>Square used to be the kings of JRPGs with competent management during the PS1 era, releasing masterpiece after masterpiece. >Meanshile Enix spent like 6 years with Dragon Quest VII, which looked ancient and barely an upgrade over SNES graphics, released it near the end of the PS1 life. >Now it’s former Square IPs who spend up to 7+ years of mismanagement before they release and the results aren’t even as good as DQVII.
What happened? Why can’t Square release games with the quality of FF Tactics, Chrono Cross, Xenogears and Vagrant Story in a couple of years anymore?
Video games are expensive to develop now and nobody wants to take risks anymore
Adrian Watson
I assume not a lot of those games sold that well
Nathan Cruz
You can sell millions of turds with good advertising, DmC sold like 2 million copies despite being universally shat on.
A decent JRPG with GOOD advertising can sell, Persona 5 broke 2 million and is fucking turn based.
Joshua Martin
Bad management.
SE has had management issues for a long time now and they don't seem to recover until they replace some higher ups, maybe.
Nathan Flores
A lot of those developers retired after they made the games they always wanted to make during the 90s. You can still replay them whenever you like.
Henry Campbell
Video game marketing and the kinds of games people buy is very different today
And for a game like DmC, those sales were still worse than previous titles To investors that means doing games like that (single player action games) is a waste of time
Luis Barnes
>Video games are expensive to develop now Cheaper than ever.
Isaiah Rivera
>Xenogears
But SE release half made games all the time
Gabriel Foster
CoD/Halo/GTA ruined gaming.
First it just ruined Western devs, they all wanted those 10+ million sales.
Japan didn't care for awhile but it's infecting them now, Capcom and SE were lose to this western mindset where if you advertise a high budget shiny turd you can make hundreds of millions/billions in profit from each game,
Ian Morgan
>kinds of games people buy People buy games that look fun to them. I don't see how it's any different than before.
Elijah Rivera
>What happened? Unironically speaking, a lot of the talent from 90s Square fucked off to join Monolith Soft in 1999 to pursue games like Xenogears/Xenoblade/Baten Kaitos.
You can look at a lot of the veteran staff of Monolith and they were people who contributed some of the most praised aspects of early Final Fantasy.
If it was up to them every single game would be multiplayer only with pay to win microtransactions.
Thankfully some companies have the balls to tell shareholders to eat a dick like Nintendo
Chase Thompson
Xenosaga*** Not Xenogears But 90% of most of Monolith were the Xenogears development team.
Easton Cox
Look at game sales, what games sell the most Even to Capcom
Parker Reyes
Shareholders are why we have more mobile Nintendo games
Tyler Gonzalez
>Square used to be the kings of JRPGs with competent management Square never EVER had good management and most of those "masterpieces" they released, especially in the 90's, were blatantly unfinished, like Xenogears, SaGa Frontier, FFVIII or Vagrant Story.