Why was this franchise less popular than Doom?

Why was this franchise less popular than Doom?

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Had no stable setting and almost each game either had a different direction, had a rough development or both
Still has a better recognizable brand statues than fucking Rage

>statues
Status

Less people could run it on their current machines.

too hard for normie faggots to learn

Probably because it's better than Doom (and Half-Life) but the average consumer must have been scared of it in 1996 because it wasn't /in/ like Doom was. Shame.

Also probably because Doom 1 and 2 were out for a couple of years now and the hype had died down by then.

I can tell you weren't alive when Doom was released. Doom was not kind to toasters. You needed a 486, a top of the line PC that cost thousands at the time, to run Doom decently.

Grim/Lovecraft aesthetics.
Just compare with any other game from this era, and you will see how especially dark this game.

single player isn't as good

multi player is too hard for anyone who isn't in top 10% of FPS players

because it's singleplayer is shit

because gamers of the time were contrarians

One extra letter to remember

Doom is way easier to mod and map for. Quake is brush-based and everything is 3D models, compared to doom's sector gameplay and being purely sprite based.

Why did the entire sub genre of arena FPS get killed off by Q3 babies who proceeded to collectively refuse to play any other arena FPS purely because it did something different to Q3?

because z axis is too hard

Because a lot of people liked Q3, and most of those people didn't wanna move on from the game they liked? You entitled fuck

Why should they be forced to play inferior games?

because quake 3 was the perfect game

Quake was WAY easier to mod than Doom and had a much better mod scene. Quake had everything including QuakeC that let people do things like make a legit rally racing game mod. Doom had nothing but a level editor and a way to replace sprites and sound files. You couldn't do anything interesting with Doom until the source code was released which was more than a year after Quake was released.

You could do a lot more with Quake at the time but shitting out a level for DOOM was far easier leading to a larger modding community.

Yeah but PC evolved so fast that it wasn't important after a few months.

faggots everywhere

Do you have that kind of sweet picture to share but for quake? I'm not trying to start an argument, I just want the same for quake because I'm gonna build a cheap PC and I'm planning to play old fps campaign and mods and I found a lot of stuff for doom but quake doesn't seems as popular.

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No consistency in story, theme, and gameplay focus between games really fucked their shit up. Also Doom kinda shit the bed after 3 just like how quake shit the bed with 4, but unlike doom the most recent game was shit on by audiences instead of being celebrated.

2/2

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If you are going to judge the mod scene purely by volume of shitty maps nobody used then I guess you could argue Doom had more of those but in terms of meaningful modding Quake kicked Doom's ass. We are talking about the mod scene that pretty much defined FPS multiplayer for decades.

Because it's not enough to be different from Quake 3, it has to be better than Q3. Pointless shit like character stats and ASSFAGGOTS abilities aren't going to make a better multiplayer FPS even if the normalfags like it.

but you don't play quake 3 either. and then you moan about it. you are your own worst enemies.

I can't imagine the mod scene for Quake today is all that big, if it even still exists. Most of the prominent Quake mods from back in the day are just plain obsolete now and the game doesn't attract nostalgiafags like Doom does.

It wasn't, I'm pretty sure every game sold more than Doom. Maybe not Quake IV.

That's too bad, I'll still play it tho. I never played any of them, nor blood, samurai warrior, or Duke nukem. I entirely missed the golden era of fps.

I think I'll have a moderate amount of fun

You really need to stop posting.

>story
HAHAHAHAHAHA

who the fuck wants to play a 20 year old game you actual retard

That's right, consume new products instead goyim, preorder the last cod ASAP or you'll miss the bandwagon!

you've boxed yourself into a corner where no arena game is viable to play

Well when I do play one it's QL

who the fuck wants to play a 20 year old game you actual retard

I can tell YOU weren't alive when Doom released.

Doom ran perfectly on a 386DX-40. You did not need a 486 to run Doom decently.

It's less fun than Doom due to less abundant and higher health enemies with inconsistent pain states, poor animation and an arsenal that suffers really badly from redundancy.

Quake 2 is actually pretty dope except for the fact that dying enemies can bodyblock you, which is absolutely infuriating.

Unreal did okay though. It's the genre who refused to evolve. And the audience got more and more casual anyway.

unreal's been dead since ut3. and looking back, arenafags say ut3 wasn't actually bad at all. well done guys.

Which is like 8-9 years after Q3

>mfw ut3 on PS3 had mouse and keyboard controls, modding, and also mapping available

Playing on that toys map on console was surreal

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Quake was fucken huge online in the late 90s. What was big online before it? It outlasted Quake 2 and it wasn't until 3 it was dethroned. No one was playing Doom during this time. It's a retro thing.
Not at fullscreen, it ran like ass on 386.

People didn't find it as good and revolutionary as Doom was.
Reviewers would often say it was just Doom with better graphics

>No one was playing Doom during this time.
Dude most of us were making wads and having fun.

It came out in an age of more competition. Also, it had a duller palette and unfortunately some people didn't get immersed in the setting.

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not him but I played doom when I was 3.
guess my parents were rich back then.

This is the answer. Quake 3 was the perfect pure arena multiplayer shooter, and doomed itself and the whole genre because there could only be stagnation or minor tweaks.
Thats said Unreal Tournament could have tried to do fun team modes and compete with like Team Fortress 2. But Epic kind of gave up on that and went the Fortnite route.

>why aren't you playing Quake 3 then

I have played enough Quake for a life time. I wouldn't mind a direct sequel or remakequel to Quake 1 though.