APOLOGIZE

APOLOGIZE

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gamespot.com/articles/metal-gear-solid-5-ships-6-million-konami-profits-/1100-6434293/
gamesindustry.biz/articles/2016-01-29-mgs-v-sells-6m-pushes-konami-digital-profits-up-by-150-percent
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ive literally never given a shit about kojima or mgs or death stranding

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How long can the shitposters keep it up?

I will only if they announce some shit at E3.
if it's MGR2 i'm sucking their dick.

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Fuck Konami. Kojima is back.

For what.

I loved MGS up till 3 then after that I think Kojimbo forgot to stop wanking to movies.

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this is a vidya board, konami has nothing to do with vidya

They gave me the Castlevania Collection, so I can't hate them right now.

>Konami tries to make money
>"GRRRR FUCK YOU MONEY GRUBBERS!"
>Kojima takes lots of money to hang with celebrities and make an empty story driven "open world" game in a market full of them
>"YEEES BASED KOJIMA THANK YOU FOR BLESSING US WITH THESE GREAT GIFTS GREATEST OF ALL TIME KINO INCOMING"

>>if it's MGR2 i'm sucking their dick.
>Sucking Konamis dick if they announce Rising 2 even though they stopped Platinum from making Rising 2 3 years ago because they were being faggots

Based retard.

Not till we get an actual new Castlevania and an actual new Suikoden.

user stop saying false shit, this was never the case, the MGRR director is even in good relation with Konami and the MGRR producer is now the general MG producer.

>>Konami tries to make money

You mean

>Konami has a long history of fucking over their development teams for literally no reason and wanted to go into the mobile market so they fucked over Kojima on MGSV after forcing him to direct his teamss efforts on upwards to three AAA games at once as well as a company wide engine

Based corporate cuckold.

>that obvious fucking MGR "2" that showed up at TGS that was clearly Metal Gear Rising and you're a fucking retard if you think otherwise
>Nothing came of it because Konami went full retard not but a few months later

You're a delusional faggot.

Castlevania is kinda likely considering the netflix serie + the collection did quite well + requiem.
Suikoden is in a strange position, there haven't been a game in a long time, but they made a completely new website with no reasons last year.

>they gave you a bunch of unmodified roms you could download and play for free for over 20 years
>ALL IS FORGIVEN!

Platinum literally said just after this 2 it was just for the 2 years anniversary and that Platinum didn't realize what they have done. Konami did nothing in that, they did some bad shit in the past but they are innocent of this one, it was just a bad pr.

it's more for the console fags. playing it on switch is pretty good.
also, it's the first time Kid Dracula was ported and fully translated.

Thats a fucking lie you god damn idiot.

NOBODY does that.

NOBODY. You dont go to a fucking gaming trade show and have a number flash up on a fucking compilation video for upcoming releases to "celebrate 2 years" of a game being out, you fucking moron.

It's surprising they haven't made a Suikoden mobage by this point. The game practically creates itself. Plenty of characters to roll and making a braindead mobage 'RPG' is easy. Hell they could even ape FEH and make it tactical combat.

literally all they need to do is re-release MGS 2-4 on PC and i can forgive them

I've never had an issue with Konami dumping Kojima. Snatcher, Policenauts, Metal Gear, Metal Gear 2, Metal Gear Solids 1, 2, and 3 were all fantastic games. He lost it after that. MGS4 is a 6/10 game at best and MGSV is a total disaster. Death Stranding looks incredibly uninteresting.

I do however take issue with the way Konami decided to abandon the old way of producing and publishing video games. They've become just another mediocre shovelware producer like EA and Activision.

¯\_(ツ)_/¯

>destroys franchises for gacha
>sits on IPs without doing anything
>you want pray game oh here bomb fuck you
Fuck you, Konami. I want Bloody Roar back, you fucks.

What does a pachinko company have to do with video games?

Believe what you want, and live in your delusion.

