Pros: >Excellent combat system >Excellent OST >Story deals with very fascinating topics while never getting overly serious >Excellent supporting cast. Nia and Malos deserving specific mention for their development >Excellent visual design for world and characters >The last third of the plot is excellent, core questions receive satisfying answers >DLC is some of the most worthwhile in recent memory.
Cons >Games is very slow to get started, both story and gameplay wise. Takes too long to tell if what's going on is meant to be taken seriously and key gameplay mechanics are locked behind the plot >Game's use of morality in "shades of grey" leads to some mismanagement of its antagonists and a lackluster final boss >Certain elements of the story, particularly those pertaining to the certain blades and nations don't feel like they receive the time and attention they warranted >Sidequests are largely forgettable >Gacha shit can be annoying, especially if you play unspoiled and waste them on Rex >While it looks nice, the world layout is too linear to make exploration satisfying, "secret" areas are mandatory on multiple occasions, raising questions about why they're even included >Rex is a frustratingly standard shonen protagonist for a game that otherwise aims to subvert expectations and try new things >Finale is painfully predictable while trying to pretend that it isn't, feels like a copout in some ways
Game ranges from a 6/10 to a 9/10 depending on your tolerance for JRPGs. Voice Acting is one of the most overrated elements of any game and the impact of which is too heavily overstated by hardcore weebs
>Rex is a frustratingly standard shonen protagonist for a game that otherwise aims to subvert expectations and try new things This kills the game for me. I finished but i probably never gonna play it again.
Charles Wood
I would also like to see if anyone plays with a more boring and autistic team than I do >7/9 Story blades >All 8 elements >No identical weapon types
>Games is very slow to get started, both story and gameplay wise. Takes too long to tell if what's going on is meant to be taken seriously and key gameplay mechanics are locked behind the plot
To be fair this is kind of a problem with all of the xenoblade games, and will probably only continue to be a problem.
James Parker
I actually like Rex’s character development tho Hes realistic in the sense of hes just a good natured kid trying to make ends meet, and got pulled into something way higher than his paygrade
Ethan Hughes
It's more of a problem here than in other games. XBC1 feels like it's started by the time you get to Colony 6. 2 takes at least until the end of chapter 3
Dylan Kelly
>Siren is deadly as fuck in the cutscenes >Mythra's level 4 special in gameplay is fucking trash