Can someone sell me on tekken? I love fighting games but cant get into it. Im a big fanbof the aesthetic and dig the presentation but cant get into the clunky movement and staggered momentum.
Tekken?
Other urls found in this thread:
twitch.tv
youtube.com
youtube.com
shoryuken.com
youtube.com
youtube.com
youtube.com
twitter.com
This isn't a hard sell, but there are easy ways to transition into getting into the game if you really want to, like using one of the 3 characters that use mechanics from 2D fighters (Eliza, Akuma, Geese).
It took me about 500 hours to actually start enjoying this game outside of playing my frients offline and private lobbies. It's a steep hill but it's a lot of fun once you learn all the bullshit you have to deal with.
But i tried playing akuma and it just made me want to play street fighter
The only game worse than SFV is tekken, tekken is a horrible game
Its not so much the learning curve its just that i dont like the way the game plays.
Don't bother tekken is a shallow casual button masher, theres no skill or execution requirement, and yes the game is painfully slow.
Don't have to play it then. I don't play SFV because it's fucking trash compared to previous SF games, and I don't play anime games because I hate the presentation. To each his own.
>inb4 the bitter tekken-hater eners thread and post 20+ posts about how bad tekken is
no wait he's already here
The movement is the biggest hurdle and by far the hardest part of the game. Once you learn how to move and korean backdash properly it'll feel smooth as butter.
Samefagging tekkuck spamming threads in a desperate atempt to shill his dead kusoge button masher lmao
I mean i guess but i wanted someone to "open my eyes" to it. I dont feel any drive to play it or learn it the way i feel for other games and was just wanting to see if any tekken players could open that door for me.
This pretty much
I wish sfv posters could just ignore tekken threads but I guess they can't resist the temptation
If it doesn't look interesting to you then don't bother. There is a lot to learn in this game so it's hard to get into, you need to be motivated.
>i-i-it's dead I swear, come play sfv please ;((
literally baby's first back dash, clunky and slow as shit compared to literally other back dash in literally every other game.
low IQ game with a very low skill ceiling
No Tekken Force mode since Tekken 4.
Tekken 7 is probably the worse and has nothing to offer. I miss when everytime you beat the gane with a character you get a cool ending.
It does interest me, thats why i made the thread. I have the game. Ive had it since launch. I tried to play xiaoyu but it just never clicked for me.
Best thing you can do is get a rival or two, whether its a steam friend or just a player you meet that is about your level.
Discuss characters, teach each other tactics, talk about fantastic games you saw online etc.
My and a friend both learnt by playing as King in Tekken 5 and we just kept escalating each other until we were comfortable enough to play ranked and then if I got smashed by a Marduk I'd discuss with him the moves Marduk was doing and how he's got this cool set up etc.
Don't listen to SFV shitters, they're upset at their dead in the water unenjoyable game.
I hate it how I naturally reddit space I've never posted on reddit before in my life.
I like sf. Sfv isnt my favorite but its a fine enough game. I just got into unist and like it a lot. I think that i prefer 2d fighters, but i realllllyyyy like SC6 so im unsure if thats strictly why im unable to get into tekken
nigger
Make the reply box bigger as you write lengthy posts to have a good preview of the end result.
n...no...NO!!! i...its j...just one person hating on tekken REEEEEEE
Tekken Blue
SFV green
hi mike
hahahah holy fuck, literally the only people playing shart fighter anymore are the ones getting paid for it
The only people playing real tekken are the pros which is why even experienced players prefer to watch it. The game consists of learning simple shit forever, i have no idea why people put up with it when you could just play another FG and actually compete mentally with someone in 1/100th the time.
It's arguable but i also thing SF and other 2s fighters are more complex moment to moment which i never expected based on all the shit people were talking about how tekken is super complicated.
MK11 is casual bullcrap, what of it?
It's every fucking thread with you. In what fucking megaverse is tekken force any good?
>game that released a month ago vs years old games
Dead game. All you do is launch mash juggle. Even Harada and Tekken pros admit Tekken is super casual. Play a real fighting game.
Character customization is insanely fun
OOOHH NONONONO
AHAHAHAHAHAHAH
But it's fun. What's so wrong about playing it even if its more casual than other fighters? It has a healthy playerbase and gets updates
I don't see why people on Yea Forums have to constantly shit on it
I want someone to open my eyes? What the fuck is wrong with you. You are blind if you can´t see the appeal, no one here can cure blindness, just play the other 10 popular fighting game instead?
You can really tell a game is fucking dead when people are hype about character customization. Miss me with your dead juggle shit game. Bitch
I'm not even into tekken, you enormous faggot. OP just said to sell them on the game. Not sure why you have to exist.
The aesthetic is the weakest part of the game are you crazy? It looks like a korean free to play game. Easily the worst character designs in all of fighting games.