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user, it was a fucking "2" in the MGR font but without the MGR title in a compilation video of upcoming titles.

That bullshit "explanation" doesnt make any sense and you know it. MGR2 was in active development at some point prior to that but was cancelled when Konami downsized.

Oh fuck if they actually make bloody roar back i would fucking nut. think about it, almost every publisher have a fighter, except Konami, this would be the perfect thing to do, especially since Konami seem to want to slowly return in the industry.

Ask the guy at Plat , the MGRR director working on a "secret project" right now. guy answer question, maybe he will answer you.

To be fair Metal Gear is the only franchise retarded enough to pull that kinda thing. It was soaked in epic ruse memes kojima culture man, you have to admit that.

>and MGSV is a total disaster
BECAUSE

OF

KONAMI.

God damn you fucking cockroach Yea Forums bandwagonner retards are dumb. Konami had Kojima and his team split focus between upwards to 3 titles simultaneously (Silent Hills/PT, MGSV, and ZOE3. That overlap was likely very small, but for a majority of MGSV's dev cycle there was at least another title in active development because Konami fucking gutted all their other dev teams), WHILE ALSO forcing them to make the Fox Engine compatible with a variety of other titles and styles despite it being built specifically for MGSV. It was never meant for Fifa.

All this while they're actively chokeholding inter-team communication and actively harassing the teams.

MGSV being as good as it is is a fucking miracle.

I don't think it was Konami's fault at all. Peace Walker was garbage too. The story was stupid and boring. That's the direction Hideo wanted to take the series.

What do you mean by this? Retard?

Im sure he's working on MGR2 NOW, the problem with you praising Konami over that is that MGR2 could have happened 3 fucking years ago but they told them not to because they were being faggots gushing over the mobile market.

user, Kojima had 5 years for V. And if most of the old kojipro didn't followed him, this mean there's a problem.
it was both his fault and Konami;

Oh so you also have shit taste. What a surprise.

I've been on their side since day one.
Kojima and his cultists are utter morons.

I apologize

>BECAUSE
>
>OF
>
>KONAMI.

Nope, it was because Kojima is a terrible director.
Konami had already sunk enough time and money into his shit, That was on Kojima.

>user, Kojima had 5 years for V.
Did you ignore literally everything i just pointed out?

5 years, yes. 5 years of working on 3 different Triple A projects, actively developing a brand new engine, and being harassed and literally locked away from talking to your team for months at a time. Are you retarded?

Enjoy your pachislots.

I forgive you. Kojima assassinations and Goemon Collection coming later this year.

>I've been on their side since day one.

Only the stupidest of morons would say this. Konami was already a villain before they fired Kojima. Kojima was just the final straw because he had so much support in the industry and the players knew a lot about him.

I'm not praising Konami, far from it, they did a lot of bad things and are only recently doing "alright".
But 3 years earlier or not, if the game is good ,does it really mater? actually, we could have an even better game.
The rising writer still is at Konami and the artist is a freelance guy who worked on Survive (the second artist sadly now is at Capcom. ) so a rising 2 would be the safest bet. Raiden also need an ending to his story. after that, Konami just have to do remakes, maybe a MG with The Boss and then they can just do a reboot.

Konami was right.
Kojima is a fraud and a hack who can't stick to a budget and is also obsessed with hollywood so he spends a ton on hiring unecessary A list actora.

Fuck Kojima, fuck Geoff Keighley, fuck Metal Gear and fuck Shit Stranding.

Judging by DS Kojima fucked himself.

Fox engine was done by 2011-2012.
what are the three project? he didn't do jackshit for MGRR, wasn't even the producer. and Silent Hills had nothing done beside PT, it was confirmed by Junji Ito.

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Been dead to me since they cancelled Rengoku 3.

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I've read up on the whole Konami and Kojima thing, You have to be daft to pick Kojima.
Konami was more than enough patient with Kojima's antics, and it didn't pay off in the end.
I'd be pissed off too if the guy I hired failed to do a good job, Kojima does not know how to manage a project.

