How do Sekiro fans feel knowing that Sekiro's entire combat mechanic is better done in DMC 5 and is only a small part of the overall combat?
How do Sekiro fans feel knowing that Sekiro's entire combat mechanic is better done in DMC 5 and is only a small part...
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yeah but then I'd have to play DMC5 lol fuck that
DMC5 has no difficulty where you need to have mastered RG to pass it so whats the point.
>Kotaku
Havent played devil may cry since the first game but they look stupid and i hate having to play as different characters
I don't want to have to play the other games just to play DMC V and be invested in the story.
I'm glad I can just pick up sekiro
Doesn't have the same sword clashing that makes my penis the big penis.
Also RG is about building nuke damage where deflection is about whittling an enemy down for an instant kill
I'd love to play DMC5 but man, the community is just way too toxic
So this is what the casual market looks like
DMC is for fags.
First quote is correct.
When did resetera trannies start posting on Yea Forums? Did you guys get banned?
>being invested in a DMC story
What in the fuck?
I feel Hell and Hell mode is most fun with royal guard.
yes , so you didn't play sekiro
Feels like only retards draw comparisons between two completely unlike action games after console-wars stopped being cool and need to fill the gap
Hey alright
someone shoot these guys
>bad timing in Sekiro means you eat the full attack or suffer chip damage
>bad timing in DMC means your devil trigger gauge depletes a little
Sekiro is also far better balanced, with a few frames of windup to cover for the animation going into effect, DMC5 parry works on the first frame you push the button. RG is unironically playing on EZ mode, especially with the upgrade that lets you hold it
I did, along with it's half baked stealth system
I never realized it was a contest.
>man this videogame is cool and right up my alley, but I won't play it because other strangers with differing opinions played it
You must be joking, DMC community is literally full of faggots, fujos, and trannies and the number one reason I stopped participating in them the more focused they became about DMC post 3.
Here's a summary:
2 brothers repeately beat the fuck out of each other
the end.
Dilate
Holy shit user I never saw that response coming, how do you come up with this stuff
Are you surprised? People refuse to touch Sonic in any form because of the fanbase. Its petty but also reasonable at the same time because if you want to get into a game, the fun is interacting with people who play it as well and if those people suck you got to ask yourself what the point is
But user, the core of Sekiro's combat is the posture. Parries are just another avenue of decreasing it, some bosses practically require damaging them them to reduce their posture recovery before parries will be effective.
I really can't help but feel this is the response of some but hurt tranny
You have to damage the boss’s health bar in dmc also
Happy to know that there are multiple great games for me to enjoy :)
I'm juggling both games right now and they really aren't alike.
Are you talking about mine or the original ?
Mine I'm just stating facts about what happens with people and what I've experienced. If a perceived fanbase looks uninteresting to interact with I delay my interest in playing said games. Didn't say its like that for DMC or even sonic for me personally, but happens with other titles
>Are you surprised?
That retards like that exist on Yea Forums? Not really.
>People refuse to touch Sonic in any form because of the fanbase
And those are brainlets, Sonic is a single player game, playing a Sonic game will bring you no harm since you aren't playing with anyone like in multiplayer games
And why should I give a fuck about some who? I'm playing a game for myself not for him
Dilate, James. You'll never be a woman no matter how much fanart you comission from your tranny friends
Oh my fucking god he said it again I am literally rofling
Also Sonic games have generally crappy and uninteresting gameplay
DMC5 is shit anyways, go play the superior game
theyre weirdos
>How do Sekiro fans feel knowing that Sekiro's entire combat mechanic is better done in DMC 5
I didn't know enemies had access to RG in DMC5 and you also had posture mechanics.
Boy oh boy, the things you learn on the videogame board of 4Channel™.
Bayonetta is so hot i want to cuddle with her.
That's just an opinion, and are you pretending to be me?
get the tattoo lasered off and then we'll talk
>Aris makes the toxic joke
>plays souls
That's the entire joke right?
Agreed. Royal release is more satisfying to pull off than deflecting and lightning reversals in Sekiro.
Why what's wrong with it? It's her preference user
>QoS edit
GTFO, cuck
But she's a lesbian...
