anyone who thinks this game is good is brainless.
Anyone who thinks this game is good is brainless
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Same but with New Vegas
i enjoyed it more than new vegas tbf, still like new vegas though
It's a great game and so is New Vegas. I think you need to engage in intercourse, OP.
NV is "fine" but 1 and 2 are the way to go.
no, that's gay.
I liked New Vegas better 2 years previous when it was called "Fallout 3." It was novel and had less invisible wall cringe. I don't want those in my Bethesda or Bethesda-esque "open world" games.
1 and 2 are dogshit
3 saved the series
shit taste
You know what they say about OP..
>1 and 2 are dogshit
Pleb
Damn it,Todd!
Endless NV threads for years. its all there in the archives.
>anyone who thinks this game is good is brainless
You exit vault 101 and you get this wiiiide view of the wasteland because you can shoot off whatever direction you want at level 1 and will have a fun game doing it.
You exit goodsprings and you see a tiny-ass wannabe wild west town and probably talk to the robot for [INFODUMP] , but see nothing else because the game doesn't want you to know you're actually walled in by end-game level enemies and you really oughta go novac through nipton after primm like -every other playthrough- except that one where you sneak to new vegas and fuck your progression. That and the lack of random encounters means there's actually way less variables keeping the game fresh in NV than FO3. You're following a script rather than playing your own story.
better than dice roll rpgs
but wouldnt u be dead if u were brainless? How does a dead person play a game? I dont believe your theory
which is why I firmly believe that new vegas is a better game but every time I replay it i get bored. vegas is better in a lot of ways because it's more directed and has the illusions of more choice but fo3 is infinitely more replayable
According to you.
yeah, and...?
Nobody cares what you think.
based and redpilled
>hurr durr no one cares what you think
shut up faggot.
Replaying it right now and having a lot of fun.
I understand liking Vegas, 1 and 2 more, because they are superior games, but 3 is not shit.
...
I tried to replay recently and found it boring more than anything.
The novelty of exploring these environments in 3D wore off long ago, crap writing and poorly designed systems is just what you should expect from Bethesda.
honestly, this.
Fallout 3 and 4 are both good - as slightly wonky shooters with light RPG elements.
Fallout 3/4 are so similar to modern Far Cry games. If you change your thinking you can enjoy them in the same way.
It has issues but I had fun playing it when it came out and if I hadn't already played through most of the content several times I don't doubt that I'd have fun playing it if I tried it for the first time today.
>just turn ur brain off
Just stop expecting an RPG when you know it barely is one. Fallout goes alongside Rage 2 , Far Cry 5 and Metro Exodus now.
Fallout 3 onward is shit, including New Vegas. Fallout 1 and 2 are the only Fallout games worth playing
do you have any arguments as to why it sucks?
I spend all summer playing 3 and all the dlc as they came out.
I really enjoyed the game as it was my first Bethesda game. Then I went on too play Oblivion then new Vegas.
I explored every inch of the fallout 3 map and I was enthralled.
New Vegas was fun, but Vegas felt smaller than it really was.
I bet I could get from Megaton to the capital in no time, but when I think back on it, it didn't feel like it.
The new Vegas strip was too small and not flashy enough.
It hardly felt like a city.
More like a block with a few back allys.
Idk, all I can say is that I liked the environment of fallout 3 better even though I like fallout nv a lot too.
Fallout 3 was the best of both worlds since it retained the RPG elements while still being a "do whatever you want" sandbox game. NV kind of shot itself in the foot by going for the RPG side too strongly, while 4 shot itself in the foot by ditching the RPG elements.
If 3 was more difficult, it would be the perfect Fallout game.
...
It's a shame New Vegas is stuck with the same trash gameplay.
It's way too clunky, and the inability to sprint and how janky and trash the combat is just kills it for me.
im replaying it too, and i fucking cant stand the metro system those tunnels just suck i giant dick, also i cant find any side missions in Rivet City (only android one) so i dont know if im doing something wrong
Seethe harder
can someone write a tl;dr of the main points
he's right, I enjoyed 3 and 4, and I'm extremely dim witted.
