He's right you know

He's right you know

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Yea it ruined the series until remake2 saved it. Everyone knows that

Unironically correct.
I'd argue 7 saved it.

5 and 6 were good games so not really.

I don't think any actual RE fan disagrees with this statement, unless they never played anything before 4 like this guy

Everytbing after original 2 sucks.

it's also simultaneously the best game in the series

I hated the setting in 4 so fucking much
Resident Evil should be a comfy mix of urban/city outskirts stuff not a god damned devil may cry castle

I started the series with RE Director's Cut on release. Sorry you didn't have any friends to enjoy 5 and 6 with.

Good Action Game? Maybe Yes
Good RE Game? FUCK NO

I totally believe you.

>Good Action Game? Maybe Yes
>Maybe yes
>Maybe

Nah he's a faggot

i unironically like the original way better. am i just a boomer or is it the zoomers that are wrong?

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What does this mean? 4's existence, if anything, set a precedent for the next entries in the series, and other games in general, being fun.

And the rest of the industry took notice, we got Dead Space 1 +2, which were steps in the right direction for the genre given the RE4 style.

What should have happened next was RE5 being based more on the RE3.5/RE4 prototype, refining the controls while also proving they can still do horror. What we actually got next was just a doubling down on all the wrong aspects of RE4.

It's not RE4's fault, it's all on shitty devs at Capcom.

>blame a good video game, not incompetent developers

RE3 was already "setpieces: the game" and had a focus on action over horror. The game added ammo creation (easily abusable to have near infinite high-powered ammo), a quick dodge, a quick turn, and a quick target button.

RE4 just took the next logical step.

No shit.
Resident Evil 4 was so good they could only go downhill for the next couple of years.

This is what I inferred too. The game set the bar too fucking high for the series and it just recently touched it again with REmake 2

As long as you like them both more than re4, that's all that matters

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5 was repetitive garbage that put too much stock in co-op designs. 6 had good tools to work with but didn't do anything cool with them, it was too busy being a poorly designed, kaleidoscopic mess.

What's an RE game? The series changes with every fucking installment.

This, just like it wasn't the fault of the classic games that we got Code Veronica and 0.

RE7 turned public perception of the franchise round. It was the game that made people take RE seriously again. RE2 remake just continued the streak.

>set the bar too fucking high
>worae that any game before it

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That's one theory but the following few numbered titles were genuinely garbage games that missed what made 4 good in the first place. It wasn't that they couldn't top it, Capcom just lost the plot for a bit with their attempts. Rev1 and REmake2 are probably the closest to proper successors that the game got.

Yeah, he's right. 4 was great but Capcom tried to copy its success and put out a bunch of shitty games until RE7 started to turn things around.

How is 5 repetitive and 4 isn't?

>euros
>right about anything
Maybe when their little sand castle stops falling then we can start listening to them again

Yes please make the same fucking news headline screenshot and tw*tter screenshot thread everyday, kill yourself

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>Worse than 0
Fuck off Beccafag. Cope with RE0 being the worst mainline RE.
Or better yet, straight up kill yourself

>He's right you know
We know and have known for years.
It's funny how when game journalists are right they are way behind on the curve.

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5 was really fun

4 has some degree of ebb and flow. Despite favoring action it has moments like the hedge maze, the bit with the invisible insects and the first regenerator encounter that flips the script and has the player do something genuinely different. 5's far too content to rehash the glories of 4's village section again and again with few impactful reprieves. There's a few like riding the boat in the swamp, a handful of puzzles in the caves and the atmospheric lead-in to the lab but those moments are so very few and far between the seemingly endless gauntlets of killing everything in the room to move on.

0's the worst classic RE but 5/6 are worse still games. They do comprise the trifecta of bad mainline RE games, though.

He says unironically while posting the same Rebecca gif for the thousandth time

So you just don't like pure action games I gather? Because 5 was not more repetitive just because it didn't include dumb puzzle bullshit.

Re0 may be the worst classic re, but its still better than re4

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This. Enjoyed them all because i had a bro to play couch co-op with. We played 3, 4 and outbreak together too so both of us being able to play at the same time was great, and to be perfectly honest they were all roughly a similar level of schlock and cheese in the plots.

>Game journalists are unironically using week bait invented to shitpost in re4 threads

Re4 changed the camera angle and reworked the game to work with the new camera angle. All the other games were just clones that added nothing new.