Why does she have to like a certain kind of man for you to find her attractive user
Cause she's a lesbian. No dickies allowed except in chastity god I just want gentle femdom tall mommy gf
Both are fun for me, each in it's unique way
A better comparison would be parrying an enemies attack with melee in DMC. Both reward you with an opportunity to counterattack if you time it right, and you get punished by taking damage if you fuck up.
You know if you poorly time royal guard you take damage too right. I think the timing is also tighter in DMC
>Poorly timing a parry in dmc depletes health
>Poorly timing a parry in sekiro depletes health
>Holding down royalguard like a block and then getting hit depletes a bar of devil trigger
>Holding down block in sekiro and then getting hit increases posture gauge
Actually play the game if ur gonna criticise it
>>You know if you poorly time royal guard you take damage too right
5 no longer has you take damage for imperfect royal guards, as long as you have spare dt to absorb the attack. If you have no dt and fuck up a guard, you will receive a massive stagger that opens you up to an attack.
Why do you retards insist in comparing Sekiro to DMC5? Are you absolutely retarded? You are legit comparing a great pizza with a great salad. Eat shit and die.
Whoops, I made a mistake. If you're going out of your way to precisely guard, then you do risk taking damage.
this is the only good post in this thread
I know I've played it and frankly i actually prefer it to DMC 3 because you actually wan to use it
Are you telling me you didn't go RG your first playthrough of DMC3?
A great pizza is better than a great salad
You can get hit if you guard dance with RG too, you know.
It's important to compare strengths and weaknesses between different action titles so they can learn from each others mistakes.
I might sound like a shitter for saying this but my favorite style is trickster just because I really like the maneuverability
Nah it's cool, play how you like. I went in blind and picked RG and it was messy for a while. No regrets though.
>so they can learn from each others mistakes.
sounds more like a dick measuring contest to me
interesting thought actually I love royal guard but I'm shit at parries EXCEPT after playing sekiro through twice I'm pretty good at parrying in dark souls so maybe just maybe I can royal guard now.
How do Devil May Cry fans feel knowing their series has forgone all semblance of difficulty in order to appeal to newfags and gays while further doubling down on its "single player fighting game" gameplay?
They are polar opposites. One is based in freedom of choice, the other is based on mastering the right option for the right situation. Other than "oh you play a dude with a sword" both games are nothing alike. They are both good games, but comparing them is stupid.
pretty good I guess
Okay, but you get my point. It's comparing things that aren't comparable. And both are good.
There's a short video at the beginning that recaps the whole series. But here's all you need to know.
>Dante's dad was a demon and his mom a human
>Dante has a weird rivalry with his twin brother Vergil, who has been trapped in hell for like 20 years
>in DMC 4, Dante met Nero, who strangely also has demon abilities and looks kinda like Dante/Vergil
Now you're ready for 5.
did you know you can like more than one game series
cuhraayyyzee I know
I do like Sekiro but it really is a very lack luster action game and a half baked stealth game.
>STILL trying to force this "rivalry" despite being told to fuck off every single time
>some people biting bait this obvious
Fucking hell Yea Forums I know you're infested with redditors and pedoera faggots but try to have some fucking intelligence, even a little.
>appeal to newfags
Whatever.
>and gays
What?
I agree somewhat.
This bit unironically if you consider homosexual incest rping fags as toxic
>if you want to get into a game, the fun is interacting with people who play it
I thought the fun was playing with the game. I love the DMC games, and the only times I "interact" with the people who play it is by watching tutorials on YouTube or shitposting on Yea Forums.
Do it user. Join the Royal guard.
>bad timing in Sekiro means you eat the full attack or suffer chip damage
On NG+ maybe. On a normal play-through you can spam that L1 button and get a deflect or a normal block with no real downside.
Only because there are actually other things you can do. Also, mastered RG is a higher ceiling than mastered Sekiro parry.
Ouch, but not inaccurate. The partying and general combat in Sekiro is so unsatisfying compared to Bloodborne. Very weightless and floaty, with no sense of momentum. At least when I’m doing a combo with Nero, I’m getting some feedback from the animation and controller that my inputs are doing something.
They're not really similar games at all so I doubt anyone thinks about it.
Sekiro is way better than DMC5, especially when it comes to enemies and bosses.
They are not similar, but they are both action games. While I expected nothing from dmc5, I still felt disappointed. Meanwhile Sekiro turned out to be amazing.