Unironically based. Fuck Lords of Shadow and FUCK Kojima.

>Kojima is hack.
FTFY

>I've read up on the whole Konami and Kojima thing

Have you read up on Konami and literally all of their other video game franchises and how they ran each one into the ground? Metal Gear was never their biggest franchise until they killed everything else.

Lord of shadow 1 and 2 were alright, even if they weren't really Castlevania games... Los2 was ruined by the director.
the spanish studio did the super metroid remake after that so hey.

legit obsessed

So you're just ignoring reality.

Again. Kojima was working on three different Triple A titles at the time, helming a brand new engine, and being harassed and choked by Konami corporate (he wasnt even allowed to contact his team during the last 8 months of MGSV's fucking development) Why was he working on Silent Hills and ZOE3? Because Konami tore every other team apart. This is fact. We know this. Team Silent? Destroyed. Castlevania team? Splintered and sent away. The engine was meant for MGSV but they wanted it to also work with Fifa, so he and his team also had to make it also work with Fifa and MGSV simultaneously.

All this while Konami was harassing his team, him, locking him away from his team, constricting communication, and doing shit like enforcing fucking punch cards.

Also, this is literally the only time in his entire career that a game came out by him and was in the state it was, awhile all this was happening. Really makes you think.

Im sure Rising 2 would be fine, but im just pointing out not to be naive and praise Konami or be apologetic for them if it came out.

How?

>>Fox engine was done by 2011-2012.
No it wasnt. You have no idea how game engines work if you think early test footage is proof of a finished engine.
>what are the three project? he didn't do jackshit for MGRR, wasn't even the producer. and Silent Hills had nothing done beside PT, it was confirmed by Junji Ito.
ZOE3, MGSV, and Silent Hills yes. Junji Ito is not a video game developer, he was there for creature design. Some amount of work had to have already been put into the game (scenario, story, general concepts, and clearly art assets, plus the PT demo) by the time we knew about it.

until they swallow their pride and accept that death stranding is a button mashing walking simulator.
streamable.com/shiej

>>I've read up on the whole Konami and Kojima thing
No you havent. If you did you'd know this is something Konami has done routinely for the past few decades. Go read about Team Silent, newfag.

legit cope

To be honest, not to be the devil advocate, but a lot of old franchises are now dead, especially with japanese publishers like Capcom or Bandai.
For the last time, i'm not the user you are answering, but jesus, ZOE ISN'T A KOJIMA FRANCHISE, it's produced by him but that's it, the two ZOE director are still at Konami. and the ZOE reboot (it wasn't a ZOE3) was cancelled by Kojima himself because of the low sales of ZOEhdcollection.

But a ZOE3 is now possible since Konami more or less gave the licence to Cygames, who did ZOE2mars.

>IT'S KONAMI'S FAULT!
I see the recent Death Stranding stuff emboldened the delusional Kojimadrone shitheads. Kojima went ridiculously overbudget and off schedule. All of Konami's resources went into that failed film school project, to hire a B-list TV actor and develop a new engine, to the point where Konami had to release something or go broke.
He's the reason why there isn't any more Castlevania, Silent Hill, Contra, Gradius or anything from Hudson.
Of course you don't give a shit, you started pretending to like videogames within the last 5 years.

Their Bemani games are consistently quality desu, I see no need to apolagize

>For the last time, i'm not the user you are answering, but jesus, ZOE ISN'T A KOJIMA FRANCHISE, it's produced by him but that's it, the two ZOE director are still at Konami. and the ZOE reboot (it wasn't a ZOE3) was cancelled by Kojima himself because of the low sales of ZOEhdcollection.
>
>But a ZOE3 is now possible since Konami more or less gave the licence to Cygames, who did ZOE2mars.
KOJIMA WAS WORKING ON ZOE3 YOU FUCKING RETARD THATS WHY I KEEP MENTIONING IT.