Remember that what made Fallout back in the day was the writing and FO3's is laughable. You're not even the main character of the main story, you might as well have been a courier carrying a McGuffin from place to place.
You exit the vault after a half-hour long, poorly written railroading bullshit intro that ruins any chance of being your own character or roleplaying as anything but the son/daughter of some shitty autistic doctor. You go to the nearest town, because of course you fucking do. The biggest "moral" question here is "blow up the town for literally no fucking reason whatsoever" or "don't." Because you're not a tard, and there's not even any reason for an "evil" character to blow up the town, you get shit-bored of the one-dimensional NPCs and go north. You find a vault, and remember how cool finding another vault was in Fallout one and two. You enter a holograph simulation in which you BTFO some sadistic German 9-year old. You leave, and then the Dad the game made you pretend to love goes "oi cunt, thanks for saving me. haha, good thing you just accidentally skipped half the fucking game by just exploring and avoiding the rail-roading bullshit, huh? Quick, let's go clean some water, so I can kill myself to stop nazis that were actually super well written in fallout 2." After another few hours of tedious bullshit, you're presented with the decision of "Be Jesus and die" or "Be Satan and make someone else die." Because you weren't an autist who blew up a town for no reason, you have Fawkes, who you then request to press some fucking buttons so no one has to die. He replies with "lol no fuckin die you fag xdddd" and refuses to fucking move. You shoot the fucker in the head, make the Brotherhood Bitch die, and then the game calls you Hitler. You then uninstall the game, and play New Vegas, an actually good game.
Yes, but 3 makes up for it in other areas. It tries to be a sandbox game first and foremost and it succeeds in that front. It wasn't trying to be a well written game, it was trying to be a sandbox exploration game.
If anyone in this thread wants an actual reason why Fallout 3 is fucking trash that even Normies avoid, watch hbomberguy's video on it.
>guaranteed replies
Based and truthpilled. I don't even hate the game, but being punished for exploration was fucking horseshit, stopped my playthrough right there. What were they thinking?
So...this is the power of not liking others liking games...
>being punished for exploration
What? If anything exploration is the meat of the game in 3. Also, the main questline is just tacted on. The real game is just doing what you want and playing side content.
yes, it's really sad.
it won best writing from gdc which is more than can be said for nu vegas
If you have to skip like 5 quests just because you found a vault sooner than retarded devs expected you to, it's a bad design, no matter how shitty the storyline actually was. Was it so hard to make it unlockable by some sort of special key that you can only get by doing the main questline?
Retarded apologist mental gymnastics.
Ubisoft is a VASTLY more competent developer and shits down Bethesda's throat in almost any comparison.
If you have any doubt's just compare Far Cry 2 (October 2008) gameplay to Fallout 3 (November 2008)
Bethesda has gotten far in the console RPG market because their competition was the likes of Bioware, now that other devs are throwing their hat into the ring their shit is harder to hide under the rug and fanboys like you have no choice but to claim they were never trying to be RPGs in the first place to either defend their ignorance or their overall shit taste.
>implying the biggest moral question in megaton isn't whether or not you should crush moira's dreams
video game quality is subjective. Trust your own taste.
what did he mean by this?
Fallout 3 is filled with invisible walls.
touché, user.
>Ubisoft is a VASTLY more competent developer
If you like Ctrl-C, Ctrl-V.
Not to mention them turning the new Watch Dogs into an anti-Brexit political cartoon.
It was ok, I just don't think it holds up.
I'm not apologising for anything.
Bethesda may be terrible, but their worlds are still more interesting than bland, seemingly computer generated Ubishit. Since Fallout and Far Cry are basically doing the same thing now, Fallout is just a vehicle-less Far Cry with better companions, loot, NPCs and map design.
no it isn't you're thinking of new vegas, easy mistake to make.
>The real game is just doing what you want and playing side content
Side content is virtually non existent unless you count tediously looting endless subway tunnels. It has fewer quests than anything Bethesda has release before or since.
>If you like Ctrl-C, Ctrl-V.
Glass houses mate.