Tekken 7 is a predictable follow-up to a series that's never aimed particularly high, it may please casual gamers for a day or two but the stagnant ongoing series is definitely in the second tier of fighters way below Capcom or NetherRealm Studios games, and it's seriously getting old and tired. The lack of depth and subtlety and the emphasis on the offensive, rather than the defensive, puts this squarely two notches below the best in the genre, the "who-can-get-their-super-move-off-first" gameplay leaves much to be desired from a serious fighting game player. Like the prequels, Tekken 7 is geared towards casual gamers and anyone who's been exposed to more technical, more dynamic fighting games will quickly pass on tekken. Other top fighters, namely Mortal Kombat, Street Fighter and DBZ games have advanced impressively in their latest installments; but the relic that is tekken just can't seem to evolve, furthermore many combos can be done simply by hitting 1-button, and the nearly "instant-kill" rage art moves are just laughably broken. Instead of a supplying a proper fighting engine, matches in T7 seem to rely heavily on "who can get their rage move off first". So many elements of the gameplay don't even require any sort of skill. In my book, slow motion over and over again also gets old very quickly. And in the end, it's more of a novelty or gimmick rather than an actual, thought-out fighting game mechanic. But hey, the casual crowd will be pleased!
If you want something a little more "button-masher-friendly," tekken might be your cup of tea.... Key word, might.
Backpeddaling already? What a loser.
Anyway, Tekken is trash. Don't play it. It's a dead game.
I think its great that people are having fun with a fighting game, im shitting on it because its constantly described as something its not. Its not the best fighting game currently and its not super deep, I bought the game because I thought it would be a good replacement for street fighter and it wasn't.
He's not wrong about the fact that in every Tekken game prior 7 every character (sans Tiger in Tag 2) has an ending cutscene in an unique scenario rather than an existing stage.
SFV is ugly as hell, but the designs are still iconic.
Keep playing, you'll get used to all the transitional issues you've found with it.
You should see the one in 6, its much better than 7.
Iconic compared to what? Are they more iconic then Tekken designs? How?
One of the most balanced fighting games. You can pick any character and not feel like you’re getting gimped. Learning curve is steep but just like other anons said, once you get a feel of it you’ll appreciate the game more.
That explains why asians like the game so much.
You would have to be retarded to think tekkens shitty generic copy paste designs were iconic in any way shape or form.
Kakuto Chojin is a better game than Tekken 7:
Tekken designs were iconic until the shitty ass customization stuff got added. Now all you see are people's ass ugly garbage custom outfits with gaudy ass colors and shit. It looks retarded.
It's the only fighting game that stays fun at high level.
All the rest are fun only when playing like an idiot because playing them optimally is 100% boring metagame with zero creativity.
tekkens shitty rip off designs were never iconic
Hwoarang was a pretty iconic design til they ruined him in Tekken 7. Same for Steve Fox.
tekken is a casual button masher there is no "high level"
What is iconic about any of Street Fighter
Oh cool check it out it's
>Karate gi guy
>Pallete swap Karate gi guy
>Evil Karate gi guy
>beginner karate gi guy
>Goofy karate gi guy
>Some kind of troll?
>Mike Tyson
>Dictator with WW2 German asthetics
>yoga man
>Sumo man
>guy with a claw!
>A russian Wrestler who wears red (!!!)
>Bruce Lee!
I'm not saying Tekken doesn't have characters like that because it does, so does every fighting game. How can you have a sumo fighting style without including a sumo wrestler, but don't go pretending like Street Fighter invented the White Karate gi look. it's just embarrassing.
HAHAHAHAHAHA, No, generic uninspired taekwondo guy and a literal who.
Learn chad-7’s various taunt kills. Meme on some clueless noobs.
What is this some low effort bootleg predator knock off?
Weak
i agree that shitty design is weak
But Hwoarang isn't generic or wearing a gi, did you mean Baek or Kim Kaphwan?
What about King as a wrestler compared to Zangief, Wolf Hawkfield, Bass Armstrong or other Wrestler characters?
I could not believe he lost an eye to a bomb.
saddle up gay cowboy
>A literal fucking furfag
Kill yourself
They did it to anime his design up, le eyepatch street thug so cool shit. He literally looks like some shit design from a korean gacha game now. I forget the name of the game, but the characters look like that, generic street thugs.
I dare you to say Devil Kazuya is a ripoff design
Well, Tekken had already anime elements also as seen in Xia TK 3-5 endings and Roger Jr. TK5 ending.
Literally just a shitty Devilman knock off.
damn this thread is shit, people baiting left and right here
>Copy paste Devil Man
>Slap a bunch of eyes all over him
>Call it a day
0/10
Devil Kazuya looks more badass than Devilman though.
By "badass" you mean cringey faggot
Tekken. Is. Shit.
Fuck off with this thread already. Tekken is a casual button masher. Play a real fighting game.
How old are you, 12?
I still remember the time i used to discuss that Devil was his own being that made a contract with Kazuya to get rid of Heihachi in exchange of his humanity as seen in 2, 4 changed it by saying that Kazuya was just influenced by the devil gene he inherited by his mother in 7.