>Again. Kojima was working on three different Triple A titles at the time, helming a brand new engine, and being harassed and choked by Konami corporate (
Lmao, and you're still defending him!
Kojima does not know how to direct, Look at the numbers, Just look at the years and funding it took to make MGS V.
That is on him, If this was any other job he would have been fired as well.
And you wouldn't be defending him.

seething

>>To be honest, not to be the devil advocate, but a lot of old franchises are now dead, especially with japanese publishers like Capcom or Bandai.
Their old franchises are dead because they kept killing their teams, retard.

Why did Silent Hill die? Because they destroyed Team Silent and outsourced it to America, which ended terribly, and then KojiPro were the only one left with the ability to make a fucking Silent Hill game.

ZOE3 was just in concept phase when it was canceled, just Anubis and jehuty were made.
Silent Hills was mostly undone, and if the game was worked more, i don't think it would have been canceled, it's just it was impossible to make the game without Kojima.
But again, Kojima was foolish to work on so many things, he should have just worked on V and maybe he could have had finished Kof that was scrapped because they were too late in the planning, even if it was dlc from the start.

Whoever isn't still working there went on to develop Siren for Sony back in the day. What they did was outsource the development of the franchise to western devs to change things up, since SH4 wasn't well received.
Kojimadrones are the most disingenuous pieces of shit on earth.

until it gets ported to switch... so, in other words, they'll never stop.

>Kojima does not know how to direct
What did he mean by this.

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Have sex.

Fucking why?

Dilate

Kojima wasn't the director of ZOE3, it was Murata.
but he was the producer, so he cancelled the project.
At least Masahiro Ito is in good relations with them...there's still somehow a glimmer of hope. that and most of the old kojipro is still at Konami, so they still have the staff and the talent to do a great game.
let's hope they will just keep getting better, just like Capcom did.

Ah so you know nothing at all and refuse to try and understand the situation. I see.

fuck off, i'd rather suikoden stay dead than get whored out to the gacha craze.

Kojima was a fucking VP at Konami. He was the "Konami" in your scapegoat scenario. He was fucking upper management. (see: gamesindustry.biz/articles/2011-03-31-kojima-promoted-to-vice-president-at-konami-digital). MGS5 was what it was because Kojima over extended and they wanted the game to come out. The only miracle was how well it sold after Ground Zero under performed. And you can blame it's success on Konami firing Kojima as that controversy drove sales for the game.

>most of the old kojipro is still at Konami, so they still have the staff and the talent to do a great game.

Metal Gear Solid: Rising disproves this.

Because Kojima is a typical megalomaniac that continues to fool people despite having a history of being a hack.

>Kojima never was Snatcher director
No fucking way, was i lied all this time?

>>At least Masahiro Ito is in good relations with them
He essentially had a mental breakdown on Twitter because of how badly they butchered the HD remasters so i wouldnt quite say "good" relations.

Doesn't mean Konami is off the hook.

>Their old franchises are dead because they kept killing their teams, retard.
Their old franchises are dead because they didn't sell anymore.

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>How?
Because the game clearly has no real direction and lives just to be a collection of celebrities which must have cost a metric fuckton to get them on board.
Basically the guy is a parasite.

I know it doesn't, But Kojima had a bigger role in that than everyone cares to admit.

And why is that exactly, retard.

Why did Silent Hill stop selling. Why did Castlevania stop selling. Really makes you think, really activates your almonds. Weird how these highly popular franchises just ~stopped~ selling well for some mysterious reason.

The project with MGS:R is that it was handed to rookies or guy who had no place to be in their role. producer was a literal who, director was an art guy. the story of the game was finished, but they had trouble with the gameplay, especially since it was the first fox engine project. most of the old staff were already on PW/V at the time.
Have murata be the next director and Korekado the next producer and you can surely have a great game.

