Was it really that bad?
Was it really that bad?
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no but it was still really bad
yes shit writing and no challenge
cringe companions with almost no content
really no, not for the reasons Yea Forums claims.
The truth is, the combat becomes piss trivial past level 10 (if it wasn't already trivial enough before) even on the hardest difficulty. I only had trouble against the naga swarm at that one outpost and the dlc initially.
If a game
>is western
>is focused on story
>is not the first deus ex
Then it's fucking garbage, avoid it
t. didn't play the game after week 2
Fuck off incel
No I finished it, please tell me how big of a brainlet you are for this game to have challenged you in the slightest. I wasn't even trying to make broken builds, just have fun with whatever came to mind and it was still trivial.
back to uncharted you go
the only thing that was satisfying was being able to nova and nuke everything every single encounter because they got rid of the vancian spell system
HUH
People actually play these games for the romance, of all things?
pretty much anyone who say that the game have any challenge must be braindead
>I finished the game
>My knowledge of the game's balance isn't after the second week
They patched it you nigger, they made it so braindead broken difficult that you have to cheese the xp system with non combat quests to even hope to have a playtime under 150 hours as one last "fuck you" before the filed for bankruptcy
atleast the ost is decent
youtube.com
faggots petitioned them to put gay romance in the game in the first place. This game was literally made for faggots by faggots, that's why it failed.
Try running fewer companions, poe 1 was also really easy with a full party
It wasn't bad it was just not memorable. First game had a fundamental question unifying the narrative. In the second the narrative was all over the place and nothing I was doing was really connecting to the themes of the main quest in any way.Honestly the main quest in Deadfire felt like an afterthought.
Look I don't know what your talking about, all I can say is I didn't buy this game at release, I got it off steam probably a month after release and it was way too easy.
You're probably the same guy who has to cheese fights on Divinity 2 OS on normal mode.
>464733959
ah I see, But I hate to not have a full companion roster, one of the biggest appeal to these types of games is having a full squad of characters alongside my main
> I got it off steam probably a month after release and it was way too easy.
They didn't fix the balance until 2 months after release, that's why you have no idea. as I said "they made it so braindead broken difficult that you have to cheese the xp system with non combat quests to even hope to have a playtime under 150 hours as one last "fuck you" before they filed for bankruptcy."
Fuck off faggot
REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
Are you mad that you got caught talking about something you know nothing about?
you are full of shit also better question would be why you defending the trash by the way the game is still trivial i played it when they did release the last dlc
How is
>"they made it so braindead broken difficult that you have to cheese the xp system with non combat quests to even hope to have a playtime under 150 hours as one last "fuck you" before they filed for bankruptcy."
defending the game you actual nigger?
no
could be better, though
best crpg. Powerful and scary as fuck. At the same time classy with a flair.
faggot
faggot
What else can you expect from the sequel to the dullest rpg of all time? Each attempt Obsidian makes to create their own universe rather than simply deconstruct a setting made by others, has been more disastrous than the last. Aside from the outdated gameplay and lifeless cities, Pillars of Eternity's only consistency has been its lack of excitement and ineffective use of combat mechanics, all to make magic unmagical, to make action seem inert.
Perhaps the die was cast when Sawyer vetoed the idea of making anything at all innovative or original; he made sure the game would never be mistaken for a work of art that meant anything to anybody, just ridiculously profitable nostalgia pandering to ageing Baldur's Gate fans. Pillars of Eternity might be anti-casual(or not), but it’s certainly the anti-Divinity series in its refusal of spontaneity, fun and excitement.
>a-at least the writing was good though
"No!"
The writing is dreadful; the narrative was terrible. As I played, I noticed that every time I engaged in dialogue with an NPC the game presented me with a Wiki-page style infodump instead of anything resembling actual human conversation.
I began marking on the back of an envelope every time this was repeated. I stopped only after I had marked the envelope several dozen times. I was incredulous. Sawyer's mind is so governed by obsession with pointless minutiae of the lore that he has no other style of writing.
Later I read a lavish, loving review of Pillars of Eternity by the same David Gaider. He wrote something to the effect of, "If these kiddies are playing Obsidian games at 17 or 18, then when they get older they will go on to enjoy Dragon Age II." And he was quite right. He was not being ironic. When you play "Pillars of Eternity" you are, in fact, trained to shill for Bioware.
I mean its fun but there are better
Pathfinder is better in every single way :)
Both are trash
Cringe!!!
Go back to twitch divinity f*ggot
It was even worse, considering the studio that made it was called "Obsidian". Such a disgrace.
Says the actual tranny faggot
I like how in 1 with the right equipment on a fighter you have actually basically just stand there in order to die
are fighters just as tanky in 2
LOL
maybe you should avoid rpgs if you're stuck in the 60s /pol/tard
This.
You are an absolute homosexual though.
It's 6/10. There is literally no reason to play it, unless you have all other crpgs finished and the itch is real. How they managed to make such an interesting setting so boring and shallow is beyond me.
Wonder why the game flopped? Must have been the gay fish.
This. Literally SOUL vs soulless.
Pillars from day one has been Baldur's Gate nostalgia pandering, no surprise the biowaste tali sweat audience finds it's way around.
You really need to create a picture with blatantly offensive video games rating to go with the pasta. It's simply not the same without it.