Videogame genres you just can't understand

so Yea Forums, what are some genres of games that you just can't bring yourself to like?
name 3 and explain your reasoning

>fighting games
>racing games
>platformers

they are just too shallow for me, especially fighting and racing

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>fighting games
>shallow
Take your reply along with this sage.

>sport

I don't like grand strategy games in the vein of Total War or Endless Space. I think they look neat, but I never have fun playing them

match 3
idle games

Treasure hunting/point and click

>fighting games
>shallow
i guarantee (you) play FPS and sport games

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Okay user what you do with racing games is you get absolutely shitfaced before you play them. Try this little tip, I guarantee you will enjoy it

RTS and fightan. I'm fucking awful at them. Also sports I guess but that's just because I don't like sports all that much

>BR
It's like a FFA DM but with heavy RNG
>Cookie clickers
Colossal waste of time even compared to regular vidya
>Cinematic games
Like watching a movie but shittier and you're forced to perform chore gameplay in order to progress

thanks m8 ill give it a try

I should have said this instead of fighting

I only like playing the easy mode in those games. I don't like planning shit for 40 hours only to get some sort of a realistic stalemate in a complex power struggle. I want to rule the galaxy/continent and I want my armada/army to absolutely annihilate the heretics/germans.

>sports
But that's just because I'm not athletic.I also can't understand why they have to make a new one each year.

FUCKING MUSOU GAMES
I DONT UNDERSTAND HOW PEOPLE HAVE SPENT 500 HOURS ON FUCKING PRESSING THE SAME BUTTON OVER AND OVER AGAIN

RPGs
Haven't played one that didn't have dogshit gameplay.

>announcing sage
Yeah, that's gonna be a ban from the mods but I don't blame you

I don't mean that the skill level is low or anything like that.
Just that at the end of the day you are just fighting 1v1 in 2 minuteish matches in very similar arenas with limited or no story.

Literally how do people enjoy point and click adventures? There are never actual puzzles in those games, it always just about clicking on things randomly. And before you start I'm a boomer, that's how I know I hate those games, I had to play them for half a decade because they were everywhere.

Battle Royale

You spend ages trotting about the map gathering loot and end up either getting sniped by some asshat, running about like a headless fuckwit or hiding in a remote corner of the map forever, I'll pass.

Platformers (literally all the same shit but with a different colt of paint)
RPGs (boring as shit number simulators)
Strategy (shit)

Try fantasy sports games, they're an entry way into the genre.

Same here, I grew up with the silly things and didn't like them back then either.

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like what?

No thanks i'm not addicted to gambling

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They are one of my favorite genres. I have disability-tier reaction time so the fact that it is slow paced fits me well. They live and die by the charisma of their protagonists though. I like the humor in a lot of them, and the best of them hide hints in the humoristic observations to guide you where to go next.

Soulsborne games
Rhythm games

Blood Bowl? First game can be had for peanuts

>rpgs without an exceptionally unique battle style
Watching numbers go up no longer brings me joy and the story is never worth the 40-60 hour investment
>fps
Over-saturated from last gen.
>visual novel that isn't porn
Literally not a game

Have you tried Zack & Wiki though?

Not him, but I also hate the genre and I did try Zack & Wiki. I thought it was shit. Again, I just don't understand what I'm supposed to be getting out of this

Deponia was pretty based imo, but I'm a kraut so I'm probably biased

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>Rhythm games
thats another one, sooooooo shallow. I don't understand how people can latch onto anything with super repetitive gameplay AND no story

>isometric RPGs
Exactly like non-isometric RPGs but without the immersion. Why would I play this? The technology moved on, we don't need to go back to this shit.

>rts
>turn based rpgs

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To be fair some of them are so cute you can't not enjoy them. For me it's Space Channel 5 part 2 and Gitaroo Man.

The general novelty of sports games is representing and supporting your favorite team beyond just being a fan, like playing for them or helping them win when they're shit in real life. There's also the rare few of us who legitimately like the mechanics and strategy of the sport or would like to experience the internal drama that the sport often hides. Fight Night did this with Champion.

My brain does not allow me to grasp fighting games. Tried multiple games, but could barely pass story mode on regular difficulty, and got stomped in multiplayer (not surprised myself, but just putting it out there). I'm fine with non-fighters like Smash & Dissidia, though.

