobody earn money from it?

fpbp and most depressing post

>bethesda used to be a niche devs
>oblivion was semi popular
>skyrim made them mainstream
>haha skyrim is so buggy
>fallout 4 is buggy too h-haha
>fallout 76 made everyone realise bethesda refuses to learn from their mistakes
How rip are they when skyrim 2 is buggy as well?

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The only way they'll rip is if someone starts doing games like theirs.

In other words, we'll have to wait another decade after it for Elder Scrolls 7.

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Todd's often referred to TESVI as his magnum opus so he'll likely retire or at least take a less active role after it's done.

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>Implying Oblivion and FO3 weren't mainstream

When he says that he's referring to how long it will take to unlock everything without paying.

I wanted to replay oblivion but can't get the character mod to work any good ideas to figuring out how to instal it?

it'll introduce multiplayer an a model similar to rockstars approach. mark my words

They won't show it off at E3 because pre-production hasn't even started.
They just made the teaser to drum up positive PR because they knew 76 was going to be controversial.

>releases Elder Scrolls 6 HD edition
>releases Elder Scrolls 6 GOTY edition
>releases Elder Scrolls 6 Complete Edition
>releases Elder scrolls 6 VR
>Releases Elder Scrolls 6 Remastered
>releases Elders Scrolls 6 Remastered HD

your time is mine user

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*Oblivion character overhaul version 2

Why though? There's ESO if you want to grind shit, just make a fucking decent single player game for fuck's sake.

>online
>early access
>one gazillion bugs and glitches

Wow!

>all the faggots coping in this thread
Stay mad that you'll never be as rich or as talented or as handsome as Todd

what the fuck? are you trying to anger me user? just buy the fucking game

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Bethesda are one of the only studios that actually innovate within the industry as a whole, does it matter if their games are a bit buggy when the whole package is actually great? You guys will bitch about everything

Will Todd Howard apologize?

Legendary game designer Peter Molyneux has teamed up with Bethesda Game Studios to deliver the most innovative and creative next iteration of the Elder Scrolls game series according to pre E3 announcment leaks.

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>Another decade of the gamebryo engine

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Fucking imagine how the E3 pitch would go

they will completely remove skilltrees. Instead you get a sword/staff/shield icon that you can cick and switch through specialisations.
You can buy skillpoints for real money.

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>magic is just 1 energy bolt spell

This man gets it. Bethesda is no longer interested in TES. They want to do other IPs like Starfield.

a decades worth of randomly generated quests

Sure thing, it will be 10 years thanks to the mod community and rereleases
Look at skyrim for example

>we have spent the last 10 years to randomly generate quests on a modern super computer
>we didnt touch anything else tho
>heres Skyrim 2

came here to post this. He's probably also referrign to his minecraft builder shit that will be everywhere. this shit is going to be the most featureless, broken mess they've ever put out. 3 sidequests and a 10 hour main quest. and all of it just repeats.

"Broad as an ocean, deep as a puddle."

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you should be very concerned if it comes out in 2021. they said last year at E3 that they had just started Pre Production (in 2018), Elder Scrolls has always had a 4 year dev cycle. if this thing is out prior to the end of 2022, it's going to be another FO76. They should really push it back to the end of 2023 imo and just work on QoL and adding in lots of details that are completely missing from Beth games. I would also like to see better combat, better magic system and more things to actually do in the towns, surely these NPC's can do other things (for fun) than just stand around outside until it's time to go to bed.

It's mobile

At least molyneux was an entertaining conman

Why would anyone sane even want a game like this that you can play for literally years? A game like this is played intensely for a few months or a year, then only occasionally and maybe mod it just for the fun of it. Nothing wrong with this.
Even "perfect" games like Morowind and FNV have a limit to their content. Your average Bethesda fan-hater (because these are the same!) plays these games for 10 years straight then complains that the game doesn't have even more content and doesn't cater to his very specific wishes and mods for it. They complain like they are the worse games ever yet they still play them for decades.
This is treating video games a substitute for real life.