Just FYI, Kojima was VP when Lords of Shadows 2 flopped

Oh so you're just pulling shit from your ass.

He did worked on Survive tho, so maybe it's a little better now.
then again, Ito have an hard life, he seem really sad. i hope he will find some work again.

>Kojima went ridiculously overbudget and off schedule
I love how faggots keep parroting this shit and never back it up. Do you have access to the documents Kojima signed pledging he was supposed to spend X and release the game at Y?

The only lead there is is that there were a bunch of OSTs Kojima didn't use in the final release. Big whoop. Games have cut content all the time during their development. Nowadays companies can even take advantage of that and turn it into DLC later on. Konami simply didn't give a fuck about AAA gaming at that time, that's the gist of it.

Nothing but facts in that post, Team Silent was always a skeleton crew of changing developers. Again, you're just trying to spread disinformation because you're too stupid to look things up.

Kojima did nothing in LoS1, he entered one time in the studio, said "OH THAT'S GUDO" and left, then helped for the japanese dub. that's it, even the guy at Mercury says that, and he did even less for LoS2.

Shinta Nojiri didnt deserve his fate.

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If Murata is some magic fix why didnt he work on the original Metal Gear Solid Rising project exactly, user.

Weird how you completely ignored my question and said something completely irrelevant about a game that happened years after Konami already fucked up 90% of their franchises about a game that came out when Kojima was balls deep in developing MGSV.

>Look at the numbers
Several decades working on one of the biggest gaming companies, and delivering one of the most successful stealth-based franchises in history and one of the most iconic in all of gaming.

Nojiri was actually asked for a new MG (probably MGA3) but he refused because he wanted to work on his own ip, neverdead (he flawed but original game.). i wonder what he is doing now, he's still at Konami.
He was already working on PW/V as the main writer. but the guy also is ZOE2 director and was supposed to replace Kojima for MGS4 as the director before the death treats thing happen.

>He was already working on PW/V as the main writer. but the guy also is ZOE2 director and was supposed to replace Kojima for MGS4 as the director before the death treats thing happen.
That doesnt answer my question.

MGS:R isn't even the first time his team failed without him, it was just the biggest failure.

Kojima wanted his team to make MGS3 and MGS4 without him. He tried to stay out of those games. Let's not forget Portable Ops.

And there was the post-Kojima disaster of Survive.

FUCK KONAMI
FUCK KOJIMA
AND FUCK SONY

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>I love how faggots keep parroting this shit and never back it up.
He was FIRED before the game came out. They wouldn't have fired their cash cow if he had remained a cash cow at all. Coincidentally, they shifted their resources towards other markets and pretty much abandoned game development at the time.
I love how you romanticise the situation and want to paint Kojima as the victim of evil Konami's antics. And all because bibo made you feel a tingle in your boipuccy once.
What a pathetic sack of shit.

It does answer it. he couldn't work on MGS;R since he was already on PW then V.

Did you even watch the trailer? Can you tell me that you know anything about the game beyond the small snippets of subpar gameplay?

He returned for MGS4 because of the death treats.
for MGS3 no ideas.
PO was an alright PSP game and PW wouldn't exist without it.
Survive is a small spin off of V and was marketed as such, nothing big, still fun even if the story was acid tier weird.

He was the sole reason why that project got greenlit to begin with. Keep gracing us with your Kojima fanfiction, it's hilarious.

>I loved MGS up till 3 then after that I think Kojimbo forgot to stop wanking to movies.
No, it's just that co-writer of mgs 1-2-3 left konami and kokojambo showed that he's a horrible writer by himself.

this tbqh
the only reason Death Stranding "looks" intriguing to me is because of Yoji Shinkawa's amazing art. He's the soul behind Kojima, 'cause Kojima fucking lost it 15 years ago.

