>Fighting infinite horde of demons pouring out of literal portal to hell >Defend city with ten people
You would think the cities would send more soldiers to fend off the Daedra. It's also stupid to send in one guy to close the super portal. What if you got ripped in half by a daedroth? Mehrunes Dagon would have no problem taking over the world once martin gets obliterated by the siege engine. The whole battle strategy could've fallen apart at any moment.
this was not long after LotR and bethesda wanted to copy what they saw in the movies (hence sean bean playing a big role and giving an """""""epic"""""" speech just before this battle) even though TES is a dungeon crawler unsuited for large battles even before factoring in bethesda's incompetence
Adrian Robinson
Just a system limitation. If it could, it would have hundreds of soldiers on screen.
Lucas Price
Well, you're the hero, obviously you're going to close the portal. Still, sending ten dudes to defend the city is pretty substandard on Bruma's part
Angel Cooper
But it doesn't, and they still can't 13 years later.
Christian Brooks
>hence sean bean playing a big role and giving an """""""epic"""""" speech just before this battle >Martin is voiced by Sean Bean why did I never notice this? I must have voice autism
Nathaniel Ward
Because the system is still limited. 13 years of progression still isn't enough to produce the proper vision.
Parker Cooper
No they're just cheap cunts stuck with the same engine, the technology is there.
Christopher Perry
Seriously? You know the Emperor was voiced by Patrick Stewart too, right?
John Anderson
Bethesda games are the only ones where characters on screen go down with time instead of up
>Complete mission >Everyone is alive except Bauras and Jauffre every fucking time Auto resolve combat is by far the worst shit in Oblivion second only to the enemy scaling that makes it shit to begin with
the best part is the little dagger they gave Martin. Why couldn't they give him a proper sword?
Jonathan Evans
> enemy scaling complaint
Clearly it was easier to kill a bear, for example, later in the game than it was to begin with.
Did you people not enchant or improve your weapons and armor at all, as the game progressed?
Dylan Clark
Oblivion was 13 years ago
Dominic Hall
They won didn’t they? Why are you complaining.
Bentley Martinez
Ah I got mixed the picture mixed up with Skyrim.
Caleb Nguyen
>They won No, I won with zero help near the end.
Levi Evans
Because bears don't really change. There are variants like black bears and stuff like that but they're not dramatically harder than the base variant. Other enemies on the other hand have tons of variants that become obnoxiously difficult to kill once you're level 20 and beyond, even with enchanted weapons. Please don't try to defend the game's awful level scaling, it was shit in 2006 and it's shit now.
Brandon Reed
thanks consoles
Xavier Collins
everyone gets tricked into falling for the thief builds after you spend a while questing in the main city and end up leveling mostly meme skills like Acrobatics
Parker Campbell
Engine limitations. It's the same reason only 5 people are on the 3 strip parts in NV
John Walker
It’s just not a true reflection of playing the game though. It’s a myth.
Ryder Gutierrez
No it's not? The game becomes more annoying the longer you play. It also basically forces you to do the Mage's Guild quests so you can enchant shit unless you have the DLC or get lucky with a sigil stone. You get to a point where a backstab with an enchanted daedric dagger that does six times normal damage barely does a quarter of a dremora's health. That's retarded.
Luis Moore
>Ten I count 14 bitch
Nathaniel Barnes
>playing oblivion >finish this quest >take a break >come on Yea Forums >see this thread GET OUT OF MY HEAD TODD, I'M WARNING YOU!
Alexander Brown
Have you ever reached a level beyond 30? At that point literally all bandits wear either glass armor or Daedric and everyone has enchanted artifact weapons, even a random thief.
Josiah Ward
based
Easton Baker
The power of a reload button
Dominic Sullivan
Tbf, Skyrim's civil war quests had plenty of soldiers on screen at the same time. Oblivion is just an older game.
Michael Jenkins
THE GAME DOES NOT GET MORE DIFFICULT AS YOU GO ALONG, YOU MUST HAVE BEEN PLAYING LIKE A COMPLETE FUCKING RETARD.
STOP COPYING OTHER RETARDS COMMENTS YOU READ ON Yea Forums, IT GETS EASIER AS THE GAME DEVELOPS BECAUSE EVEN THOUGH ENEMIES LEVEL UP WITH YOU, YOU ALSO GET BETTER WEAPONS ABILITIES AND ARMOUR.
