Reminder that the Sonic Adventure remake is inevitable

Reminder that the Sonic Adventure remake is inevitable.

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Please no. They would fuck it up so bad.

theres literally no point in making an sonic adventure game without the jank

I hope they do it, Adventurefags are more fucking annoying than Modern and Classfags combine

Adventure was decent for the time but right now is fuckign trash, a remake would unironically improve it

Pretty sure this Is an old tweet and isn't happening. Even if it was Sonic Team has a record of fucking up good ideas or not pursuing them period so what does it even matter. They're fucking gay anyway.

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what does that mean? adventure games died out with adventure 2, so there hasn't been any advancement in the forumula

Reminder that you do NOT want Sonic Team in its current state to do anything with Adventure, be it remakes or a new game.
>repurposes the lost world engine like forces did, everything is clunky as shit
>level environments based on inferior SADX textures
>cutscenes are unbearably stiff, mainly standing around talking with little action like every game since colors when they stopped using mocap
>english script is rewritten to make sonic, the main character, as insufferable as humanly possible by spouting memes with roger's delivery to top it off
>gameplay mechanics and other content are removed for no reason

I can't wait for them to try and abuse the Lost World engine into almost playing like a worse version of a good game again

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wake me up for SA2 remake with 4k Ultrawide battats™ technology

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Just make it like Generations except with no 2D bullshit. And you can also play as Tails, Knuckles, Shadow, Rogue, Silver etc. Each would have their own story section.

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no, a remake could improve it. but we all know what will really happen
>wont use a physics engine at all
>there were already a shitload of scripted sections in the original but now half the game plays itself
>boost gameplay to keep you within guidelines, "jankiness" is bad!
>full rendered cutscenes, completely serious tone, no longer funny as fuck just cringey as hell
>chao garden is controlled by microtransactions, no more ingame store, phone integration
>they tie classic sonic into it

They will make it boost to win. I guaren-fuckin-tee it, and I will then off myself.

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you furfags are disgusting, always making me fap to gay shit

Even though I'll sound like the "videogames age" retard, Sonic Adventure is actually dated in many aspects and would benefit from a remake. Personally I'd rather a Shadow the Edgehog remake.

Sadly they'd fuck it by not putting in charge the guy from Sonic Generations and removing/replacing the Chao garden. Now SA2 that shit is timeless

>an entire stage is just speed boosts, homing attack bait, and rail grinds
>in fact, all the stages are
>even the boss fights are

Then it wouldn't be a remake, but rather a new game.

>completely serious tone, no longer funny as fuck just cringey as hell
Wouldn't it be the opposite considering people shit on Colors and Lost World for not being serious enough?

OG Adventure games had bad physics 2bh. You could make sharp turns at high speed and many set pieces were just scripted to look awesome without any input from the player needed.

Not to mention you couldn't even run in a straight line lmao.

>modern sonic replaced with movie sonic
>adventure gameplay replaced with boostshit
>chao garden replaced with classic sonic levels
>big the cat replaced with a brand new character: ego the raptor
y-yeah... can't wait for the remake, bros...

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Please God no boost shit and it might be decent

No need to remind us, we already know. Sonic Team can't be trusted to do anything right.
Except for naive retards like and gay retards like . Anyone with at least a double digit IQ knows this would be a horrible idea.

>OG Adventure games had bad physics 2bh.
thats what made them good. if they made the physics good, it would be shit

He's right you know. Sonic Forces is blatant proof they went full retard and don't understand how make a Sonic game plot.

Good. Give your 3D consoles some love Sega

>tfw seeing the Sonic Lost World footage for the first time i thought it was a collectathon platformer
it could have been so amazing

Reminder that they are going to use the shitty lost world engine

Do you know why 2d bullshit exists in Generations? It's because making each level costs way too many resources even with the engine specifically made to make the process easier. So to artificially lengthen the time players spend in the level they add 2d sections that will slow them down to a further crawl.

People liked that Sonic Forces went for a dark tone. People just disliked the shit writing and bad translations that made the story make no sense, or very little sense. Also the absolutley horrible cinemotography and stiff animations plus the lame voice acting.

I just dont want each stage to be a narrow fucking hallway that you have to run down.