This, and only this. Arguing over this is stupid, unless you have really compelling reasons to share for why one is super outmatched by the other
>which you don’t, because they’re both good games
>I didn't know enemies had access to RG in DMC5
you mean blocking? yes enemies do.
holy shit a dmc thread actually talking about the gameplay? it cant be
I beat the game 4 times. it's no where near as good as DMC5.
Id say that’s where Sekiro falls down in comparison. Now level design and art direction? Definitely better. I really don’t understand the people (even total FromDrones) saying that Sekiros levels are worse than bloodborne or ds. I feel like we’re not playing the same game.
A reminder that OP is a faggot for forcing this rivalry
I disagree. Complete lack of level design, puzzles that feel like placeholders, enemies that are waiting to attack you, and shitty story didn't really click for me.
People refuse to touch Sonic because the games are trash.
What's your favorite enemy in DMC5?
>puzzles that feel like placeholders, enemies that are waiting to attack you
what puzzles also sekiro has a ton of enemies that just stand around for a while waiting too, except there's no difficulty that makes them more aggressive unlike DMC. you just get NG+ which I couldn't even notice the bumps in difficulty and demon/charmless runs. charmless being the only real change because of deflects.
Can confirmed
I avoided the sonic franchise because of the degenerate community (furries)
I avoided the FNAF franchise because of the degenerate and underage communities (12 year olds + furries
I avoided Undertale for the same reason (furfags/trannies)
I avoided DMC because of cancerous homosexuals and elitists who pretend they're on the level of sakaki or donguri, when in actuality they're not. The majority of the DMC community is just average players playing a game that's difficulty stems from pushing the game's combo system to it's limits and not from it's actual in-game difficulty. I haven't playhed 1,2, or 4 and I refuse to do so because I hate interacting with the fanbase. I dropped 5 after Sing all DMD and just can't bring myself to play anymore because of the shitty experiences I've had on Yea Forums for this game. It doesn't help that like 90% of the community on Yea Forums are raging homosexuals and posting cropped porn of all the characters.
I dropped soulsborne because of the rampant "git gud" bullshit. "Oh you leveled up? SCRUB" "Oh you used X Weapon? SHITTER" "Oh you reinforced your weapon? LMAO GIT GUD" "Oh you died once on this fight, hahaha get a load of this casual" Same with Sekiro. I beat it and thought it wasn't too bad, but god forbid I come to a Yea Forums thread and say how underwhelmed I was compared to lets say BB.
The only communities on Yea Forums that I found to be quite chill has been Monster Hunter, Fighting Games and NiOh.
Collecting the parasitic eggs.
DMC5 has shitty difficulty levels. Normal and Hard you have to wait for the enemies to come at you, and on DMD you just get one shot by behemoth.
I think the way Sekiro handles difficulty is much better, allowing you to adjust it with the charm and the bell. Also you get cheap damage for blocking on NG+ wich makes perfect sense for the game.
I really like the proto angelos
do you not like it because your tired of the game or the fanbase was mean to you? Thats extremely weak will if you its the latter
>it's another DMC vs ________ falseflagging bait thread
>Collecting the parasitic eggs.
that's not a puzzle, dude.
>Normal and Hard you have to wait for the enemies to come at you, and on DMD you just get one shot by behemoth.
lol no on everything.
and you don't get chip damage on NG+ that's only with charmless runs. it doesn't sound like you know either game well at all.
That's a boss, what about regular enemies?
i enjoyed sekiro way more than dmc desu
i had way more fun in 2 playthroughs of sekiro than in 4 playthroughs of dmc
you can play a game and avoid the community you know
Imagine writing this shit all for a (you)
That's a regular enemy....
>that's not a puzzle, dude.
Whatever it is, I don't know why it has to be in the game.
>no on everything
Give those enemies a chance and see how long it takes them to take you out.
I guess the scudo angelos then
It's not uncommon to avoid subjects due to association or reminders of past experiences.
Everytime I see Dante I just think about all the shitty posts I've seen on Yea Forums, reddit, twitter, Youtube, and etc of a really shitty fanbase.
I don't think the game sucks because of the fanbase, not at all. I think of the games I played I enjoyed both. I just rather avoid if I can.
you say you try to avoid it, but you are in a dmc thread right now
>Give those enemies a chance and see how long it takes them to take you out.
they don't one shot you unless you're playing on HoH or HaH, that's for sure.