>when you become an adult you can't like cool shit anymore
man I bet people love you at parties
it's ok but you need keyboard or hitbox to move around
sc6 is better
How can literally any other Fighting game compete?
By not being shit
damn son he mashed out a super while the other guy was mashing buttons daaaamnnn, the level of play here how can anything ever compete!?!?!?.
what is this xboxlive?
>sc6 is better
I was surprised to see that story was handled better than TK7, though it follows the first games as a reboot with Groh and Azwel.
>mashing buttons
Lmao....
filtered.
Why spend so much time posting about a game you don't like?
Imagine playing a fighting game, so uninteresting and disappointing, that you have to enter other more successful fighting game threads to shit them up lmao
that SFV fag must be seething right now
samefag
Bros... it wasn't supposed to go down like this...
why are people interested in a fucking button masher its not fair bros...
retard
Can you please explain to me why you have this drive to post the same shit in every tekken thread? At this point I am genuinely curious as to what could cause such a response.
Avoid it. I don't like fighting games but I enjoyed some matches in this one, so I guess it's bad for a fan of the genre.
I wouldn't be surprised if he got rekt so hard in Online matches that he now hates the game.
>easy edited screen cap
Literally only samefags try this
dumb fucking samefag
Tekken is basically trash that relies on shit tons of memorization and gimmicky glitches for basic movements, but make up for this by secretly having rock solid defensive systems that rewards to for paying attention to what's happening and reacting to it. That that as you will.
Do i need to add the /s for you, my fellow redditors?
Remember when tekkucks lied and try to claim kekken is the only game with back dash cancel
and it turns out lots of games have back dash cancel
Remember when tekkucks lied and try to claim kekkens back dash cancel is hard
and it turns out you can back dash cancel in kekken by just mashing down and back with no timing or anything
have sex
Why is korean back dash a thing? Why cant they just let you rapidly backdash by default instead of needing to grind animation cancel inputs for a movement option?
...lol....
This is your typical kekken samefag, ladies and gentlemen
>inspect element
>change post
>change theme totally not samefagging now
>LOOKGUYSIMNOTSAMEFAGGING
took you long enough, samefag.
>change theme
your posts are getting more and more embarrassing, user
Who the fuck are you trying to kid, dumb fucking samefag
Thank you for wasting so much of your time on being proved wrong, based anti-tekken retard.
Who the fuck are you trying to kid, dumb fucking samefag
>namcucks so insecure they just can't help it and bring up SF anyway
I'll fuck you in both SF and Kukken.
Nobody even plays Tekken when Korea is asleep.
it's clearly a fucking joke post dude. he's making fun of the anti-tekken fag
>That one samefag who thinks everyone shitting on tekken is the same person
LMAO, tekkucks going full damage control
>Best thing you can do is get a rival or two,
This
One of my best friends one day invited me to play Tag 2 and I thought he'd be shit like I was but I got my ass handed to me so bad that I religously practiced the game for months and bought it to play him online and now I'm pretty good at Tekken as a whole.
Having someone good to play against AND not just taking the loss results in incredible improvement.
>Inspect element changes persist after leaving the page
Are you accusing user of literally hacking Yea Forums? or just a techlet?
All just to justify there being more than 1 person talking about tekken
it doesn't really matter if it's not one person. it's clearly salty SFV fags mad that other people are getting interested in a fighting game that's not Street Fighter, and that their chosen series sucks dick at the moment.
Make it less obvious next time
They cant. They simply cant.
What is reddit space? Is it when you write like you're writing an essay?
Cope
>Why should anything in the game require any effort?
Are you literally retarded?
Boiling
except it literally requires no effort at all
Im not shitposting but have you played any other fighting game for that long? you could have been having fun in a tenth of the time and you probably would have had more fun once you reached the 500 hr mark. If you weren't enjoying it why keep playing it for so long instead of playing something better?
Its a very investment-heavy game imo. Just starting out myself,15 year FG dumbo who never got too into the previous entries.
3 things to start you out IN MY OPINION, don't want the tekken heads getting pissy on me so caps
>learn an abusable string with your character of choice
Everybody has at least 1. A button that either makes your next button a frametrap or makes it so you can transition into a low poke. Start using it to catch people mashing
>learn your counterhit buttons and what combos you can do after them
Self-explanatory. If you know what to do after them, you can start using them with more confidence
>be pre-emptive
Occupy space with your big-ass buttons or use your running attacks. Finding out which moves have tracking that can catch people sidestepping is also good for pre-emptive stuff
Lastly, grind. No shortcut here or in any FG, gotta put in time, in Tekken's case, even moreso.