Tried Civ III, couldn't get into it. So whatever that genre is I may or may not like other games in the category.

Point & Click games are too slow for me. Even when I was a kid, I'd rather play Math Blaster or Roller Coaster Tycoon or Sierra pinball games.

>RTS
Isn't the entire point of strategy that you have actual time to think and make plans? Even IRL situations rarely require you to micromanage on the fly

>gacha
Obvious chink scam, and most of its players are well aware of that and yet do it anyway. I get that it preys on addiction impulses, but even being addicted to furry porn is less pathetic than being addicted to random numbers that may or may not give you a new jpg of a scantily clad anime girl and shelling out thousands for more of said jpgs


>"precision" platformers such as Super Meat Boy, IWBTG, etc
These games are incredibly boring because they are ridiculously monotonous. They substitute pixel perfection for actual gameplay depth, and I think that's the primary reason people find these games frustrating. It's not because they're hard. It's because they're forced to do the same thing over and over again until the get lucky and jump from exactly the right pixel. And they're forced to do it because there's literally nothing else to do.

grand strategy
rogue-like trash
shit like Stardew Valley, Terraria

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>shit like Stardew Valley, Terraria
These are completely different games.

RPGs. JRPGs all feel like reskins of one another, cWRPGs are just digital versions of cumbersome tabletop games, and even modern action WRPGs suffer from clunky combat more often than not. I just don't think the RPG formula translates into video games very well. There are other genres I'm not good at, but I get the idea of and know I simply lack practice or brain, but RPGs just don't seem to work very well at all.

That's the point, there's no story.
The point is getting better at the game each time you play it.

You can say the exactly same thing about most multiplayer games
Granted, the majority of fighting games aren't that good and are pretty derivative of one another, but the fighting games that ARE good can give you very intense fights and are VERY replayable

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0/10 not even bait worthy

You can do that in literally any other game but most multiplayer games offer more variety like more enemies.

Speaking of which, most multiplayer games are fucking garbage.

> Open world
> Rogue-anything
> RTS
> MOBA
> Any competitive online game for that matter
> VR
> Mobile
> Early Access
> "Real life" simulation like Animal crossing, Stardew Valley, the Sims, etc.
> Turn based jrpgs
> Anything with anime artstyle
Not sure if all these actually qualify as genres, but they're all traits that will make me significantly less likely to buy a game

>Dating Sims

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>Fighting game
>game is based off pure gameplay and how one can go about using the tools you have to defeat a opponent that is constantly adapting and trying to defeat you
>But it dosen't have a good story usually and its just usually 1 on 1 so its pretty shallow

I am either too old for this place now or your too young.

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>rouge-like gameplay
why did this meme phrase start appearing EVERYWHERE? its the new "dark souls"

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I don't understand FateShit, Gachashit, or Kusoge at all.
i simply do not understand them.

Moba fighting and sports

>your
No one is impressed by your love of tedious multiplayer fisticuffs games user
>im a le ebin old fag
Mortal kombat is the most popular game on all consoles right now. you are a complete basic bitch

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The worst thing about it is that most so-called roguelikes aren't anything like rogue except for permadeath and procedural generation.

Over half of the posts here don't mention 3 games.

Having a computer design a completely soulless level for you is more easy and cost-effective than taking the time to make actual setpieces that might be somewhat memorable

"kusoge" just means shit game user. That can describe literally any type of game

> Having a computer design a completely soulless level for you is more easy and cost-effective than taking the time to make actual setpieces that might be somewhat memorable
Fucking based. This, in a nutsbell, is the absolute state of roguelikes

Sports and sport management sims
Various job/farm/general contractor sims
Visual novels

Because a lot of indie devs are using these gameplay mechanics to build their games around, its faster and cheaper. Void Bastards is a prime example of this.

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I would recommend Lisa the Painful, the plot and gameplay is well connected and the fighting system is enjoyable but also gives lots of replayability

"Soulsborne"


I enjoy point and clicks when I'm lazy, don't want to mash any buttons and just want to enjoy a narrative. The best point and clicks are mystery focused.

