What's your most unpopular gaming opinion that nobody except you seems to agree with
What's your most unpopular gaming opinion that nobody except you seems to agree with
Skyrim is good but doesn't belong anywhere near a top 10 video games list. Not even a top 20 list. I feel like people who disagree only played like 5 games in their lives.
Ace Combat Assault Horizon was a good game.
Any game over 20 hours is artificially lengthened and doesn’t benefit the overall product
Nintendo's literally never released a good game
I feel like I'm being cheated if an RPG doesn't provide at least 40 hours of gameplay.
i think assassins creed 2 is ubisofts best game they have ever made
The sphere of modern Western indies trying to replicate nostalgia for games they played as a kid (Undertale/Deltarune, Devolver Digital output) and AAA series opting to remake and remaster games for maximum profit is poor practice that inspires mediocre to bad output and a glut of product for consumers. If the consuming public stopped buying rehashes and riffs on what they already like, the entertainment business would get a shot in the arm from original IP output that would be both creatively and fiscally positive.
Loot boxes are fine and shouldn't be regulated
doom 2016 > doom 1993
The best Zelda game is a 7/10 at most.
Based opinion. I really wish this would happen but nostalgia pandering sells the best and isn’t going anywhere.
That’s perfectly fine. I just hate stumbling into a game that has an estimated 60-80 or god forbid 100+ hr time to complete and winds up being 90% repeating the same dull and repetitive actions over and over with nothing to drive the player through these actions
>The sphere of modern Western indies trying to replicate nostalgia for games they played as a kid
I think that's partly due to the fact that the 5th gen and beyond is out of reach of the average indie developer. When all you're capable of making is a 2d side scroller you tend to emulate the standouts of that genre.
Rosters don't matter in fighting games.
World of Warcraft was the worst thing to happen to the MMO genre.
It turned nearly every single game in the genre after it into pretty much a single player grindfest with a few online elements.
Pokemon is a terrible game series that hasn't changed much at all in 20 years and its fans are deluded
Assault rifles were the worst thing to ever happen to FPS games.
ALL games that require you to make your own content suck. at least if that's the focus of the game. Halo 3 gets a pass because you can have a lot of fun playing it without those features. but games like Mario Maker and Minecraft are pretty bad. in fact this is true for a lot of multiplayer games where you have to cooperate a lot with other players
>unpopular
never played a grand strategy game?
The whole genre of Diablo/POE/Warframe loot grind bullshit are all shit games.
Sales are only a metric of marketing, and have no importance in any gaming discussion
DMC is really fucking boring
>DMC is really fucking boring
character action games are really fucking boring.
Doom 64 is the best fps ever crafted
all video games have stories that other mediums have done better
Smash ultimate is mediocre and rushed and anyone who uses the whole “be grateful” argument to try and justify it are ruining the gaming industry by allowing mediocrity to happen, and I think people only allow it because it’s smash, Kirby star allies and Mario tennis aces do the exact same shit ultimate does and they get shit for it, not saying they aren’t mediocre as well, though.
It's true for a lot of genres, is the setting of a game really the most beneficial for its moment to moment gameplay? For example a stealth game, is an ability that allows you to kill any enemy from a distance instantly there because it benifits the gameplay or because it's baked into the real world setting? Not to say that there isn't a reason for it, kids play cowboys and Indians for the fantasy more so than the line of sight pointing mechanics.
If MGS2 is your favorite MGS you are a massive brainlet and pleb
driver 3 was good
AFPS games die because they are fucking boring to git gud at. I say this as someone that plays Quake Live regularly. There is nothing fun about timing the red/yellow shirt and blue ball down to where you need a PhD in the Theory of Quake. I fucking dare you to try and say a Quake Duel is more interesting to watch than any other "esport" out there.
totally understandable position. I like the game but I hated the last two smash games and barely played them, and ultimate has a much bigger roster and more viable stages than melee. but I understand a lot of things people wanted aren't there and it reuses a lot of assets from sm4sh. the reused assets don't bother me personally since I hardly played the game
That MGS3 was a massive disappointment for every MGS fan at the time. Back in the day everyone I knew agreed on this. Now it's a fringe opinion somehow. MGS3 basically took a dump on everything people loved MGS for. It's good in it's own right, but it didn't do a good job catering to the fans of MGS1-2.
controversial opinion warning... all the games before Peace Walker were seriously flawed in the same way. the gameplay just never felt organic. that's not to say they were bad games but they haven't aged as well as anyone wants to admit. and it's not to say you NEED base management and the ability to steal enemy soldiers from the field. but a lot of mechanics introduced in mgs3 were executed very poorly.
I happen to think MGSV is a great game but the story is horrible. the gameplay still has its own flaws though
Good graphics and music can make up for mediocre gameplay.
shadow madness was a good game with a lot of heart
Brink was great when both teams knew what they were doing and didnt rage quit like shitters, Taiga on Mordhau is blue favored, MGSV absolutely SHITS on every other MGS game including story, and Dark Souls 2 SHITS all over every other soulsborne game you pve faggots.
I found vanquish to be just as monotonous as other post RE4 cover shooters.
Passion project games are way more fun to me than hyperrealistic triple A ones. Doesn't mean triple A games can't be fun or enjoyable, you're just more likely for a unique and memorable experience if you play someone's brainchild, even if it could be flawed gameplay-wise.
American McGee's Alice, Iji and .flow are the ones that come to mind for me. Cavestory, too, even if Nicalis got its' hands on it.