Fewer marked quests, but more unmarked quests.
NV only has so many quests because they mark the most trivial bullshit as marked quests. Cold, Cold Heart would have been an unmarked quest if it was in 3.
I get the feeling that a lot of people miss the bulk of the content in 3 because it doesn't railroad you into that content like NV does.
Fallout 3 constantly forces you into the metro by slapping a bunch of invisible walls on rubble piles. The only reason there are less invisible walls outside the city is because Fallout 3 has about the flatest, dullest environment imaginable.
NV is literally all desert. 3 has suburbs, cliffs, farms, industrial areas and the city itself.
>invisible
>rubble piles
???
>I get the feeling that a lot of people miss the bulk of the content in 3 because it doesn't railroad you into that content like NV does.
lmao shut your mouth lad.
In what universe can talking to every NPC be considered railroading the player?
Literally everything you posted is wrong. Fallout 3 has a handful of unmarked quests, but even counting those, still has fewer quests than any Bethesda game ever released. New Vegas has more Unmarked quests than Fallout 3. New Vegas' unmarked quests are more involved than virtually all of 3's, which are primarily quests that have you turn in junk you've looted for meaningless amounts of caps or karma.
the new vegas universe. you can buy bypass/skip parts it but there is an obvious intended order to the game.
NV's content and writing is competent though user, and the purpose of the "railroad" is to introduce you to factions correctly like the legion, also
>entire baby/growing up sequence at start of 3
Vs
>wake up in doctors house and get going
I know you're being contrary but still
The Pitt must have been an accident because it's still one of the best DLCs any Fallout game has ever gotten. Genuinely better than any NV DLC.
fallout 3 has award winning writing and new vegas doesn't.
>hsoygoy
You're joking r-right user?
>waaaahhhhh dis game is bad because you can't talk to enemies and have to kill them (despite showing examples of enemies you can negotiate with)
>waaaahhhhh world scaling
>waaaahhhhh it isn't your plot u're just watching someone else have an engaging plot
>waaaahhhhh there aren't enough details packed into insignificant areas in this massive game from 2008
All more boring than the last.
>jump over rubble
>can't because of invisible walls
You retarded, son?
The Pitt is good but the survivor story is objectively the best writing in all of nu-fallout, shame the dlc it's a part of isn't as good
it might be stupid but it isn't invisible and is really common in games. nv is the one with actual invisible walls.
He likes Fallout 3, of course he's Retarded.
new vegas fans have a tendency of nitpicking 3 to extreme levels but jumping through hoops to defend new vegas.
NV has a faster start, but the game very obviously bottlenecks you down an intended path until you meet Benny. In that sense, it has has slower start than 3 since you can get out of Vault 101 in less than an hour.
Even then, you'll have seen 90% of the map in NV even if you only follow the main questline and nothing else. The main questline in 3 only covers about 20% of the map by comparison. You can tell NV was Obsidian's first open world game since it's far more curated and directed than 3's "dump the player in the map and tell them to go nuts" approach.
>caring about video game awards given by a panel of rainbow haired twats
The fact that NV didn't get awarded while "Find your pappy and maybe blow up a city" simulator 2008 did should disqualify them.
Obviously bait but New Vegas didn't get the awards because Bethesda did everything in their power to make sure obsidians game wouldn't be considered better or have better reviews including giving them less than a year to make it so it would be a buggy mess on their famously broken engine, I tried to play it on ps when it came out and it was the most broken game I ever played. PC patches and mods make it shine now
>NV doesn't have towns, cliffs, farms, industrial areas, or a city
>the new vegas universe. you can buy bypass/skip parts it but there is an obvious intended order to the game.
It's okay when Fallout 3 does it.
Going immediately to Vegas BAD
Going immediately to Vault 112 GOOD
obsidian obviously didn't want an open world game they wanted to make a choose your own adventure book to show off their "deep" post modern story.
BUT YOU HAVE TRAIN HAT. TRAIN HAT.
>it might be stupid but it isn't invisible
Yes, it is. You can literally climb the rubble until you are suddenly stopped by an invisible wall. It's literally the same as New Vegas' invisible walls that are put on cliffs that you weren't meant to scale.
