FF3 DS

A local game store happened to have a copy of FF3DS that I ended up buying on impulse. I beat the couple tutorial fights and unlocked job switching. Now, the manual covers some basic stuff about this system (as job level increases, attributes do too, same as with character level) but I'm a bit hazy on the details. With Freelancer, it seemed like the number of basic attacks would increase with job level. With magic jobs like White/Black/Red Mage, I'm guessing MP increases so I can cast more spells. And stuff like Warrior also gets more attacks and attack power, maybe. But will there actually be a point where Monk is useful? Because I made Arc into one and he's just fucking useless. Nobody ever attacks him when he uses Retaliate and the basic attacks are frequently hitting for single digit damage (and yes, I equipped Bronze Knuckles on him so it's not an equipment issue either). Also how is job level growth determined? There's no separate transparent exp system for it, it just kinda happens randomly at the end of battles.

Also the overworld music is just lovely.

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Refia a cute

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Turbo cute, though the White Mage robes make it a little more difficult to see right now.

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The Bronze Knuckles are the problem. Just have him bare handed and he'll gradually get stronger as you gain job levels.

Oh. So Monks just fight barehanded rather than getting boosts from fist-type weapons, huh?

I don't think you can unlock the Onion Knight job anymore since that requires the mail system.
Otherwise enjoy the game.

I'd reccomend an AR so you can try Onion Knight.
Otherwise, enjoy.

Now, to level up a Job, you must gain (JP) Job Points! And just so you know,
you can't actually see JP like you can see Experience points. So you kind of
have to keep track of how much JP you have, in your head. It's not as bad as
it sounds, trust me. :P (paper works, too!) All excess JP over 100, will be
carried over to the next battle.

100 JP = Job Level Up

199 JP = Max JP per Battle

To gain JP you must select any of the following actions in battle: "ATTACK",
"GUARD", "ITEM", or that Job's Special Ability. If you are wondering how
much JP you gain for each action, look below. The chart lists the JP gained
for each Job, using any of the 4 main battle commands. NOTE: The Thief's
Flee ability does not gain any JP.

JP Gain:
o------------.------------.-----------o
|Job: | JobLv 1-13 | JobLv 14+ |
|------------|------------|-----------|
|Freelancer | +20 | +20 |
|Warrior | +20 | +14 |
|Monk | +20 | +14 |
|White Mage | +20 | +10 |
|Black Mage | +20 | +10 |
|Red Mage | +20 | +12 |
|Thief | +20 | +18 |
|Ranger | +20 | +14 |
|Knight | +20 | +12 |
|Scholar | +24 | +24 |
|Geomancer | +20 | +14 |
|Viking | +20 | +14 |
|Dragoon | +20 | +16 |
|Dark Knight | +20 | +14 |
|Evoker | +20 | +10 |
|Bard | +20 | +18 |
|Black Belt | +20 | +14 |
|Magus | +20 | +10 |
|Devout | +20 | +10 |
|Summoner | +20 | +12 |
|Sage | +20 | +10 |
|Ninja | +20 | +12 |
|Onion Knight| +20 | +8 |
o------------'------------'-----------o

I'm fairly sure Sabin was the first time weapons weren't a red herring for monks.

Is Refia a girl?

Yes she is.

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Thank goodness

I wish they hadn't cut all of the party interactions that you can still find in the code.

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just don't use weapons on monks, they gain a massive damage boost for being unarmed, they're still weak early in the game but once they level up they become one of the strongest jobs

Is this true?

Its a shit game full of grinding move on or you will regret it

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I want to replay this game sometime. Is there anything the DS version has over the PSP version? I figured I'd play on my Vita this time around.

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I just said so, m8.
You triggered the event that unlocks the job by sending around five letters to a friend.

She's a good girl.

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So there is another (hidden) exp system for it, that clears things up.
I figured it might have been some sort of Magikarp syndrome, but you never know with games (based on) as old as these.

Just beat up a giant rat with a party of mages.

What if I want a grindy handheld rpg

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Yes, nerd.

To be honest, the PSP version is the superior version as you have auto battle and can speed the game up in PPSSPP. Plus it has the option of playing the original game's OST, which is actually pretty amazing even for the original OST.

I don't have a PSP, so I'd have to emulate it, and I much prefer playing a game like this on a handheld. Having the Famicom soundtrack as an option sounds great though.

>Having the Famicom soundtrack as an option sounds great though.

It's a great addition. Here's the original OST, in case you wanted to hear them: youtu.be/_ubgfojiufo?list=PL9A3A7FF8667E44CB
Plus you can get the Onion Knight gear, which you can't on the ds anymore due to the loss of nintendo wifi.

Refia was unironically my first waifu

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I'd be concerned if she were ironically your first waifu

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Your HP gains are determined by what job you are when you level up. Monk is for getting the max HP gains. Later though you unlock blackbelt which is actually the best job in the. game and is just an upgraded monk. Try removing his weapon and letting him fight barehanded instead of using knuckles. If I remember correctly, you get job xp for every action in battle so the best way to get job levels is to go to the beginning area and guard against goblins. You can't gain more than one level at a time though, and the xp doesn't carry over between levels.

You can also unlock the onion knight on the PSP without the mail shit.

Comfy image, I always wondered as a kid how the job changing system worked in that world as in how do you trigger it. Do you just say the name of the job and the crystal will turn you? Do you actually have to dress up? I would imagine it now it would be like a magical girl thing, you say some catchphrase or something

>If I remember correctly, you get job xp for every action in battle so the best way to get job levels is to go to the beginning area and guard against goblins. You can't gain more than one level at a time though, and the xp doesn't carry over between levels.
That right there and the fact you can't speed up or use auto battle makes the DS version a chore of a grind, in my opinion.

It was probably for the best, less the cast end up becoming Bravely Default's.

But she’s so cute
Maybe in the ps7 full HD FF7 style re-remake we will get a fully expanded script

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>Your HP gains are determined by what job you are when you level up. Monk is for getting the max HP gains.
That's kind of stupid.

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That hair...

I like it but the zoom in thing takes just long enough to be frustrating

I would stroke all over that hair

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You think that's stupid, you should have seen Final Fantasy 2. Consider it an improvement.

>You fail to steal anything.

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Make your Thiefia grow strong and keep trying

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then you should play a good grindy handheld rpg.

Most jobs in FF3DS are like that. It's one of my least favourite things about the class system because you get shit like Warrior and Thief reliably hitting over 9999 by midgame, but Ninja and Blackbelt are """better""". Same with Black Mage vs Magus. You lose so much power by going from a high rank BM even though you get better spell allocation.