Why do remake devs always think their "vision" is better than what the players of the original saw?

Why do remake devs always think their "vision" is better than what the players of the original saw?

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Shut the fuck up you ENTITLED, GAMER INCEL.

>MUH SOUL/SOULLESS

Grow up

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Ironically because nobody wants to remake a straight HD version of an old game, because it isn't fun for developers.

cause they probably want to make their own game instead of rehashing someone else's game

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I actually like the what I got version of the orc. The details on the model are a nice touch.

THEY ARE THE ARTISTS NOT YOU, GOD DAMMED TRUMP VOTER INCEL NAZI WHITE TERRORIST, SHUT UP

It's fun for people who were fans of the original games, maybe they should stop hiring people who never played them before being tasked to remake them

Yeah I don't see the problem with this, the redesign is actually cool.

i really doubt 99% of developers play games much less their own game

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Sure it's not a bad design in itself, but it's a terrible redesign.

Soul, soulful and soulless

no its a good redesign because its a new design.

Play the original if you can't let go of the past.

look, I redesigned the Eiffel tower.

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Here's your author of Lusty Argonian Maid

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You do realise that HD texture packs for emulators exist, right?

Make a new game if you can't not let go of the past

because adding soul and detail takes time and effort and most important: emotional intelligence

gamers are effectively retarded nazis by default thanks to all the genocidal western games we're forced to play

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The Spyro remake was good besides Year of the Dragon being even more rushed than the original release.

You do realize HD texture packs don't address the main concerns which you'd want a remake for

Is this a trick with the last two pictures swapped? The one in the middle looks like he has downs what the fuck.

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>Crassius Curio should have an enormous barrel chest because the character models for Morrowind were bad

Yes

Confirmed for never playing Morrowind

We have reached the point where fucking normies are more aware of shitty remakes than Yea Forums who defends everything with their body and s... with their body.

Somewhat related I guess.

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>Asian company produces Asian protagonist for Asian audience

Tis a mystery afoot.

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Both are bad

Everyone see the game like he wants, my vision of spyro was more like the "what i got" pic than the "what i wanted" pic

And besides, how can you tell if, with today's tech, the original devs would have done something like the "What i wanted" pic ?

Both are good. The original FF7 was aiming for "realistic" graphics back in the day too so it makes sense for the remake to look like that. Meanwhile, Smash is supposed to be cartoony.

Is that Lolo?

Sometimes its easy to see the devs are just being lazy.

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I am sure if the devs had the tech they would just default to re-using the same blue sky over and over.

more remasters, less remakes
if you're going to remake a game, remake a bad game and make it good

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Yeah, something like Persona 3, holy shit the dungeons and combat are shit

the entire franchise needs work. every game has a myriad of unforgivable issues

Pretty much. I wish JRPG devs could hire someone who knew literally anything about game design.

One on the right is interesting and good. I can tell his personality far more than the middle picture.

they want the k-pop audience

How come people dont like the link's awakening remake then?

why do that when people will already eat up your subpar shlock? persona 5 sold more than enough to keep shareholders happy and it was far beyond subpar. there are hours worth of issues that could be easily fixed

Because it's ugly as fuck

The first Blood Omen is in dire NEED of a remake, if only to fix the godawful menus.

It's all the same

Its styled to match how the game boy game looked.

What am i looking at ?

i'm still mad

>I want ugly stupid gnorcs to look cute kawaii
WHY

The skybox for the level in the original has a sunrise on one side and night on the other. It's all generic blue sky in the remake.

>Original: Rising sun, one side of the level has a copper hue to it, the other is still blanketed in the night, with the stars still visible. This was made just for this one level, like most skyboxes.
>Remake: Midday blue sky re-used from a previous level.

spyro's redesign is fine i just wish he was slimmer and his purple was more blueish again, it's way too pink, not even just because of the lighting

The original spyro games had awesome skyboxes. Little attempt was made to make them look good in the remake.

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You're the type of fag that would bitch loudly if they got an extra slices of pizza for free, arent you?

t. ESL

Crash is a little iffy but new Spyro is perfect
Kinda hard to believe how many other places they messed up with while getting his design so right.

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I mean how would you go about doing it really since you wouldn't be using vertex colours? Would something pic related work since it has detail bu also a similar mood?

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Nothing will ever beat the original

The original designs were pretty cute, I still don't know how they ended up with some of their redesigns. Sometimes I feel like modern game devs have an obsession with the grotesque.
That's part of their appeal, user. The enemies in spyro are bumbling retards that run away and cower from you, or bare their ass and moon you, or zap their friends with shrink rays even if it fucks them over. They're not supposed to weird you out.

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Why do players of the original always think their "vision" is better than what the devs saw?

>Rising sun
It's a sunset you lazy blind fuck! Who do you think you are thinking your "vision" is better than what the original artists intended!

SOMEONE
HIRE
THIS
MAN

>so cheaply done they just painted an indian man green and filmed him
The state of gaming nowadays.

Because it's not arrogantly different

You didn't have to play the original to see Insomniac made a cute frog enemy vs a gross goblin. Also I'd imagine some who has played the game a hundred times might know a little bit more than someone who has never played it once.

>trying so hard to make an edgy first post
I fucking hate underage Yea Forums posters so much

It's not. Don't tell me you can't tell the difference between the rising sun and the setting sun, like, geez user, the sky is out there and it's free to look at it.

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I hate nu-crash so much

>soul
>soulless
>very soulless

Both are fine

I mean, I get it cannot be a 100% match, but in many cases they just gave up. If the downgrade was "Oh there is this place with aquamarine sky that looked a bit better in vertex" I would be fine, but they just took out many of the strange colors and a lot of the sunset-sunrises because they are harder to make.
TreeTops for example, was nice.

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I disagree but only because of the outfit becoming more generic on the right picture.

NO NO NO NO
IT'S NOT EXACTLY LIKE WHEN I WAS 5 YEARS OLD
I WILL PROCEED TO HAVE A TEMPER TANTRUM

Oh for sure. While it's a pretty bold step away from the original vertex paintings if done correctly it could have looked beautiful.

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>cute frog enemy
Why do you think your "vision" is better than what the devs saw?

So you think your "vision" is better than what the developers intended? What arrogance.

Flaw: The Eiffel tower is a nationally protected landmark, and cannot be legally redesigned

>Even normies are okay with calling out shitty remakes
>But user must force himself to suck corporate cock just to be contrarian

I just hate how little contrast there in his remake outfit. You can barely even make out his suspenders from his shirt, everything's the same color

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Cliff Town was an exception. The skybox on that one is really dynamic, which I think would have really added some flair to Reignited's skyboxes, if they were in motion and wild. It would set them apart from the original game. But yea otherwise they are all kinda crazy.

>look what they did to the characters
>they gave the old low-poly models detail
>they didn't just smooth them out so they're just as amorphous but with less angles

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