IF ENEMIES DIDNT LEVEL UP AFTER REACHING ANY REASONABLE LEVEL YOU WOULD BE INVINCIBLE FOR 99% OF THE AREAS YOU GO TO!!!!!!
Jonathan Richardson
They had dozens of soldiers at a time yes, at the cost of high RAM requirement and unstability because the engine can barely handle so many NPCs at once.
Adam Howard
IVE PLAYED THE GAME EXTENSIVELY, CLEARLY IT DOES NOT GET MORE DIFFICULT AS YOU GET STRONGER YOU FUCKING IDIOT!!!!! THE ENEMIES LEVEL UP BUT NOT TO THE SAME CAPABILITIES AS YOU DO!!!!
Adrian Rogers
Not in the Special Edition, that one's rock solid since x64 architecture allows for a lot more memory.
Dominic Smith
Read The game eventually reaches a point where because there is no leveled loot limited to specific loot per characters, like in Skyrim, it becomes not just retarded but also immersion breaking. I repeat, have you ever gone to level 40?
Ryder Price
It’s actually 13
Parker Rivera
You forgot the most important, fool.
Samuel Powell
My xbox runs it just fine bro
Lincoln Ramirez
>IT GETS EASIER AS THE GAME DEVELOPS BECAUSE EVEN THOUGH ENEMIES LEVEL UP WITH YOU, YOU ALSO GET BETTER WEAPONS ABILITIES AND ARMOUR.
This is true up to a point but once you reach level 20+ the scaling starts working in the opposite direction. The gear maxes out but the enemies keep getting stronger. By the time the scaling stops on their end most enemies are generally way stronger than you. I understand things need to stay challenging but at that point it's just annoying. It becomes a chore to kill anything and just encourages you to exploit the system, either by using spellmaking to make some broken shit or resetting to get Chameleon Sigil Stones and making yourself permanently invisible.
Brandon Cox
Yes I’ve reached the level cap - I’ve had multiple runs on the game and had one 350 hour game save file.
Okay, so how about this: working through your first gate of oblivion versus working through the gates much later in the game......CLEARLY it was more challenging earlier in the game when you much weaker and didn’t have any decent gear, versus later in the game when you were tanked, had end game magic, abilities, gear and enchantments.
Oblivion was challenging even in the early stages, completely the opposite of Skyrim which was easy throughout, albeit I still enjoyed it.
Dominic Evans
Oh hey, if you liked The Elder Scrolls IV: Oblivion perhaps you'd be interested in the sequel? The Elder Scrolls V:Skyrim has you visit the home of the Nords! See that mountain? You can go there.
Daniel Rodriguez
Fucking retard have you ever played Oblivion as a high level character?
Easton Mitchell
>By the time the scaling stops It never does. Enemies health and attack keep increasing until you max out every skill and stop leveling up.
Oblivion is harder at the start, then it becomes easier, then it becomes boring and annoying because you can still kill everyone especially with spellcrafting but everyone becomes a level sponge AND ON TOP OF THAT it becomes immersive breaking because there is no leveled loot list for mobs and they get straight up fucking full glass gear with enchanted swords even if they are a bum ass thief.
Christopher Murphy
Daggerfall (Unity) is the only Elder Scrolls game that can have dozens of NPCs on a screen at once and not shit itself. Bethesda will never accomplish that again. >but it's a different engine! That's the point. Creation Engine could probably pull it off but Bethesda is so shit at coding and don't give a fuck about the quality of their work that it'll never happen. TES 6 will have even fewer buildings and NPCs in their cities than Skyrim, just watch.
Leo Richardson
That’s a camera angle, not through the eyes of the player. The player can be seen in the middle here (this is my original screenshot).
I guess the most important person was there after all.....
James Cox
Make yourself permanently invisible?
My last game I hit the level cap and I fucking boosted through absolutely everything.
I wish I could load up and take a picture of my set up and a video of me fucking roasting enemies with ease, end game, but I’m currently banned from PSN and I played my last run through on PS NOW.
Adam Stewart
I didn't know Martin was Sean Bean either. I knew Uriel Septim was Patrick Stewart though.