>Its a very investment-heavy game
No its not, literally far less investment than any real fighting game
play it and find out how wrong you are
Please record yourself doing 10 KBRs without missing one. Same with EWGFs, 10 of them, no misses.
throw in some TJUs while you're at it
And about 10 times of Bryan's taunt jet upper, forgot about that.
what is KBR
Korean Backdash
Ah yes, tekkucks are so shit at fighting games they think a basic DP is hard.
kane blueriver
literal babys first back dash cancel, literally LITERALLY the easiest fucking back dash cancel in any fucking game ever, you LITERALLY just mash it out.
Play a real fucking fighting game.
>that speed
You're a joke, my man.
>tekkucks
I just started though, literally the guy who wrote he's just starting out with the game who you decided to quote.
I said 10. And you missed some even when you did less. Also wrong game, do it on 7.
Or you could just play a real fighting game?
how is that possible? Akuma looks and feels better in t7 than he has in street fighter for a long time
You have never played Akuma if you honestly think that. T7 Koomer is a disgrace.
Sadly I can't, not smelly enough.
Not much to it, dont bother if you dont like how it plays. I am the exact opposite way where 2D fighters feel stiff and clunky and tekken feels responsive to me.
>I said 10. And you missed some even when you did less
That was like 40 in a row in that webm with a dash in between to get the screen back
> do it on 7
Yeah, No im not buying your shitty game to make a 30 second webm, its literally exactly the same.
I never understood where this meme comes from, all the tournies I go to the melee section smells lovely. It's the ultimate area that stinks like the devils arm pit.
That might just be because the Melee players are 5 - 7 years older then the average ultimate player.
>tekken feels responsive
No
>smells lovely
yes...very pungent my dear...
>40
>in a row
Blind and can't into math either, sad existence you live my man. That speed of yours too, yikes, maybe you'll beat a 5yo someday.
Literally no, tekken 7 has the most input lag out of any fighting game ever made
shoryuken.com
tekken is shallow clunky garbage
Guys don't fall to the baites.
oldfag here. I just can't get into Tekken past 5 because they went full retard animu with character design and overall body proportions.
Tekken 3/Tag is still the best to play, amd Tekken 4 is the most aesthetic entry.
>No im not buying
>buying
based retard cant even torrent a simple game
Keep trying to pretend tekken is a hard game, no one who actually plays fighting games will ever believe you.
Based.
Take your meds ScottishOwl
If Tekken is so great, why do they need to steal characters from Street Fighter?
who?
I think you replied to the wrong post senpai
>The hardest thing in tekken is easier than torrenting a game
How will tekkucks ever recover
If smash is so great, why do they need to steal characters from Street Fighter and Persona?
more like SF5 is so bad, akuma jumped shipped to play tekken
The good games (Smash 64, Melee) don't
Hi ScottishOwl!
>the smelly games
ew, no
I seriously cannot comprehend how fucking desperate SFV fags must be to try and shit up a Tekken thread.
They see a thread about OP genuinely wanting to get into Tekken and asking for advice and just rear their disgusting heads and leak verbal diarrhoea from their mouths.
I LOVED USF4, I wasn't very good at it but I could appreciate the depth, complexity and skill that came to it. Just frame links, character match ups, hype as fuck to watch it in tournament settings. SFV dropped all of that and has never recovered and every single one of you know that's true. Only fools believe the E Celeb shills who are literally paid by capcom to bury USF4 in favour of "the new generation of SF" which is just watered down garbage compared to USF4.
SFV watered down input buffers, viable strategies and genuinely made matches just shitty and uninteresting. Tekken has only become more intricate and SFV fags can't cope. I can think of loads of fantastic USF4 matches and Tekken 7 matches and absolutely ZERO worthwhile SFV matches, it's just shit and boring to even try to watch let alone play.
i like tekken 7, i recently bought it on a sale. idk who that is
Funnily enough, T7 is Akuma's worst incarnation yet.
That appears to be a gay version of Roy Batty from Blade Runner with dumb shit on his face
Can you actually explain how?
If you say that I'm guessing you've played Akuma in many iterations of SF and also his Tekken 7 version so I'm curious.
Who are you talking to? Nobody likes SF V, the people that do are literal children, this doesn't change the fact that Tekken is even worse.
How many hours have you played Tekken 7
tekken is just a shallow casual game with no depth or complexity, people who have played other, deeper fighting games simply dont give a shit about tekken and never will.
But hey if you enjoy playing casual shallow games more power to you.
He's Bryan Fury, former cop turned into a cyborg. He just destroys things left and right just fun, his best role in the story is his rivarly with Yoshimitsu because he massacred members of his clan, this somewhat absent in 7 since they made Leo vs Yoshi and Bryan vs Bob instead of just of Yoshi vs Bryan.
it is literally the best fighting game right now, try it and see it by yourself
No its not its literally the worst fighting game on the market by far, nothing but a casual button basher.
