Square used to be the kings of JRPGs with competent management during the PS1 era...

>Square used to be the kings of JRPGs with competent management during the PS1 era, releasing masterpiece after masterpiece.
>Meanshile Enix spent like 6 years with Dragon Quest VII, which looked ancient and barely an upgrade over SNES graphics, released it near the end of the PS1 life.
>Now it’s former Square IPs who spend up to 7+ years of mismanagement before they release and the results aren’t even as good as DQVII.

What happened? Why can’t Square release games with the quality of FF Tactics, Chrono Cross, Xenogears and Vagrant Story in a couple of years anymore?

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pity reply

Video games are expensive to develop now and nobody wants to take risks anymore

I assume not a lot of those games sold that well

You can sell millions of turds with good advertising, DmC sold like 2 million copies despite being universally shat on.

A decent JRPG with GOOD advertising can sell, Persona 5 broke 2 million and is fucking turn based.

Bad management.

SE has had management issues for a long time now and they don't seem to recover until they replace some higher ups, maybe.

A lot of those developers retired after they made the games they always wanted to make during the 90s.
You can still replay them whenever you like.

Video game marketing and the kinds of games people buy is very different today

And for a game like DmC, those sales were still worse than previous titles
To investors that means doing games like that (single player action games) is a waste of time

>Video games are expensive to develop now
Cheaper than ever.

>Xenogears

But SE release half made games all the time

CoD/Halo/GTA ruined gaming.

First it just ruined Western devs, they all wanted those 10+ million sales.

Japan didn't care for awhile but it's infecting them now, Capcom and SE were lose to this western mindset where if you advertise a high budget shiny turd you can make hundreds of millions/billions in profit from each game,

>kinds of games people buy
People buy games that look fun to them. I don't see how it's any different than before.

>What happened?
Unironically speaking, a lot of the talent from 90s Square fucked off to join Monolith Soft in 1999 to pursue games like Xenogears/Xenoblade/Baten Kaitos.

You can look at a lot of the veteran staff of Monolith and they were people who contributed some of the most praised aspects of early Final Fantasy.

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Shareholders are cancer

If it was up to them every single game would be multiplayer only with pay to win microtransactions.

Thankfully some companies have the balls to tell shareholders to eat a dick like Nintendo

Xenosaga***
Not Xenogears
But 90% of most of Monolith were the Xenogears development team.

Look at game sales, what games sell the most
Even to Capcom

Shareholders are why we have more mobile Nintendo games

>Square used to be the kings of JRPGs with competent management
Square never EVER had good management and most of those "masterpieces" they released, especially in the 90's, were blatantly unfinished, like Xenogears, SaGa Frontier, FFVIII or Vagrant Story.

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>Baten Kaitos
Still mad the sequel never got a PAL release, loved everything about the first game. Well, except the voice acting.

Yes, to help shut them up.

If Nintendo was being their bitch, they'd discontinue the Switch and make games for Phones/tablets only as that's what shareholders want the most.

Their main games are still here to stay(For now)

If you want them to stop making bad games, stop buying bad games!

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Disgruntled Square employees formed Monolith Soft and Cygames and took people with them

But then Squenix would go bankrupt in a matter of months.

Because none of the people who actually made those games still work in the same positions, if they're even with the company at all.

This. SE management is fucking retarded. And it's mostly from the square end.