Party member keeps randomly leaving party

>party member keeps randomly leaving party

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>party member is obviously a traitor
>no one ever questions it

Kreia

>party member will not use healing items or special abilities.

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>party member is the real main antagonist

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>party member goes to the toilet
>Villain with a similar sounding voice shows up

>the real party members were the friends we met along the way

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>work out a betrayal/plot twist hours in advance
>unable to intercept or call them out, forced to watch it all unravel

>Party member eats all your Orange Gels

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>party member is obviously a traitor
>all other party members are aware but keep doing what they say anyway

>party member is pretending to be retarded and then turns against you for no reason other than he 'forgot' you were his enemy
>this happens more than once

An actual game does this. I am playing it right now.

>Invite thief to party
>Items keep disappearing from inventory

God I miss shadowbane

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>NPC is immediately recognisable as the main antagonist purely based on their portrait art
>everyone is completely oblivious

I should wear one of those vests.

>the main antagonist ended up being that little kid you had as a loyal apprentice the entire game that you were so proud of

>character very obviously becomes a party member later in the game
>hangs out with the party since the start of the game
>doesn’t actually join the party until mid game

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>party member gets overly excited

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>teasing new party member
>dies at the end of the cutscene

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>character is an antagonist the whole way through
>they can join in the last few missions where you learn they did literally nothing wrong

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Bravely Default. God I was already so pissed even before it started with the groundhog day shit but that's what made me quit altogether. I still haven't finished the game.

I wish I could wrestle that dog to a battle to death

>party member see's an unattended infant

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>party member will use powerful healing items when you lose 1 hp

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>judging people by their looks

No, user, you were the antagonist all along

>companion stands in the middle of a doorway, blocking the exit for two solid minutes

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>party members revive after a while/after battle anyway
>lose some HP
>keeps throwing away elixirs

And that's why I NEVER EVER equip items to party members

>party member suddenly goes on a rampage

>Bravely Default

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>party member is loved by everyone, even fans
>fucking dies

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>people love party member only because they die

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>party member and protagonist both want the same waifu
>party member is forgotten
>party member's weak heart allows him go get possessed by protagonist's brother who is also possessed by an evil space wizard and turns against you
>party member regains control and gives protagonist permission to kill him should he endanger protag or waifu again
>protagonist marries waifu
>party member doesn't show up for the wedding and stands on a cliffside looking over the mountains

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>shit party member
>keep them around because they're nice

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Are there any RPGs that end with forgiveness instead of a final battle? It'd be cool to find out the villain legitimately did nothing wrong and you all just go home. Most of these situations unfortunately end up as lazy bait and switch endings with a new boss stepping in last minute (FFIX)

FOR FUCK'S SAKE STAY IN THE FUCKING PARTY MARTA

Can't you kind of do this with Saren in Mass Effect? I feel like I remember paragoning the final conversation with him, getting him admit that he had lost his way, and then not having to fight him.
Could be wrong though, been years and years since I played....
I miss Mass Effect.

God, it would be so satisfying to shoot that dog in the fucking face with a sawed-off shotgun.

>shitty party member becomes the most powerful character in the game

Name 1 game

FFIV is boring. Just like you.

You have to fight him but you can skip his second face by paragonning so he shoots himself instead

>Party member joins the party to stop the big bad of the arc
>It's weaker than the party members and useless due its bad ai / moveset and being in disavantage against the enemies before the final boss
>All it does is to get killed and waste your equipment and gets contantly wrecked to the final boss

that aint forgiveness

>party member is almost unusably weak, basically a joke character
>plenty of opportunities to swap them out for superior fighters
>they become OP as fuck lategame

>party member is a traitor
>the party knew all along

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Tales of Xillia, though you still fight the final boss. Then after beating him he's like "OK fine have it your way."

What game does this besides Persona 5?

>party member fails to betray you because the mastermind kills them

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I wish I could wear a coat that tells people to fuck off.

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goddammit Cresselia

moar funny dogs plox

LYSANDEROTH!

>Party memeber can;t use healing items because he's a dirty vegan

Yeah fuck you Earthbound. Even Boney can be an item whore

it would be more satisfying to kick your head off you incel faggot

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>Party member from an earlier game in the series joins the party

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I miss part 1-3's artstyle.

>defeat boss
>still have control during the bosses death animation

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>favorite party member dies

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FUCKING
KAIN

Many cons now feature color-based autism cards just for people like you.

>party member can't make it

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>Party member leaves the party when he feels like it
>You can only have him in the party
>It can happen that he leaves when it was only him in the party, bringing the game to a complete stop

depending on your character you don't have to fight the antagonist in arcanum

>NPC looks like they will join the party
>They die

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You can drink vodka with the final boss in Witcher 2 and let him go without fighting.

>the traitor is the mascot character

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>but at that point it's pointless

>Party member leaves party
>His return is just a figurative advertisement for the DLC showing where he was and a literal advertisement for Cup Noodles

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cute boy