>nothing but a casual button basher
you just proved you have never touched a Tekken game, go back to your basement and keep playing anime fighters
Even the games developer calls it a button masher, the game is literally a shallow pile of shit aimed at casuals, literally the fucking Cawadoody of fighting games.
button mashing garbage
>obsessed with a game you hate
was it autism?
play paul. use phoenix punch. meni damage
>an image of a black background with a random statement has to be taken as truth
keep seething, I would love to see you try to win a match while button mashing
Yea Forums is so hilarious when it comes to fighting games. absolutely clueless, or maybe mad? weird shit man
I gotchu senpai
I know you dont know much about fighting games (you wouldn't be playing shit like tekken if you did) but im going to assume you at least know who Harada is?
>nothing but a casual button basher
that just makes it better, im not competitive
Hey each to their own, if you want to eat feces dont let me stop you my man.
WAN TU!
Harada barely plays the game and that shitty easy combo mechanic doesn't do anything but making the game feel unconfortable and boring, why would a button masher be included in every single fighting game tournament? play the game and speak for yourself
theres no reason to play tekken when soulcalibur exists
It's too late to get into Tekken seriously, everybody who's good at Tekken now has been playing for over 20 years even at your local scene and you will never surpass them
Ok ill speak for myself
tekken is a casual button masher
If you try to "button mash" against any competent player, they're just going to wait until you do an unsafe move where they can whiff punish, launch you, or do their 12f punisher.
ok meme chan, whatever you say
- Don't have to learn 8+ hit combos.
- Characters are clearly designed (yes, the naginata user fights better at a distance).
- Easy to pick up, easy to master, depth comes from mindgames, as it should.
- Ring Outs spice the game up and add variety.
Well, you're right.
See you next time.
>TWT literally won by a random guy mashing buttons
>"just mash it out and get that win"
>Evo Japan literally won by some literal who nobody button masher from Pakistan
>"top tekken players" literally say the game is easier than SFV, the easiest SF game ever made.
- There almost no filler moves and very few newb-trap moves.
- Variety in the defense, with guard, just guard, GI, and RE.
FUCK, why aren't these games more popular than Tekken?
Meanwhile in reality TWT was literally won by someone button mashing.
Sad truth is if you want a game to be popular you have to dumb it down as much as humanly possible
>in reality
In your delusional mind, sure.
Thing is Soulcalibur is "easy Tekken", but deep enough to be competitive. Fuck, I think SC VI is even one of the best balanced fighting games in the last years.
Why isn't it more popular?
They released SC6 at a shit time
tekken is "easy tekken" Soulcalibur is a far deeper game with more nuanced mechanics than tekken will ever have.
Nope
mike posting on Yea Forums, i dont think he can be saved anymore
tekkenbab dosen't even know shit about his own shitty game, why am i not surprised.
I don't think so. For starters, movelists are way more focused in SC, and even the game tutorial tells you everything you need. Tekken has 100+ moves movelists, of which 60+ are completely useless, and 20+ are situational as fuck.
Yep, tekken is a shallow casual game.
Protip: "slow motion" is not a mechanic.
SF5 cucks claim their game is harder than Tekken. That's why LTG can get Diamond on mutliple alt accounts on SF while he can barely scratch green ranks on Tekken. Something doesn't add up.
Tekken 7 online rank system is trash.
Nah soulcalibur has always been known as the easier of the two
NOPE, Vast majority of tekken characters have less than 100 moves and thats even with all the filler, Soulcalibur move lists average out at about 120 to 140.
Not that number of moves equate to game depth or mechanical nuances.
>slow as fuck movement and normals
>limited moveset and range compared to the rest of the cast
>no damage without meter
>nothing ambiguous about his demon flip - any button can blow it up, no timing required whatsoever
>few opportunities to buffer his demon
>has virtually no oki or pressure game when his gameplan revolves around it in literally every other game
>his teleport is borderline useless considering the distance it travels
But hey, at least he looks nice, I guess. Could probably think of more, this is just from the top of my head.
The first couple of points are the worst offenders, though. Akuma isn't supposed to be slow and clunky.
Nope, tekken is widely regarded as the easiest fighting game, even by its players.
I'm Diamond in SFV as well and I got into the orange ranks within a single day. Then I stopped playing out of boredom.
>Are you literally retarded?
Then you may as well make walking require four inputs. It's absolutely dumb as hell that such a basic, fundamental movement option is 'hidden' behind an akward input that's left unexplained, but which would be just as functional if you could just cancel your dash animation with a regular back input.
Season 2 orange ranks is the new green ranks
Akuma feels like he's made of wood like Mokujin, i'm still wondering why is not in 7 is it because the engine cannot handle a character that constantly switches moveset?
I was playing in season 1, though. Shortly after release. But nice attempt of moving goalposts.
Post proof then
Why shouldn't the engine be able to handle moveset switches?
Did Heihachi touch you in your no no spot when you were a child? You're gonna need more proof than some meaningless quote.
Yeah, I'm not going to download 80 gigs just to prove some online eunuch wrong. So here's your wildcard to walk away like you just "won". Enjoy the only pleasure you have left, nigger.
