>better than any Mario game in recent years
>no one played it
Why?
>better than any Mario game in recent years
>no one played it
Why?
>vr
I wonder why
looks like chinese shovelware
PSVR stills very much a expensive product.
That's why.
And nobody talks about Minna no Golf!
I even have PSVR and I haven't yet. Some day I'll take that dusty thing out of my closet and check it out.
>VR
>sonyboys can't talk about their games without mentioning nintendo
rent free
Because you had to buy PSVR headset. I imagine that's part of why they made a bundle with it included, because it's a great game but unplayable without the headset, so it became less selling the game and more selling the headset.
Minna no Golf is usually one of their best titles, but I was pretty disappointed with the most recent one. The "free roaming" shit was pointless and boring, and the progression system was a little misguided (the only way to improve accuracy is landing close to the pin from 100+yards, even for woods?)
What the fuck even is this?
Astro boy
Another PlayStation masterpiece
>spending hundreds of dollars just to play one game
Because you need a $250+ accessory to play it
i'll buy it if they make a non-vr version. i hate gimmicks.
>Start getting tired of Triple A games becoming cinematic walking shit
>Get into VR
>It's the most fun I've had in years
>PSVR has made sure VR won't be fucking dead
Recommend good games? And not short tech demos please.
It's a very simple platformer without the VR. The gimmick is what makes it fresh and unique.
I did play it, and I completed it. It's fun. It's just a really well made platformer and what gives it the edge and makes it play entirely different from all the other great platformers you could play is obviously the VR. But with the VR, it really injects life into the game. It's neat in the sense that it gives you perspective into who you are as the camera. Like Lakitu holding the camera in Mario 64, you are a little flying robot following the more humanoid astrobot around. Platforming is really good and astrobot has a lot of height it can reach. It's really amusing and an interesting experience to see astrobot jump seemingly hundreds of feet in the sky with a jump pad to collect something on a levitating platform and follow it with your head, and not have just the camera pan and follow the character up like a non vr platformer would. Gives an amazing sense of depth to the game too. Playing a platformer in vr is just something vr shitters who never even really touched vr will never understand.
it would not be the same outside of VR. it makes good use of scale and area, it's nice
Astro Bot Rescue Mission, Firewall Zero Hour, Wipeout Omega Collection, Sprint Vector are well recommended
Raw Data, Farpoint and Arizona Sunshine are good games to get on sale
I'd reccomend:
Thumper (pretty intense action rhythm game)
Deracine (Lengthy first person puzzle adventure game by FROMSOFT)
Farpoint (competent sci-fi FPS where you shoot a shit ton of giant bugs on a desert like planet. think Starship Troopers.)
Moss (Great puzzle platformer where you follow a mouse with a sword and shield on a quest to save his civilization from evil)
Rush of Blood (Basically a lightgun shooter with monsters akin to House of the Dead but you're riding a roller coaster too)
Tetris Effect (if you really like tetris)
And there's also Blood and Truth and Trover Saves the Universe to look out for this month that seem promising.
Astro Bot alone justified my psvr purchase, literally the most amazing game ive played in ages. I've brought to some parties and it's blown people's minds.