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Oh boy has the hyping up talk from Todd already begun?

Remember when Todd claimed that the technology required for TES6 didn't exist yet?

He stopped saying that immediately after Musk and the US military increased their efforts to develop brain-computer interfaces.

Todd is going to make you his brain slave 10 years at a time, and you're going to love it.

Just imagine you could play the new Skyrim via brain waves while your Tesla is driving you autonomously.

We'll never see in depth towns let alone cities. It's all about big numbers, which means more km2 of the same repetitive landscape and n+1 towns filled with basically the same NPCs.

This.
When will we fucking learn, lads?

I have a feeling Bethesda is going to be in a shallow pool of their own piss after Starfield bombs. Hopefully they'll just cancel all their projects and stick to highway robbery on mobile platforms.

>porn mods for a decade
HOLY

hope it supports raytracing too

"Elder Scrolls 6 is a return to the roots of Daggerfall"

I-I really want to belive

A different engine won't make you a better driver, they're not Teslas.

Remove the 6th L from that statement and it makes more sense.

there's only 5

Look at this fool

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ES VII confirmed fourth quarter 2033 release date

(Oh.fuck me.)
Remove the 5th L and the statement makes more sense

he said this?
I hope they do return to the roleplaying in a fantasy world core gameplay
while I prefer Oblivion over Skyrim I'll admit that Skyrim had more features in that direction

If it's not fun, why bother?

Imagine pretending that your game is good when the only reason it sell are the porn mods.

to grief losers ofc

I don't think it's a lie, I think people are misinterpreting the statement. Elder Scrolls 6 is designed to be re-released for you to buy multiple times throughout a 10 year time span.

>10 hour main quest
Nothing wrong with this, quests don't need to be 100 hours long. I'm an adult and don't have time for that shit, 10-20 hour games are great

>a year later
>porn mods are perfected
FO4's been out for 5 years by now and the porn mods are still shit compared to Skyrim's. Mainly because Bethesda keeps butchering the engine and fucking up the moddability.

If it's VR ready from the get-go, day one purchase. Otherwise I can wait for skse 6

What is even the point of interviewing a notorious liar?

fuck bros I believe him.
how can I not?
just look at his face.

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Radiant AI perfected would be some type of simulation+emergent quest system. Think Dwarf Fortress Adventure mode. It's possible for it to be good.

Because Fallout 76 was such a great hit.

Is there anyone left who believes his lies?

Too much work for something that doesn't work that good and that is unnecessary to sell a TES game.

>Because Witcher 3 items are 3D renders and not just sprites.

what do you think the items in skyrim are you fucking idiot?

What is the story going to be in this game. Will you once again be the "chosen one" that is gods gift to mankind that every single NPC will worship and respect?

yes

honestly if that is the fucking truth and i get to fuck orc cuties in a virtual world
todd can become president of the universe for all i care

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If I were Bethesda making TES 6 I would have a up-down option at new game start where you can select wether you want to play casual mode like in Skyrim with minimal RPG elements and a 'hardcore' mode where you can customize skills/attributes/perks/etc more in the old DND game style. It would make everyone happy; console plebians can play their sword and board FPS they crave and RPG codex spergs can go all in on their spear and common tongue builds.

So long as I can finally fight the Deadric lords with the YAMATO while havng SMOKIN' SICK STYLE and JUDGEMENT NUTTING Hermaus' ass

You are the chosen one
Have to save the princess from her husband
He is white and you are a black gentleman
Your cock is enourmous, his is tiny
She has delicious boobs and asses

You slay 4 dragons, you can have a wife from every city mayor.