That was literally an interview with the guy who won TWT, LMAO you dumb fucking retard
Absolutely seething. Make claims you can back up next time.
Should have made a backup of your dick, tranny. lmao
Why don't you post the fight instead of taking the quote out of context? If he was really button mashing, he would have ate every single attack that Qudans threw at him but I guess you'd rather keep the stick in your ass.
Stop trying to argue with him. He has been spamming the same bait in Tekken threads for months.
What's with the autistic shitposting jeez
This is every Tekken thread on Yea Forums
It's stupid that KBD still isn't the default backdash, but still an "exploit". There's not a single possible scenario where a normal backdash is preferable to a KBD, and anyone can do them so it's not even a reward for high execution. All it does is make the characters look MK tier retarded when playing neutral and add unnecessary inputs.
Because i don't seem to recall characters in Recent Fighting Games that contantly switches moveset.
Literally one single person is doing it and retards are falling for the obvious bait
Samefag tekkuck going full damage control
Gatekeeping. Faggots dont like it when their niche mainstream(???) games get discussed here, they dont want normies to ruin it.
This TAS is impressive: youtube.com
Kunimitsu after 2 returned only in the tag games and not in the mainline games for some reason.
The only samefag is you
This is wrong. At a basic level it can seem like this, but to be good at Tekken it basically becomes a memorisation game past a point, as you basically have to know framedata and properties of all the other character's main strings to avoid the very high risk of just getting cheesed out once the opponent realises you don't know.
This isn't a pro of the game, it's a massive con. As a mid level player you will go to countless tournaments, go 'shit I don't know this character very well' and you will just lose because the opponent does a string you don't know and you do the wrong response and lose.
It's a great game for training mode autists for that reason, but personally I hate it.
>Karate gi guy
>Pallete swap Karate gi guy
>Evil Karate gi guy
>beginner karate gi guy
>Goofy karate gi guy
Kazuya, Jin, Heihachi, Paul, Baek, Hwoarang
>Muai Thaiyson
Bruce
>Dictator with WW2 German asthetics
Dragunov
>samurai man
>guy with a sword!
yoshimitsu
>Sumo man
Ganryu
>A mexican Wrestler who wears a mask (!!!)
King, Armor King
>Bruce Lee!
the Laws
>Some kind of troll?
Marduk
>jab
>jab
>jab
>unimpressive random shit
Shit TAS for a shit game
Are you seriously going to tell me that Kazuya is more iconic than Ryu
Oh fucking wow
Imagine being this much of a sperg
Evil Ryu
>M-M-MUH FRAME DATA
You fucking retard literally every fighting game to ever exist has frame data, if "frame data" is the only thing you cn come up with then you know your trash game is shallow casual garbage.
Serious fucking question, is tekken the only fighting game you have ever played?
KBDs are easy. Outside of that, most other advanced things aren't necessary for many characters. You can try hard playing a Mishima if you want, or you can just play Kazumi or someone like that and just circumvent having to learn 70% of the game and just do your 5 core moves and be just as effective as a Mishima player who has grinded for 1000 hours.
Yes there are hard characters but honestly the game doesn't reward using them very much. There's almost always a complete braindead character that does the same thing with much less effort.
Heihachi isn't coming back, is he?
Like clockwork
nice try samefag
This game's animations clearly doesn't work well with Korean Backdash at all.
Obviously but Tekken is much worse for it. 2D fighters or soul calibur you can survive a lot better because it is generally more obvious what something is on block, and generally you can't be randomed out by someone doing unfamiliar strings because blockstrings don't work like that.
There are a lot of cheesy moves/strings in Tekken that can be relentlessly abused if the other player doesn't know the correct response (which is often not obvious by sight and they will have to have actively learned) and if they do not respond properly they will just lose.
Tekken is much worse for that than move games, you won't get pressure that just resets into itself over and over or gives massive disproportionate rewards that can only be stopped by one specific option. Almost every character in Tekken has multiple moves like that. Almost always, they are actually nullified by someone knowing to sidestep left the third hit or to low parry at a certain point or that the second hit is high or whatever, but if you don't know that, you get to rinse it and the defending player will probably lose if that string is cheesy enough. It is not the same thing and not knowing that an overhead is -8 on block or whatever in a 2D fighter. You can get a lot further without that knowledge in comparison.
Tekken is one of the most knowledge intensive games because of this and also movelist size. It's one of the main issues with the game for me, but some people like it. No need to get hyper defensive.
>phone posting
>calling somebody else fag
phonefags should be gased
my nigger. The most kino for me is still tekken 2 tho
Yeah playing unfamiliar matchups is a nightmare, because you have no chance of reliably punishing things. If you don't know how - something is on block, you're best of just jab punishing, because your own punish attempt will be punished is your tried to say punish a -10 move with a 12f punisher.
Imo this also makes Tekken a way more high risk/high reward game than others. Any attempt at doing more than poke damage is a huge gamble that will get either you or your opponent launched for 50-70%. There's no hitconfirming pokes into damage or spending meter to convert, you have to chose between either a low damage poke or betting it all on a big launcher that is in some cases launch punishable.