Unleashed's daytime levels were huge and their 2D sections were very brief.

That's because Unleashed was the last time they put money and effort into a Sonic game.

They had a god of war clone taking up half the game for padding instead.

Just port it properly this time instead remaking it.
Its not even hard, AI alone can do it:
youtube.com/watch?v=mwp3nwtOmvs

>People liked that Sonic Forces went for a dark tone.
False. Everything else you pointed was consequence of focusing the plot in that manner. Forces was a shitfest from start to finish.

>PC port never

It hurts

Its not even hard to improve*

>2D bullshit
>Classic sonic shoehorned into the plot
>Press X to win boostshit
>OST is changed
>All the new garbage post 4kids voice actors are back
No thanks

Fuck that, they just don't have that soul anymore and they're gonna use the shitty new voice cast. Ugh, no no no.

Why would you want a PC port? There's already a level mod for Generations. And the werehog isn't enough to warrant a port.

Forces felt like the same shit as before but instead with a joke attempt at an edgy character, if that’s the current writer’s way of making “dark” stories then it’s fucking laughable.

From my experience if Dev mention they want to make something, it usually happens unless they're fired

I want shadow the hedgehog PC port more than anything.

Even the 4kids actors were garbage compared to before.

Nothing will be as bad as tails the literal 4 year old kid in heroes.

Knuckles and Tails new voices would be major improvements over the shitty Dreamcast era VAs, but the rest would be soulless swaps. Pollock is good but he can’t be menacing or serious like Bristow could be.

WOOOAH, MY HEAD'S SPINNING!

OH NO

You forgot him

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No, Knuckles and Tails sound like dogshit for the mainline compared to SA2/Heroes.

It's not the same retard, Haven't you played that shit and then the real ones to compare levels? They feel soulless in the unleashed project

I would welcome a remake, just to see how far off devs are.

They'd only end up soiling it.

I know people like to shit on the concept of 'soul' in video games, but SA1 genuinely had it.

The original team that worked on that game were legends. From the world building, the music, the skyboxes, everything had heart. Nu-Sonic Team only WISHES they could be so great.

I just want an online Chao garden

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>Forces felt like the same shit as before but instead with a joke attempt at an edgy character
It's wasn't a joke attempt; they did it without any hint of irony. They were dead serious about that crap. IIRC it had the same people from Sonic 06 involved.

That's ESRGAN, it's not made for games, it's made for upscaling art.

>he actually likes the 4 year old VA who talks like he had a constant sinus infection
Kill yourself. I can spare the Knuckles one, he wasn’t awful. But if you think the old Tails voice was good then you have just killed any respect or credibility that could’ve been had for you.

Wow, I don't have to walk around and collect medals anymore, no cutscenes, don't have to talk to uncanny valley villagers? The levels just start with no holdups? Soulless.

>its always online competitive

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OP I honestly can't wait to see you come here bitching about how the Adventure remake is terrible, then all these shitty threads you keep making would be worth it

>Away, before I make mincemeat out of you
there's no fucking way they could top the way he delivered that line

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Thank fuck. Game was amazing upon release but aged like chocolate milk. Forcing Sonic Team to reevaluate what made Sonic's movement and level design even remotely enjoyable could surely lead to more of it.

>B-But sir! How can we includ Zavok when he wasn't in the original!?
>Makur room for him
>b-but-
>Door it!

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this. Tails never had any good VAs until Colours.

I want to see my girl again

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Enjoy Sonic 06 2

I honestly hope no one is excited for this remake. If Sonic Team can't even be trusted to make a good 2D game, how can they be trusted with a 3D one?
laughed way too hard

New Tails just sounds like someone else. I'm sorry, At least the little kid sounded correct for the part. Heroes and SA2 anyway, SA1 I admit it was pretty bad.

not him but iirc Sonic is slightly faster in Unleashed. Still not that big of a difference though

>a remake would unironically improve it
Modern Sonic Team couldn't even recreate the boost gameplay properly in Lost World's engine for Forces. What makes you think they'd be able to not only recreate SA1's gameplay properly, but actually improve on it?

Also a lot of SA1's charm is completely unintentional. A modern remake would just come across as lame instead of endearing.

