That one game you can never get enough of

>that one game you can never get enough of
It's been ten years since I first played it.

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The sequel was good if you've never played it. Maybe the only sequel to benefit from adding an open world

Mirror's Edge truly was something else, eh?

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would you say it has soul?

Oblivion
I know it's a broken mess,but once a year I go back and give it a good session with a build or something I hadn't given much effort before.
Went full conjuration recently so I just summon an Atronach and loot the room while he does the heavy lifting. Shit's fun.

Was it? Was it really?
I see people shitting on it constantly. Some praise in some areas, but something along the lines of "open world was a mistake" is very common. Have yet to play it myself.

I keep coming back to Dishonored 1.

Yeah it has some issues, but the highly artistic style it has, and the parkour sequences on the roofs are amazing

the open world was the worst thing about the sequel, it was really annoying when you started doing side shit and kept running the same 2 paths that connected the big square-ish areas.
The main missions were pretty much on the same quality as the first one though, also the characters are dogshit

>good
Skill points. Fucking skill points so you can unlock rolling when you jump and fall down.

I'll find myself playing the first 10 hours of Legend of Dragoon on an annual basis and it's wild to me

HOOH
HAAH
DOUBLE PUNCH

And the soundtrack is an absolute blast too. Solar Field's finest work, IMO.

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For me, its Morrowind.

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I've been ritually playing this game every year for about 10 years now, and probably even longer since no other game does what it does.

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I can't quit this fucking shitty, brilliant PS1 RPG

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Catalyst wasn't terrible but on the whole they did the parkour worse.
Momentum became too easy to build up because you could get to max speed from a standstill using the shiftboost.
Precision jumps became a little less precise because you get magnetically attracted to walls and surfaces, made things like climbing near the corner of a room pretty inconsistent because you would get pulled into the wrong wall etc etc.
They did make vents less of a chore and made sliding much faster which was nice but in general you feel less connected to the character, stuff starts to feel governed by thresholds for animations rather than just the physics.
The story set-pieces are really well done, way more ambitious than in the original but the tone of the story in catalyst was too wacky for me.
Gridlink puzzles were great but there weren't really enough of them, as were a couple of the billboard climbs.
Open-world is nice when you first start exploring but soon enough you end up using the same routes over and over, t.b.h I find the original vastly more replayable because the skill ceiling is much higher once you start getting into kick-glitches and other fun ways of breaking the game.
If you liked ME1 though just play through catalyst, I paid £4 for a month of origin access, played through it and dropped it which seemed like a pretty decent deal.

I jerked off to this in 2003. Didn't even use mods to make it look better.

any minute now I'm going to have to run from liberty space.

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I HAVE CHANGED, I HAVE CHANGED

OoT is my favorite game and I keep getting the itch every 2 years or so to replay it.
I've been doing that ever since it first released, and every time I come back it reaffirms why I love it so much.
That game is not just nostalgia to me (granted it is a big part), it holds up spectacularly.

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It really never gets old, always something new to try.
>50
>40
>30
>20
>10

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Swedish chill ambient is the best

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JUST LIKE YOU, JUST LIKE YOU

M is such a fucking great song, even more so if you watch the video.

dailymotion.com/video/xx0599

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The 64 version. It's my most replayed game.

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Almost every CBL song is a masterpiece.
Their good to bad song rate is near flawless.

I wish for a future as beautiful as that one

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>you get magnetically attracted to walls and surfaces
That's all I need to know to give this game a hard pass. Thanks for the info

Yeah, it's on my backlog, I doubt I'll hate it either way. From what you and people before have said, some aspects sound worse than I wish they were, but overall should be fine.

>retard retard retard

FOR HOW LONG, FOR HOW LONG MUST I WAIT

I don't think we played the same game.

He's clearly referring to the aesthetics.

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Yes. I know that there was some fucked up shit behind the curtain, but yes, I was referring to the aesthetics

I dunno, I've never lived in a city of that scope, but entirely chalk-colored buildings with no brick or wood to be seen seems like it would get old really quick. Plus there's no nature to be seen outside of the small spraypainted trees.

Yes, way more than the “sequel”

Assassin’s Creed Brotherhood
It’s comfy. I walk through the streets without parkour just to relax after the high octane missions. Too bad it started the “ubi towers trend”

i fucking love tue lore of dishonored
the outsider is such a cool neutral god

I'm of two minds myself, as I do enjoy nature and such, but pure cities, concrete and steel and glassy towers get me in a way that no natural landscape ever can.

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You have a "go top speed now" button, making pretty much every mechanic in the game obsolete since you don't lose speed from fucking up
the game's just a chore

You would like Tokyo then

fuck of weeb

Not a weeb, but if you are, Tokyo is a paradise for you I guess.

I don't have enough funds to travel to Tokyo and I don't speak Japanese.

you could do the same thing in the original by sidejumping then turning 90 degrees to face the direction you jumped in, but it wasn't an intended and deliberate mechanic like in catalyst.

It's expensive alright, but you can get by just fine as a tourist if you speak English

I was there for 3 weeks and all you need in Japanese is "hello, thank you, sorry/excuse me".
Unless you go to the rural areas or to the far north/south, because thats a whole different story.

All I want is this kind of gameplay but with a level editor.

Mirror's Edge is the only Unreal Engine 3 game that is visually appealing.

It was good but I prefer a lot of other SF stuff

Too sterile and the architecture is all modern. I like a mix of old and new and some variety in the colors.

The greatest game of all time

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It wasn't a sequel, it was a prequel retards

that's not hitman 2

Are you talking about SA or the new Hitman 2? Either way, wrong.

Yeah this is the game I always go back to too.
It's just the right length that I can play through it annualy.

I personally liked the open world, the design was pretty (although there's a clear step down in quality due to Frostbite) and it felt like I barely ever needed to stop while running.
I don't think it comes near the first game but I would actually call it good.

Also fuck the grappling hook.

reboot was fucking great, play it

Life is Strange too

>post talking about skill points
Are you fucking retarded?

I KNOW THERES SOMETHING WRONG

I still replay it regularly.
What a great fucking game.

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