Re7 also changed the camera angle, if re8 came out and was a derivative fps you would be a hypocrite to not say re7 ruined the resident evil franchise.

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Not at all.
5's co-op sets it a notable few notches higher than 0, matching CV or something along that level
6 is a bad RE game but an okay action game, which sets it above 0 which is a bad game period

It's worse than 6, man.
That's a fucking insane accomplishment.
Try championing a good game. Like 1DC, 2, 3 or REmake. Leave the classicfagging to the big boys, retard.

I like action games just fine, I'm just not crazy about RE's particular brand of action. 6 almost brought it up to snuff mechanically but then the game proper was designed like ass. 5 was still operating on the survival horror logic of the series mechanically, yet wanted to graduate up to balls to the wall action without really making the proper tweaks to make it compelling. 4 was still a slow paced enough game in its proceedings to make its stuff still work but 5 felt like it wanted to dial things up to 11. I'd honestly be a lot less harsh on 5 if it had 6's controls.

To each their own. I don't think co-op in general is fun so 5's an abject misfire to me while 6 has the MAKINGS of an okay action game rather than actually being one, I think it's too shittily designed to earn that distinction.

I found 5 plenty compelling, especially in Mercs, which was much better in 5 than in 4 or 6.

RE6 is a fun, why did you like to me?

Thankfully it seems like Capcom have got their shit together and seem to know what their audience wants now

RE5 wasn't terrible, it was fun to play but I believe it was the true gateway to the dumpster fire that was 6.

RE7 will be regarded as pleb trash in the years to come. The gameplay was terrible (or non-existent - basically it was one tier above a walking sim), it had a horror plot worse than "Cube", and DLC that should have just been included with the game since it was basically red light/green light or "lets try to connect this garbage to the main line series".

Everything felt like an afterthought, like someone at Capcom saw a western D grade horror movie and thought it wad scary.

Lets put it this way, RE6 is the only game I have truly wanted to sell to gamestop just to get it or off my house and 7 was the best game I borrowed to try b/c it saved me 60 bucks.

Mercs was never my cup of tea but I'll chalk that down to a me problem.

Out of my house*

Resident Evil 4 is one of the best games ever made if played on normal mode

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6 is marginally less terribad than 5 and 7 gets a lot of credit for finally bringing horror back despite it really just being Revelations 3 to anyone who actually paid attention to those games.

Stop playing resident evil 4-6

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That's just downright wrong though. RE2make is using RE4's camera angle and it's on it's way to becoming one of the best selling RE games.

It's the genre. That's all that matters. Although I didn't much like RE4, there was a balance between action and survival horror. RE5 continued with that, but leaned more towards action than the survival horror elements and it became (I think) the best selling RE game.

Capcom took the wrong impression by thinking the fans wanted a more action-focus mainline game and got fucked over with sales and reviews with RE6. RE7 was praised for returning to it's survival horror roots, not for it's camera perspective.

I couldn't care less about the Resident Evil franchise if the best game ever made ruined it

Claire saved the RE series.

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>RE2make is using RE4's camera angle and it's on it's way to becoming one of the best selling RE games.

I meant re5 and re6 were derivitive.
A camera angle can't ruin re2, its already a finished game.

>Reading Eurogaymer
Why

RE5 was the series jumping the shark but it sold like crack. RE6 was Capcom drunk on possibilities after RE5 did so well so they tried to make a game that encompassed every direction of RE at once while also chasing then current AAA trends with RE6. RE6 was a noble failure that tried to do too much, including bringing back some of the horror vibe that RE5 openly walked away from. Unfortunately, it was just really bad at it.

I thought the horror was actually comically bad, but I guess you are right- at least they tried to make it scary. Still mechanically terrible for first person and I literally felt nothing for ant of the characters.

So a D grade horror movie, but I do take it back that maybe the developers didnt see a western horror flick, they just played outlast and said "yeah this is what the zoomers are in to".

Still, imo the worst RE in the series, just inching past 6

>they just played outlast and said "yeah this is what the zoomers are in to".

RE7 stops resembling Outlast the moment you step foot into the mansion basement, where it then starts being more like a traditional RE. Granted, the level design's still to simple and the enemy variety is pitiful but at least it's clearly trying to be much more like the classics by design, with moments like revisiting the mansion for the training area keys or searching for elevator parts on the ship being very RE-like tasks in nature, if not necessarily complexity.