Try to pull all this stuff, i'm sure you can't.
>Playing Tekken for story, characters, lore, aesthetics or any reason that isn't gameplay
I love Tekken, but it's literraly only good for the gameplay and I guess it has good OSTs. Everything else straight up sucks dick, the lore is retarded, the characters are the most boring and bland in any fightin game and there are way better looking games.
Literally any retard can do what was done in that shitty excuse for a tas
>tekken
>good gameplay
Nope
I meant with a controller and not other means.
Shit taste, Tekken was a succesfull franchise not only because of the gameplay.
tekken was successful because of brand name and because it was an extremely casual easy to play game.
lowest common denominator
Are you talking about mortal kombat?
I agree, other fighting games are waaaayyyy better, I just play a lot of Tekken because it's the only fighting game my friends play.
It isn't because of characters, story or lore either. Tekken is succesful because it's the only fighting game that scrubs can feel competent at without knowing what the fuck they're doing, just look at all the self proclaimed Tekken experts who beat their friends with Eddie in 3. Furiously mashing buttons looks like it produces results in Tekken unlike other fighting games, which makes the scrub feel good.
>Mashing buttons in SF or any 2D game: the character is just jabbing the air, nothing is happening
>Mashing buttons in Tekken: Your character does a sick strings, scrubs can't backdash so you're probably also hitting the opponent
Nibba he's a better SFIV Akuma who is a better Akuma than the one in SFV
It took me 300 hours of T7 to realize it's just shit. Base your game on actual fucking reaction times and not 'guessing' what your opponent is about to do. Absolute fucking joke that there's a delay between blocking/low high, and in general an obvious input delay for everything compared to 2d fighters.
Mortal Kombat has significantly more depth and is much harder to play than tekken, this is objective fact.
>he's a better SFIV Akuma
No, just no
Well early MK games are indeed harder, i can agree with you with that.
I'm the same, though I still play it because my friends refuse to play 2D fighters for some reason.
>Base your game on actual fucking reaction times and not 'guessing' what your opponent is about to do.
It's mindbaffling how Tekken-only players defend this with:
>"H-hellsweep is side steppable and launch punishable so it's fair!"
>"Just think of unseeable low pokes as chip damage!"
I also hate that outside of wakeup oki you're technically NEVER in an advantageous possition. Even if you're +, you're only one sidestep away from losing 70% of your health. Even the safest least commital option in the game, a standard jab can be sidestepped and get you launched.
t. rock-paper-scissors 2D shitter
>tekken
>No vertical play at all, dont want to have to deal with something like crossups in baby games like tekken
>Severely diminished horizontal play, no footsies, no neutral, just model to model take turns hitting buttons
>Footsies and spacing doesn't exist because baby mode side step
>Extremely slow attacks to make side stepping easier and even more brainless because tekken babies are literally braindead and cant react to even the slowest attacks
>No archetypes or playstyles, everyone plays the same
>Dial-a-combos because links are too hard for tekken babies
You're confusing EWGF's with WGF's
Hey genius, you know what would happen if you made everything reactable? Everybody would turtle like mad because if it's that consistently possible to react accordingly to any attack (by blocking/parrying), nobody would want to initiate the offensive because of the disproportionate risk it carries.
That's why fighting games have such an emphasis on reading your opponent by conditioning them appropriately and knowing what their options are instead of the match being decided by who has the best reflexes. This is the core behind every multiplayer game worth its salt. Like hell, even in Quake just having good aim only gets you so far when the opponent has superior map control and can predict in advance where you're going to be.
Any multiplayer game eventually will revolve around the mindgames. Do you realize this?
>I also hate that outside of wakeup oki you're technically NEVER in an advantageous possition
That's what prevents bitch-ass turtling from being a dominant playstyle. Everything carries risks with it.
>Even the safest least commital option in the game, a standard jab can be sidestepped and get you launched
If somebody is going to sidestep and launch your fucking jab then they've already made a read long in advance or just got lucky. If anything if your opponent is a steppin' horse you have homing moves and moves with tracking to dissuade them from doing so.
You're thinking too much in terms of 'How can I react to this bullshit' instead of thinking 'How can I create a situation where I minimize the risk of 50/50s, dissuade my opponent from using certain moves, and what moves can I anticipate'? Like, Kazuya relies on his Hellsweep/EWGF 50/50 for pressure when that shit can be sidestepped completely by simply sidestepping, forcing Kazuya to use his more risky strings and homing moves.
Take a bath, have sex, get good scrub.
Okay, so why do good games like SFIV and Xrd not impose retarded input delays on every single action?
>input delays
You're going to have to be more specific to give me an idea of what the hell you're referring to
It's actually impressive how your bait is wrong in LITERALLY ever single sentence
I was tempted to buy tekken 7 but it seems like the roster sucks and namco turned all of the female characters into bikini sluts.
