>he pays for games with less than 100 hours of gameplay
He pays for games with less than 100 hours of gameplay
fpbp
>he pays for games
>he plays games at all
repent to God now and thank him for this bountiful harvest NOW
I actually see more gameplay as bad. I would rather have 10 amazing totally different 10 hour experiences. than a single 100 hour one. multiplayer focused games are different ofc. But no game can go 100 hours without any lulz. tedium or unnecessary fluff. some games like Persona are worth it. But they do not benefit from it. I so not get this meme of value Being attached to playtime. no other medium has this.
People don't check runtime to see if a movie is worth $12 to see.
>he pays
>he play games with a learning curve lower than 1k hours
Today's trend of open world exploration with a scaling enemies and endless quest hubs of ever repeating stuff is not worth it.
It's like the game is speaking without having anything to say.
It's not as memorable as the 3 hours of portal.
>he pays for games just like JRPGs thinking they're better than a nice 12 hour single player experience because he gets more value grinding for hours like a sheep
as a poorfag this is a rule i always follow. its served me well so far