>fighting
>sports
>anything with no gameplay like idle/point and click/movie-tier garbage

Base desu

Well civ 3 doens't represent the entire genre, you can try a total war game (preferably Rome 1 or medieval 2) if the pure turn based system puts you off, or maybe a paradox game for the grand strategy but their dlc policy is garbage so pirate them.

>Mortal kombat is the most popular game on all consoles right now. you are a complete basic bitch

[citation needed] It's usually one of the highest selling FGs, but there's no way it's doing better than any of the 10 battle royale FoTM games.

Not to mention the playerbase fizzles extremely fast because 90% of the starting player base is extreme casuals who only want to see le ebin gruesome fatalities. MK is a complete joke in the FGC

because you can goad people in with "infinite possibilites" and you don't have to do any challenging or interesting level designs which take a lot of time. Just write some code and let the computer generate it

You pretty much out yourself as never having actually tried playing fighting games by saying that.

And how the hell is a platformer "shallow"?

>Mortal kombat is the most popular game on all consoles right now. you are a complete basic bitch

I am also raking in money at my local tournaments from all these free niggas around me but yes based wojak poster make sure to rustle all the internet jimmies before your parents come home and ask you to get off your phone for dinner.

Good luck I hope they get divorced too man life.

retards like you are the reason video games are interactive movies bowadays

>MMORPG
>Rythm games
>Racing games

Though honestly it is only mmorpgs that truly baffle me. Every single one has awful combat in a horrific static world that acts like anti-immersion.

Rogue had nothing going for it except those 2 things

Fighting Games, I don't like how It's less like actual fighting and more like who will be the first one to put the other into a 10 minute long combo. I see the appeal, but as many times as I tried I could never like it.

Those are like the best ones though. All those genres require you to actually practice and build up your skill, which is ultimately really satisfying.

The ones I don't get are jrpgs and zelda/zeldalikes that are piss easy and boring, and you just keep grinding away doing the same boring piss easy shit with the only payoff being some shitty story segment at the end.

>Point and clicks
Boring, take no skill or give a chance to improve
>Cinematic adventures
I'm all for good stories, and even like some of the ones in games like this, but I have more fun watching my friends play them.
>Gacha
I don't even think these count as games, it's gambling for png files. I really do not understand.

>MMORPGs
Endless skinner boxes with no sense of immersion, require insane amounts of time if you want to actually master endgame content, cancerous metafagging. I get why people like them, but for me, they’re like single player JRPGs with all the good parts removed.
>Gachas
Mentioning this is like cheating. I’m not pathetic enough to spend time and money chasing some softcore-tier waifu pics, while the actual gameplay part borders on non-existant.
>open world survival crafting sims
Take too much time doing errandy stuff, instead of feeling proper ”survivalist” with them, I just feel annoyed. The only exception was Project Zomboid played with some friends, had fun for a while with that with supply raids and dealing with electricity and water going out, but even that wasn’t really my kind of game in the long run.

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>point and clicks
Good one, almost forgot that they existed. I kinda want to like the idea behind them, but it seems as if the devs of the genre got caught up in some weird race about who can build up all the most contrived and nonsensical problems to simple problems. Catching a cat to get some fur to make a false moustache etc., if it’s supposed to be a funny meta-joke, I don’t just get it.

it is

Point and click games are the predecessor of interactive movies.

No, interactive movies already existed at that point

RTS/4x/grand strategy
Sport simulations
Anything that can essentially be boiled down to PvP

You're looking at it the wrong way, one character in a fighting game can provide more depth than 5 of these other games, and the different characters with their archetypes offer different playstyles, you also have to adapt to their playstyle to win.

Singleplayer card games. Why anyone would spend money on the newest Hearthstone singleplayer adventure is beyond me
Some point-and-clicks have great atmosphere and it's fun to see all the different interactions, but nonsensical puzzles are awful

Calling fighting games shallow is just stupid and shows that you don’t know what you’re talking about, it would make more sense to call them narrow. Yes, the base scenarios are always the same, but the actual gameplay is insanely nuanced if one actually wants to learn it.

And yeah, I absolutely get it if someone doesn’t like narrow games like that, they usually need lots of dedication before you realize their beauty.

All these casuals ITT

Sup casual

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