Christian Morris
>Enemies health and attack keep increasing until you max out every skill and stop leveling up. That's what I meant, by the time you reach max level, which is 50 IIRC.
Oliver Sullivan
I wish you could too because that's bullshit. But hey, at least you have a convenient excuse that exonerates you from having to back up anything you're saying, right?
Jaxson Thomas
I remember clearing those oblivion gates back in the day with my level 30+ dunmer spellsword was basically this:
>10 sec paralysis spell >spam enchanted dagger for that time >rinse and repeat
Those fucking crocodile things were the worst offenders
Ayden Cook
Yes you fucking retard and I can fucking destroy anything in my path because I have double enchanted weapons that drain health whilst burning them to shit, then I have all sorts of enchanted armour designed to my exact liking, all the best spells and abilities, all items and potions id need etc. I’m unstoppable at end game, how are you fucking retards struggling, it’s like you’ve completely overlooked numerous elements of character building.
Charles Brown
I lied, it’s not actually my original screenshot, but I assume due to the mish mash of armour that this is OPs character.
John Barnes
Do you hear me retard? >AND ON TOP OF THAT it becomes immersive breaking because there is no leveled loot list for mobs and they get straight up fucking full glass gear with enchanted swords even if they are a bum ass thief. It is irrelevant that you can have spells that literally destroy everything, it becomes a bad RPG and immersion breaking at the point when you have a bum thief asking for five gold while wearing glass armor and a twohanded daedric sword.
Juan Howard
They never do. Everyone who complains about it is too dumb to level their characters properly or lower the difficulty slider. Xivilai are the only things that should give a properly-outfitted character any real trouble.
Christian Cook
I hate it how lower tier enemies/gear disappear completely from the game's world once you're high level. You'll never meet another scamp or find elven/dwemer armor ever again. Really immersion breaking.
Luis Diaz
Get fucked dick head. Fucking noob casual getting rekt on oblivion
yes, if you know what you're doing and focus on levelling your skills and stats in a specific way you completely demolish the enemies. the problem is what happens when you don't know about minmaxing your level ups or don't enchant the shit out of your gear, you moron. you're forced to play a certain way in order to have a reasonable difficulty curve like any other RPG, and it's completely retarded
William Lopez
stealth archer makes level scaling a joke. You get to a point where you're essentially invisible with high enough stealth, enemies will get sneak attack crits, try to find you but you just stay put and they literally cannot see or hear you when your skills are high.
It's not even hard to level up stealth skills either, just autorun near a sleeping enemy or w/e, or in a dungeon with enemies in an area close to them where they can't see you.
Daniel Hall
That’s a different point entirely though, and barely relevant.
Dominic White
All that proves is that you're a retard who got banned from PSN somehow
>My last game I hit the level cap and I fucking boosted through absolutely everything. Unlikely, at that point enemies whose health scale with your level have 500~ hit points and even the best weapons with the best enchantments can't touch that. The reason is the damage formula in Oblivion favors the weapon stats over your own skills, which means your damage starts to peak when you get the best gear, not when your stats reach their cap. Once you've got Daedric weapons with decent enchantments it doesn't matter how high your Blade/Blunt/Marksman stats go, the enemy's health is guaranteed to scale much higher than the boost you get from those skills increasing.
It's not about the difficulty of the game that makes it shit but the fact every fucking enemy goes through it whilst NPCs don't, so you'll randomly find out the master marksman trainer died because she accidentally wondered into a camp of bandits now twice her level. They should have kept it to select areas and camps rather than the entire game.
Julian Gutierrez
Absolute nonsense.
This guy gets it:
Christopher Jenkins
>LOL THE GAME'S EASY, JUST USE THE MOST BORING BUILD EVER
Benjamin Murphy
Show me any actual evidence to support what you’re saying because that is not at all what I experienced when playing the game.
Even the use of higher level abilities like blocking significantly increased your ability in combat.
It’s just absolute nonsense, yes the enemies levels scale up as you do to keep it somewhat challenging but it clearly becomes easier as you reach the higher levels because of all the reasons I’ve already said.
David Nelson
> user disproves people’s bullshit arguments with a tangible example > THATS A BORING BUILD IT DOESNT COUNT!!!!