A local game store happened to have a copy of FF3DS that I ended up buying on impulse. I beat the couple tutorial fights and unlocked job switching. Now, the manual covers some basic stuff about this system (as job level increases, attributes do too, same as with character level) but I'm a bit hazy on the details. With Freelancer, it seemed like the number of basic attacks would increase with job level. With magic jobs like White/Black/Red Mage, I'm guessing MP increases so I can cast more spells. And stuff like Warrior also gets more attacks and attack power, maybe. But will there actually be a point where Monk is useful? Because I made Arc into one and he's just fucking useless. Nobody ever attacks him when he uses Retaliate and the basic attacks are frequently hitting for single digit damage (and yes, I equipped Bronze Knuckles on him so it's not an equipment issue either). Also how is job level growth determined? There's no separate transparent exp system for it, it just kinda happens randomly at the end of battles.
The Bronze Knuckles are the problem. Just have him bare handed and he'll gradually get stronger as you gain job levels.
Connor Evans
Oh. So Monks just fight barehanded rather than getting boosts from fist-type weapons, huh?
Jack Peterson
I don't think you can unlock the Onion Knight job anymore since that requires the mail system. Otherwise enjoy the game.
Hudson James
I'd reccomend an AR so you can try Onion Knight. Otherwise, enjoy.
Christian Wright
Now, to level up a Job, you must gain (JP) Job Points! And just so you know, you can't actually see JP like you can see Experience points. So you kind of have to keep track of how much JP you have, in your head. It's not as bad as it sounds, trust me. :P (paper works, too!) All excess JP over 100, will be carried over to the next battle.
100 JP = Job Level Up
199 JP = Max JP per Battle
To gain JP you must select any of the following actions in battle: "ATTACK", "GUARD", "ITEM", or that Job's Special Ability. If you are wondering how much JP you gain for each action, look below. The chart lists the JP gained for each Job, using any of the 4 main battle commands. NOTE: The Thief's Flee ability does not gain any JP.
just don't use weapons on monks, they gain a massive damage boost for being unarmed, they're still weak early in the game but once they level up they become one of the strongest jobs
Julian Wright
Is this true?
Ian Foster
Its a shit game full of grinding move on or you will regret it
So there is another (hidden) exp system for it, that clears things up. I figured it might have been some sort of Magikarp syndrome, but you never know with games (based on) as old as these.
To be honest, the PSP version is the superior version as you have auto battle and can speed the game up in PPSSPP. Plus it has the option of playing the original game's OST, which is actually pretty amazing even for the original OST.
Colton Turner
I don't have a PSP, so I'd have to emulate it, and I much prefer playing a game like this on a handheld. Having the Famicom soundtrack as an option sounds great though.
Jonathan Campbell
>Having the Famicom soundtrack as an option sounds great though.
It's a great addition. Here's the original OST, in case you wanted to hear them: youtu.be/_ubgfojiufo?list=PL9A3A7FF8667E44CB Plus you can get the Onion Knight gear, which you can't on the ds anymore due to the loss of nintendo wifi.
Your HP gains are determined by what job you are when you level up. Monk is for getting the max HP gains. Later though you unlock blackbelt which is actually the best job in the. game and is just an upgraded monk. Try removing his weapon and letting him fight barehanded instead of using knuckles. If I remember correctly, you get job xp for every action in battle so the best way to get job levels is to go to the beginning area and guard against goblins. You can't gain more than one level at a time though, and the xp doesn't carry over between levels.
Nolan Cox
You can also unlock the onion knight on the PSP without the mail shit.
James Foster
Comfy image, I always wondered as a kid how the job changing system worked in that world as in how do you trigger it. Do you just say the name of the job and the crystal will turn you? Do you actually have to dress up? I would imagine it now it would be like a magical girl thing, you say some catchphrase or something
Jayden Mitchell
>If I remember correctly, you get job xp for every action in battle so the best way to get job levels is to go to the beginning area and guard against goblins. You can't gain more than one level at a time though, and the xp doesn't carry over between levels. That right there and the fact you can't speed up or use auto battle makes the DS version a chore of a grind, in my opinion.
Charles Barnes
It was probably for the best, less the cast end up becoming Bravely Default's.
Luke Davis
But she’s so cute Maybe in the ps7 full HD FF7 style re-remake we will get a fully expanded script
Most jobs in FF3DS are like that. It's one of my least favourite things about the class system because you get shit like Warrior and Thief reliably hitting over 9999 by midgame, but Ninja and Blackbelt are """better""". Same with Black Mage vs Magus. You lose so much power by going from a high rank BM even though you get better spell allocation.