Why hasn't a modern game pull off a mirror effect well?

Why hasn't a modern game pull off a mirror effect well?

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because it takes a toll you idiot, some games don't have such things because it would sacrifice either the performances or the visuals

the more you have to reflect, the more added performance you require

Old game mirrors were generally handled by just rendering the room twice.

That's not actually a mirror

And? How do you think real mirrors work retard?

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modern games have bigger fish to fry. Mirror effect is the least of their worries.