Morrowind

Oh fuck Yea Forums
I'm pretty drunk and just got a sudden urge to make a new Morrowind game. Should I fucking do it? I'm not a loser so I know how to make a character and not suck the first few levels.

I've already played Dunmer and Altmer and Bosmer, what should I play? No I refuse to play a filthy beast race because I need the boots.

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hell yes motherfucker

Awww shit, here we go again. what race?

Dont sell the Dark Brotherhood assassin gear

redguard mage

Done. I usually don't since by the time I can kill them I have plenty of money from thieving.

Oh you suck, gonna have to go atronach and pass on steed. Pure mage or can I use weapons and armor?

why not?

I need a name for a female Redguard mage. Preferably something slutty so I can have some damn personality and sweet-talk my way through the game.

Or install that mod that disables them until a certain level

Yes. Go Imperial, mostly speech focused, joining House Hlaalu and the Imperial Cult to exercise those skills and get some wealth at first. Since you say you're experienced I'd go with Unarmored too just to make it interesting since you'll have to find and use the high level trainers for it to become great instead of being able to just buy or steal the best armor early on. For when you inevitably do need to fight stuff, Long Blade and Block are what I would choose for the combat skills, and maybe some Restoration on the side, but whatever works for you.

Give your redguard an imperial name then.

Ahem...

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>Preferably something slutty
Take the namesake of Siona, the prostitute from Redguard.

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How about Julia then? It's kinda roman.

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Done and done. Now can I use weapons or spells only?

weapons and armor ok, try being a necromancer

Tyrisha Biggums

Conjured weapons are fine. Otherwise spells only.

>necromancer
Never done that before, so lots of summon spells, huh?

I already got named Siona.

How's this look?

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excellent conjuration will work well. use bound weapons/armor

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H-here I go!

This is what I went for on my first playthrough, didn't realize until I played a non Imperial that people weren't supposed to like you

command the betas to fight for dere queen

Now do I give Fargoth his ring and steal it back, or keep it? It's a very shitty ring when I have the Hearth heal spell.

use it all. summons and commands and summoned items. really the only bad spell in the school is turn undead.
>round up a few dozen cliff racers
>aoe command creature
>unleash the swarm
not really practical for the time it takes to set up but still fun as hell anyway

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I decided to give him the ring and steal it back to sell to Arille.

bump

Man I hate Turn Undead. For some reason UESP says it's great. In my experience, it has never actually even WORKED. It never does anything!
Besides, Demoralize Creature also works on undead things. I know the game says that it doesn't work on Undead or Daedra, but it does. It works on all "Creature" class enemies. It even works on fucking Vivec.

Whelp, fargoth won't go to his fucking hideyhole, so I'm going to get the mentor's ring.

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If you aren't opposed to a little exploiting, you can make permanent summons. Look up the "Soul Trap Glitch", but you probably already know about it. Your summon won't vanish, you can summon more than one of it, and when it dies, its corpse is permanent so you can use it for storage!

You can look at it as cheating. You can also role-play it out. Suppose permanent summon spells are highly taxing on the caster, so maybe you have to permanently drain some stat to balance it out (or at least, have it drained while the summon lives).

I probably won't do that, since I don't already know the glitch and it seems like too much effort for a drinking playthrough. I'm in the Samarys tomb right now, trying to find the Mentor ring before I go to Balmora and join the thievs and mages guilds

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Yeah, same for the Calm and the other spells with humanoid/creature dichotomy. If it works on "creatures" it works on everything that isn't an NPC, and the latter will be affected by everything "humanoid". As best as I can tell the creatures being split into different categories like that was something that was dropped but they forgot to update the tooltips to reflect it.

Not only do the spell effects incorrectly say Undead and Daedra aren't affected, they also mention that "artifacts" aren't affected. I've never been sure what that meant. I'm sure it doesn't mean, "your spell won't work if you cast it on Chrysamere" or something dumb like that. The only things I can think of are Dwemer robots or maybe the Heart of Lorkhan... but, sure enough, these spells work on those things too.

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You can get permanent summons without cheating/exploiting by utilizing constant effect enchantments. I believe Scamps are the best ones you can fit on the 60pt exquisite clothes. The jewelry goes up to 120pt so can fit something even stronger on them, and then the Daedric Tower Shield and Helm of Tohan can do even better.

Speaking of the Helm of Tohan, OP since you went with medium armor make sure you got the official mods from Bethesda because they add that (the best helmet in the game) and several other pieces of good medium armor to find.

Murder him.
You know you want to.

Yeah CE summons are great too. You can enchant your clothes, your armor, and maybe even your weapon with summon spells. You can even have duplicate summons this way.
The best part is you can set armor and clothes to hotkeys so you can easily unequip and reequip them after the summon dies. Instant infinite summons!

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Too late, I'm already in Balmora, joining the Thieves guild.

So far:
>nearly died in Samarys Tomb before I stopped trying to cast spells and equiped Tarheil's enchanted longsword
>silt strider to balmora
>joined mage's guild
>looted their supply chest
>now at the cornerclub becoming a thief so I can steal diamonds
Is it stereotypical for a redguard to steal diamonds? Probably, but who gives a shit.

Ooops, forgot my screenshot. anyway time for the heist.

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Fuck, the guard spotted me and killed me.

oh well, I'm about to pass out anyway. g'nite Yea Forums