>New Tails just sounds like someone else
wtf do you mean by that? all of the tails voices sound radically different. Just that the newer ones actually sound good

Because Unleashed was given a AAA budget. The series hasn't been given a budget like that for over a decade now. They literally don't have the resources to make fully 3D boost levels.

"actually good" means a woman doing an anime child badly now?

Reminder that Sega can't even make decent ports of SA1 and SA2, so what do you expect from a remake?

>A voice that is actually easy on the ears for once = Bad anime child voice
Please get your ears checked, user. I'm actually concerned for you.

>people shit on Colors and Lost World for not being serious enough?
Hardcore fans shit on it, but the casual audience is pretty indifferent to the series' current writing tone, which in Sega's eyes is a step up compared to when everyone used to constantly make fun of the writing in Sonic games.

>I have no reply to you
Thanks for confirming.

Who cares? It works (mostly) fine on pcz

I think you're underestimating Sonic Team's ability to fuck things up.

I doubt turning Sonic Adventure into boost shit is going to improve it.

Good job, you have proven nothing

A lot of Sega devs have expressed wanting to make certain things (e.g. Sonic Forces' producer wants to make a new Samba De Amigo and the head of Sonic Team wants to make another Nights game), but at the end of the day it's Sega's call, not theirs. And these wishes almost never come to fruition.

I don't understand why people think Iizuka's statement about an SA1 remake would be any different.

>Levels are designed so that you progress by using the game's core mechanics

The fucking nerve.

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I want to raise Chao again. I miss them so much.

Whose old enough to remember playing the Dreamcast demo?
youtube.com/watch?v=Uhh8K2wJC1E

>Emeralds
>40/50

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>they tie classic sonic into it
If this happens ONE MORE TIME, I will personally fly over to Sega of Japan and murder everyone there.

>You could make sharp turns at high speed

This is a good thing

>wah why is this game actually responsive to control

nu-tails isn't good but he's fine enough. Same for Sonic. Eggman's VA is good but i'm not sure if he can pull off SA eggman given that eggman's less a goody character and is more serious

The real problem would be Shadow and Rouge, who sound fucking terrible. The current shadow wouldn't work at all in a potential SA2 remake if they made one

>Unleashed Day levels could be done in like 3 minutes
>Unleashed Night Levels take upwards to 40 and are far more numerous, especiallly on the Wii version because muh waggle controls
>E
>G
>G
>M
>A
>N
>L
>A
>N
>D

>the games core mechanics is taking control away from the player

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>more boost shit
I hope you die horribly.

what is this shit

ADVENTURE 3 BABY

Rouge's new actress isn't fantastic but it's better than the dark-age actress that made her sound like an old woman even though she's like 18.

cute

All I was saying is, in my opinion this is the least fitting Tails voice.ever. Way too cocky, way too womanly. That's my subjective opinion you fucking loon.

as much fun as that was back then, i wouldn't have the time to invest deeply into that as an adult.

Shit fans are making from scratch in Dreams.

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I never played the SA demo, but I did play the House of the Dead 2 demo on dreamcast.

HIRE

Finally; the 3D Bugsy game we deserved.

SEGA, HIRE THIS MAN

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It's the post processing effect that gives you the illusion of running fast, if you look at the background moving you can see he's actually not THAT fast

The Sonic Team boss would be interested in urethra sounding if it meant making Sonic look even more embarrassing. A complete disaster - they butchered the franchise.

>autistic stomping running animations

hahah

Bringing back childhood memories, so much soul.

>Way too cocky, way too womanly.
Good thing you never said this before, I guess I'm just supposed to know this? Just saying it sounds like a bad anime child isn't a valid complaint, especially considering it sounds nothing like that at all

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>current team who has made countless shitty games tasking themselves with remaking a shitty game
that means it’ll either be doubly shitty or good as a result of a double negative

adorable

>Classic sonic in 3D
You miss the entire point

go play Sonic Utopia

>this but in HD

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The whole reason that he was given a redesign is because he would look weird in a fully 3D environment, Classic sonic should stay in 2D

I am completely okay with this only if it means that Chao Garden is more fleshed out with many more assets to it.

I just want to see them cute little fuckers again.