>a-a-awards are actually bad
lmao you people are so pathetic.
>Bethesda did everything in their power to make sure obsidians game wouldn't be considered better
No, they didn't
Obsidian's CEO loves accepting unreasonable deadlines and Avellone and Friends love unrealistically ambitious projects.
its about the journey involved user
sorry, that is not how i remember it. haven't played in a long time though.
I compared FC2 to FO3 in the last shit flinging thread, as both being examples of excellent atmosphere and not much else, and now its all the rage to discuss FC2
its nice to really make an impact on the community
>open world role playing games shouldn't have quests designed to showcase that world
>instead they should just pack it full of shitty dungeons full of useless trash and with no reason to ever visit any of it
Truly Bethesda are the masters of the genre.
>has no idea what he's talking about
>still insists on arguing
Good job, retard user.
The Metro Tunnels were my favorite part of FO3 and I haven't enjoyed exploring in a game that much since before you were born
fight me
sorry but far cry 2 has been discussed on here for years
>use someone elses game engine
>copy shitloads of assets(this is fine btw, and companies in general should reuse assets, especially things like maps)
>railroad the world
>still dont get finished in a year
BUT NEW VEGAS DEVS NEVER BAD!
i still think I'm correct and you're lying. my memory is good.
love me some fallout
I always do the U-turn.
I'm just saying it's stupid how people whine about NV being likely to assrape you with Cazadores trying to shortcut to Vegas when 3 is just as likely to assrape you with Yao Guai/Talon/Supermutants on your way to Vault 112.
If Fallout 3 was a book, it'd be 2 books. That shit.
maybe someone else discussed it and thats why you are now
>can't remember
>memory is good
Keep at it, brother.
the rubble in downtown DC is definitely blocked by invisible walls everywhere, because the internal part of the main DC map is just placeholder shattered buildings and flat ground
in other words, you go to completely separate locations when you resurface within downtown DC
there's nothing wrong with this design, and I don't remember being angry that I couldnt get over the rubble
i never said i couldn't remember i said i remembered differently from what you are saying. i trust my memory more than you but i am open to they possibility that i am wrong.
What's the best way to play FO3 now?
>nv has a faster start but bottlenecks until you meet Benny
True, as I said earlier though that is to introduce the different factions to the narrative in a way that helps the plot progress, also, would you rather clunky punch tunnel snakes or start popping monsters with a hunting rife straight away?
>the main questline in 3 only covers 20% of the map
That's true, but that's because the other 80% of the map in 3 is ugly brown rubble full of the same 3 raiders and super mutants
>you can tell it was obsidians first open world game
Yeah I agree, but considering that, they did an excellent job making it feel alive, also they are storytellers first so it makes sense they would focus on a narrative, it's subjective but I think the couriers revenge motivation was far more interesting than find "muh dad" so we can shoot radroaches with a bb gun again.
At least we can agree that both are better than 4
Yeah, barriers placed because of memory limitations is understandable.
I just wish there were more ways around it besides searching for the nearest subway and hoping you come out on the other side.
if there is rubble then they aren't invisible walls. can you post a video of this? i am looking and can't find one. i don't want to reinstall the game to check but i am pretty certain there aren't full on invisible walls like in new vegas.
running the executable
>people that enjoy playing video games are pathetic
You realise where you are right faggot
Tale of Two Wastelands
okay? this is still connected to rubble piles. do you have a video of an actual invisible wall and not an obstacle that should be passable but isn't?
Just shut up at this point, no need to dwell on it, it's embarrassing.
no, it's the insane conspiracy theories you use to justify a game's inadequacies that makes you pathetic.
First prove to me that New Vegas has invisible walls and not just obstacles are impassable.
can you show me the invisible walls? i can't find anything. i can find videos of invisible walls in 4 and new vegas but not 3.
What I like about the Tunnels in 3 is that even though almost all of them have the exact same layout, each tunnel has some kind of difference that sets them apart from the rest.