Shitty bait aside; reactable moves are around the 20-24 frames mark. Are you saying that 1/3 of a second reaction time is slow?
>see low coming
>press down
>takes a few frames to actually block so I get hit
Apply this logic to almost every action in the game.
>roster sucks
Said who? the 3 remaining Kunimitsu fags?
When going from standing to crouch block, blocking works in less than 3 frames. Tekken has no input delays but you do have to match your buffers to the recovery frames of your moves.
>blocking works in less than 3 frames
Thats sounds way too slow. I believe it's a single frame, otherwise doing iws moves on some characters would not be possible in a lot of combo and not viable in general.
Its obvious a lot of you fuckers don't even play the game or bother trying to do anything other than spam your characters most punishable launcher so you can do your flashy training mode combos.
>'How can I react to this bullshit' instead of thinking 'How can I create a situation where I minimize the risk of 50/50s
>minimize risk
Oh ok so it's like card games.
In better fighting games, mixups aren't based on litteral unsseable 50/50 situations that you have to guess or prevent in advance, instead mixup tools lie in the sweetspot of "reactable if you're ready for it". Overheads are reactable, but they'll catch your opponent if you're smart about it and use them when they least expect it or if you put something else on their mind. True unseeable 50/50 can usually only be done by sacrificing damage for setups or spending meter, in Tekken you're dealing with them anytime you and your opponent are within range of each other.
Good thread guys. As always
That is why there is movement, so you don't have to deal with the mid/low mixup.
You have no footsies.
The last requested characters I heard were Bruce, Mokujin, Roger Jr. and Zafina. Kunimitsu never returned in the canon after 2, i think Ogre killed her.
Of course there's no mixup risk at neutral range, but the moment someone tries to end neutral (which has to happen unless you have the life lead) there's no way to do it that isn't risky in some way, and something like a safe homing mid has low reward and is minus on block so you're basically just giving your turn to the opponent.
I hope that teaches you to not view Tekken threads on Yea Forums.
i'm surprised the bloody roar fag is still up shitposting after last night
sidestep
This game has three dimensions.
Tekken can get away with constant 50/50s and a high amount of unblockables and unreactable lows because you can sidestep that shit. Even with stuff like Dragunov's running 2 which him plus on block (which many Dragunov players will predictably spam at mid-range) you can just sidestep it.
Besides, most low attacks in Tekken that are unreactable mostly function as chip damage, the lows which outright launch you are usually reactable. Hell, even stuff like Devil Jin's Hellsweep is not high crushable and does pitiful damage for the amount of damage you can potentially put out when you launch punish his Hellsweep. Not to mention that it's also steppable, the moment they realize you'll just step their Hellsweep (because they're predictable as all hell who will initiate a sweep after they get their 'turn') they'll know it's a better idea to use it less altogether.
Though it's some cheap ass cheesy bullshit when you're still in green ranks.
youtube.com
Footsies are still a thing in Tekken even if you don't know how to KBDC. Hell, in blue ranks people would spam their Rage Arts all their time, and you could simply trick them into doing it by sprinting towards them and stopping right before you get into their range.
>Can someone sell me on ?
Why the fuck do you want people to tell you what to play? Just play the fucking thing and if you like it keep doing it and if you don't, stop
This goes for most fighting games in general. People on here are so entitled they expect to sit down and be able to play any game at high level.
Then they call it shit when they have put in some actual work.
Tekken is literally the only fighting game that matters right now. 2D niggers are absolutely seething.
Bruh I'm at 500+ hours I know about sidestepping. Sidestepping ADDS more guesswork to the game. Because of sidestepping, the only true no risk move that can exist is a safe homing mid. Anytime you throw an attack that is either duckable or sidesteppable you're making a gamble that will get you launched if you lose and that's basically all moves.
>37+ damage with wall carry into wakeup oki isn't a good reward
Not him but that is not a reasonable answer unless you have labbed that particular move. It isn't like soul calibur where sidestepping will generally step out of the way of most things that aren't explicitly horizontal. In Tekken you need to not only know it's a sidesteppable move, but also which way to do so, and even then that player has 50+ other moves and if he happens to select one of those instead then you get fucked anyway.
>can a videogame player on a videogame board tell me why they like this videogame so that I might like it too
????
You have to create a range of moves depending on the situation youtube.com
Another T7 thread here:
>the only true no risk move that can exist is a safe homing mid
unless you backdash and whiff punish it
Great game, your best bet to ease yourself into Tekken is playing with friends. Also, get used to going into practice to research how you counter stuff you can't deal with.
Don't get tricked by the long ass move lists. Google top 15 character moves, you don't need everything. Learn to punish fast strings, experiment with side-stepping.
>cant get into the clunky movement and staggered momentum
If you are playing on a keyboard, you can korean backdash if you double tap A, keep A held and start pressing S and D in quick succession. This works because holding A and D at the same time cancels out both inputs.