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they should have a minigame where you play Sonic's eye like a slot machine, and when you win he pukes up rings

I don't want a fucking "remake." Make a legitimate 3.

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A remake would nerf the spindash immensely and ruin it

you're acting like this is an official game being endorsed by Sega

>if
You forgot what modern Sonic said when classic Sonic left in Forces?
>"I'm sure we will see him again"

>reposting shit made by the euro mobileshit division
Weak bait.

>Fine enough
That's why the current cast is so bad. They are so fine, so inoffensive so blah. At least SA1 is memorable.

Heroes was 3

>posting shitty fan works
>when this fan master piece exists
youtu.be/wKdo5f5X_qc

>not even upgrades
>Adventure 3
Sonic next gen was the Adventure 3 game

Pretty good for boostshit, but I want to see actual levels, not some white testing area, then it's good

Can Sonic Team even make a Sonic Adventure 3?

Itd be fun if they put it on mobile phones if we were in a alternate universe where phone games weren't baby casinos. You could just feed them when you checked your phone. Kind of like the VMUs

That depends....would it be for the PS5? Because Chaos with PS5 visuals would be excellent. Better superior water effects than Forces.

Then again would Sega even give a remake a GOOD budget. After all Sega is not like Capcom who was generous to Itsuno when he remade RE2 with a wholly new in-house from the ground up engine.

I don't think you understand what the word "legitimate" means.

It retconned everything, it was a failed reboot with a new universe

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHH!!!!!!!!!!!!!!!!!!!!!!!

this user would be a national hero

Most of the problems with modern Sonic levels is how Sonic moves (crappy on-rail moves and boost to win), just taking what that guy did already guarantees better levels, even Sega could make good levels if they used this as base

SONIC ARMS ARE SUPPOSED TO BE BLUE REEEEEEE


3d retro sonic is cute you're not a fucking sonic scientist

I have zero faith in this modern team to do it well. It would be undersized levels because their most recent engine can't handle streaming content. The physics would be bad. And they'd do the 3 lane boost bullshit because it's so fucking easy.

They'd have to keep Shadow dead which they've long since retconned right?

This looks pretty good.

I hate how no fangames actually replicate sa2's scoring/parkour system well, a huge part of the appeal isn't JUST the scoring system, but how sonic and shadow actually do tricks out of jumps, homing attacks, off of rails, etc with their animations, which meant that chaining together cool shit made theim animate with unique flips and shit.

This doesn't do that, since it's not an adventure style game, but I like how it has a lot of unique animations for speicfi actuons that feel natural instead of the typical lifeless statics animations that play with no context depedency you usually see in fangames or in modern official games

I think a bigger problem would be the lines and script.

Sure, no Shadow portrayal has come close to David Humphrey, but a lot of that is because the character just hasn't been well written since Heroes. He's written as if he's a parody of himself.
Then there's Sonic, who was played well by Ryan Drummond. But Ryan doesn't really have it anyone and he was never very versatile in his performance.
Knuckles needs a new voice actor.
Tails, Amy, etc. are fine. It's just voice direction and lines at that point.

Yeah it's mostly those rail segments from the Aventure games, where you just move left or right and sometimes jump, and the movement is automated

What? Why would Adventure 3 have to go against anything established afterwards? And they didn't "retcon" anything. His fate was unclear.

>sonic anything
autism

Niether Heros, Shadow, or 06 was SA3, but all are adventure style qames.

If remade does that mean that Sonic, Knuckles, Tikal, etc would be DOOMED to have retarded side mouths? I fucking hate that garbage design. Even with the jerky weird bad dated facial animation I appreciate that the MOUTHS ARE IN THE CENTER. Whoever at Sega said "Make the characters have side mouths! It's genius." needs to be murdered and fed to sharks.

>reboot with a new universe with characters with heave backstories from previous games like Gerald's homunculus, Eggman's ultimate robot and the princess of the not!Chaos Emeralds from other dimension
No

CHOOOOYAAAAAA AYAYAYAYAAAAAA

youtube.com/watch?v=A5VBjq0oPZM

literally the worst part of the game

Sonic 06 used the adventure formula.

Heroes had no chao garden so fuck you, no it wasn't.

