Reminder that if you oppose the concept of games as a service, you're saying that they should be art...

Reminder that if you oppose the concept of games as a service, you're saying that they should be art. Games should only be a service given to the consumer that should change as the provider sees it fit.

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>Reminder that if you oppose the concept of games as a service, you're saying that they should be art
only a Sith deals in absolutes

Tell me why they should not change then.

????
all i'm saying is if games are not a service they can be other things besides art. it's not one or the other, there is a wide variety of middle ground

> if you oppose the concept of games as a service, you're saying that they should be art
No, they would be a product, you retarded shit-for-brains.
Stop embarrassing the world and disconnect your network cable or wifi.

Software are services.

Like what? I remind you that software are services.

>software are services
proofs?
>like what
like what they were in the past, when they were sold on discs: a consumer-grade PRODUCT, not service.

>proofs?
Office, Calculator, any antivirus, the majority of software is a service.

videogames aren't just software. EVE Online is not Microsoft Excel, and vice versa, MS Excel is not EVE Online.

>uses a prime example of games as a service (an MMO) to debunk me
Thanks.

>"debunk"
>implying implications
when the most "games as a service"-y games are not a service, you know that all other games are even less a "service".
vidya is a product. not art, not service to a product(your PC or console), but a product in and of themselves.

Tell me then for what reason they shouldn't change if the provider wishes to do so and the majority of the public doesn't minds.

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Reminder if you hate apples, you must love oranges.
...seriously, how do you fucking Dumbest Generationals even breathe?

why change? old games like Doom or Super Mario Bros. are still the same. if the developer releases a non-final version of a product, then its their fault.
the "majority of the public" does mind getting, say, a cupboard without doors or drawers or interior shelves, so it is safe to assume the "majority of the public" would also mind getting half a game for full price, or having to pay extra for stuff that should be an unlockable thing like in the old games, or having to buy the entire game again because you said one word that is arbitrarily deemed "unsafe" or "politically incorrect" or because some schmuck used the auto report feature because he hates you playing a character.

games as a service is self-destructive, to both games, game players, and game developers. the only ones who profit are the big corporations like EA, and those are faggots that do not deserve profit.

what the fuck is this and why did you bump this shitty thread with this

I think gaming can be an artform, but not everything is art, some stuff is made to just to numbers, like DJ Khaled albums.

>"majority of the public" would also mind getting half a game for full price, or having to pay extra for stuff that should be an unlockable thing like in the old games, or having to buy the entire game again because you said one word that is arbitrarily deemed "unsafe" or "politically incorrect" or because some schmuck used the auto report feature because he hates you playing a character.
Except that you're alone in this.
superdataresearch.com/battlefront-ii-goofed-but-its-the-future/
There's no ethical reason to not change the service if both parts agree to it.

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That makes no sense. Are you aware of performance art you absolute brainlet?

>and those are faggots that do not deserve profit.
They have the money that makes the latest cutting edge games possible, you dirty commie.

>achumualy, t-the consumers want to be scammed!!
that's why we have casinos literally everywhere without government restriction... oh wait.
the above analogy can be applied to pretty much anything. both parts agree to the scam, but that does not mean that the scam is not a scam.

>the latest cutting edge games
that still have tonnes of bugs and don't give you the full game for the full game's price. if the full game is worth more than 60 dollarydoos, then sure, i'll pay more than that, but i refuse to support the game at all if it's paid freemium garbage like the shit shat out by the "games as a service" supporters and apologists.

Games are a product not a service retardo.

>that's why we have casinos literally everywhere without government restriction
>gambling metaphore
Lootboxes aren't gambling except in Netherlands. And not every service is lootboxes, retard.
>both parts agree to the scam
Scam according to?
>but that does not mean that the scam is not a scam.
It's a fucking product, dude. Stop being so overprotective of them. Like I said before, if both parts agree that the best for the product is changing it, there's literally no ethical reason to not change it.

>Software are services.
That's what they want you to think. Truth is they are products just like everything else.

>It's a fucking product
so, not a service? QED, lmao

A product that changes constantly is just a service.

WELCOME VIRGIN TO MEGASTORE

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>Reminder that if you oppose the concept of games as a service, you're saying that they should be art.

If this isn't peak zoomer I don't know what is. Imagine if Halo 3 or Battlefield 2 was released today. People would talk about it not as a game but as a "game as a service" bullshit.

Because games as a service is crap that no one with a mind should pay for

no it's not
a service is a massage
a product is a rubik's cube
a service is getting a tech nerd to run an antivirus on your grandma's winXP machine
a product is buying a game/piece of software on a disc and having access to it forever.
a service is renting a rubik's cube
a service is renting a game disc at a game cafe to play at that game cafe's hardware
a service is customer support for fixing broken rubik's cubes sold by the company who sells the rubik's cube products
a service is patches that fix the game or let it run on newer OS or add in new features to it, and like any good customer support, this is optional, not forced onto you.

the best example is minecraft: you can buy the game and you get access to all the versions of the game, plus the modding scene which Mojang does not touch because it is your copy of the software, do whatever, just like a rubik's cube company will allow you to buy a cube then paint the sides with glow-in-the-dark paint because it's your cube now, do whatever. if your cube somehow breaks, you can get it fixed, but your custom paint will be gone and the state of the cube will be reset to factory default. if you somehow delete all the data for minecraft, you can get another copy from the website, but your worlds and mods will not be saved thus you won't be able to re-download them after losing them
now, in that analogy, game support actually is a better service because IRL warranty on your rubik's cubes is a bit more strict than warranty on software, mostly because software is bits and bytes you can flip in your HDD with ease, while rubik's cubes are a physical object that is a bit more difficult to fix. but still, that is abbout game support, the service associated with games, not the game itself, a product.

notice how OP still didn't reply to this. it's safe to say that games are not a service, and they are a product instead.

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