[subterranean dooting intensifies]

>RE5 was the series jumping the shark
Yeah, there's some memorable moments that I still I think about today. Not because they're amazing, although punching boulders is amazing, just because they're hilarious.

I didn't like the first ones for the tank controls and the meh horror theme. Didn't like later ones because I find over the shoulder perspective annoying. Keep feeling like I'm trying to get around an NPC while in first person so I can see whats going on.

I still feel differently. There was never a sense of dread, which I felt in RE4 and In REmake2 (as well as the classic games). Its part of why 5 felt like an action game (and we dont speak of 6).

The family in 7, even your gf, were paper thin and all the encounters with them were so heavily scripted.

I guess you could say most RE games are scripted, but if the script is good- maybe it doesnt matter so much?

I dunno, overall RE7 felt like phoned in casual bullsh*t, there was no difficulty- you got exactly what you needed when you needed it.

REmake2 had that difficulty scaling but I still felt the need to hang on to everything for dear life- just in case- and it added to the overall pressure of the game

Resi 4 wasn't even good in the first place

today I will remind them

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She really did save the series

RE4 started the trend of shitty games but was itself, an excellent game.

He's not tho, and no other contrarian or underage fags larping as oldfags can prove otherwise. 4 was a blueprint for something great. All they had to do was up the tension, atmosphere, and restrict some resources. CAPCOM, and their greed to chase the West is what killed the series. They tossed everything out and upper the action. 14 years later they did what they should've with a sequel to 4 (hell it even has the adaptive difficulty) in the remake of 2. You're a fucking moron if you think it's anything but spooky 4.
tl;dr
>Capcoms greed and trend chasing is what killed the series not 4.

You're fucking retarded

>people are actually defending re4

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>Inafune sent CAPCOM on a downward spiral from which it's only just recovered
FTFY. RE4 was not to blame, Capcom was.

Why?

>one of the most influential and forward thinking games ever made was never good
Okay, now this is epic

>i posted it again guys, can i get a raise now?
fuck off euroshit. go wantonly flag more youtube videos.

>ignores Code Veronica and REmakes
RE3 was a one off like Gun Survivor.

fucking BASED

Exploration and backtracking is a huge integral part of RE gameplay and 4 completely misses this by putting you in hallways.

Anyone who thinks RE5 is a bad game never played it co-op or put much time into its mercenary mode. The only true dumpster fire in the series is 6, I don't know what the fuck they were thinking with that game. This is coming from someone whose been a fan of the series for nearly 20 years and has played all the mainline games.

I can agree that RE7's the easiest mainline RE (aside from the Mia fights on Madhouse, every bullet counted on those fuckers) but even so it was very much a course correction from the likes of 5 and 6. Like it or not, REmake2 wouldn't be what it is without RE7 setting some of the pieces in place, it was necessary for the recovery of the franchise despite its lingering problems.

Yeah that doesnt make RE4 a bad game.

In what way is this surprising? It's been hailed as one of the greatest games of all time for nearly 15 years now. I don't even think it's one of the best RE games either but its legacy more than precedes it by now.

All I ask of Capcom is that they don't screw up a remake of 3 if it ever happens. Nemesis has far too much potential with all the kind of features you can implement in modern games. I wanna feel mortally terrified of Nemesis in a remake like I did in the original when I was a kid.

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It ruined the franchise's horror roots.

But it was still an amazing game in it's own right.

To be fair, RE5 is somewhat dull if you play the campaign solo. It only truly shines in coop

But as a coop game it is definitely fun as hell

I'm looking forward to 3's remake more than I did with 2. 3's a majorly flawed game with a cool concept while 2 was fine as it is.

Honestly, I'd like to see a remake of 3 basically take 6's core mechanics and zero that shit into an actually well designed action game. Bad as it was in execution, 6 was on to something with its mechanics and I don't think they deserve an unceremonious death just because Capcom fucked it up once.

>games start getting good gameplay again
>but they fuck the character models beyond repair
This was kinda a monkey's paw in a way.

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I mean I agree, I did a solo playthrough first and a co-op playthrough with a friend after that and it really does improve the game by leaps and bounds. It goes from like a 5/10 to a solid 8/10 with co-op.

>playing RE0
>I'm actually genuinely stuck
>remember getting through this part with no problems as a kid

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The real question is will we have to solve puzzles in the city to get car batteries in the remake

I'm convinced this is a bot

What's Claire doing during the events of remake 3?
Will she try to take down umbrella herself again?

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Every day is repost day, user.