You are the Bull

yes but almost definitely not for the next ten years and NOT by Bethesda

Haha imagine if your Tesla was a female and she jerked you off while you ride her while she rides you while riding you with her virtual hand haha you will cum to your destination in more ways than one haha

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I *hope* they stick to a political line like Skyrim had and just make that a large and immersive main plot perhaps with multiple directions to go in and related subplots
also that it isn't immediately thrown at you from the get go

sounds based actually

I liked the stories overall in Skyrim. What it suffered from really was lack of stuff.
I liked how the civil war played into the main campaign and also tied in with the brotherhood but it all felt a bit silly because most of it wasn't fleshed out enough.
The cities being larger with a larger roster of characters would have been better, I feel.
If they made the armies feel more like armies than just a few guys

>If they made the armies feel more like armies than just a few guys
while I agree with this that's also very difficult on their engine
combat in most ES games aren't even meant for large engagements, I remember accidentally killing loads of guards in Oblivion during that final Oblivion gate mission in Bruma

people have been playing Skyrim for 8 fucking years already so whatever

>Elder scrolls 6 is designed for people to play for a decade
Let me translate this for all the newfriends around
>Our game consists mostly of randomly generated 'content' that you can (((technically))) play for as long as you are alive, so (((technically))) I am not lying to you.

Not if they push Creation Crap it won't

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>Child "safe"
>"safe"
what did they mean by this

DOES THIS SHIT STILL USE GAMEBYRO AND ITS ABYSMALL 2001 ANIMATIONS ?!

kek

I just remembered there has been two more years between now and the release of Skyrim than between the release of Oblivion and Skyrim

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the reason animations are dogshit is because the same guy has been making them since Morrowind, and hes been terrible back then too, its not the engine, its the employees, bethesda is a smallish studio by AAA standards, so a lot of the "oldguard" are friends and never get fired

5 years and six months between Oblivion and Skyrim

7 years and six months between Skyrim and now

VI isn't expected for another two years at least

I’m not sure how much they can cut from the base concept after fallout 4. I image they’re going to trip off a bunch of modders and go the. Red dead redemption 2 route of eat food sleep and shit. Probably add camping and more crafting.

>two years
Oh boy, if only. You're gonna have to wait much longer than that.

Still playing Daggerfall and Morrowind.

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*gacha

just stop. we're never going to see anything of that caliber. Do I need to remind you faggots of how bad the Skyrim hype threads were in late 2010 early 2011 ? People were linking official Bethesda dev updates with just blatant lies. I recall seeing a huge dev log where they were claiming the AI would be so advanced, if you were to drop a valuable item between two beggars they'd fight over it and shit like that.

How many more times are you going to set yourself up for disappointment ?

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>if you were to drop a valuable item between two beggars they'd fight over it and shit like that.
this unironically happens, if you drop a valuable item sometimes NPCs will chimp out and fight over it

This, with even less freedom in builds and gameplay. Hope you like voiced protags, you fucking little dirty paypigs.

>Elder scrolls 6 is designed for people to play for a decade
so it's gonna be a smartphone game?

>Yea Forums
>people

really ? I actually tested this out and remember it not working and I tried it multiple times after buying the 360 version midnight release. Prob just glithced out NPCs, which is something i saw a lot of in the only week i played it. Guard NPCs saying the same thing twice, dialogue cutting, etc.

youtube.com/watch?v=ezOPt7ARM1o

youtube.com/watch?v=hFcLyDb6niA

>Faggots still falling for Todd's sweet little lies

kek

Nah, I believe him. I think Todd is going to make TESVI a bare bones game with a robust modding toolkit so that people will literally have to play for an entire decade to get a good experience.

that isn't hard considering skyrim is close to being 10 years old and people are still playing it and look how many people still say it is shit.

yeah, and it looks really bad, because you can have like shopkeeps kill one another, while guards ignore it, and then go back to screaming about meatpies and whatnot

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Skyrim will have been out for nearly a decade before we get the next TES

It will probably be a great game. Everyone will love it and play it for hundreds or even thousands of hours. They will playthrough it again several years later and say its shit, and it always was shit via some retarded ass 40 minute long jew tube video (where they'll spend atleast 10 of those minutes begging the viewer for money), because that's the thing to do now it seems.
I am confident it will be good enough. I never believe anything all these faggots on Yea Forums say about games. Fuck them and fuck Yea Forums. Worthless cunts.

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ok but skyrim was shit off the bat