One tunnel might have certain pathways that have caved in while others might have specific gimmicks tied to them like being flooded or filled with lethal levels of radiation. The fact that some tunnels even have traders and sometimes entire settlements in them is also cool. You're forced to use them in the city, but I like that it makes the city feel more maze-like and expansive despite it actually being quite small.
3 is less likely to assrape you because sneaking is far more viable without stealth boys thanks to cliffs, rocks and wreckage you can use as cover. People complain that the world in 3 feels video gamey, but I think that the environment actually accommodates different character builds better because of that.
youtu.be
did you think i wouldn't be able to? ignore the first one.
t. Todd Howard
ignore the "ignore part" i posted the wrong video but it still works.
That's an impassable obstacle, user.
>impassable air
It's a cliff face. Try again.
youtu.be
I'm looking for the same thing in 3 but i can't find it.
ok
I've tried to get this game to work across 3 computers over the span of 11 years, I've tried compatibility patches, I've edited the ini, i've tried pirated versions, I even installed Tale of Two Wastelands like 5 times and even completely unmodded the piece of shit refuses to work
>3 is less likely to assrape you because sneaking is far more viable without stealth boys thanks to cliffs, rocks and wreckage you can use as cover.
Have you even tried the shortcut to Vegas?
You literally walk along the edge of Black Mountain, all it is is rocks and cover.
>People complain that the world in 3 feels video gamey, but I think that the environment actually accommodates different character builds better because of that.
The area around Vault 112 is an open field.
It doesn't work on new PCs
>3 saved the series
Anyone disputing this, regardless of how they feel about the game, are truly brainless. Bethesda was able to acquire the Fallout IP and made it exponentially more successful because Interplay couldn't keep themselves afloat.
>TODDMAN BAD
Still looks like you're fucking around with impassable obstacles, user.
I had fun with it when my net was down for a week. As an RPG the elements may be shallow and the story was fairly plain, but exploring the world and questing was enjoyable enough.
lmao okay you must have vision problems no wonder you found "invisible" walls in 3
If you clip through impassable obstacles and find you are unable to continue, you shouldn't be surprised, user. This is pretty trivial. Do you have any meaningful complaints?
There were multiple studios gunning for the IP.
If Bethesda didn't grab it than Bioware or Troika would have.
did you watch the video? he walks up a small hill and hits an invisible wall. now show me the same thing in 3 because i tried but i can't find anything.
and where are those studios now?
Already linked you to the mod, user. From here on, the responsibility lies with you.
True
Fun fact: Fallout 3 is the worst thing ever made by a human
the mod is for walls on rubble which is not invisible. you said you'd show me a video of i proved nv had invisible walls which i did. now prove you weren't lying.
>the mod is for walls on rubble which is not invisible
>Mod is called No Invisible Walls
>user thinks it's actually for removing visible walls
woah
everyone can see the content chain where you said you'd show me a video. where is it?
I'll assume you are hyped for the next Rick & Morty season. kys faggot.
comment*
You haven't yet proved that New Vegas has invisible walls without impassable obstacles.
yes i have
this video clearly shows it. i can see that you have no intention of honesty and never did.
Fuck you guys, those games were gre-gre-gre-gre-gre-gre-gre-gre-gre...
3's public reception is interesting. When it was released, the most popular concensus was that it was a classic and better than NV. Now the game's become incredibly divisive since the kind of criticisms against it made by RPGCodex and NMA have become semi-mainstream.
I get what you're implying but remember that pretty much every RPG dev had it rough in the early 2000s.
Bethesda got lucky and was able to suck off Altman's teat until Morrowind released and saved them.
Troika and by extension Interplay/Black Isle live on in spirit with all the key people (Besides Mitsoda and Avellone) being split between Obsidian (A Microsoft™ subsidiary) and InXile (A Microsoft™ subsidiary) and are making the same types of games they used to.
Bioware got fucked pretty badly, I think besides James Olhen all the respectable members have completely vanished or faded into irrelevancy.
that's only because they still won't shut up about it whereas normal functioning people have moved on.