The one Adventure style of these 3 was 06

I absolutely agree but people are fucking idiots

The same idiots who can't recognize that 3DS Ocarina is the better version

3DS oot didn't rape the gameplay you fucking tard

Nah, you can't tell me you didn't lose hours exploring in a comfy ass environment

No, I spent hours wandering around that fucking maze looking for the silver key as knuckles, that fucking awful song playing the whole time

youtube.com/watch?v=xYn-ipADKJ4

Hey Bro

FUCK YOU

>Amy's story
>huh, what's this 'Hot Shelter'? I haven't been there yet
>youtube.com/watch?v=t0PMs9m6PkQ
kino

>except with no 2D bullshit
I dont see why there shouldnt be a character who is basically 2D sonic stages in the adventure format. the original adventure game was made to show off the 3d style and dreamcast abilities which is why fishing. a new adventure game should have a 2D character (not classic sonic)

No, why. It was terrible and a remake would only spoil what charm it ever had.

06 has no more in common with both SA1 and SA2 does then Heros does, tho

If anything, 06 is SA1 2, since it has SA1's shared levels and hubworld, wheras SA2 does not

>Adventure
>2D
Back to /sthg/

> It was terrible

wrong

I'VE COME TO MAKE AN ANNOUNCEMENT

here's your adventure remake bro
youtube.com/watch?v=6e-leZhjZVo

>06 has no more in common with both SA1 and SA2 does then Heros does, tho
Sonic 06 introduced a new hedhehog as new protagonist lik A2 introduced Shadow to share protagonism with Sonic
Sonic 06 made the 3 protagonists of the teams fight together as Supers again following the progression from A1 and A2 (Super Sonic -> Super Sonic and Super Shadow -> Super Sonic, Super Shadow and Super...)
Sonic 06 also has an upgrades system that includes some optional upgrades but also obligatory upgrades required to continue with the plot

Heroes has literally nothing in common with the Adventure games other than the fact you have multiple story modes and that would make Sonic Riders an Adventure game (with extreme gears) too

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>completely serious tone
Not sure about Forces, but haven't a lot of the past games sort have been the opposite of this? Lost World, and Colors were not serious at all but the jokes were still cringey

>adventure
>not wanting diverse gameplay styles in the characters
BASED RETARD

I like how every time Iizuka says "this wont happen" it will happen in 2 years with rumors being spread through that time and the plot being spoiled a year before the release.

Best part is that they will reuse Lost World engine since they managed to killed boost for good by making on purpose a terrible half ass game. Because when LW happened, that's what they said, boost was gone and wanted something new, and the Mario Audience.
Second best part is that is pretty clearly we will be getting SA1 Remake as the next game. With the problems you said and another thing, since they changed most VAs again it will have a fucking terrible dub that will try hard to capture the cheesiness of SA1 and the 90s.

This. Sonic Team has tried and failed at both serious AND tongue-in-cheek in recent years. Citing serious tone as bad doesn't really prove anything. You could say with the current writers it wouldn't have the old charm though, that much is provable.

>diverse gameplay style
>can only move left or right
user please

>3d sonic engine
>having good 2d physics

I was going to say that Unleashed had a pretty well written story but then I remembered that game came out almost 11 years ago.

>Tails and Knuckles can only move left or right

>Samba de Amigo
They couldnt fuck this
>Nights
No. The Wii version was mediocre as hell and is the proof that Nights is a standlone title with a unique experience that cant be replicate

Only Apotos was 2 minutes and something, but most was 5 to 6 minutes long. Nightstages were 10 minutes long, except Rooftop that was the longest one. Eggmanland is the "fuck you" stage and there should be more stages like that as the final one

most modern "sonic fans" have never even touched the classic games

>we've been suffering in nu-sonic hell for NINE years now
Bros...

>ego the raptor
i would unironically love a remake if the biggest faggot in the whole game was arin

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Have you ever played a Modern Go Fast Simulator.

>He hasn't played Sonic Forces.
I would take Bigs return over Sonic Team fucking about with 2D sections again.

I seriously don't know why they haven't capitalized on this yet. They could make fucking bank with it.

It'd be a microtransactioned-out-the-ass bullshit app, but I'm just surprised it hasn't happened.