4 is repetitive. 4 is guilty of all the sins 5 is but has the novelty of being new so people tend to ignore you're doing nothing but shooting things and qtes for 20 hours

>4
>balance between action and horror

The game lets you suplex people and buy guns. How is that remotely survival horror?

4 didn't have co-op and that's a sin 5 is guilty of.

You mean RE2, you could get a shotgun 5 mins in game

Suplexing people is just comical. You can pick apart any RE game and say "How is that remotely survival horror?" with the amount of zany shit there is in the series. For instance, even though 7 was a return to the survival horror genre through and through, as soon as Jack enters the scene, chases you and shouts his hilarious one-liners, you lose any semblance of horror.

As for buying guns, that's why I said it was a balance of action and survival horror. I never said it was primarily a survival horror game with action.

4 was one of the best games ever created.
The franchise never recovered.
Change my mind.

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Here's some facts for ya:
Resi 3 > REmake > Resi 4 > Resi 7 - Madhouse > Resi 1 >= Resi 2 > REmake 2 > CV > Rev 2 > Resi 7 - Normal >= Resi 6 > Resi 5 > Rev 1

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It was recovering with the Revelations games, recovered with 7 and is flourishing again with REmake2.

I think you need to check the sales on 2make 7 had almost double at this time if i remember correctly

I think he means gameplay wise or some stuff

Claire is adorable.

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2make's sitting at 4.2 million against 7's almost 6.4 million at present. The numbers were recently updated.

capcom.co.jp/ir/english/finance/million.html

But 2make is just going back to 4's style of gameplay

Re4 one of the best games of all time
Re5 one of the best coop games all time
Both sold well
Re6
Shit
Resident evil rev 1 and 2
Ok

First 3 resident evils dated and boring

Its not about comical shit. All the games have hokey writing and nonsensical story elements. I'm speaking from a gameplay perspective, RE4 gives you tools to be aggressive from the outset.

Survival horror games work on having a player character be outgunned by macabre enemies. Something that every horror movie that inspired the games operates on. RE4 has the grotesque baddies thing down and even provides some creepy environments but the primary gameplay is killing enemies with prejudice.

There's no incentive to avoid fighting like in Haunting Ground or Silent Hill, there's no resource managment, etc.

It's an action game with some horror elements not the other way around.

2's designed nothing like 4. They share a camera and basic mechanics like shooting and knifing. That's it, they're very different in execution.

They are quite different they just reused the camera

Literally a mixture of 4 and 6

They really should have just went with 2 parallel lines of RE games, 1 for full action, 1 for classic resource-managing survival horror. The latter was what Revelations line was supposed to be for, but it wasn't very good and didn't really catch on since they shoved it onto 3DS like a crappy spinoff. Then they went and tried to do everything in RE6 and crammed too much into it anyways.

Fuck, RE6 had such a good combat system, too bad about everything else about the game.

Even further off than you were before. 2 is less of an action game, not more. There's no contextual melee prompts, classic inventory style is back but maintains the updates of 7, the stage design is far more based on exploration as opposed to the almost railroading linearity of 4 AND 6, for fuck's sake knives even degrade and the very act of aiming is handled differently as it rewards standing your ground. They're not even remotely similar.

If not for RE4, RE would be with Onimusha and Dino Crisis in the Capcom graveyard.

Honestly, I adore Rev1 but it hits a lot of conceptual notes that appeal to me. Rev2's okay but it's RE0 levels of experimental with its co-op implementation.

Probably. That said, Onimusha was just given a remaster like a month or so ago.

They released an HD version of Onimusha recently, so that series isn't entirely dead.

They should just reboot it and make it a Souls knockoff or something

I had a bro to enjoy those games with. But I still don't think they're better than the original RE games. In fact, those games would have been way better without the RE name attached to them.

At this point, that's probably the most sensible thing to turn Onimusha into.

RE4 SUCKED AND IVE BEEN SAYING THIS FOR YEARS. IT ALL ENDED FROM THERE

The Village is really good, not GOAT material but above average, definitely.
Everything else is bad to mediocre and drags on for far too long.
I don't understand the appeal of RE4 aside from "muh nostalgia".

They'd get a lot less grief, that's for sure. Survival horror fags like me wouldn't be forced to acknowledge their existence so all the co-op action fags could have their say about it in peace.

devil may cry was literally where the series was headed though

>make it a Souls knockoff
Fuck no. Fuck that. I'd rather Onimusha stay as Onimusha and not some cheap knock-off of another game.

