How old were you when you realized bt is much better than bk?
How old were you when you realized bt is much better than bk?
Like 6, reconfirmed my opinion with a replay of both last year
I love both though
i didnt
BK is pure and short and sweet.
while BT is a good sequel and a big upgrade, its a much darker and longer game.
also the frame drops.
Honestly not even 10 years old
I was quite the patrician
I don't know how anybody could play through shit like the dinosaur family sidequest and think that Tooie is even good
Terrydactyland is an awful stage and the worst stage in all of Banjo, but its just one stage. Tooie is generally superior to Kazooie. Inb4 muh small comfy maps fags.
This shit ass contrarian Yea Forums opinion needs to die.
Tooie isn't worse because the maps are larger, it's worse because it got so sidetracked with minigames and NPC interactions. The fun pacing the original game had with its exploration and platforming is lost because the rewards are no longer a Jiggy, but an opportunity to play some bullshit that can get you a Jiggy. It's tedious. The backtracking is tedious. There are a few things I like more about BT, but it's a game that's more fun to reminisce about than actually play to me.
Anyone with two brain cells to rub together always knew Tooie was better
I'm playing through it for the first time now. Just got to Grunty Industries, any fun things I should keep an eye out for?
It's not. That game sucked. I knew it as a kid and I know it now.
Tooie was too ambitious for its own good.
But the contrarian opinions has always been liking Kazooie more.
Only a fucking contrarian would straight up say that a first game is better than the sequel that added more content, more story, more longevity, better controls, more items and moves, more bosses, an interconntected world to seamlessly get lost in, and better visuals.
>Terrydactyland is an awful stage and the worst stage in all of Banjo, but its just one stage
Admittedly that sidequest and that level are the absolute worst the game gets, but its problems are found throughout the whole game.
> Inb4 muh small comfy maps fags.
Even the director of Tooie doesn't like its maps, guess he doesn't know shit.
The glass windows on the outside. Drilling bolted locks in the factory. Remembering where the dirty rabbits are so you can wash them with the transformation
>guess he doesn't know shit
You'd be surprised how often this is the case. A lot of creators would go back and make their creations worse given the opportunity to "fix" things
Case in point: George Lucas.
I unironically enjoyed Grunty Industries
I like them both equally.
Bad opinion, the minigames are super fun (aside from the three 'shoot the red, green, and blue targets' minigames) and offer an enjoyable break from the main gameplay. I would play an entire game of just the Saucer of Peril.
>Backtracking is tedious
Awful meme right here.
Every world being connected to every other world meant you were never more than five minutes away from whatever world you needed to get to, and when you actually got back to the level you needed to backtrack to, you had a load of new moves to use to unlock and explore new areas. The interconnected worlds, train, enhanced movement abilites, and warp pads made backtracking a non-issue.
>more content, more story, more longevity, better controls, more items and moves, more bosses, an interconntected world to seamlessly get lost in, and better visuals.
Seeing an awful lot of "more" in this post but not a lot of "better".
Some people hate Grunty Industries, others love it. Its a very interesting level, just long and complex. BTW you enter using the train from another level, which trips a lot of people up.
The last few levels (Other than Terrydactyland) are the best, enjoy
Kazooie is sidetracked with minigames too, its just that Kazooies are 90% "just groundpound it bro lmao"
>When kid-me finally found the secret to getting into the building
I spent several weeks just fucking trying everything outside
The Twinklies minigame is really fun, so is getting to the roof. Also this is definitely just my opiniok but I really adore the conveyor belt rooms.
>Kazooie is sidetracked with minigames too
It really isn't.
Must have been 6 or 7. Favorite worlds were Hailfire Peaks and Jolly Roger's Lagoon (its beginning area is comfy).
Based retard, it really, really is. Its just that Tooie's are more involved and better made so you notice them more.
>Conga
>Sandcastle
>Boggy Race
>Twinklies
>Boggy Race 2
>Gobi's Valley Cactus Rings
>Mix Match Pyramid
>Pyramid Maze
>Mr. Vile
>Mr. Vile 2
>Church Organ
>Topper(?)'s Ouija Board
>Radioactive Crab battle
>Clanker's Stomach rings
>Every Grunty Switch
>Bottle Painting games
>Grunty's Furnace Fun
Unless I'm misremembering, Rusty Bucket Bay is the only level that doesn't have a minigame, and most people (incorrectly) think its the worst level in the game.
Backtracking itself is not tedious. Banjo-Tooie's is tedious. It rarely ever felt rewarding because the backtracking rarely involves anything more than implementing a move like a key. I actually liked how the worlds were interconnected because it made for some fun juxtapositions, but it still wasn't fun to do. The minigames are mostly fun, sure, but I don't like them representing the bulk of the game's challenges. Banjo-Kazooie had some minigames too, but they didn't constitute as much of the game and were generally a brief application of your move set and nothing more. Tooie is just busy work.
Several of those aren't minigames at all (Conga, Grunty Switches, Gobi's Valley Cactus Rings, Mutie Snippets), and several of the rest I'd describe more as 'challenges' than anything else because they don't change the gameplay, they just make you use the basic moveset in a somewhat unorthodox way. The only true minigames in the first game are Mr. Vile, Tumblar's Challenge, the Boggy Walrus race, Bottles puzzles and Grunty's Furnace Fun. Meanwhile Tooie is absolutely stuffed to the gills with unambiguous minigames that completely change the gameplay like Kickball and all of the god forsaken FPS segments.
To say that Kazooie is just as sidetracked with minigames as Tooie is is disingenuous at best.