What do you think would make the combat better?
What do you think would make the combat better?
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That will fix it.
People think anything close to Dark Souls style combat would be beneficial. But I think that would make the game a boring repetitive slog. The combat in Dark Souls befitted the tight and semi-linear world. If TW3 had the same combat as Dark Souls the game would be close to 900 hours long and unplayable. TW3's combat encounters were repetitive, sure, but were finished relatively quickly, which is great if your game is a huge open world.
Make it Monster Hunter World combat
Working Hitboxes
Full VR so you have to do all the spinning yourself and get really dizzy.
just go play sc6 bro
I don't actually know what the problem with the combat is. People who dislike it simply say "it's shit," but never actually bother mentioning why.
Retard alert.
[inconsequential, mildly annoying detail] is what makes the game great and unique. Gir gud scrub.
>What do you think would make the combat better?
Maybe more focus on unlocking moves like character action (signs + melee) rather than loot gear based RPG with mostly useless character skill unlock. Geralt is supposed to be an experienced witcher, it made no sense that your starting armor is weaker than the pleb gambeson, your starting sword is weaker than some random novigrad longsword.
Character action combat doesn't necessarily have to be cuhrayzee like Bayonetta or DMC. You can make it methodical and brutal more like Nioh or Ninja Gaiden.
more spinning
Actual difficulty
It is pretty brainded Batman arkham combat. You just click click click to attack, spam quen, and dodges depended more on timing rather than proper hitbox. There's only 2 special moves, whirl and rend both of which can be spammed and made the combat even more braindead. It made absolutely no difference whether you're fighting cockatrice, just random wolves, or big game giants and cyclops. The only special battle where enemies have phases were Imlerith and the final boss. Even then the hitboxes are so jank that it is more of a rhythm game than anything.
The combat is perfect. The AI just needs to be fixed.
Bamham is literally perfect combat. Its being held back by AI that literally does nothing for 90% of it. If the AI understood the rules of the game and could actually attempt decent strategies/ formations / ability usage, it would be much much more satisfying.
I still go back and watch videos from the witcher 3 where monsters use abilities I never saw fucking once despite fighting them 100s of times.
Everyone says the combat is so easy, but I feel like enemies are amazing at dodging almost everything. It made it kind of repetitive.
I thought it was fine for an RPG. Not every game needs to be a DMC or Ninja Gaiden.
It got a proper physical release on PC with the Complete Edition and is the only major game to do so in years so it gets a pass
If they're standing still then they will dodge. Bait them to attack, dodge, hit back. You do this for every single enemy every single time until you die of boredom.
Play on death march
I would have made it a hack and slash personally the combat is okay but the builds don't work as well as they should and I feel as though they should have put there eggs in one basket.
>Not every game needs to be a DMC or Ninja Gaiden.
It could be at least on the level of Nier or Kingdom Hearts
Does anyone else just spam fast attack over and over
I think the combat is fine 2bh
The only issue is that it's too easy once you get the dodge timing down for everything.
People that believe it's shit are hyperbolic idiots.
>Geralt has been in tons of collaborations
>Each one has better combat than Witcher 3
how true is this?
If Geralt did less flippy dippy piroutte bullshit, or if you were allowed to cancel out of it. Can't keep track of the number of times that Geralt decided to dance like a ballerina while getting eviscerated by 2 soldiers and die before he finished his leap on harder difficulties.
Yes playing him in MHW is so much more fun. You're an actual monster hunter now, rather than errand fetch boy for multiple people
Except the RPG stuff like proper quests and exploration are shit aswell.
The sword attacks don't feel like they're impactful. In the base game, many different enemies feel like you fight them the same way, dodge dodge dodge then attack 3 times.
Geralt is fun to play in Soul Calibur 6
Gerald loves it. It made him feel wanted. Poor lad.
combat is not even the worst part of the game.
they reduced the vast open world game to "follow the shiny stuff on the minimap". you could play witcher 3 in chinese and still understand everything. this is for over 90% of the content completely stupid as they point you out well enough with dialog, books, notes, etc. they just had to add a morrowind-like journal and make minimap tracking option, and the game would have been instantly ten times better.
the quest with "choices" are almost always irrelevant, and sometimes you actually get FAIL the quest if you choose option B. there are quest like that "repair shrines" quest where you are supposed to kill 4 unarmed students because they are breaking down some shrines you literally don't give a shit about. if you fuck out of there and let them live you literally fail the quest.
most of the "good guy" choices give you a lot of bonus exp. it's like kotor 2 all over again. no point in playing anything but good guy geralt.
nearly all the bad guys are so stereotypically bad, it's painful. the lowest grade villains like the kind you see in cartoons.
crafting and alchemy are very unsettisfying. i swear I remember even witcher 1 having better alchemy system.
even besides all of its shortcomings, witcher 3 felt great and is overall a good game, but it could have been a timeless masterpiece. oh well
It is nothing like Arkham combat.