>video
>proof
No idea where that is, no idea what mods they are running, no idea whatever else they've done. This tells me nothing. If I can't experience it for myself, how am I supposed to trust some shitty recording of a tube television.
When 3 was released, New Vegas didn't exist.
It came out before NV you fucking idiot, how could the consensus have been that it was better than a game that didn't exist yet?
>whatever direction you want at level 1 and will have a fun game doing it.
yeah fun is the first thing that comes to my mind when I think of grimy post apoc adventure game. the thing is that bethesda are tone deaf when it comes to thematic approach to game design. having non scaling enemies that push your shit in right from the start is better world building because it makes the player feel like he was dropped into a world that doesnt revolve around him.
lmao pathetic. this is the nv cult everyone.
I meant that after NV released, the consensus for a good year or 2 was that 3 was better.
Then some time around When BTongue's Shandification of Fallout video released, public opinion slowly began to change.
>shit gunplay
>shit graphics
>shit movement
>shit everything
Why do people like 3D Fallout? 3 and NV included.
it's because when 3 came out fallout still had 2 mainline entries that were top down rpgs. the series was still a crpg and fallout 3 could be brushed off as just bethesdas shitty take on the series. now that bethesda has established this sort of looter shooter design as the new staple of fallout, people hate 3 because it was the precursor to this transition.
Sorry, user. I've already provided you with proof. You said that wasn't good enough, but neither have you provided proof good enough for me. Too bad.
The majority of Fallout 3 players had never played a halfway decent RPG and New Vegas released riddled with bugs.
still going...
where do the caravans get the food?
You're getting tired?
>Being so insecure you report my post because you know you'll get BTFO
Have sex. They scavenge their food from ruins etc. How do the farmer in FNV grow crops without fertilizer in a desert hot climate?
They use fertilizer.
they literally say in the game that rivet city grows most of the food. they also say they eat mirelurks.
Like other decent old games, it was great at its time.
It's still a good game, but replaying it recently has shown that it's aged poorly in places. The reason Bethesda were on top of the world from 2002-2011 was because they had literally no competition. The Witcher 3 killed them.
>comparing modern game to old game
frick off zoomer.
Btw I played both when they released and I'd say I got similar levels of enjoyment out of them. But if I played fallout 3 after witcher of course I would probably not like it.
Or he is comparing TW3 to F4.
NVfags have been inside their own circle jerk so long they don't how to respond to actual reasonable discussion about fallout 3 as evidenced in this thread. they usually end up resorting to ad hominem and muttering their tired memes like "muh rpg" or "what do they eat?"
I am.
Fallout 4 would have been considered acceptable if it hadn't released after TW3. The common understanding was that many of Bethesda's problems were necessary evils for making games that had massive scopes. Then every other developer tried to one up Bethesda after Skyrim got popular, which showed that these problems were actually just due to Bethesda becoming increasingly lazy over the years. In a way, Skyrim's success was what set them up for their downfall.
i like bethsoft but I've known they were incompetent since morrowind. everyone has always known that. most people can look past it and have fun. new vegas is shitty too and obsidian are hacks but i can still look past the faults and have fun with the good parts of the game.
Obviously. I can still enjoy Bethesda games for what they are. It's just that basically everyone (even normies) turned on Bethesda after FO4 and FO76, that can't be a coincidence considering the timing of 4's release.
Have you tried disabling cores? That's always worked for my Windows 7 machines.
Aren't you just doing the samething? If you want a reasonable discussion then just write down your thoughts and arguments
New vegas trannies need to go back to plebbit.
Thing is that despite other open world titles coming around that do a lot of things better than BGS, none do things exactly like they do. They still have no direct competition in the way their games allow to to manipulate random shit in the world, lack any imposed character on the player, and come packaged with modding tools on PC
True. Bethesda games feel kind of like a less polished version of Deus Ex.
I just think Bethesda made a massive mistake by chasing the Bioware audience with FO4.
You think it's bad? What's your metric? I like Fallout 1, 2, and New Vegas more than 3 but I don't think 3 is bad just not my fav. I definitely like it more than 4 or 76.