Ok, so you have to hit them in the back, that's the whole strategy. I'm used to more aggression in action games.
>I just rather avoid if I can.
and yet you're here
something ain't adding up
A couple of hits from them is enough on DMD.
or you could parry them, or you could shoot at them, or you could you a guard breaking attack. there's more then just one option to approach an enemy which is what makes the game fun
I saw the comment on the front page and decided to add my feedback. It's not like I actively seek these out.
>I'd rather avoid if I can
>but also I voluntarily enter a thread when I see one
thats still contradictory
but if you dont want to associate with the fanbase, dont come into the thread. If you want to completely disassociate yourself with them dont interact with them
The post I read was in regard to sonic, not DMC. I read the thread title after I posted.
I don't think Sekiro level design is really impressive in any way, to be honest.
Spamming doesnt work in Sekiro outside of bosses that have rapid attacks like the centipedes, sword masters, etc.
I like the knight guys (can’t think of their exact name). Fun to fight, especially on the co-op with V, but not cheap like the Judecca or the mutherfucking Furies. God I hate those red bastards so much.
What good are those options when the enemies are not interesting to fight?
Here's an example of good enemy design:
youtube.com
>A couple of hits from them is enough on DMD.
>and on DMD you just get one shot by behemoth.
I was just pointing out that the second sentence was wrong.
and they may hit hard but they also flail around and are pretty easy to avoid.
but your original post speaks mostly about DMC which implies you were aware of the threads title
DMC5 does have sword clashing it's better though. The timing makes more sense and you do it just by attacking, which is a whole lot more satisfying.
where did this idea come that the enemies in dmc are entirely passive? I'll give you that the two most basic enemies are very passive but the rest of the enemy roster are much more aggressive
Yeah, all the communities you listed are pretty bad. DMC is the most tolerable by far, but the Monster Hunter comm is very chill. Also, it’s a far harder series than DS.
DMC and Soulsborne were equally discussed.
but you should have known the dmc fans you hate would be in here
>where did this idea come that the enemies in dmc are entirely passive?
It came from me playing the game, and it's not just the basic enemies. Stronger enemies will five you plenty of time for a breather as well.
Then you have awful enemies like Furies. Sure they are way more dangerous, but they are also not very fun to fight against.
either way it still implies you were aware of the title
people that only played on devil hunter or listening to streamers that only played on devil hunter.
>but they are also not very fun to fight against.
speak for yourself, countering pssh nothin personnel enemies by timing your strikes is really satisfying.
Maybe not impressive, but not bad either. What ground my gears was that people who praised Bloodborne’s level design to the rafters, disliked Sekiro’s. And Bloodborne was basically all featureless dead-ends, with muh spoopy luvcraft aesthetic and ominous music. It pissed me off that Miyahacki managed to put Blighttown in yet another game, but still.
Sure all the enemies except furies give you a breather, but whats wrong with that. If ur getting fucked up your gonna need a period of recovery. Not to diss bayonetta because i like that game just as much as dmc5 but the enemies in that game can be constantly attacking you because it is very easy to get out of their attack range using dodge.
Again, saw only the sonic post and made my post talking about how my past experiences regarding video game communities. I was expecting soulsborne fags to attack me more than anything.
Yeah, after I posted. Really not sure what the point of this comment chain. We're just circling.
lol yeah this is pointless but i still find it unreasonable that you cant even think about dante without the fanbase that you hate coming into ur mind. It takes maturity to be able to disassociate related things otherwise you wouldnt be able to think of the concept of video games without shit like resetera coming into your mind
I want my enemies to fight back. If I wanted a punching bag, I'd boot up practice mode in Tekken 7.
have you not played on DMD?
I can understand others finding it unreasonable. Everyone is different.
I gave up on Dota after b reaking up with GF who we put in so many hours together, just because it was a reminder of her. So I dropped it.
I'm just wired differently I guess
I have, and I very much prefer Sekiro, bayonetta and ninja gaiden to DMC5.
but as i stated before, they're not punching bags, they just dont constantly barrage you with attacks like bayonetta. Imagine if the riot enemies, you know the ones that spin at you, were constantly spinning and there was 3 of them in a room. With how DMC5's gameplay works, it would be impossible to attack them or not constantly get hit
Go on micheal, let your autism free.
i guess there's no way i can change the way you are. Atleast you came to understand the other view point. Anyway here, have a vergil with a cat face.