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>Survivor
>one-off
There's 4 of those.

So a classic RE knockoff?

I see what you did there

Breathed life into a then flagging franchise while also laying the foundation for third person shooters to come. I think RE4's reputation as a perfectly paced game is a bit overstated but there's been very few games since that have had the kind of influence it had.

This. The tight OTS camera and free aim helped 3rd person shooters. Yes they existed before RE4 but it helped redefine it for others to copy like Gears (which did the same thing with cover shooting)

I'M STILL STUCK FUCK THIS SHITTY GAME

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I like this gif. It is a good gif.

What part?

The fucking train, I'm missing one of the pieces to the briefcase

Based

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Get the hookshot dude

I have it desu. I went to the roof of the 3rd car with it and got the jewelry box, but now there's nothing left to pick up, and no clue what to do. I'm sure whatever the answer is, it will be retarded.

you are trollin, first one is in dog cage

RE4 is literally the greatest single player campaign of all time.

will anyone else say it? Must I be the daring soul?


RE5 for all it's flaws....for how big of a step down it is from 4......is fun

It is, especially with co-op. Same goes for 6 too, it has great controls.

I have that one.

THE OTHER ONE IS IN THE JEWLERY BOX FUCK OFF YOU TROLL

RE7 is the only scary RE game.

Holy fuck
I had to EXAMINE IT
THEN PRESS the fucking X BUTTON?
This game is going in the dumpster. Goodbye Resident Evil, you had your chance. I'm a Silent Hill guy now.

That's classic RE, baby.

>leon kills the series
>leon saves the series

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>It set a precedent for shit
Game completely threw out all horror elements except "it dark outside spooky" and wemt full action. All 5 did was double down on what 4 was praised for, granted the co-op sucked the fun out of it, it's really only as bad as it is because people have the rosiest of glasses for RE4

oh look its this thread again

RE4 is based. original RE2 aged terrible and is basically unplayable by todays game standards

stay mad.

4 was babbys first so it's good

The Ada is an invasive species. Once introduced into a Leon-rich environment, she'll start establishing her romantic territory, depriving native Claires from emotional nutrition.

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0 was flawed as a concept. It was a story that couldn't and shouldn't have been told but they did it anyway. 5 was just shitty all around, sure the co-op can be fun but without someone to play it becomes harder than just playing by yourself having to babysit an ai through the game

Claire's heart will always belong to Steve.

In the new timeline Claire is going to have Leon's babies, Sherry will be a big sister and Chris will be an uncle.

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I think 0 could have worked well with some minor adjustments to the partner system, there story is about on par with the other early games.

All you really need to fix 0 is just some damn item boxes.

The entire first game barring a handful of exceptions is hallways. I understand your point but your argument fucking sucks

I only like Remake and 4

For everything you got right you got 3 more wrong. Terrible job user

Actually it was Claire who saved it. Leon just happened to be in the same game

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They aren't linear hallways though. It's very possible to lose your way in the Spencer Mansion. It's tight enough in its progression to where process of elimination will get you back on the right path but nowhere near as rigid as RE4's straight lines.

Good ideas that innovated the genre, but was poorly executed. It's only popular because it was baby's first horror game for a lot of people and they can't let go of nostalgia

(You)

RE4 wasn't really poorly executed. Primitive, yes, but it executed its primitive ideas sensibly and designed a game around them well. RE5/6 are the ones that have poor execution of newer ambitions.

Name 7 that are better.

A lot of people's issues with the story is that it's something that should've been mentioned in 1 and some of the later game's that were out at the time. Mechanically i never had a problem with it other than the giant bat in the church that whooped my ass. Storywise it makes zero sense to have never been brought up until 5, and honestly the dynamic between becca and billy would've been a lot more interesting if Billy was a genuine criminal instead of a framed soldier.

>muh nostalgia

This argument doesn't make any sense, it was critically acclaimed when it dropped.

4 is absolutely linear, you're right just the hallways remark is a less than stellar way to word that

>4 is repetitive
Tell me how 4 is repetitive compared to other games in the series, or for that matter video games in general.

It's a figurative term and has been for many years. No one refers to hallway game design as literal hallways, they mean it metaphorically to represent railroaded linear game design like an Uncharted game or something.