"astlevania was rebooted due to the team's concern over the poor sales in their latest Castlevania games. The team wished to expand the franchise's fanbase with this game.[28] A number of prototypes in parallel development competed to become the next Castlevania title. Konami told MercurySteam the game would be an original intellectual property (IP) when it was first greenlit as a Castlevania title.[29] Konami eventually asked them to cease work on Lords of Shadow while it was still in its early stages, until David Cox showed the Japanese senior management the game and was offered help by video game designer Hideo Kojima.[30] Konami then chose the pitch for it as the next Castlevania entry."
It seem we are somehow both right. but he didn't do much for the game, he was an advisor, but no producer not director.

>PO was an alright PSP game

Yeah, that's why people still enjoy it to this day and remember it fondly instead of not at all. Oh wait, it's the opposite of that.

And Survive was an unmitigated disaster that did more to harm the Metal Gear name than anything else that's happened to that franchise.

Yeah you'd have to be brain damaged not to. Its a game about a post apocalyptic world where an explosive event released supernatural creatures and rain into the world that broke society and splintered everyones connections from one another while also bridging the living world with the world of the dead. You play as a postal boy who delivers packages to help bridge the broken world back together while fighting against a faction of extremist bandit cowboys. Theres probably going to be political intrigue related to the different delivery factions and individuals like Cliff from the world of the dead who have connections to and can seemingly command the otherworldy creatures.

The gameplay is open world action adventure where you need to be wary of losing packages and also avoiding killing people so as to prevent long-term consequences such as void outs. It has stealth elements similar to Metal Gear.

So are you stupid or what, whats hard to understand about that.

>while fighting against a faction of extremist bandit cowboys

Called the Homo Demons.

the Survive controversy was completely idiotic. if it wasn't the first MG gamed released without Kojima it wouldn't have happened. hell if it had happen when Kojima was here it would have just be a weird spin off like ACID1.
And PO is far from hated, it's not the best game but it's not the worst game either, the only really shitty part of the game is the "dragging the bodies to the truck" part.

I don't want to see it end up like that either, but it's just surprising they didn't do it yet. They even turned Castlevania into a mobage in Japan after all.

>He was FIRED before the game came out
YES. They fired him BEFORE they had any idea if the game was actually going to be profitable or not (and guess what, it fucking was*). Not even EA does that, they usually let several years pass before shutting down studios.

>They wouldn't have fired their cash cow if he had remained a cash cow at all
>Coincidentally, they shifted their resources towards other markets and pretty much abandoned game development at the time.
Exactly. They set their sights on an even bigger cash cow, which was pachinko. I love that you're attacking Kojima from a purely corporate standpoint, not of actual interest towards the franchises Konami has destroyed, and that's not even touching on how they've treated their employees even AFTER they've left the company. The lengths a Yea Forumstard goes because they're salty some man they despise is successful, and you have the gall to call others pathetic. Get fucked.


*gamespot.com/articles/metal-gear-solid-5-ships-6-million-konami-profits-/1100-6434293/
*gamesindustry.biz/articles/2016-01-29-mgs-v-sells-6m-pushes-konami-digital-profits-up-by-150-percent

Pachinko are dead right now and Konami isn't really making any other mobile game Beside the Castlevania one but it's in work since 2017, and fuck it pain me to say it but it's good for a mobile game. . however we knows they are making some shit according to their lattest saying. so just have to wait and see i guess. maybe E3 will be lucky for us.

>he thinks Konami destroyed the franchise
>not Kojima with MGS4, PW and MGS5
kek

This are Konami franchise for the near future BASED KAZ MAKING IT EVEN IN THE SHAREHOLDER THING. discuss.

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>he thinks Konami destroyed the franchise

Konami destroyed all of their franchises. Even ones Kojima never touched. And they'd been doing it for a decade before Kojima was ever fired.

Oh so you're retarded then.

They were all financial juggernauts and well received (if flawed, in MGS4 and 5's case). MGS2 is the one that almost destroyed the franchise, dipshit, and thats one of the best.