>dmc fag can't read past the first four words
Not even surprised.
most enemies don't idle around anymore than sekiro's enemies do, and sekiro doesn't have enemies that DT making them more aggressive and harder to stagger.
>Riot
Agreed, those assholes are a handful enough as they are. I usually just go trickster, then when they stop spinning rev it up on their asses.
Yeah, dmc is all about limited defensive options, which is one of the reasons I don't like it a lot.
I did find some of the bosses enjoyable. Overall I had fun with the game, even though I still think it's legit brought down by the lack of good levels and shitty stories. Seeing people claim it's better than Sekiro makes me wonder if we played the same games though.
i guess this whole argument just comes down to personal taste and what others value in gameplay
Do you value a game that's about mechanical depth and braindead enemies, then play DMC
do you value a game thats about twitch reaction speed? play sekiro
Why is DMC5 so overrated on Yea Forums?
If you want mechanical depth, play bayonetta.
>dmc is all about limited defensive options, which is one of the reasons I don't like it a lot.
how does sekiro not have limited defense options though?
If you want mechanical depth, twitch reaction speed and engaging enemies play NiOh
I'm pretty sure DMCV tells you the entire DMC storyline in an option
Yeah but then you'd have to play through Bayonetta's campaign.
its been months since sekiro outsold your shit game and youre still seething. kek
How? You have to know the enemies attack and time it right
Let's see, Sekiro's defensive options:
Deflecting/blocking (is what you should get if you fail deflecting). You can also cancel the wind-up animation of your R1 attack into deflecting/blocking.
Dash/Jump - both have the same i-frames at the start, jumping is very good for repositioning and counters sweep attacks.
Mikiri counter - obliterates thrusts.
Jumping deathblow - obliterates enemies jumping in if you can react to it.
Umbrella - helps a ton in many encounters.
What do you have in dmc?
>the fun is interacting with people who play it as we
What kind of attention seeking whore are you?
If it has mechanical depth and using them is useful, than the enemies in such game aren't braindead at all. Your statement is contradictory
This is literally the same shit as the Mordhau v For Honor pissbabies. Two great albeit completely different games compared by retards who either can't afford 2 games or are too autistic to branch out
Which is great, yes. Are you going to complain about the mini-games? They take like 15 minutes. QTEs stopped being a problem for me on my second play through.
we already had this argument
>oh no discussion is scary
>implying this thread contains any discussion of value
>"my game better!" "no my game better!"
>discussion
>a dodge roll
>a triple jump (depending on character a quadruple jump is available for Dante)
>clashing swords
>royalguard
>trickster
>taunting could help sometimes
>Nero's buster arm counters some bosses attacks
Diffrent user btw
Royal Guard block
Royal Revenge
Ice Age
weapon clashes
Welter
Table Hopper
Devil Bringer Snatch/Hold
jumps have iframes
that's probably not even all of them.
yes people are arguing whether or not their game is better. Good thing you conveniently left out that people are backing up with reasons why they think its better. You know, people like you are why this board has gone to shit, you just shitpost and post your meme images, people like you are the reason discussion can hardly happen on this board.
That doesn't prove that the enemies in DMC are braindead though, just less aggressive, but they're still aggressive in their own way
+nero's dt activation iframe
lol i'm the one who made that argument. I'm arguing in favour of dmc
How does taunting help with defense?
Dante's defesive defensive options are not required most of the time. I felt like they were required only on boss encounters.
Nero hardly has anything, except for jumping/rolling and timing your buster arm/grab.
V has like nothing but a jump/roll.
I'm going to complain about the mini-games, and then I'm going to complain about the style-over-substance (yet still mostly forgettable) bosses, the abusable ranking system, the annoying secret missions and the cutscenes that go on for too long. I just find everything but the combat a drag, which is a shame.
go back to resetera, you transexual
>abusable ranking system
Are you upset that people reload levels to get Platinum?
>annoying secret missions
At least in bayo secret missions have you fighting enemies. Why do you think they are annoying?
>cutscenes that go on for too long
You can skip cutscenes if you press RT+select.
>the mini-games
Don't replay them.
