What was the best message you've came across in the Soulsborne series?
I think my favourite was this orange soapstone message saying "amazing trap ahead," just outside Gwyndolin's fog door.
What was the best message you've came across in the Soulsborne series?
I think my favourite was this orange soapstone message saying "amazing trap ahead," just outside Gwyndolin's fog door.
"try horse but hole" in Dark Souls 2. Not related to the environment it was placed in at all
Souls Games Are Great, Except For The Sexist Messages From Some Players
Ds2 path of messages where every message said message ahead
>Sexist Messages From Some Players
Those are usually the best. :)
“Gorgeous view” in dark souls 3 where he emoted so he lay with his head just under the fire keepers dress
Dark Sun Gwyndolin is cute, CUTE!!
I want to make him my bride.
Failing that, I want to worship him and serve him and die in his service over and over and over.
"woman, therefore liar"
In the throne room of drangleic castle in dark souls 2 (it has two massive thrones in it) someone wrote "giant,rear required ahead"
I always thought that was very clever.
Don’t give up, skeleton!
Lmao that's great
dark souls 3 "try tongue but hole" and patches squatting over laddersmith gilligan's corpse
This
>patches squatting
>stretch out
truly a blessing
I just read the article. What a laugh.
when first finding Friede in the chapel
"Woman ahead, try confidence"
>playing PTDE
>wandering
>six suddenly fade in at a random spot
>"Be wary of liar" "Liar ahead" "Liar...?" "Liar" "Imminent liar" "Be wary of liar"
This has happened more than four times.
What's happening?
Gotta be this, had no idea about the healing thing
the fact that article was written by a game made it the most cringe
>Demon’s Souls and its descendants are as dependent upon their mechanics, level design, and art direction for effect as they are upon narrative obfuscation, and audiences have happily engaged this by spending years picking at details to assemble interpretive webs. These are lushly mysterious worlds that people, including me, want to emotionally invest in. And yet, time and again, that mysteriousness has been degraded by player messages being used for sexist ends.
>DS2
>ledge that's just slightly too high to jump to and therefore impossible to get to
>"try running, fatty"
Have sex
Sadly, that is not an option in these games.
Usually somone puts a fake "invisible wall ahead" and others put "liar" to stop you wasting your time
Have spouse then
You have to kill yours in DS3 to get one of the secret endings.
Love this, also place it in a gap just too narrow to walk through.
s-sauce please
If only I had a woman...
but bloody expensive!