Konami specifically released a statement saying they weren't retreating from the videogame market, and before MGS5 was officially released they were already hiring staff for MGS6 on their site.

>No Goemon

Just fucking kill me

And I completely forgot all about the main point. All of that STILL doesn't prove anything about Kojima going overbudget or being off schedule. Hilarious.

Even to this day, there's still a lot of adoration for those games, even more so than there is depreciation or hate.

I liked old Metal Gear. Is it really asking a lot for more of a good thing and not something different?

>>And I completely forgot all about the main point. All of that STILL doesn't prove anything about Kojima going overbudget or being off schedule. Hilarious.
Kojima going overbudget is a fucking meme that started here, it has no basis in reality. Theres literally nothing that has EVER Been said that actually points towards that being the case, not even fucking Konami has used that as an excuse.

>before MGS5 was officially released they were already hiring staff for MGS6 on their site.

I wonder what happened with that. Just kidding, I knew it was PR bullshit from the start.

I think you missed the point behind MGS2.

That being said, thats what the VR missions are for.

>not Kojima with MGS4, PW and MGS5
Damn it must hurt to be this retarded, he didnt wanna make any of these but they were still enjoyable

No add a fucking menu KONAMI no key mapping, resolution and sound configure!

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He did want to make Peace Walker. Which is the real MGS5.

For what?, for killing Castlevania and Bomberman?, for not make a PS4 Yu Gi Oh game?, for cancelling Metal Gear Rising 2?

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Weird how nobody acknowledges that Kojima never wanted to make any Metal Gears after MGS1 and the story getting retarded is purely because he was forced to make MGS4 because of death threats and acknowledge MGS2's ending even though MGS2's ending isnt actually real and is a VR sim, which had a ripple effect across literally every game afterwards.

Weird its almost like, without any kind of preexisting continuity.... Maybe.... Hmm.....

Weird how.... All of Kojimas best games are the ones that.... Arent constrained by being direct sequels..................... HMmmmm...............

>suikoden is still in limbo
it still hurts

Are there any numbers for the collection?

For what

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at least he got a cameo in super bomberman R with other Konami characters.

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>Weird how nobody acknowledges that Kojima never wanted to make any Metal Gears after MGS1

He did want to make Peace Walker. That's why it's the best one.

MGR2 never was cancelled and is now more likely than any other MG game.
Wasn't there a PS4 yu-gi-oh game?
Castlevania recently got a collection.
Bomberman R is one of the best bomberman game, and got a shitload of free updates with new modes, maps and characters.

What happened to him?

Not yet, but it seem it did sold well, same for Requiem.

>makes yu gi oh free to play game that isnt a money sink
>castlevania collection with good games
>contra collection comming soon

konami was the true good guys all along

I don't think I missed the point behind MGS2 at all. MGS3 came right back and proved that Kojima was not as jaded as he otherwise claimed to be with the series. MGS4 did what MGS2 did even more blatently which is why it was so cringy. It was supposed to be "everything Metal Gear fans want" while going totally maximal with the cut scenes. Kojima went out of his way to answer canonical questions that didnt need answers.

enjoy your aids

He's still at Konami. but Neverdead did a giant flop. the MGA games already weren't popular. the guy isn't lucky.
Hold your horse user, better be careful.
unless they do a big announcement, i ain't letting my guards down.

No no you completely missed the entire point i think.

Good argument.

>Kojima went out of his way to answer canonical questions that didnt need answers.

Because that's what the fans fucking wanted from MGS4. Everyone wanted those questions answered until we got the answers. Metal Gear fans have always been retarded.

this series is fucking shit

Fucking based

>all Metal Gear fans all have the same expectations

Goemon fan here, I'll share some of that Jonestown Juice with you.

Which is nice, but I honestly believe Goemon deserves better than just this. Smash, perhaps.

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The most vocal and numerous fans are a fucking hivemind.

Look at all their fucking retarded conspiracy theories.

Vocal minority.

