JRPG

>JRPG
>unwinnable boss battle
why not just show a cutscene instead?

Attached: say_what.jpg (374x347, 39K)

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So you can translate in gameplay terms how utterly screwed your party is because you fire a Big Dick Instakill Meteor at the boss and it does 1 damage

It was 0 damage actually. Kinda immersion breaking IMO.

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For NG+ so when you bring in your party of titan-slaying gigalads you can beat him and get a special item, ending, or scene.
>mfw I took the weapon he leaves you when he jumps to your aid at the end
>brought it to NG+ and gave it to the girl he debilitates at the beginning
>murder him with his own spear and the game ends right there as a special end with you and her going back home

What game?

The Alliance Alive
You can give Ursula the Arbiter Spear he leaves behind.

Attached: Alliance-Alive-Robbins.jpg (284x525, 24K)

>why play game when i can watch mobie???
Fuck Sony for mass producing moviegames and normalizing this atrocity.

???

What's the point in fighting an unwinnable battle? It's not meaningful gameplay, you're literally just jobbing it.

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to experience the 絶望的な感じ

cutscenes are bad game design