>How does taunting help with defense?
nero's air taunt comes to mind. it can act as an additional small jump.
dante's defensive options may not be required, but I think that's only because the game gives you a ton of other ways to play the game. hell, you can beat his levels without even equipping a weapon.
nero has what you mentioned, plus table hopper, the air taunt, holding enemies as a shield, at least one of his devil breakers. off the top of my head.
you're right about V, but his style is also radically different. he's designed around not really being in the fray to begin with. also you can weapon clash with his cane a surprising amount of enemy attacks.
>How does taunting help with defense?
Depending on your taunt, Nero's air taunt can lift him higher and gives you a chance to max-act or exceed, and the other air taunts give you air time
>Dante's defesive defensive options are not required most of the time. I felt like they were required only on boss encounters.
They're still options in the game and are useful
>V has like nothing but a jump/roll.
He can clash swords with his cane, and activating DT gives him i-frames
>Nero hardly has anything, except for jumping/rolling and timing your buster arm/grab.
He has gerbera, and also the sword clashing and table hopper
>trying to start franchise war
Sekiro is a much more focused, albeit linear experience with less replayability. It’s bosses and encounters are extremely well tuned, but with little value once you’ve experienced them.
DMCV is less well tuned and lean but it has a lot more replay value from how varied the tools and play styles available are. I’d say there’s not really any bosses in DMCV that are as good as isshin or madame but the core combat loop doesn’t lose its luster after you master it
Table hopper is just a well-timed roll.
I played the game 3 times, and I'm wondering if the amount of times I did table hopper could be counted using only my fingers. The game doesn't make you defend a lot.
I love DMC to death but it really wouldn't hurt if the enemy roster was tuned up to Dante's level. Ever since DMC2, Dante has been acquiring more and more tricks and gadgets yet the enemies hardly get anything in return to compensate. It's no wonder he's so bored and depressed, nothing can even touch him.
Being forced to use the extra sky star in DT to avoid certain death or to chase a fast enemy, using mini-Faust to crowd control one enemy while you take care of another, having to use JC to keep a certain enemy in hitstun so they can't break out etc. Dante has plenty of mechanics that could be applied against super-aggressive enemies but currently they're mostly used for "moves I can do mid-combo" and little else. He doesn't HAVE to use any of these tricks to SURVIVE.
I'd dare say that DMC5 Dante could easily deal with 3+ Vergil reskin enemies in one room and not feel overwhelmed yet nothing in the game is even close to that level of aggression. I'm not advocating for DMC to turn into NG/Bayo/GH but at the very least, a special mode designed for hardcore DMC players would be awesome; one that still allowed for classic Dante combo-ability but required mastery of his entire moveset in order to succeed.
I feel like I already beat DMC5 and would love to come back to it once i clear sekiro and some other games from my backlog, you see i'm not retarded enough to fall for your false dichotomy friend
I was hoping they would add Turbo mode in 5 like they did in 4 on PC.
>Table hopper is just a well-timed roll.
true, but you can simplify stuff like that in sekiro as well. mikiri counter is essentially just a dodge into a thrust for extra posture dmg, but there were several fights were I found it better to just not use it and dodge to the side to get an extra attack or two in their back.
table hopper is a lot quicker, can be executed 3x in a row if your timing is good and sets up to keep a combo going better than a roll, so it has its uses. and like I said before, even though DMC gives you more defensive options you aren't required to use them because you have a lot more attack options at your disposal too.
The outcome of doing a mikiri vs dash is very different to roll vs table hopper.
I don't think it makes sense to opt for dodge when you can mikiri. It's riskier and you are guaranteed at list one free hit after a mikiri on most if not all enemies. Maybe if they're really low on hp.
Point is, you will be using your defense in Sekiro all the time. Just like in bayonetta, you defense in Sekiro is your offense. In dmc you have to get creative to tie in your defense into gameplay.
a lot of times I just dodged regularly rather than using the mikiri, you can usually get an additional hit in by dodging towards their flank since they aren't facing you and can't deflect your second attack, and I found hurting their posture recovery to be better a lot of the time. plus any health dmg also does a bit of posture damage too, so it never felt like the tradeoff was that big. isshin comes to mind as one fight that I did that in.
I bet you like tekken
Tekken is great
>lesbian
Since when?
>people are backing up with reasons why they think its better
Bad thing they don't.
shut up bitch, and thanks
>dmc is all about limited defensive options
>Point is, you will be using your defense in Sekiro all the time.
You contradict yourself and you are also wrong.
Elaborate.