Unless 2B has a really great personality or something, she's not hot. Like, at all.
Well that's because you were playing it like a cover shooter.
Nah it was mostly because of the shitty free aim, it's a shame it didn't take it's inspiration from the Max Payne school of shooter.
God of War 3 is the only game in the series worth playing
What’s a good game to you?
Genesis > SNES
N64 > PS1 > Saturn
Xbox > Dreamcast > PS2 > GAYcube
Wii > 360 > PS3
PS4 > Switch > Pee U > Xbone
Also:
PSP > DS/3DS
PSP GO > DS/3DS
PS Vita > 3DS
I mean in the sense of the hold L1 to engage zoomed in walking strafe mode being the optimal way to shoot in most situations.
As a person who loves mgs, mgs2 is objectively trash and I don't see how anyone could give one single fuck to play it. It some how felt more linear than 1.
Resident evil 6 was the best action 3rd person shooter of it's generation. Too bad that gameplay will never be seen again because of the re games going back to it's shit roots.
FFXV in it's final form is fucking awesome. The best FF since FFX, possibly even FFIX.
Cope, even a Disney owned website like ESPN acknowledged that MGS2 is one of the 10 best games ever made
DMC2 is a good game if played right
I married the glasses fetishist in RF4
Metroidvanias and Roguelikes are grossly oversaturating the indie scene in a worse manner than when the AAA industry was nothing but brown & bloom shooters.
Retro throwback games are devoid of any personality and may as well just be fangames of whatever they're aping.
Procedurally generated levels have no organic sense of challenge. Whether or not you're kicking ass at your run is dependent on what the RNG gives to you. Plus devs just use it to cheap out on designing levels, which is super fucked.
MGS 3 is frankly quite disappointing coming off of MGS 2 and is super fucking boring until the last couple hours compared to the rest of the series
Big Boss should've died in that jungle. Nothing he did actually changed things for the better and just made everything worse (the SHAGOHOD was pretty much as worthless as that giant Nazi cannon from World War 2).
MGSV had a great story
Bioshock 1 is really overrated, the level design peaks early with the Welcoming Center/Medical Pavillion with everything after that being inferior
The twist is neat and the lore is godtier but the actual story besides that is nonexistent, people just tell you what to do and where to go in every level
LAIR is the best dragon riding game of all time with the Analog control patch.
I like Fire Emblem Fates: Birthright and I want to lick female Corrin's feet clean
The 30th anniversary collection was actually pretty good on PC. It provided an opportunity for people who never got to experience playing these old games competitively to actually properly learn them by playing against other people of their actual skill level via matchmaking. While fightcade is excellent, it's a terrible place to learn these games as you never know just how good your opponent will be in comparison to yourself
Well it was several times better than AC1 despite largely playing like the same old repetitive bullshit. I think what AC1 probably lacked was just a lot more stuff do be doing and story so that is why 2 feels so much better than the first game.
I feel like that's the point
He should've died when snake killed him in mg2, just like liquid should have staid dead in mgs1.
Probably not too unpopular, but I don't like realistic facial capture used in games. In most cases it looks weird and veers into uncanny valley. Injustice 2 has some of the most hideous characters because of this.
I hate Dark Souls's story and tone and general. I understand why everybody except me seems to like it, but I just don't. I wish somebody would just copy the gameplay but put it in a more up-beat game with a cohesive narrative-based story
Completely agree with this. It is soulless.
This.
I can't believe Kojima held Ocelot's character under hostage just so he can have his epic British faggot back.
Kojima didn't turn into a hack; he was one all along.
The pursuit for photorealism has made sure that we'll get games that are artistically bankrupt
It will also make sure that the gameplay itself will mostly be "realistic" too and thus robbing us from fun gameplay that might look uncanny valley or plain weird in that photorealistic environment
MGS 3 Top Down > Free Camera
It's definitely the best AC, but the best Ubi game is Chaos Theory
Dark Souls 2 is better than 3 and while i agree half of the bosses were shit, the other half is amazing.
First playthrough of AC2 is great, any others are a total slog.
Symphony of the Night sucked and killed the series
Shenmue is a great adventure game even today.
Xenoblade Chronicles 2 is ugly as shit and not even good.
Relatively, Ubisoft is an alright company. They're still pretty scummy, but what other massive company puts out historical autism sims with such detail, or open worlds with refinement on a regular basis?
Which Zelda do you consider the best?
Arkham Knight was a fantastic game and the best in the series
literally all of my friends think this, so do I.
I love FPSs and played HL on release on a high end PC and thought it was mediocre at most
agreed, but you can interact with games in a way that none of those medium allow
Hero shooters are for people that suck at FPSes desu
+1
gameplay > story
Zelda II
First Person Perspective games are the LEAST immersive form of experiencing a game, and are often bankrupt in regards to mechanics that actually look or feel good.
Meh, probably.
Unironically redpilled
Chick- fil- a is fucking terrible
oh shit, wrong board
MGS V wasn't that bad
the witcher 3 was boring and gay
butthurt faggot detected
I don't agree that it's the best but it's definitely underrated as far as Zelda games go.
It's literally the same game as the other 2.
You could go farther and say the advancement of graphics has caused that to happen. When every current gen gsme costs millions to make, it causes people to play it safe, which molds expectations of consumers, which then blocks off any small time dev from even entering the race, etc etc. It's a trickle down effect