God I hate these motherfuckers

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Why? They're easy to kill and it's hard to get hit by them

But if you do get hit they can fuck you up quick early on

>la la laaa

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These guys are the real worst

Lol just hit 'em

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if you time the viceral right you'll be invincible during the frenzy damage.

I hate roosters in Sekiro too.
I can't believe people actually wanted to fight crows in RE2. Flapping bird enemies are always so annoying

I never understood the lore of these things, why are they on the ground? Did they make them flying at first and then realize flying enemies are shitty in a souls game?

I'm gonna pet_ that bird

Is there a way to kill these faggots without getting frenzyed?

Nothing is worse than the anchor wielding shitheads from the DLC. I wanna meet the developer that came up with those and kick him in the fucking nuts.

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kek
until you meet these
>thin you will love them

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yeah, you kill them quickly. expert mode is to parry their grab and get the visceral right as your frenzy meter fills so it gets "eaten" by your iframes.

>why are they on the ground?
they eat so many human flesh they cannot fly

Why is every S-tier hero a complete jobber

Oh God I now remember that Chalice Dungeon with the dark room full of spiders, a Keeper and these fucking things

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>they will follow you to the end"to the boss of the Chalice Dungeon" if you did not kill them

Leave my wife alone!

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pls no harm birb frens
they giv pebls

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and this fucker
Labyrinth Madman
youtube.com/watch?v=qP-eUp8W5A4

Shut up you little slut.

Don't blame him, blame the Pthumerian meth coursing through his system
The dungeons are more or less drug dens

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>aggros through the wall
>proceeds to run the entire length of the dungeon to to deliver his screaming fury
nothing personnel hunter

See

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you haven't encountered yet, have you?

literal stretch Armstrong of BB

>*THUMP THUMP*

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kek see this
youtube.com/watch?v=4Ol_Xd6Zvvo&list=FLqHIDcJDDqxlO4Cbke-EPbA&index=369&t=0s

Apparently if you have less insight then the frenzy effect is much, much more lenient. I never wanted to spend that shit, I liked seeing all the cool stuff, so I had a hard time with those guys.

youtu.be/Wlc5kdqbLN4?list=FLqHIDcJDDqxlO4Cbke-EPbA

Chalice witches of Hemwick
>spawns with 3 ghost girls
>ghost bitches have new attack moves
>Attack so fast they have stunlock
>hit so hard you'll never survive a combo
>runs so fast you'll never get away in-time
>witch has a fuckton of hp
>she spawns them so fast too
And the biggest sin of all
>ghost whores dont dissapear when the witches die
Seriously, holy shit fuck them. Even worse than spiders

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>can't job if you never actually fight

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>Even worse than spiders
Nothing is worse than the infinite spider hordes.
*DING*

AAAAAH
WHENEVER I DO A CHALICE DUNGEON I GET HIT BY SOME INVISIBLE BITCH
WHO IS SHE
WHERE IS SHE HIDING
I DONT EVEN KNOW WHAT THE FUCK SHE IS
IT DRIVES ME TO DRINK

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>want to replay bloodborne
>remember having to play through/grind chalice shit
>play something else instead

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what the fuck did they mean by this

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One is a birddog and the other is a dogbird. But which?

you are literally in a separate dimensional plane from the real world tethered to it by an infant outer god, it doesn't have to MEAN anything

I think having different weapons to replay with would make it way more interesting. It's absolutely criminal that 50% of weapons(90% with DLC) are found only in the lategame. They should have made it so if you have completed a game at least once you can start with any weapon you had available(either found or made buyable)

Chalice dungeons are optional.

That'd be a nice feature. You can't even really make the argument that it would break the game since the saw cleaver is pretty much the best weapon in the game anyway and they hand it to you right at the start.

That's every early game enemy in Souls ever

Honestly, I'm glad that they don't become more difficult in the NG+s.

>Need to get close to them to stop their fucking Idol auditions
>Get baited into an extremely dangerous grab attack once you get anywhere close, forcing you to keep your distance

Are they the best-designed enemy in all of Souls games? I have 500+ hours in this game, and I still can't deal with them effectively

I swear the squatting version of this enemy that shoots the fireballs is bugged. Seems like no matter how much HP you have you get one shot by them. They're easy to dodge for the most part but they seem to have a slight amount of poise and can cast that fireball right in your face just as you're about to kill it.

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Ahem.

False depths.

BLOCKS YOUR PATH. . . . .
Then jumps around fucking up your camera because you locked on it.

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These little shits are so annoying to hit.
The ones that erupt out of the silverbeasts in Mensis are a pain.

>what are resistances.
The game is fashion souls but you can still optimize for situational utility.

Hardest non defiled chalice dungeon boss in game. Fucker barely had any openings.

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You can't make me go through challices, that shit kills me inside

>through the wall
It was in the room directly above him. Sages actually have very short agro ranges.

Big lad