>The whole reason that he was given a redesign is because he would look weird in a fully 3D environment
No, he was given a redesign so that he'd appeal more to Japanese audiences, who at the time cared nothing about Sonic. The classic design was already used in fully 3D games at that point anyway (e.g. Jam and R), and remnants of when Adventure was going to use the classic designs still exist in-game (e.g. power-up icons, Sonic's low poly model during the Tornado segments, and on some tutorial popups). Sega clearly had no issue with how the classic design looked in 3D.

>The whole reason that he was given a redesign is because he would look weird in a fully 3D environment
Sonic's model in SA1 is essentially the classic design except with longer, curved spikes. His feet even produce a blur effect when you run fast enough. Quit pulling shit out of your ass.

>not Sonic advance 2 remake

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>soulless

What point are you trying to make? That his design changed? Yes, that's what I said

Does that mean a new chaogarden, or would they just remove it?
Is it even possible for them to not fuck it up?

>What point are you trying to make?
Your claim that his design was changed because it looks weird in 3D is silly when his in-game model still looks like classic Sonic aside from his spikes being slightly longer.

They would remove Chao and you know it.

>wah why is this game actually responsive to control
SA2 is overly responsive is the problem. SA1 felt just right, but SA2, even a slight tilt of the stick could send you careening off whatever you're running on. SA1 had that kind of responsiveness, but it was only when you were spin dashing, not literally all the time

>when modern 3d mario is better at being 3d sonic than modern 3d sonic

The thing is, with mastery, that sort of responsiveness becomes an asset.

I wouldn't mind if it wasn't quite as hypersenstive, but I drastically prefer it to the oppposite problem where it's not resposive enough, like in SM64 where it takes fucking ages for Mario to make turns while moving

You mean Sonic Heroes.

Not really, it just tends to make your movements more awkward than necessary when you need to go around a curve. It only works well the few times you have to make direct, 90 degree turns

Not that it means anything, because every new Sonic game will only have scripted curves from now on

Heroes was literally S3&K, you tard
>Different teams that all play the same, but with minor variations that give them their own quirks
>You always play the same stages but slightly altered levels and slightly different stories depending on who you're playing as
>Two acts per zone plus boss structure
>Special stages
>Final boss is a robot based off Sonic

It has nothing, absolutely nothing to do with the Adventure games other than continuing Shadow's plotline from SA2

I really wish you didn't have to play all 4 campaigns just to get the real final boss, Sonic 3 only required all the emeralds at most as Sonic to get the true final boss and the other characters were optional if you wanted to. It should have been the same here, yeah it'd be super short if it was just Team Sonic's campaign and then Metal Overlord but it wouldn't be all bad, the other teams would still be there for the extra emblems, their own stories and all that stuff for replayability if you wanted. A shorter game can still make up for it with lots of post game stuff.

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I think it's weird that people get trapped in this mindset with Heroes, somehow thinking that the final boss is actually worth unlocking via binging 4 playthroughs. What I'm Made Of is a cool song and all but it's not very fun to fight. Just watch it on Youtube if your autism commands you

Good

Imagine this but 10-20%~ percent faster.

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that's not sonic level design

nor Sonic Inertia

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Yuji Naka is probably rolling in his grave right now.

>even his spin dash is more useful than Sonic's

>Mario Odyssey
>Sonic Adventure

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Furries should burn in hell.

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Pollock could pull off a serious Eggman if given the right director.
youtube.com/watch?v=7c2NSF6aU10
youtube.com/watch?v=PzifMBqaEvU

Pollock could never beat Bristow. Pollock does the "le funny meme man" voice that all the kids like, Bristow actually makes Eggman sound menacing

Hmm, that's better then i'd have expected, especially the second video from Sonic-X.

>bothering to remake a fucking shitty 3d platformer
Mario 64 was the beginning of the end.

They couldn't be fucked to fix any of the issue through a simple PORT back in the 2000's, what makes you think nu-Sonic Team will put any heart in a Sonic Adventure remake now with their terribly inexperienced and shorthanded dev team?
Yuji Naka is still alive user, he works at Square Enix now.

Attached: Final Egg Elevator Dreamcast vs Gamecube vs PC 04.png (2048x774, 2.71M)