5's mechanical execution was fine outside of the co-op ai. It improved on the gunplay and movement from 4, other than Ashley being less of an asspain than ai Chris/Sheva it was better than 4

Linear action was a bad thing but camera perspective was a blessing to RE series. I'd say only in RE2R they finally learned how to properly combine good things from re4-6 and re1-3. RE7 was pure trash tho.

Its garbage

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Halo CE-ODST, ME1-2 Devil May Cry. Whew I'm totally beat

4 was good, everything else they seemed like they had no idea where they wanted to go. Then 2 remake came and they finally found the formula. They should stick to it

Tbh there's not a lot of nonlinear hallway focused games so yee

K I N O

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RE7 despite not being that good it certainly wasn't that bad, that's where people realized that Capcom are getting finally their shit together.

>outside the co-op ai

That's one thing. What I don't like about 4 is how regressive the game design had to be made to facilitate the co-op implementation, a problem Capcom didn't actually solve in theory until RE6 with its willingness to actually have the two players split up and complete their own tasks. RE5 was content to throw a lot of RE-isms by the wayside for the sake of 90% of the game being room clearing sections, which is very much NOT what Resident Evil made its name on. RE4 foreshadowed that for sure but even then it wasn't held back by forced co-op obstacles that impeded progression so even in RE4 you could still ignore some enemies and move on. RE5 makes you fight so both players have something to do but it loses that sense of being an RE game in the process. I also wasn't crazy about its implementation of cover shooting, RE didn't need that and even then RE6 clearly refines some of its jank. The one thing I did like about RE5 was its return to the classic inventory style and addition of hotkeys but EVEN THEN it was a terrible fit for the fast paced action of RE5 and was only put in so as to not slow down co-op shenanigans like 4's attache case would. Great for a proper horror RE and it eventually was adopted as such into 7/REmake 2, but for an action RE it wasn't as good as the attache case.

no way fag

What I don't like about 5*

but classic RE is ugly as all fuck so i dont care

seriously i can go back and play snes games just fine but something about ps1 is just the worst looking games of all time

Go play REmake then.

the series is STILL in its downward spiral.
Nu-RE shit like 7 and DEmake2 only made it worse.

lol

>I don't think any actual RE fan disagrees with this statement
I disagree with it. RE4 was a fine game, but everything afterwards has been garbage. Everything.

>RE3 was already "setpieces: the game" and had a focus on action over horror
False.

4 started the cover shooting they just literally had it for one room and never again for god knows what reason. I really mostly hate how overrated 4 is, anything it does better than 5 it really doesn't do much better. Storywise 5 was meme tier bad, while 4 was only regular bad, and they only had slightly more horror with the night setting and the ashley segment, but it was still an action game first and foremost

4 is an action game and it is overrated, but it also wasn't compromised by the presence of co-op. That's really the main difference between 4 and 5, 4's still a solid single player campaign and designed as such while 5 reworked the formula to awkwardly shoehorn co-op in before 6 kinda made the idea work in theory (aside from it being a straight up bad game, obviously).

It’s the fans fault for buying it/saying it was the best RE ever I don’t blame capcom for thinking this was what the fans wanted

>anything it does better than 5 it really doesn't do much better.
That's bullshit.

Remake 2 is boring trash compared to 4

One's a subdued survival horror, the other's a flashy action title. In that light, I guess REmake2 is less dazzling than 4 but only because it's not trying to be the same thing at all.

>One's a subdued survival horror
nah, demake2 is subdued action game. Literally a reskinned Dead Space.

There are a lot of people who like Dead Space

This

Dumb re4fag

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yeah, just like there's a lot of people who like Call Of Duty and shit. Does not make it "survival horror", or even a "good game".

Name one(1) thing it does significantly better

Nah, it's even slower than Dead Space, far less reliant on cheap jump scares and doesn't even feature the same kind of progression. Plus, Dead Space also has a mechanic which always tells you where you need to go. I'd say Revelations 1 is more like Dead Space than REmake2.

>Does not make it "survival horror", or even a "good game".

How I feel about RE4.

Single player.

I absolutely hate the ai co-op in 5 but that and a better (but still bad) story aren't enough to make the case that 5 is a shit game and 4 is one of the best ever

>Name one(1) thing it does significantly better
Gameplay.

I don't think 4 is one of the best games ever. I never said I did.

I already mentioned my disdain for the co-op earlier but whatever. 5 havinghitty ai co-op and 4 having a slightly better don't make the difference between a shit game and one of the greatest game's ever

Slightly better story* i have no idea what the fuck i did there, but i did it