Bomberman is an assist user, if a character as reconizable as him can't make it, i doubt Goemon can, even if another Konami rep isn't impossible. he would be against Bill and Lance or maybe another MG rep.

MGS2 is a fucking commentary on the monotony of just doing the same game over again you dumb shit. Its not about fanservice.

Not until I get my ZoE 3.

Nah, there's more of them than there are of us.

Unless you're counting people who played the games but never bothered to finish a single one Metal Gear fans.

Till a few months after launch when discussion dies down. Will flare up again when it wins game of the year though.

I didn't say anything about MGS2 being fan service. There was an immense demand for a Metal Gear Solid sequel in the general video game community, not just from Metal Gear fans.

Doubtful. I've met quite a few Metal Gear fans irl and none of them are Yea Forums spergs.

>Fifa
retard alert. way to expose yourself as knowing nothing about Konami

Your mom.

MGS2 was the last MGS, everything after that was Konami forcing Kojima to milk the series for absolute retards
It took him years to figure out how to get fired

Konami's still shit. Fuck them for ruining Silent Hill by passing it around to any Z-list western dev that wanted the IP like a cheap whore for the entire 7th generation

Is this some official banner or something?

>Treat their talent like shit and ultimately chase them away or out of gaming all together since pretty much the beginning
>That policy has pretty much tanked so many great and beloved franchises that will never be touched upon again or made better trough spiritual sequels and influences within the company
>In later years, instead of making amends with talent/courting new talent: Outsourcing to (mostly) shit western studios that (usually) didn't handle the properties well
>Forbade IGA to have the budget needed in making proper 3D Castlevanias, put him in endless handheld metrodivania jail instead of allowing him to make his Castlevania III
>Put Kojima and co in endless Metal Gear Solid sequels jail, bars so tight they had to stage a revolt to make something else, which ended up fucking up MGSV
>Brought Hudson only to sit on it or make shovelware efforts in most cases
>Fuck it, that thing you used to like is now just a Pachinko machine
>Pachinko Pachinko Pachinko Pachinko Pachinko
>Oh, and a Metal Gear Solid survival shooter that nobody asked for or cares about
>Low level DotEmu tier re-releasing of rompacks, seemingly only to throw salt in the wounds

I wish they burn, then get bought out by Sega, Capcom or Nintendo.

he didnt want to make mgs2 or 3 either

it's their banner in linkedin for their recruitement and members things.

It's like God of War when the kid was confirmed Kratos's. Their narrative was so btfo they're in denial.

WHERE THE FUCK ARE CONTRA AND GRADIUS?!?!? I'M GOING TO FUCKING HURT SOMEONE.

It comes out in November, GOTY is a month later.

Yeah.
MGS2 was an obvious attempt that he was quite vocal about at making something out of a project he didn't want to do.
MGS3 meanwhile went as far as it could from being a traditional MGS title in setting and gameplay, while still remaining MGS at its core.
It's pretty obvious that with MGS4, he and his closest co-workers stopped giving a shit, using it more as an ego project/training vehicle for his next AAA project than a real effort.
The MGSV/Silent Hills fiasco was a calculated move by Kojima Productions to either finally get what they wanted (to make Konami give them some artistic freedom beyond MGS) or to be forced to move ship.

>Jonathan
>Fucking Jonathan of all characters instead of Soma or even Shanoa
>and without Charlotte, no less

That's pretty based, but also kind of surprising. Huh.

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For what? Konami and Kojima are both shit now. I'm not apologizing to either of them.

MGS3 was literally going to be about going to the moon because Kojima was obsessed with Bowie's Space Oddity. His team had to pressure him into not being a total retard.

Same way Death Stranding is born out of that Asylum For The Feeling song, except this time there's no one to stop Kojima.

Oh, I'm not implying Kojima is perfect or anything.
A huge part of what made him a success is the talent working under him. But even they must have been sick and tired of nothing but Metal Gear after a while.

Fraud Hackman