Ruins your franchise

>ruins your franchise

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you can't ruin what was already bad at that point

ahem...

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ahem...

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huh..?

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Ruins? Nathan Fillion is a voice actor in the original Reach game you know, I don't think it's ruining anything to give him a face in this one

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sorry i armor locked in front of your ghost, bro. i thought you would learn not to run into me after doing it thirty times

it wasn't the best likeness in the world but it was pretty much him in the original game

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>Hire Luke Cage actor and let him play an emotionless OC Donut Steel Spartan Instead of a buff, scrawny Veteran ODST that has to somehow catch the chief with 3 other tards.
>Vale is super smart and special and knows everything AND a Spartan because lolwomen; Tolkien was alos a linguistic genies but not a super Soldier. Having vale just be a fragile specialist for Elite culture would have been better, but 343 can't into writing.
>Tanaka is a muslim I guess and could very well be brick in Armor. Most underdeveloped character of Osiris.
>Instead of Spartan Thorne or some other Spartan Ops dude we get buck who is also now a Spartan because lol "asses in seats" mentality from a game company

Halo 5 campaign was so much wasted potential, I could go on and on. Don't get started on Blue Team. For non Bookfags they literally came out of the blue.

>Sony spends years to find a Halo killer
>Halo kills itself thanks to 343industries and Bonnie Ross

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Halo was killed by CoD tho

Dude what. Halo 3 was the shit back then, CoD couldn't even hope to compete. Reach and ODST were just meh and whatever the fuck 343 was doing with 4 and 5.
CoD had some decent entries after MW but nowhere near as popular as Halo 3.

Well, you aren't wrong. Reach had a lot of flaws. minor as they were, they were amplified in a gloriously retarded fashion by 343i, instead of reverting back to the accepted halo formula.

Reach didn't have to be permanent, but 343i made it the beginning of the end of halo.

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The biggest travesty of Halo 5's campaign was deviating from the marketing campaign where ONI was evil and Chief was being framed.

>tfw Odst 2 set in New Alexandria never ever

This
Do you remember the all the trailers of Chief ignoring civilians, or the two where Chief was on the ground of a destroyed city and shot by Locke, but the other one was the same but with their roles reversed? Not only did none of that appear in game, but those trailers were then deleted on youtube right after launch

The only thing really bad about it was armor lock.

>tfw no ODST: Babysitter
>tfw no ODST: Midnight in Midlothian

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ODST was shit.

Reach was good.

>Halo
>Destiny
does Fillion hate Bungie? Why does he keep JUSTing their games?

or ODST Mona Lisa

>minor as they were

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He was in ODST you stupid faggot.

Reach was shit. Bad story, bad character development, shitty combat formula, armor abilities / loadouts, sprint, unbalanced credit system rewarding -only- multiplayer, undeveloped custom games taking a step back from H3, forge becoming dumpster tier despite the improvement to mechanics. The grey forgeworld map got old, quick, and none of the dlc made any effort to do better.

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>people complaining about armourlock when it wasnt in the mlg playlist or swat
just goes to show how shit Yea Forums really were

It's so evident when these melodramatic faggots didn't play Reach. Notice how they're super vague in their complaints and just shit on it to fit on.

The credits rewarded glitching outside of the map in Firefight and going AFK for a half hour.

Fillion voiced the only memorable character in Destiny. I'd say its management that ruined Bungie

>Bad story, bad character development
Sure thing mohammad

It retconned fall of reach, and was shit in comparison. Anytime a character received a modicum of depth, they were killed off.

ODST wasn't any better, but don't act like reach didn't stink like a pile of shit.

Did I forget to mention recycling entire environments, sacrificing gameplay elements for adaptability?